Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Libya to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Greece to 98 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser and 1 fighter
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
1 cruiser owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Italians: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 1 fighter
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
EDIT: 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Northwest Persia to India
1 armour moved from Iraq to Eastern Persia
2 fighters moved from Novgorod to Ukraine
2 aaGuns, 3 artilleries and 4 infantry moved from Novgorod to Archangel
2 artilleries and 6 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
6 armour and 1 mech_infantry moved from Novgorod to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 artilleries and 7 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from New Guinea to Philippines
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 armour, 1 artillery and 4 infantry moved from French Indo China to Shan State
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
2 infantry moved from 6 Sea Zone to Korea
6 infantry moved from 37 Sea Zone to Shan State
Place Units - Japanese
3 submarines placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
2 destroyers placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Hopei, round 2 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
4 artilleries and 8 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Yugoslavia to Eastern Poland
Combat - Germans
Battle in Novgorod
Battle in Eastern Poland
Germans attack with 1 armour, 4 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 8 infantry in Eastern Poland, round 2 : 3/13 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Novgorod from Russians, taking Eastern Poland from Russians with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 4 armour and 3 mech_infantrys moved from Baltic States to Novgorod
2 armour and 1 mech_infantry moved from Poland to Novgorod
5 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Poland to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
EDIT: 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
Place Units - Germans
4 armour, 3 artilleries and 3 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.83