I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - British
4 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Malta to Gibraltar
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Tunisia to Morocco
1 armour moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Baltic States
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Morocco
1 infantry owned by the French lost in Morocco
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to Southern Italy
1 fighter and 1 tactical_bomber moved from Tunisia to Southern Italy
1 battleship, 1 cruiser and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
EDIT: 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 fighters moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour moved from Iraq to Caucasus
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 aaGuns, 1 artillery and 8 infantry moved from Novgorod to Archangel
1 armour and 6 mech_infantrys moved from Russia to Smolensk
Place Units - Russians
3 mech_infantrys placed in Volgograd
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 8 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Shan State
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield, 2 artilleries and 1 harbour placed in French Indo China
1 transport placed in 36 Sea Zone
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 fighters and 1 tactical_bomber moved from Tunisia to Western Germany
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 5 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Eastern Poland to Western Germany
1 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
5 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Poland to Novgorod
1 aaGun moved from Poland to Eastern Poland
4 artilleries moved from Germany to Poland
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Western Germany to Poland
3 armour and 1 infantry moved from Baltic States to Novgorod
2 artilleries and 6 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 4 artilleries, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
Combat - British
Battle in Algeria
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Algeria from Italians, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 3 artilleries and 6 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Burma to West India
2 destroyers moved from 109 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - British
3 artilleries placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 aaGun
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in Syria
Non Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 armour moved from Baltic States to Novgorod
Place Units - Italians
3 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 10 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in Syria
Non Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 armour moved from Baltic States to Novgorod
Place Units - Italians
3 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 10 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Archangel to Belarus
2 fighters moved from Russia to Belarus
1 artillery moved from Archangel to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 aaGuns and 5 infantry moved from Archangel to Smolensk
2 infantry moved from Russia to Vologda
4 mech_infantrys moved from Russia to Smolensk
2 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
4 infantry moved from Russia to Bryansk
1 armour moved from Caucasus to Tsinghai
3 mech_infantrys moved from Volgograd to Tsinghai
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 5 infantry
EDIT: Adding units owned by Russians to Amur: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Kweichow
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 3 infantry moved from Suiyuyan to Shensi
3 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
3 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries, 2 fighters and 9 infantry moved from 39 Sea Zone to India
2 fighters moved from India to 39 Sea Zone
1 artillery and 4 infantry moved from Shan State to Burma
1 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in India
Japanese attack with 3 artilleries and 9 infantry
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries and 9 infantry in India, round 2 : 0/12 hits, 3.00 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries and 9 infantry in India, round 3 : 1/12 hits, 3.00 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in India
Japanese roll dice for 3 artilleries and 9 infantry in India, round 4 : 1/12 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries and 9 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
2 fighters placed in Japan
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : -6.83
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :