@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Libya to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Greece to 98 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser and 1 fighter
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
1 cruiser owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Italians: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 1 fighter
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
EDIT: 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Northwest Persia to India
1 armour moved from Iraq to Eastern Persia
2 fighters moved from Novgorod to Ukraine
2 aaGuns, 3 artilleries and 4 infantry moved from Novgorod to Archangel
2 artilleries and 6 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
6 armour and 1 mech_infantry moved from Novgorod to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 artilleries and 7 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from New Guinea to Philippines
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 armour, 1 artillery and 4 infantry moved from French Indo China to Shan State
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
2 infantry moved from 6 Sea Zone to Korea
6 infantry moved from 37 Sea Zone to Shan State
Place Units - Japanese
3 submarines placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
2 destroyers placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Hopei, round 2 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
4 artilleries and 8 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Yugoslavia to Eastern Poland
Combat - Germans
Battle in Novgorod
Battle in Eastern Poland
Germans attack with 1 armour, 4 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 8 infantry in Eastern Poland, round 2 : 3/13 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Novgorod from Russians, taking Eastern Poland from Russians with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 4 armour and 3 mech_infantrys moved from Baltic States to Novgorod
2 armour and 1 mech_infantry moved from Poland to Novgorod
5 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Poland to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
EDIT: 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
Place Units - Germans
4 armour, 3 artilleries and 3 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
3 mech_infantrys moved from Persia to West India
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
2 tactical_bombers placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 3 artilleries and 4 infantry moved from Ukraine to Western Ukraine
2 artilleries and 13 infantry moved from Bryansk to Western Ukraine
9 mech_infantrys moved from Russia to Western Ukraine
6 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
2 fighters moved from Bessarabia to Russia
1 aaGun moved from Belarus to Smolensk
2 aaGuns, 3 artilleries and 3 infantry moved from Archangel to Smolensk
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from India to Iraq
2 infantry moved from Buryatia to Sakha
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 5 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 armour, 2 artilleries and 13 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries and 9 infantry moved from Kweichow to Anhwe
1 infantry moved from Jehol to Anhwe
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 fighters and 3 submarines moved from 37 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 46 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to Manchuria
Combat - Japanese
Non Combat Move - Japanese
6 infantry moved from 19 Sea Zone to Shantung
Place Units - Japanese
1 airfield and 3 tactical_bombers placed in French Indo China
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
13 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
2 fighters moved from 115 Sea Zone to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
2 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 bomber and 1 fighter moved from Belarus to Novgorod
2 fighters moved from Archangel to Novgorod
3 mech_infantrys moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
6 armour and 4 mech_infantrys moved from Novgorod to Eastern Poland
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry and 3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 artilleries and 11 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from India to Persia
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from United Kingdom to Scotland
2 tactical_bombers moved from Gibraltar to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
3 armour placed in Persia
2 transports placed in 109 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 artilleries and 11 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from India to Persia
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from United Kingdom to Scotland
2 tactical_bombers moved from Gibraltar to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
3 armour placed in Persia
2 transports placed in 109 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Daaras I edited the french west african up one move towards egypt, forgot to ncm him r1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from French
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 1.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tobruk
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Tobruk to 94 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 2.00
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 armour and 7 mech_infantrys moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Iraq to Ukraine
1 infantry moved from Hopei to Chahar
7 infantry moved from Sakha to Amur
1 armour and 1 infantry moved from India to West India
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.67
@Daaras the dice simply never end
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Burma to India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
4 fighters, 1 submarine and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters and 4 tactical_bombers moved from French Indo China to Chahar
3 artilleries and 9 infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys
British defend with 2 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys in India, round 2 : 6/25 hits, 6.17 expected hits
UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
2 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 aaGuns and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 3 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers
Chinese defend with 15 infantry; Russians defend with 1 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers in Chahar, round 2 : 7/19 hits, 7.00 expected hits
Chinese roll dice for 16 infantry in Chahar, round 2 : 2/16 hits, 5.33 expected hits
2 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 4 tactical_bombers in Chahar, round 3 : 7/17 hits, 6.67 expected hits
Chinese roll dice for 9 infantry in Chahar, round 3 : 5/9 hits, 3.00 expected hits
5 infantry owned by the Japanese lost in Chahar
7 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers in Chahar, round 4 : 6/12 hits, 5.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 7 infantry
Casualties for Chinese: 15 infantry
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from 42 Sea Zone to Philippines
3 fighters and 4 tactical_bombers moved from Chahar to Anhwe
6 infantry moved from Shantung to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
6 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Japan
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 46 Sea Zone to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 47 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 infantry placed in French Indo China
1 aaGun, 2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.67
Japanese regular : -1.17
ANZAC regular : 0.83
UK_Pacific regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Manchuria
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 carrier, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
6 artilleries and 7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from Finland to Norway
1 artillery and 5 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 transport moved from 97 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 fighters moved from Novgorod to 112 Sea Zone
1 aaGun moved from Novgorod to Archangel
1 bomber moved from Belarus to Western Germany
1 aaGun and 2 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Belarus to Western Germany
2 tactical_bombers moved from Western Germany to 112 Sea Zone
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 mech_infantrys placed in France
6 infantry and 3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.67