@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
COMMENT: 0 bid Axis
1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
2 fighters moved from 42 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from French Indo China to Yunnan
Combat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese submerged
Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
2 fighters owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 submarines
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Battle in 49 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Amur
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/7 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 49 Sea Zone to Gilbert Islands
2 fighters moved from 49 Sea Zone to 46 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Formosa to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Yunnan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Manchuria
4 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -2.83
Japanese regular : -1.17
Russians regular : 0.67
@Stucifer said in Mikawa vs Stucifer G42 Practice:
I think we probably scramble here as Allies still yeah?
Not if they’re gonna roll like that lol
@mikawagunichi Yeah I don’t think I like the attack into Amur round 1 either. I just used your first R1 which might not be the best Siberia plan. But your battles went quite well on the Eastern front
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
COMMENT: change buy to more artillery
2 submarines moved from 113 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
1 fighter moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 fighter moved from Norway to Baltic States
1 bomber moved from Germany to Belarus
Combat - Germans
COMMENT: assume skip scramble in 119
Battle in 119 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 119 Sea Zone
1 transport owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
1 artillery owned by the Russians lost in Baltic States
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 armour and 4 infantry in Belarus, round 2 : 3/5 hits, 1.83 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
3 infantry owned by the Russians lost in Belarus
2 fighters owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
COMMENT: the dice are so fucking bad lol
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to Finland
1 aaGun, 1 armour and 1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Poland to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
3 armour, 3 artilleries and 2 infantry moved from Germany to Poland
1 armour moved from Romania to Poland
1 armour and 1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 mech_infantry moved from Bulgaria to Romania
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Normandy Bordeaux to Northern Italy
2 armour moved from France to Yugoslavia
1 infantry moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Holland Belgium to Germany
1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Belarus to Yugoslavia
1 tactical_bomber moved from Belarus to Yugoslavia
1 fighter moved from Belarus to Romania
1 fighter moved from Baltic States to Romania
1 fighter moved from Baltic States to Poland
1 bomber moved from Belarus to Yugoslavia
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 3 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : -0.33
British regular : -0.67
Practicing for BFD? If you are, nice!
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Scotland to 119 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 119 Sea Zone
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Malta to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from India to Sumatra
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Tobruk
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Sumatra
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 bomber moved from 119 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Shan State to India
Place Units - British
1 factory_minor placed in Persia
1 artillery placed in Union of South Africa
1 destroyer and 1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -1.33
Italians regular : 0.33
Germans regular : -0.33
British regular : -0.33
@FranceNeedsMorePower yep 🤓
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Libya to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Northern Italy to Alexandria
1 fighter moved from Northern Italy to Tobruk
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Alexandria
1 armour owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Tobruk
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
COMMENT: Alexandria dice LOL
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 bomber moved from Alexandria to Libya
1 fighter moved from Tobruk to Libya
1 armour and 1 infantry moved from Albania to Greece
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Happened to me plenty…Soviet Union is up after ANZAC/France
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Rostov to Ukraine
1 armour and 1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
5 armour moved from Smolensk to Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Belarus
4 infantry moved from Russia to Smolensk
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Amur to Sakha
1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Siberia
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Kwangsi to Hunan
2 artilleries and 5 infantry moved from Anhwe to Hunan
2 artilleries and 4 infantry moved from Yunnan to Shan State
1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Wake Island to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Chahar to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Manchuria to Philippines
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Soviet Far East
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 2/7 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sakha, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 6 infantry in Hunan, round 2 : 1/9 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 carriers moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Siberia to Manchuria
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Gilbert Islands to 33 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 26 Sea Zone to Japan
1 tactical_bomber moved from Jehol to Japan
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
COMMENT: giving you 25% odds in sz 6 might be a bad idea
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.00
UK_Pacific regular : -0.33
ANZAC regular : 0.83
Russians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Eastern Poland
3 artilleries and 3 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 3 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 7 infantry in Eastern Poland, round 2 : 1/11 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Romania to Southern Italy
1 fighter moved from Romania to Western Germany
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Poland to Southern Italy
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 aaGun, 1 armour, 7 artilleries and 2 infantry moved from Germany to Poland
4 armour moved from Poland to Eastern Poland
1 aaGun and 1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
4 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Bulgaria to Greece
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 armour moved from Northern Italy to Southern Italy
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Morocco to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 artillery and 3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the British lost in 98 Sea Zone
1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Iraq to Persia
1 infantry moved from Eastern Persia to West India
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Italians regular : -1.50
Japanese regular : -0.33
Neutral_Axis regular : 1.00
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from Greece to Alexandria
1 bomber and 1 fighter moved from Libya to Alexandria
Combat - Italians
Battle in Gibraltar
Battle in Alexandria
Italians attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3.33 expected hits
British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Alexandria
3 infantry owned by the British lost in Alexandria
Italians roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/7 hits, 3.17 expected hits
British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 artillery owned by the British lost in Alexandria
Italians win, taking Gibraltar from British, taking Alexandria from British with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
3 fighters and 1 tactical_bomber moved from Alexandria to Tobruk
1 armour moved from Greece to Romania
1 armour moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 fighters moved from Novgorod to Bessarabia
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Russia to Smolensk
1 aaGun and 1 artillery moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters moved from Bessarabia to Ukraine
1 infantry moved from Shensi to Hopei
2 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Central Mongolia to Ulaanbaatar
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Siberia to Amur
1 armour moved from Soviet Far East to Amur
2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in Borneo
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 artillery owned by the British lost in Borneo
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Amur, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Amur, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Amur, round 4 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
3 infantry moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 fighter moved from Manchuria to Anhwe
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 5 infantry moved from Shan State to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery and 2 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Japan to French Indo China
2 fighters moved from Philippines to French Indo China
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 mech_infantrys placed in Manchuria
1 artillery, 2 fighters and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.33
UK_Pacific regular : 0.67
Russians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :