Mikawa vs Daaras G42 Practice
-
TripleA Manual Gamesave Post: UK_Pacific round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Scotland to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 1 fighter moved from Malta to Tobruk 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British lost in 119 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 bomber moved from 119 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Burma to India Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4,4,3 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,2,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Units Change Ownership Some Units in India change ownership: 1 artillery Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 110 Sea Zone 1 fighter moved from Northern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from Libya to Algeria 1 battleship moved from 97 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria Combat - Italians British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Algeria Italians attack with 1 fighter, 2 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in 110 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 destroyer and 2 fighters; French defend with 1 fighter Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Italians and 2 fighters owned by the Italians lost in 110 Sea Zone 1 destroyer owned by the British, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Italians roll dice for 1 bomber in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 110 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 2 fighters and 1 tactical_bomber Casualties for British: 1 destroyer and 2 fighters Casualties for French: 1 fighter Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 110 Sea Zone: 1 bomber EDIT: Turning off Edit Mode 2 infantry moved from Libya to Tunisia 1 armour moved from Albania to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Algeria to Tunisia Turn Complete - Italians Italians collect 11 PUs; end with 21 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.83 British regular : -0.67 -
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Northwest Persia to Iraq 1 armour, 2 fighters and 1 mech_infantry moved from Caucasus to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 aaGun moved from Kazakhstan to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Timguska to Kansu 4 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 2 fighters moved from Iraq to Egypt 1 infantry moved from Belarus to Baltic States 2 aaGuns, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Novgorod 1 aaGun moved from Smolensk to Belarus 2 artilleries and 4 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Russians regular : 1.17 Neutral_Axis regular : 0.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 carrier and 2 fighters moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 artilleries and 4 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Kweichow 2 artilleries and 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery and 2 infantry moved from Jehol to Manchuria 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Celebes Non Combat Move - Japanese 1 infantry moved from 36 Sea Zone to French Indo China 1 armour and 4 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Chinese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Northern Italy to 95 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Norway to 112 Sea Zone 1 armour and 2 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 2 submarines moved from 119 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 infantry moved from Norway to Finland 1 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 fighter moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Bessarabia 5 armour, 4 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Yugoslavia to Poland 3 armour, 3 artilleries and 1 infantry moved from Germany to Poland 3 armour moved from Poland to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 9 armour, 3 artilleries, 7 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 3 artilleries, 7 infantry and 5 mech_infantrys in Baltic States, round 2 : 7/24 hits, 8.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 9 armour, 3 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Morocco Germans attack with 1 armour and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Morocco 1 infantry owned by the French lost in Morocco Germans win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in 91 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 transports French defend with 1 cruiser; Americans defend with 1 transport Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone 1 cruiser owned by the French and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 11 Casualties for Germans: 1 destroyer Casualties for French: 1 cruiser Casualties for Americans: 1 transport Battle in 92 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport British defend with 1 cruiser Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 92 Sea Zone 1 cruiser owned by the British lost in 92 Sea Zone Germans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser Battle in Gibraltar Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 airfield, 1 bomber, 1 fighter and 1 harbour; Americans defend with 1 armour, 1 fighter and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/8 hits, 2.83 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 2 : 5/7 hits, 3.00 expected hits 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Gibraltar 1 bomber owned by the British and 2 infantry owned by the Americans lost in Gibraltar Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 3 : 1/4 hits, 2.17 expected hits 1 armour owned by the Germans lost in Gibraltar 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour, 1 artillery and 4 infantry Casualties for Americans: 1 armour and 3 infantry Casualties for British: 1 bomber Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 bomber moved from 91 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Bessarabia to Poland 1 fighter moved from Western Ukraine to Poland 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Albania to Yugoslavia Place Units - Germans 1 destroyer and 1 transport placed in 113 Sea Zone 6 artilleries placed in Germany 3 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : 1.17 Russians regular : 0.00 Germans regular : 1.67 British regular : 1.33 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 submarine moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 39 Sea Zone from Japanese Combat - British Battle in 92 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from India to Shensi 2 mech_infantrys moved from Tobruk to Egypt 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Egypt to Eastern Persia Place Units - British 1 airfield placed in Egypt 1 artillery placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,2,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Tunisia to 92 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber; Americans defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 0/3 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 31 Casualties for Americans: 1 fighter Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 armour moved from Slovakia Hungary to Baltic States Place Units - Italians 2 infantry placed in Southern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Italians undo move 2. Italians undo move 1. 2 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Northern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Libya from British to Italians EDIT: Removing units owned by Italians from Tunisia: 3 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Baltic States: 1 armour EDIT: Adding units owned by Italians to Northern Italy: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : -1.83 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Tunisia to 92 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber; Americans defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 0/3 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 31 Casualties for Americans: 1 fighter Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 armour moved from Slovakia Hungary to Baltic States Place Units - Italians 2 infantry placed in Southern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Italians undo move 2. Italians undo move 1. 2 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Northern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Libya from British to Italians EDIT: Removing units owned by Italians from Tunisia: 3 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Baltic States: 1 armour EDIT: Adding units owned by Italians to Northern Italy: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1 EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.17 British regular : -1.83 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 6 infantry moved from Ukraine to Bessarabia 2 fighters moved from Egypt to Bessarabia 2 aaGuns, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Belarus 3 armour moved from Smolensk to Belarus 5 mech_infantrys moved from Russia to Belarus 2 artilleries and 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 aaGun and 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Shensi Place Units - Russians 3 mech_infantrys placed in Ukraine 1 armour and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Kweichow 1 artillery and 5 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hopei 1 bomber moved from French Indo China to Hopei Combat - Japanese Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 1 bomber moved from Hopei to French Indo China 3 armour moved from French Indo China to Kweichow 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67 British regular : -0.17 -
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 9 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Poland to Eastern Poland 2 fighters moved from Poland to Eastern Poland 3 artilleries and 1 infantry moved from Poland to Baltic States 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Algeria to Western Germany 1 bomber moved from Southern France to Western Germany Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Eastern Poland Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 2 fighters moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from Germany to Poland Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 transport EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry EDIT: Turning off Edit Mode British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco Non Combat Move - British 1 armour and 1 artillery moved from Tobruk to Alexandria 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Shensi to India 1 destroyer moved from 106 Sea Zone to 104 Sea Zone Place Units - British 2 fighters and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,3,4,2,5,5,4,3 British collect 24 PUs (8 lost to blockades); end with 24 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Tunisia to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in 91 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Italians 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :





