@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 bomber
Italians defend with 1 mech_infantry
British roll dice for 1 bomber in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Tunisia to Algeria
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
2 armour moved from Persia to West India
Place Units - British
1 destroyer placed in 109 Sea Zone
3 armour placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4,2,2,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Libya to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 94 Sea Zone
3 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
2 armour, 4 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 tactical_bomber owned by the Italians lost in 81 Sea Zone
1 destroyer owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Italians: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Battle in Algeria
Italians attack with 2 armour, 1 artillery and 4 infantry
British defend with 1 bomber; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Algeria, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Algeria
1 bomber owned by the British, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Casualties for British: 1 bomber
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from 81 Sea Zone to 94 Sea Zone
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.33
British regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Smolensk to Belarus
8 armour and 6 mech_infantrys moved from Novgorod to Karelia
Russians take Karelia from Germans
8 armour and 6 mech_infantrys moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Russia
10 mech_infantrys moved from Russia to Smolensk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 4 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Manchuria
1 fighter moved from French Indo China to India
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser, 2 fighters and 2 transports
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 10/18 hits, 10.00 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 15/22 hits, 11.00 expected hits
Units damaged: 2 battleships owned by the Japanese
5 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
6 submarines owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 14/18 hits, 10.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 11/22 hits, 11.00 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 4 carriers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits
Americans roll dice for 1 battleship, 6 fighters and 4 transports in 33 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 33 Sea Zone
1 fighter owned by the ANZAC and 4 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships and 1 bomber in 33 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 1 fighter and 4 transports in 33 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 33 Sea Zone
1 fighter owned by the ANZAC, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
2 transports owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is 45
Casualties for Japanese: 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports
Casualties for ANZAC: 1 cruiser, 2 fighters and 2 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 11 infantry
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 34 Sea Zone to Philippines
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
EDIT: 1 infantry moved from Suiyuyan to Kansu
4 artilleries moved from Suiyuyan to Shensi
1 fighter moved from Korea to Japan
1 fighter moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in India
10 infantry placed in Japan
3 bombers placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Suiyuyan: 10 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 2.67
Japanese regular : 5.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 artilleries and 10 infantry moved from Suiyuyan to Shensi
2 bombers moved from French Indo China to Tsinghai
4 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan to Korea
6 fighters, 1 submarine and 4 tactical_bombers moved from 44 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 10 infantry
Chinese defend with 11 infantry
Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits
Chinese roll dice for 11 infantry in Shensi, round 2 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Japanese lost in Shensi
4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 7 infantry in Shensi, round 3 : 5/11 hits, 3.17 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Shensi
5 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 5 infantry in Shensi, round 4 : 2/9 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 5 infantry
Casualties for Chinese: 11 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Tsinghai to Anhwe
2 infantry moved from Celebes to 44 Sea Zone
3 destroyers and 3 transports moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
3 destroyers, 1 infantry and 3 transports moved from 43 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
6 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from Manchuria to Anhwe
2 fighters moved from Korea to Japan
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
5 infantry and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 1.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
4 artilleries and 9 infantry moved from Hopei to Suiyuyan
4 infantry moved from Chahar to Suiyuyan
2 infantry moved from Ceylon to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 6 transports moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 destroyer, 4 infantry, 1 submarine and 6 transports moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Burma to India
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 4 artilleries and 13 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 artilleries and 13 infantry in Suiyuyan, round 2 : 1/17 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 4 artilleries and 12 infantry in Suiyuyan, round 3 : 2/16 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
4 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -5.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
4 bombers moved from Western United States to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Americans creates battle in territory 119 Sea Zone
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 4 bombers and 1 destroyer in 16 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking 119 Sea Zone from Germans, taking Morocco from Italians with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
2 infantry moved from Queensland to South Australia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to Novgorod
4 bombers moved from 16 Sea Zone to Midway
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 armour placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
8 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Libya to Tobruk
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Belarus
1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Baltic States
1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 8 artilleries
Russians defend with 1 infantry
Germans roll dice for 8 artilleries in Western Ukraine, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
1 aaGun, 1 artillery and 8 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Bessarabia to Western Germany
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 armour and 4 mech_infantrys moved from Eastern Poland to Romania
1 aaGun, 8 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Southern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Western Germany to Finland
Place Units - Germans
10 mech_infantrys placed in Germany
1 artillery, 2 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 armour moved from Persia to West India
1 fighter moved from 80 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 tactical_bombers moved from Scotland to Novgorod
1 aaGun and 1 infantry moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 109 Sea Zone
3 armour placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,1,5,1,5
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun, 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 armour, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 99 Sea Zone
1 aaGun, 1 armour, 2 fighters, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
2 fighters moved from Syria to 99 Sea Zone
1 bomber moved from Libya to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Vyborg
1 infantry moved from Novgorod to Vyborg
3 fighters and 1 tactical_bomber moved from Russia to Vyborg
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Vyborg
Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry moved from Smolensk to Belarus
10 mech_infantrys moved from Russia to Smolensk
1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Smolensk
Place Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,4,5,6,6,2
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 artilleries and 10 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Tsinghai
2 bombers moved from French Indo China to Tsinghai
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 10 infantry
Chinese defend with 11 infantry
Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits
Chinese roll dice for 11 infantry in Shensi, round 2 : 4/11 hits, 3.67 expected hits
4 infantry owned by the Japanese lost in Shensi
4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 3 : 1/10 hits, 3.00 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Shensi
3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 2 infantry in Shensi, round 5 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries in Shensi, round 6 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 artilleries in Shensi, round 7 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 10 infantry
Casualties for Chinese: 11 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Tsinghai to Yunnan
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
EDIT: 1 infantry moved from Iwo Jima to Japan
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 fighters placed in French Indo China
Japanese undo move 1.
3 infantry placed in India
3 submarines placed in 36 Sea Zone
1 armour, 2 fighters and 3 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from Japan: 1 armour
EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 artilleries and 10 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Tsinghai
2 bombers moved from French Indo China to Tsinghai
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 10 infantry
Chinese defend with 11 infantry
Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits
Chinese roll dice for 11 infantry in Shensi, round 2 : 4/11 hits, 3.67 expected hits
4 infantry owned by the Japanese lost in Shensi
4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 3 : 1/10 hits, 3.00 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Shensi
3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 2 infantry in Shensi, round 5 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries in Shensi, round 6 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 artilleries in Shensi, round 7 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 10 infantry
Casualties for Chinese: 11 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Tsinghai to Yunnan
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
EDIT: 1 infantry moved from Iwo Jima to Japan
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 fighters placed in French Indo China
Japanese undo move 1.
3 infantry placed in India
3 submarines placed in 36 Sea Zone
1 armour, 2 fighters and 3 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from Japan: 1 armour
EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.50
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 armour and 4 mech_infantrys moved from Romania to Bulgaria
3 armour moved from Western Ukraine to Ukraine
8 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Belarus
5 armour and 9 mech_infantrys moved from Western Ukraine to Baltic States
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber moved from Finland to Vyborg
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vyborg
Germans attack with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/14 hits, 4.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys in Baltic States, round 2 : 8/24 hits, 6.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 artilleries
Russians defend with 1 infantry
Germans roll dice for 8 artilleries in Bryansk, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Belarus to Germany
10 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Vyborg to 113 Sea Zone
2 fighters moved from Vyborg to Germany
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Finland to Vyborg
Place Units - Germans
3 transports placed in 113 Sea Zone
3 infantry placed in France
1 armour, 5 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -0.17
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 8 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 armour and 4 mech_infantrys moved from Romania to Bulgaria
3 armour moved from Western Ukraine to Ukraine
8 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Belarus
5 armour and 9 mech_infantrys moved from Western Ukraine to Baltic States
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber moved from Finland to Vyborg
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vyborg
Germans attack with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/14 hits, 4.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 artillery, 1 infantry and 15 mech_infantrys in Baltic States, round 2 : 8/24 hits, 6.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 1 artillery and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 artilleries
Russians defend with 1 infantry
Germans roll dice for 8 artilleries in Bryansk, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Belarus to Germany
10 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Vyborg to 113 Sea Zone
2 fighters moved from Vyborg to Germany
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Finland to Vyborg
Place Units - Germans
3 transports placed in 113 Sea Zone
3 infantry placed in France
1 armour, 5 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 6 artilleries
EDIT: Adding units owned by Germans to Western Ukraine: 6 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery
EDIT: Adding units owned by Germans to Bryansk: 1 artillery
EDIT: Removing units owned by Germans from Western Ukraine: 5 artilleries
EDIT: Adding units owned by Germans to Eastern Poland: 5 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -0.17
Germans regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 bomber moved from United Kingdom to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in 93 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Non Combat Move - British
2 armour moved from Persia to West India
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 tactical_bombers moved from Novgorod to Caucasus
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 armour placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 99 Sea Zone to 81 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from Syria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
1 infantry owned by the French lost in Iraq
Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
1 destroyer owned by the British lost in 81 Sea Zone
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Italians lost in 81 Sea Zone
1 transport owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 tactical_bomber
Non Combat Move - Italians
1 bomber and 2 fighters moved from 81 Sea Zone to Syria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 99 Sea Zone to 81 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from Syria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
1 infantry owned by the French lost in Iraq
Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
1 destroyer owned by the British lost in 81 Sea Zone
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Italians lost in 81 Sea Zone
1 transport owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 tactical_bomber
Non Combat Move - Italians
1 bomber and 2 fighters moved from 81 Sea Zone to Syria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 airfields and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Amur to Korea
10 infantry moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
11 artilleries, 13 infantry and 10 mech_infantrys moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Novgorod to Karelia
7 armour and 6 mech_infantrys moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
3 fighters moved from Novgorod to Karelia
Combat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 10 infantry
Germans defend with 3 artilleries
Russians roll dice for 3 artilleries and 10 infantry in Bryansk, round 2 : 2/13 hits, 3.17 expected hits
Germans roll dice for 3 artilleries in Bryansk, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bryansk
2 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries and 7 infantry in Bryansk, round 3 : 2/10 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 3 artilleries
Battle in Karelia
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Karelia, round 2 : 0/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 11 artilleries, 13 infantry and 10 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 11 artilleries, 13 infantry and 10 mech_infantrys in Belarus, round 2 : 12/34 hits, 9.33 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 11 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vyborg
Russians attack with 7 armour, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 8 infantry
Germans roll AA dice in Vyborg : 0/1 hits, 0.17 expected hits
Russians roll dice for 7 armour, 6 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 5/14 hits, 5.17 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Vyborg, round 2 : 3/10 hits, 3.33 expected hits
3 mech_infantrys owned by the Russians lost in Vyborg
1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Vyborg
Russians roll dice for 7 armour, 3 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 6/11 hits, 4.67 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Vyborg, round 3 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Russians lost in Vyborg
2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 7 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 5 mech_infantrys
Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Korea, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Bryansk
1 tactical_bomber moved from Vyborg to Rostov
3 fighters moved from Karelia to Rostov
Place Units - Russians
1 airfield placed in Rostov
1 airfield placed in Caucasus
3 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,4,4,5
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 2.33
Russians regular : -0.00