@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Mikawa vs Stucifer G42 Practice
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Happened to me plenty…Soviet Union is up after ANZAC/France
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Western Ukraine to Ukraine 1 aaGun and 1 infantry moved from Rostov to Ukraine 1 armour and 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Smolensk to Novgorod 5 armour moved from Smolensk to Ukraine 2 mech_infantrys moved from Russia to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Belarus 4 infantry moved from Russia to Smolensk 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Siberia to Soviet Far East 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Kansu 1 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Amur to Sakha 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Siberia 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Kwangsi to Hunan 2 artilleries and 5 infantry moved from Anhwe to Hunan 2 artilleries and 4 infantry moved from Yunnan to Shan State 1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Wake Island to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Chahar to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Siberia 1 armour moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Kwangsi to Philippines 1 fighter moved from Manchuria to Philippines Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Soviet Far East Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 3 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 2 artilleries and 5 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 2/7 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sakha Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Sakha, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 3 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 6 infantry in Hunan, round 2 : 1/9 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 carriers moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from Siberia to Manchuria 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Gilbert Islands to 33 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from 26 Sea Zone to Japan 1 tactical_bomber moved from Jehol to Japan Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Manchuria COMMENT: giving you 25% odds in sz 6 might be a bad idea Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 artilleries, 2 infantry and 2 transports EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 2 infantry EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.00 UK_Pacific regular : -0.33 ANZAC regular : 0.83 Russians regular : -1.00 -
TripleA Manual Gamesave Post: Chinese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 8 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 mech_infantry moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Romania to Eastern Poland 3 artilleries and 3 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 1 armour, 3 artilleries and 7 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries and 7 infantry in Eastern Poland, round 2 : 1/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 1 fighter moved from Romania to Southern Italy 1 fighter moved from Romania to Western Germany 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Poland to Southern Italy 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Norway to Finland 1 aaGun, 1 armour, 7 artilleries and 2 infantry moved from Germany to Poland 4 armour moved from Poland to Eastern Poland 1 aaGun and 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Romania to Eastern Poland 4 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Bulgaria to Greece 1 bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 armour moved from Northern Italy to Southern Italy Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 artillery and 7 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.17 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Morocco to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from India to Iraq 1 artillery and 3 infantry moved from Egypt to Alexandria Combat - British Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 artillery and 3 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 98 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer; Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Italians lost in 98 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British lost in 98 Sea Zone 1 battleship owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Germans: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Casualties for British: 1 bomber Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from Iraq to Persia 1 infantry moved from Eastern Persia to West India 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 119 Sea Zone to 110 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Persia 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Italians regular : -1.50 Japanese regular : -0.33 Neutral_Axis regular : 1.00 British regular : 2.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 fighters and 1 tactical_bomber moved from Greece to Alexandria 1 bomber and 1 fighter moved from Libya to Alexandria Combat - Italians Battle in Gibraltar Battle in Alexandria Italians attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 3 infantry Italians roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Alexandria 3 infantry owned by the British lost in Alexandria Italians roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/7 hits, 3.17 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 artillery owned by the British lost in Alexandria Italians win, taking Gibraltar from British, taking Alexandria from British with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Southern Italy 3 fighters and 1 tactical_bomber moved from Alexandria to Tobruk 1 armour moved from Greece to Romania 1 armour moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Italians undo move 1. 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.33 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 fighters moved from Novgorod to Bessarabia 1 armour moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Russia to Smolensk 1 aaGun and 1 artillery moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 fighters moved from Bessarabia to Ukraine 1 infantry moved from Shensi to Hopei 2 infantry moved from Kansu to Tsagaan Olom 1 infantry moved from Central Mongolia to Ulaanbaatar Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from Siberia to Amur 1 armour moved from Soviet Far East to Amur 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Philippines to 43 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 2 transports British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in Celebes Battle in Borneo Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Borneo Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 artillery owned by the British lost in Borneo Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is -2 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Amur, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Amur, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Amur, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Manchuria to Jehol 3 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter moved from Manchuria to Anhwe 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 5 infantry moved from Shan State to Yunnan 1 infantry moved from Hunan to Anhwe 1 artillery and 2 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Japan to French Indo China 2 fighters moved from Philippines to French Indo China 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 3 mech_infantrys placed in Manchuria 1 artillery, 2 fighters and 1 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.33 UK_Pacific regular : 0.67 Russians regular : -1.00 -
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 46 PUs; Germans buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 7 artilleries and 2 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 1 fighter moved from Western Germany to Belarus Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 1 fighter in Belarus, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Eastern Poland 3 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 4 armour and 1 mech_infantry moved from Eastern Poland to Baltic States 1 bomber moved from Belarus to Eastern Poland 1 aaGun moved from Poland to Baltic States 3 artilleries moved from Eastern Poland to Baltic States 2 infantry moved from Germany to Western Germany 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 2 infantry moved from Germany to Western Germany 1 artillery and 3 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from France to Western Germany 1 armour moved from Southern Italy to Western Germany 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 115 Sea Zone 1 infantry moved from France to Western Germany Place Units - Germans 2 infantry and 4 mech_infantrys placed in Germany 8 infantry placed in Western Germany Germans undo move 2. 7 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -1.00 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 1 infantry moved from West India to India 1 carrier and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 armour and 1 mech_infantry moved from Persia to West India 1 fighter moved from Persia to India 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Iraq to Persia 1 armour moved from Morocco to Tunisia Place Units - British 1 transport placed in 80 Sea Zone 1 harbour and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland Combat - Italians Battle in 96 Sea Zone Italians attack with 3 fighters and 1 tactical_bomber French defend with 1 destroyer Italians roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 aaGun and 6 infantry moved from Northern Italy to Southern Italy 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Romania to Greater Southern Germany Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 3.00 British regular : 0.17 -
TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Combat Move - French 2 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Tunisia to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Smolensk to Belarus Russians take Belarus from Italians 1 armour moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 2 fighters moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour, 1 infantry and 2 mech_infantrys moved from Russia to Smolensk 1 infantry moved from Smolensk to Belarus 1 aaGun moved from Novgorod to Belarus 2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Bessarabia to Russia 1 aaGun moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Chahar to Hopei 2 infantry moved from Tsagaan Olom to Suiyuyan 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 4 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese COMMENT: swapping buy of harbour and tank (21) to 2 transports, inf, mech 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 41 Sea Zone to Western Australia 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Western Australia 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia Combat - Japanese Battle in Western Australia Japanese attack with 1 artillery, 2 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Western Australia, round 2 : 1/5 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese COMMENT: JFC Turning on Edit Mode EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from Japan to 19 Sea Zone 1 bomber moved from Japan to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to French Indo China 1 fighter moved from 19 Sea Zone to French Indo China 2 artilleries and 7 infantry moved from Anhwe to Chahar 3 mech_infantrys moved from Manchuria to Chahar 3 artilleries and 6 infantry moved from Yunnan to Shan State 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone 1 fighter moved from 19 Sea Zone to 33 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R. 1 mech_infantry moved from Amur to Jehol 1 artillery and 1 infantry moved from Amur to Manchuria 1 infantry moved from Siberia to Amur 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 fighters moved from Western Australia to 56 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 19 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to French Indo China 1 fighter moved from Philippines to French Indo China Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 harbour placed in Korea Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 harbour EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode 1 armour and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 armour EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry EDIT: Turning off Edit Mode 2 mech_infantrys placed in Manchuria 1 airfield placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -2.33 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Novgorod to 115 Sea Zone 2 bombers moved from United Kingdom to 115 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 115 Sea Zone Americans attack with 4 bombers Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 3/4 hits, 2.67 expected hitsCombat Hit Differential Summary :
Americans regular : 0.33 -
@Stucifer OOL?
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@mikawagunichi damage carrier, lose cruiser & tac. if goes another round and you only get 1 hit take the fighter





