@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Mikawa vs Daaras G42 Practice
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setting up
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Adding units owned by Germans to Tobruk: 1 infantry EDIT: Turning off Edit Mode Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Baltic States 3 armour moved from Urals to Smolensk 4 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 4 infantry moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Caucasus to Rostov 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Russia to Western Ukraine 1 artillery moved from Russia to Smolensk 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Evenkiyskiy to Urals 2 infantry moved from Siberia to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 1 fighter moved from Urals to Belarus 4 infantry moved from Archangel to Belarus 1 armour moved from Archangel to Smolensk 1 tactical_bomber moved from Russia to Belarus 1 armour moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Russia to Smolensk Combat - Russians Battle in Belarus Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 1 armour and 3 infantry Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.17 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 3 infantry Battle in Smolensk Russians attack with 5 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 5 armour, 1 artillery, 4 infantry and 1 mech_infantry in Smolensk, round 2 : 2/11 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Smolensk 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 5 armour, 1 artillery, 3 infantry and 1 mech_infantry in Smolensk, round 3 : 3/10 hits, 3.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 1/11 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.50 expected hits 4 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 4/5 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour and 1 artillery in Ukraine, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine, round 4 : 1/3 hits, 1.50 expected hits 1 artillery owned by the Russians lost in Ukraine 1 artillery owned by the Germans lost in Ukraine Russians roll dice for 2 armour in Ukraine, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 5 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 2 artilleries, 6 infantry and 1 mech_infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Belarus to Novgorod 1 fighter moved from Western Ukraine to Novgorod 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Russia to Smolensk 1 tactical_bomber moved from Belarus to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.83 -
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@mikawagunichi @Stucifer Have either of you done the Indian Ocean sub bid and attack?
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 fighters moved from 42 Sea Zone to 62 Sea Zone 1 submarine moved from 49 Sea Zone to 62 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 carrier moved from 33 Sea Zone to 49 Sea Zone 1 cruiser moved from 33 Sea Zone to 49 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in Siberia Battle in Yunnan Japanese attack with 2 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 3/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 carrier owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in 62 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 62 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Formosa to 33 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 infantry moved from Malaya to Shan State 1 fighter moved from French Indo China to Sumatra 1 bomber moved from Japan to Philippines 1 artillery and 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier, 3 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.83 Japanese regular : 0.17 ANZAC regular : -0.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter in Hunan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 1.33 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone 1 fighter moved from Norway to Baltic States 1 bomber and 1 fighter moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in 119 Sea Zone Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 119 Sea Zone 1 transport owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 2 armour moved from Germany to Eastern Poland 1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Western Germany to Poland 1 aaGun and 1 infantry moved from Western Germany to Germany 2 armour moved from France to Greater Southern Germany 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from France to Western Germany 1 armour moved from Holland Belgium to Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 1 fighter moved from Romania to Southern Italy 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 3 fighters and 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Southern Italy Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83 British regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Scotland to 119 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 119 Sea Zone 1 fighter moved from Malta to Tobruk 1 artillery moved from Alexandria to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 infantry moved from Burma to India 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 cruiser moved from 98 Sea Zone to 80 Sea Zone Combat - British Battle in Tobruk British attack with 1 artillery, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Sumatra British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 fighter and 2 infantry British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the British lost in Sumatra 1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter and 2 infantry Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 119 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 119 Sea Zone 1 submarine owned by the Germans lost in 119 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 71 Sea Zone 1 factory_minor placed in Persia 1 artillery placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Changing ownership of Eastern Persia from Neutral_Allies to UK_Pacific EDIT: Removing units owned by British from West India: 1 infantry EDIT: Adding units owned by British to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -1.00 Germans regular : 0.50 British regular : -0.67 -
@Daaras Just curious are you practicing for BFD G42?
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@FranceNeedsMorePower Indeed we are
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@Daaras Nice
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Libya to Tobruk 1 fighter moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Southern Italy to Algeria 1 bomber moved from Northern Italy to Tobruk 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in Gibraltar Battle in Algeria Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Gibraltar from British, taking Algeria from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tobruk Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 artillery owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Algeria to Libya 1 fighter moved from Tobruk to Southern Italy 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.17 British regular : 0.67 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 cruiser moved from 83 Sea Zone to 70 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 3 infantry moved from Belarus to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 2 armour moved from Ukraine to Eastern Poland 1 armour moved from Smolensk to Novosibirsk 4 armour and 1 mech_infantry moved from Smolensk to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 6 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 5 armour, 3 infantry and 4 mech_infantrys Russians roll dice for 6 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 8/16 hits, 6.17 expected hits Germans roll dice for 5 armour, 3 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/12 hits, 4.83 expected hits 1 mech_infantry owned by the Russians, 5 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland 3 infantry owned by the Germans, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland Russians roll dice for 5 armour, 3 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 5/9 hits, 4.67 expected hits Germans roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits 2 armour owned by the Russians lost in Eastern Poland 4 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 3 armour, 5 infantry and 1 mech_infantry Casualties for Germans: 5 armour, 3 infantry and 4 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 aaGun and 1 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 4 infantry moved from Novgorod to Belarus 1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Belarus 1 artillery and 5 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Sakha to Buryatia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Urals to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 2.17 Russians regular : 2.17 -
this is for testing, ignore
[dice 2d6<=4]
[dice 4d6<=3]
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2d6<=4: 6, 5; Hits: 0
4d6<=3: 3, 3, 2, 4; Hits: 3 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 2 infantry moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Japan to Yunnan 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 cruiser moved from 33 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Manchuria to Anhwe Combat - Japanese Battle in Siberia Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Yunnan, round 2 : 2/8 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/10 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 49 Sea Zone 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 cruiser and 1 fighter in 49 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 cruisers, 1 destroyer and 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 49 Sea Zone to New Britain 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from Formosa to 42 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Anhwe to Manchuria 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Manchuria to Japan 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Manchuria 1 tactical_bomber moved from Anhwe to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 infantry placed in Japan 1 factory_minor placed in Shantung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber and 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 bomber and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : 1.67 Japanese regular : -3.00 -
@Daaras You’ve been dicing the shit out of me in these tests. Good test for the Japs here, no bid and terrible dice.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 2 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Southern France to Spain 1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain 2 armour moved from France to Spain 1 armour moved from Holland Belgium to Spain 1 fighter and 1 tactical_bomber moved from Holland Belgium to Spain 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter and 2 infantry moved from Norway to Sweden 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Finland to Sweden 1 fighter and 1 tactical_bomber moved from Western Germany to Sweden 1 fighter moved from Germany to Baltic States 1 bomber moved from Germany to Sweden 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Spain Combat - Germans Battle in Gibraltar Battle in 119 Sea Zone Germans attack with 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 battleship owned by the British lost in 119 Sea Zone British roll dice for 1 transport in 119 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the British lost in 119 Sea Zone Germans win, taking Gibraltar from British, taking 119 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in Sweden Germans attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Sweden, round 2 : 3/9 hits, 3.17 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Sweden, round 3 : 3/6 hits, 2.67 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Baltic States Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Spain Germans attack with 5 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 5/11 hits, 5.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Spain 5 infantry owned by the Neutral_True lost in Spain Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Spain, round 3 : 6/10 hits, 4.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 5 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Romania to Southern Italy 1 armour and 1 infantry moved from Bulgaria to Romania 2 armour and 2 infantry moved from Romania to Bessarabia 4 mech_infantrys moved from Poland to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 infantry moved from Slovakia Hungary to Romania 2 armour moved from Germany to Romania 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Greece to Romania 1 armour moved from Western Germany to Yugoslavia 1 aaGun, 2 artilleries and 3 infantry moved from Germany to Poland 1 aaGun and 1 infantry moved from France to Southern France 1 infantry moved from Holland Belgium to France 1 cruiser moved from 113 Sea Zone to 125 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Sweden to Western Germany 2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 1 fighter and 1 tactical_bomber moved from Spain to France Place Units - Germans 1 factory_minor placed in Yugoslavia 1 artillery and 2 infantry placed in France 2 infantry placed in Western Germany 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 4.83 Neutral_True regular : 0.67 British regular : 0.00





