@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to Shan State
2 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 bomber moved from Japan to Philippines
Combat - Japanese
Battle in Celebes
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win, taking Celebes from UK_Pacific with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Shan State, round 2 : 2/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from 49 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 harbour placed in French Indo China
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Japanese regular : -1.50
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber and 2 fighters moved from Eastern Poland to Western Ukraine
1 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Western Ukraine
5 armour and 4 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Romania to Baltic States
3 armour moved from Germany to Baltic States
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Battle in Iceland
Germans attack with 4 infantry
British defend with 1 airfield; Americans defend with 1 fighter
Germans roll dice for 1 cruiser in Iceland, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 fighter in Iceland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Iceland
1 fighter owned by the Americans lost in Iceland
Germans win, taking Iceland from British with 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Baltic States
Germans attack with 9 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 9 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Baltic States, round 2 : 10/20 hits, 7.33 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Poland to Baltic States
5 artilleries and 1 infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Poland
EDIT: 1 armour moved from France to Poland
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Poland
1 bomber moved from Poland to Western Germany
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 2.00
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Iraq
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated
Neutral_Axis win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Morocco to Tunisia
1 destroyer moved from 119 Sea Zone to 117 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 carrier moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
3 submarines placed in 106 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Neutral_Axis regular : 1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 armour moved from Romania to Poland
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 98 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 infantry moved from Albania to Greece
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
EDIT: 2 fighters moved from Greece to Southern Italy
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour, 1 artillery and 12 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Archangel to Belarus
2 artilleries and 4 infantry moved from Bryansk to Belarus
6 armour and 2 mech_infantrys moved from Ukraine to Belarus
3 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
2 artilleries and 4 infantry moved from Russia to Smolensk
2 infantry moved from Kansu to Shensi
5 infantry moved from Sakha to Amur
Place Units - Russians
3 infantry placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Non Combat Move - Japanese
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 infantry moved from France to Holland Belgium
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 bomber and 1 destroyer
French defend with 1 cruiser
Germans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
1 cruiser owned by the French lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for French: 1 cruiser
Non Combat Move - Germans
3 infantry moved from Iceland to 123 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 123 Sea Zone to 125 Sea Zone
3 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Finland to Norway
2 infantry moved from Finland to Karelia
1 bomber moved from 92 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
5 artilleries moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 1 infantry moved from Baltic States to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Baltic States to Bessarabia
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
2 armour moved from Baltic States to Eastern Poland
2 armour moved from Poland to Eastern Poland
1 aaGun moved from Germany to Western Germany
5 armour moved from Baltic States to Bessarabia
2 armour moved from Baltic States to Eastern Poland
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : 0.50
Russians regular : 0.67
Germans regular : 2.50
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
3 submarines moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Libya
3 fighters moved from United Kingdom to Gibraltar
2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber moved from India to Burma
1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
2 armour moved from Poland to Bessarabia
2 fighters moved from Southern Italy to Eastern Poland
4 mech_infantrys moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Greece to Bulgaria
2 aaGuns and 2 infantry moved from Northern Italy to France
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
7 armour and 2 mech_infantrys moved from Belarus to Ukraine
8 mech_infantrys moved from Russia to Ukraine
1 aaGun moved from Belarus to Baltic States
4 artilleries and 13 infantry moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Smolensk to Archangel
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 49 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 fighter moved from 36 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Shan State to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Hopei
3 artilleries and 9 infantry moved from Kweichow to Shensi
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Shensi
Japanese attack with 3 artilleries and 9 infantry
Russians defend with 4 infantry
Japanese roll dice for 3 artilleries and 9 infantry in Shensi, round 2 : 2/12 hits, 3.00 expected hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Shensi
Japanese roll dice for 3 artilleries and 9 infantry in Shensi, round 3 : 3/12 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 55 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 2 destroyers, 8 fighters, 4 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 1 tactical_bomber; ANZAC defend with 2 fighters
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 8/16 hits, 8.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 submarines in 54 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 9/15 hits, 8.33 expected hits
Units damaged: 1 battleship owned by the Japanese
3 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
4 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 5/16 hits, 8.67 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 8/9 hits, 5.83 expected hits
Americans roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
5 fighters owned by the Japanese, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 54 Sea Zone, round 4 : 5/8 hits, 4.67 expected hits
Americans roll dice for 4 fighters in 54 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
4 fighters owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
2 destroyers and 3 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.50
Japanese regular : -2.33
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
7 armour and 2 mech_infantrys moved from Belarus to Ukraine
8 mech_infantrys moved from Russia to Ukraine
1 aaGun moved from Belarus to Baltic States
4 artilleries and 13 infantry moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Smolensk to Archangel
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 35 Sea Zone to 39 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Hopei
1 bomber moved from Japan to Hopei
4 artilleries and 8 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from French Indo China to Yunnan
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
British defend with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
1 carrier owned by the Japanese lost in 39 Sea Zone
1 destroyer owned by the British and 1 carrier owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 39 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 carrier, 2 cruisers and 2 transports in 39 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
1 cruiser owned by the British and 1 carrier owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 4 fighters in 39 Sea Zone, round 4 : 3/6 hits, 3.00 expected hits
British roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Japanese lost in 39 Sea Zone
1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 39 Sea Zone
2 transports owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 67
Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
Casualties for British: 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
1 cruiser owned by the ANZAC lost in 49 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the British lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 39 Sea Zone and was removed
1 bomber moved from Hopei to Kiangsi
1 bomber moved from 39 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
2 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
3 armour placed in French Indo China
3 transports placed in 6 Sea Zone
1 artillery and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -1.33
ANZAC regular : 0.50
British regular : -2.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
4 armour and 5 mech_infantrys moved from Bessarabia to Eastern Poland
1 bomber moved from Southern Italy to Novgorod
1 infantry moved from Karelia to Novgorod
4 infantry moved from Norway to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Baltic States
1 aaGun owned by the Russians lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 infantry
EDIT: Changing ownership of Baltic States from Russians to Germans
EDIT: Adding units owned by Germans to Baltic States: 1 armour
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Karelia
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to 112 Sea Zone
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 carrier and 1 tactical_bomber placed in 112 Sea Zone
3 artilleries placed in France
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 3.
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
2 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Burma to India
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Italy
Non Combat Move - Italians
2 armour moved from Bessarabia to Bulgaria
2 aaGuns and 2 infantry moved from France to Northern Italy
4 mech_infantrys moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Archangel to Novgorod
3 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Archangel
4 artilleries and 11 infantry moved from Bryansk to Ukraine
7 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Shensi to Hopei
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.50