@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 13 artilleries; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
1 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Karelia
3 infantry moved from Finland to Karelia
1 armour moved from Germany to Baltic States
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in Baltic States, round 2 : 6/19 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
8 artilleries and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Romania to Baltic States
2 armour moved from Greater Southern Germany to Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Poland
1 armour moved from Western Germany to Poland
2 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to France
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from Eastern Poland to Western Germany
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Karelia to Poland
Place Units - Germans
10 artilleries placed in Germany
3 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Gibraltar to Egypt
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 artillery and 9 infantry moved from India to West India
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Tobruk to Libya
2 armour moved from Romania to Baltic States
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kansu to Shensi
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Bessarabia
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 2 artilleries and 6 infantry moved from Novgorod to Belarus
2 aaGuns, 4 armour, 2 artilleries and 7 infantry moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Bessarabia to Belarus
3 artilleries and 7 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 artilleries and 4 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Burma to India
2 artilleries and 5 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
3 fighters and 1 tactical_bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 artillery and 3 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
4 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 11 infantry; Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters, 5 infantry and 3 tactical_bombers in Shensi, round 2 : 6/16 hits, 7.00 expected hits
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 5/15 hits, 5.33 expected hits
5 infantry owned by the Japanese lost in Shensi
3 infantry owned by the Russians and 3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers in Shensi, round 3 : 7/11 hits, 5.83 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 5/9 hits, 3.33 expected hits
3 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Shensi
7 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in Shensi, round 4 : 4/6 hits, 3.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Shensi
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
1 aaGun moved from Korea to Manchuria
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 carrier and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 2.00
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Non Combat Move - Germans
1 bomber moved from Poland to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 infantry moved from Karelia to Novgorod
1 aaGun, 7 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
4 armour moved from Poland to Novgorod
1 infantry moved from Romania to Bessarabia
10 artilleries moved from Germany to Slovakia Hungary
8 artilleries and 2 infantry moved from Poland to Slovakia Hungary
3 artilleries moved from Western Germany to France
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Vyborg: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery and 4 infantry in India, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 4 infantry in India, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 4/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 fighter and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
EDIT: 2 infantry moved from Trans-Jordan to Egypt
Place Units - British
2 artilleries and 1 tactical_bomber placed in Persia
4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 artilleries
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,5,6,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Neutral_Axis regular : -1.33
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Non Combat Move - Italians
2 armour moved from Baltic States to Novgorod
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
5 artilleries and 11 infantry moved from Bryansk to Belarus
5 artilleries and 4 infantry moved from Russia to Samara
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
2 fighters moved from Bessarabia to Belarus
Place Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 1 harbour and 3 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 artilleries moved from Burma to India
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Suiyuyan to Shensi
4 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from French Indo China to India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 : 2/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
3 infantry moved from Shan State to Burma
1 bomber moved from India to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 harbour placed in Sumatra
3 fighters and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Combat - Germans
Non Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
6 fighters moved from Western Germany to Novgorod
1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
18 artilleries and 2 infantry moved from Slovakia Hungary to Romania
9 mech_infantrys moved from Germany to Slovakia Hungary
9 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Novgorod
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
1 bomber moved from Persia to India
1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Holland Belgium from Germans, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Turkmenistan
1 armour moved from Iraq to Eastern Persia
1 bomber moved from India to Persia
1 fighter moved from Egypt to Persia
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Germans to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Baltic States to Ukraine
4 aaGuns, 7 armour, 9 artilleries, 20 infantry and 2 mech_infantrys moved from Belarus to Bryansk
5 artilleries and 4 infantry moved from Samara to Novosibirsk
2 armour and 1 mech_infantry moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Samara
4 infantry moved from Ukraine to Western Ukraine
EDIT: Russians undo move 6.
EDIT: Russians undo move 5.
EDIT: Russians undo move 4.
EDIT: Russians undo move 3.
EDIT: Russians undo move 2.
EDIT: Russians undo move 1.
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Baltic States to Russia
1 infantry moved from Belarus to Eastern Poland
4 aaGuns, 7 armour, 9 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
4 infantry moved from Ukraine to Western Ukraine
5 artilleries and 4 infantry moved from Samara to Novosibirsk
5 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Urals to Smolensk
1 artillery and 4 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Urals to Belarus
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 armour and 1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Baltic States
1 armour moved from Archangel to Smolensk
4 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/13 hits, 3.83 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Ukraine, round 3 : 4/10 hits, 3.33 expected hits
Germans roll dice for 1 fighter in Ukraine, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Baltic States
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 4 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 2/9 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 0/5 hits, 1.83 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 3 : 2/9 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 4 : 2/9 hits, 3.17 expected hits
Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Smolensk
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from Russia to Smolensk
1 fighter moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Buryatia to Sakha
2 infantry moved from Siberia to Sakha
2 infantry moved from Evenkiyskiy to Timguska
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine and 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 42 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Celebes from UK_Pacific, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in 49 Sea Zone
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 1 cruiser, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 49 Sea Zone
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 37
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Anhwe
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 carrier and 1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 44 Sea Zone
1 fighter moved from 6 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from 49 Sea Zone to New Britain
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Formosa to 36 Sea Zone
1 infantry moved from Korea to Manchuria
3 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.17
Japanese regular : 0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67