@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
2 infantry moved from Cyprus to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Novgorod to Eastern Poland
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Tsinghai to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Vologda to Archangel
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
3 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Western Ukraine to Russia
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Belarus
3 artilleries and 7 infantry moved from Russia to Bryansk
Place Units - Russians
7 mech_infantrys placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 37 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 infantry moved from Jehol to Manchuria
1 bomber moved from French Indo China to Manchuria
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 artillery and 2 infantry moved from India to West India
1 infantry moved from India to West India
1 fighter moved from French Indo China to Szechwan
6 fighters and 5 tactical_bombers moved from French Indo China to Tsinghai
1 infantry moved from Shensi to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
6 artilleries and 11 infantry moved from Shensi to Tsinghai
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 aaGun; Americans defend with 2 bombers
Japanese roll dice for 1 artillery and 3 infantry in West India, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun and 2 bombers in West India, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in West India, round 3 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun and 2 bombers in West India, round 3 : 0/2 hits, 0.33 expected hits
1 aaGun owned by the British lost in West India
Japanese roll dice for 1 artillery and 3 infantry in West India, round 4 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 2 bombers in West India, round 4 : 0/2 hits, 0.33 expected hits
2 bombers owned by the Americans lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 29
Casualties for British: 1 aaGun
Casualties for Americans: 2 bombers
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Szechwan
1 mech_infantry owned by the Russians lost in Szechwan
Chinese win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 armour owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Tsinghai
Japanese attack with 6 artilleries, 6 fighters, 11 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 14 infantry; Russians defend with 1 aaGun, 4 infantry and 2 mech_infantrys
Russians roll AA dice in Tsinghai : 0/3 hits, 0.50 expected hits
Japanese roll dice for 6 artilleries, 6 fighters, 11 infantry and 5 tactical_bombers in Tsinghai, round 2 : 15/28 hits, 11.17 expected hits
Chinese roll dice for 1 aaGun, 1 fighter, 18 infantry and 2 mech_infantrys in Tsinghai, round 2 : 9/21 hits, 7.33 expected hits
9 infantry owned by the Japanese lost in Tsinghai
1 aaGun owned by the Russians and 14 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 6 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers in Tsinghai, round 3 : 6/19 hits, 9.00 expected hits
Chinese roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tsinghai, round 3 : 0/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Tsinghai
Japanese roll dice for 6 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers in Tsinghai, round 4 : 6/19 hits, 9.00 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Tsinghai
1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 6 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for Chinese: 1 fighter and 14 infantry
Casualties for Russians: 1 aaGun, 4 infantry and 2 mech_infantrys
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Tsinghai to Shensi
2 fighters moved from Korea to Japan
1 bomber moved from Manchuria to Japan
1 artillery and 3 infantry moved from Burma to India
Place Units - Japanese
3 fighters placed in India
Japanese undo move 1.
1 transport placed in 39 Sea Zone
2 fighters placed in India
1 transport placed in 36 Sea Zone
2 fighters placed in French Indo China
2 transports placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -1.67
UK_Pacific regular : -1.00
Russians regular : -0.33
Russians AA : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
2 artilleries moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
3 artilleries and 8 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Belarus
1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Archangel : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 8 infantry and 3 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 8 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/14 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 artilleries, 8 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 4/14 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Germany to France
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Archangel to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Baltic States to 115 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 7 infantry moved from Finland to Norway
1 aaGun moved from Bessarabia to Ukraine
4 artilleries moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Archangel to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Archangel to Novgorod
1 bomber moved from Novgorod to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
5 armour and 6 mech_infantrys moved from Eastern Poland to Bulgaria
3 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bulgaria
Place Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
3 infantry placed in Novgorod
3 mech_infantrys placed in France
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.00
Germans regular : -0.67
Russians AA : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British buy 1 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
7 artilleries and 7 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
British attack with 7 artilleries, 7 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 3 infantry
British roll dice for 7 artilleries, 7 infantry and 3 mech_infantrys in West India, round 2 : 4/17 hits, 5.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in West India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in West India
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 7 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - British
1 aaGun moved from Eastern Persia to West India
1 armour moved from Syria to Persia
1 armour moved from Libya to Tunisia
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 39 Sea Zone to Ceylon
1 bomber moved from 39 Sea Zone to Ceylon
Place Units - British
1 mech_infantry placed in Persia
4 transports placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -1.17
@Daaras Assumed no scramble in 39 but that was somewhat debatable.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Northern Italy to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Amur to Manchuria
3 infantry moved from Rostov to Ukraine
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
2 artilleries moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Belarus
2 armour moved from Smolensk to Belarus
13 infantry moved from Bryansk to Western Ukraine
8 mech_infantrys moved from Smolensk to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
3 mech_infantrys moved from Smolensk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 factory_minor
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 2 artilleries in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 5 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 artilleries
Battle in Western Ukraine
Russians attack with 13 infantry and 13 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 13 infantry and 13 mech_infantrys in Western Ukraine, round 2 : 2/26 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 13 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
1 artillery owned by the Russians lost in Belarus
2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Timguska
1 fighter moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 mech_infantry moved from Russia to Vologda
3 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 harbour placed in Iraq
1 airfield placed in Iraq
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 tactical_bomber
EDIT: Adding units owned by Russians to Bryansk: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 fighter
EDIT: Removing units owned by Russians from Bryansk: 1 tactical_bomber
EDIT: Adding units owned by Russians to Rostov: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
5 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Tsinghai to Kazakhstan
3 artilleries moved from Tsinghai to Novosibirsk
1 infantry moved from Sikang to Szechwan
1 armour moved from Suiyuyan to Timguska
1 fighter and 1 tactical_bomber moved from Shensi to Timguska
4 fighters and 4 tactical_bombers moved from Shensi to Szechwan
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from French Indo China to Manchuria
1 bomber moved from Japan to Siberia
3 fighters moved from Japan to Soviet Far East
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Battle in 4 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win, taking Amur from Russians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siberia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Siberia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 3/9 hits, 4.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 3 fighters
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 3 fighters in Soviet Far East, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in Soviet Far East
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters and 4 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Manchuria
2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 fighter
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 fighter in Timguska, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 fighter
Non Combat Move - Japanese
1 bomber could not land in Siberia and was removed
2 fighters could not land in 6 Sea Zone and were removed
1 fighter and 1 tactical_bomber moved from Timguska to Kansu
4 fighters and 3 tactical_bombers moved from Szechwan to India
2 fighters moved from Soviet Far East to 6 Sea Zone
2 fighters moved from Manchuria to Korea
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 5 destroyers, 2 infantry, 3 submarines and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from India to Sumatra
Place Units - Japanese
3 fighters placed in French Indo China
3 fighters placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 2.00
Russians regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 airfields, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
4 artilleries moved from Bessarabia to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Turkey
5 armour and 7 mech_infantrys moved from Bulgaria to Turkey
4 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries moved from Norway to Sweden
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Spain
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
9 infantry moved from Norway to Sweden
6 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Spain
Combat - Germans
Battle in Sweden
Germans attack with 2 artilleries and 9 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 2 artilleries and 9 infantry in Sweden, round 2 : 0/11 hits, 2.50 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 0/6 hits, 2.00 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Sweden, round 3 : 1/11 hits, 2.50 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Sweden
1 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 2 artilleries and 7 infantry in Sweden, round 4 : 1/9 hits, 2.17 expected hits
Neutral_True roll dice for 5 infantry in Sweden, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Sweden
1 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 2 artilleries and 6 infantry in Sweden, round 5 : 0/8 hits, 2.00 expected hits
Neutral_True roll dice for 4 infantry in Sweden, round 5 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Sweden
Germans roll dice for 2 artilleries and 5 infantry in Sweden, round 6 : 2/7 hits, 1.83 expected hits
Neutral_True roll dice for 4 infantry in Sweden, round 6 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Sweden
2 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 2 artilleries and 4 infantry in Sweden, round 7 : 1/6 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Sweden, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Sweden
1 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 2 artilleries and 3 infantry in Sweden, round 8 : 1/5 hits, 1.50 expected hits
Neutral_True roll dice for 1 infantry in Sweden, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Neutral_True: 6 infantry
Battle in Spain
Germans attack with 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 4/10 hits, 2.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans lost in Spain
4 infantry owned by the Neutral_True lost in Spain
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/7 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Spain
2 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 2 armour and 1 artillery
Germans roll dice for 4 armour and 4 mech_infantrys in Belarus, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 2 armour and 1 artillery in Belarus, round 2 : 2/3 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans lost in Belarus
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans roll dice for 4 armour and 2 mech_infantrys in Belarus, round 3 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour and 1 artillery
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 4 artilleries and 4 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 4 mech_infantrys in Ukraine, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 6 infantry
Americans defend with 2 artilleries and 3 infantry
Germans roll dice for 1 artillery, 2 fighters and 6 infantry in Holland Belgium, round 2 : 4/9 hits, 2.50 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Holland Belgium
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 6 infantry in Holland Belgium, round 3 : 1/8 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Turkey
Germans attack with 5 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 5 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 3/16 hits, 6.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Turkey
3 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 5 armour, 7 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 5/13 hits, 4.33 expected hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 2/5 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkey
5 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is -22
Casualties for Germans: 2 fighters, 1 mech_infantry and 2 tactical_bombers
Casualties for Neutral_True: 8 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Spain to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Southern France to 112 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
Place Units - Germans
1 airfield placed in Normandy Bordeaux
1 artillery, 3 fighters and 1 infantry placed in Western Germany
1 airfield placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 airfield
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 1.83
Germans regular : -9.50
Neutral_True regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - British
British buy 2 airfields; Remaining resources: 5 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - British
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
1 tactical_bomber moved from 110 Sea Zone to Spain
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
7 artilleries, 6 infantry and 3 mech_infantrys moved from West India to India
1 fighter and 1 tactical_bomber moved from Ceylon to India
Combat - British
Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Germans scrambles to create a battle in territory 110 Sea Zone
Battle in Shan State
Battle in India
British attack with 7 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 9 infantry and 3 tactical_bombers
British roll dice for 7 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/18 hits, 6.17 expected hits
Japanese roll dice for 3 artilleries, 7 fighters, 9 infantry and 3 tactical_bombers in India, round 2 : 14/22 hits, 10.17 expected hits
3 mech_infantrys owned by the British, 5 artilleries owned by the British and 6 infantry owned by the British lost in India
7 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries, 7 fighters, 2 infantry and 3 tactical_bombers in India, round 3 : 7/15 hits, 7.83 expected hits
1 tactical_bomber owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
Japanese win, taking Shan State from Japanese with 2 artilleries, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -48
Casualties for British: 7 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 9 infantry
Battle in 110 Sea Zone
British attack with 1 carrier, 2 destroyers, 1 fighter and 2 transports; French loiter and taunt; Americans loiter and taunt
Germans defend with 1 fighter and 2 tactical_bombers
British roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the British
2 tactical_bombers owned by the Germans lost in 110 Sea Zone
British roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the British lost in 110 Sea Zone
British roll dice for 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
1 fighter owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier and 1 destroyer
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 5 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Holland Belgium
5 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 artillery and 5 infantry
Battle in Spain
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 mech_infantrys
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Spain, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Spain, round 2 : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the British lost in Spain
3 mech_infantrys owned by the Germans lost in Spain
British roll dice for 1 fighter and 4 infantry in Spain, round 3 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Spain, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Spain
1 artillery owned by the Germans lost in Spain
British win, taking Spain from Germans with 4 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 artillery and 3 mech_infantrys
Non Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Syria
1 bomber moved from Ceylon to Trans-Jordan
1 fighter moved from 110 Sea Zone to Algeria
2 fighters moved from Holland Belgium to Gibraltar
Place Units - British
1 airfield placed in Egypt
1 airfield placed in Algeria
Turn Complete - British
British collect 40 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : 3.00
Germans regular : 0.00
British regular : 7.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;
Combat Move - Italians
1 armour moved from Novgorod to Smolensk
Italians take Smolensk from Russians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
1 bomber moved from Southern Italy to Rostov
2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Caucasus
Battle in Holland Belgium
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 artillery and 3 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Caucasus from Russians, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 battleship and 1 cruiser in Rostov, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Italians lost in Rostov
1 tactical_bomber owned by the Russians lost in Rostov
Italians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
Turn Complete - Italians
Italians collect 14 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : -1.00
British regular : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - French
Germans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Battle in Holland Belgium
French attack with 2 infantry
Italians defend with 1 mech_infantry
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 2 infantry in Holland Belgium, round 6 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
1 mech_infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Non Combat Move - French
Combat Hit Differential Summary :
French regular : -0.67
Germans regular : -0.67