BM4 fasthard(X) vs Oskar2KX(L+24)


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Yunnan
            3 infantry moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 0/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 : 0/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 4 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 3/4 hits, 1,33 expected hits
                    1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -27
                Casualties for Chinese: 2 artilleries, 1 fighter and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -5,00
    Japanese regular : 2,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 unit repaired.
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            3 infantry moved from Southern France to Northern Italy
            2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Spain
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Malta to Spain
            2 fighters moved from 98 Sea Zone to Northern Italy
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Soviet Far East
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Celebes from Japanese, taking Soviet Far East from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Spain
                Americans attack with 3 artilleries, 1 bomber and 5 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 artilleries, 1 bomber and 5 infantry in Spain, round 2 : 3/9 hits, 3,00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 1 bomber and 5 infantry in Spain, round 3 : 3/9 hits, 3,00 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
            Battle in Northern Italy
                Americans attack with 2 fighters, 3 infantry and 2 mech_infantrys
                Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 3 infantry
                    Germans roll AA dice in Northern Italy : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/6 hits, 1,33 expected hits
                    Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 aaGun owned by the Germans lost in Northern Italy
                    Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/5 hits, 1,17 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Northern Italy, round 4 : 2/5 hits, 1,17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 2 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Spain to Gibraltar
            1 fighter moved from Northern Italy to Southern France
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier, 3 destroyers and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Southern France
            2 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            Americans undo move 5.
            2 transports placed in 101 Sea Zone
            Americans undo move 6.
            2 transports placed in 10 Sea Zone
            1 artillery placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Yunnan
            3 infantry moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 0/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 : 0/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 4 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 3/4 hits, 1,33 expected hits
                    1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -27
                Casualties for Chinese: 2 artilleries, 1 fighter and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Shan State, round 4 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns and 6 infantry moved from Burma to India
            2 fighters and 1 tactical_bomber moved from India to Russia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Iraq
            4 fighters moved from Tobruk to Iraq
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 80 Sea Zone
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            1 airfield and 3 infantry placed in Iraq
            3 infantry placed in Normandy Bordeaux
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -5,00
    Americans regular : 0,67
    Italians regular : -0,67
    Japanese regular : 0,67
    Germans AA : 0,67
    Germans regular : 0,33
    Neutral_True regular : -3,00
    British regular : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 artillery, 2 fighters and 1 infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery and 3 infantry moved from Bryansk to Russia
            1 armour and 1 artillery moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour and 1 artillery
                British defend with 2 infantry
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Tobruk
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Northern Italy
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 2 fighters in Northern Italy, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 2 mech_infantrys in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 2 fighters in Northern Italy, round 4 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in Northern Italy, round 5 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in Northern Italy, round 6 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Northern Italy
                Italians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry and 2 mech_infantrys
            Battle in Russia
                Italians attack with 1 armour, 1 artillery and 3 infantry
                British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 aaGun, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 29 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Russia, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 9 artilleries, 4 fighters, 29 infantry, 7 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 18/52 hits, 19,17 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Russia
                    1 infantry owned by the Russians lost in Russia
                Russians win with 1 aaGun, 1 armour, 9 artilleries, 4 fighters, 28 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -16
                Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -2,83
    Russians regular : -1,17
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

  • 2025 2024

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            5 artilleries, 1 bomber, 21 infantry and 19 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Tambov to Russia
            3 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Western Germany to Northern Italy
                  Italians take Northern Italy from Americans
            4 infantry moved from Finland to Karelia
            3 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Karelia
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Karelia, round 2 : 2/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 3 armour, 5 artilleries, 2 bombers, 3 fighters, 23 infantry, 24 mech_infantrys and 1 tactical_bomber
                British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 aaGun, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 28 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 23 infantry, 24 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 16/61 hits, 15,33 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 9 artilleries, 4 fighters, 28 infantry, 7 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 23/51 hits, 18,83 expected hits
                    23 infantry owned by the Germans lost in Russia
                    15 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 24 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/38 hits, 11,50 expected hits
                    Russians roll dice for 1 armour, 9 artilleries, 4 fighters, 13 infantry, 7 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 13/36 hits, 13,83 expected hits
                    13 mech_infantrys owned by the Germans lost in Russia
                    12 infantry owned by the Russians lost in Russia
                    Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 11 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 11/25 hits, 9,33 expected hits
                    Russians roll dice for 1 armour, 9 artilleries, 4 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 7/24 hits, 9,83 expected hits
                    7 mech_infantrys owned by the Germans lost in Russia
                    7 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 7/18 hits, 8,00 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 4 fighters and 2 tactical_bombers in Russia, round 5 : 5/13 hits, 6,17 expected hits
                    1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    1 armour owned by the Russians and 6 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 3 armour, 4 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber in Russia, round 6 : 8/13 hits, 6,33 expected hits
                    Russians roll dice for 4 fighters and 2 tactical_bombers in Russia, round 6 : 2/6 hits, 3,67 expected hits
                    2 artilleries owned by the Germans lost in Russia
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Russia
                Germans captures 35PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 armour, 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Germans: 3 artilleries, 23 infantry and 24 mech_infantrys
                Casualties for Russians: 1 aaGun, 1 armour, 9 artilleries, 2 fighters, 28 infantry, 7 mech_infantrys and 1 tactical_bomber
                Casualties for British: 2 fighters and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Germany
            1 bomber moved from Russia to Ukraine
            3 fighters moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            2 aaGuns and 13 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Holland Belgium to Western Germany
            8 infantry moved from Germany to Western Germany
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Germans
            4 armour and 2 mech_infantrys placed in Western Germany
            6 infantry placed in Germany
            2 infantry placed in Ukraine
            1 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
            Germans collect 51 PUs (2 lost to blockades); end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : 6,67
    Russians AA : -0,50
    British regular : 0,33
    

    Savegame

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