• TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 artilleries, 1 battleship and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 infantry moved from Iraq to Turkey
            1 artillery moved from Northwest Persia to Turkey
            1 fighter moved from Egypt to Turkey
            2 fighters and 2 tactical_bombers moved from Persia to Turkey
            1 bomber moved from Morocco to Turkey
            2 fighters and 1 tactical_bomber moved from Morocco to 92 Sea Zone
            2 carriers, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Persia to Turkey
            1 mech_infantry moved from Persia to Turkey
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 98 Sea Zone
                British attack with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Germans with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Turkey
                British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 infantry; Italians defend with 2 armour, 2 artilleries and 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 5/12 hits, 4.83 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Turkey, round 2 : 2/8 hits, 3.00 expected hits
                    2 infantry owned by the British lost in Turkey
                    1 infantry owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Turkey
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Turkey, round 3 : 6/10 hits, 4.50 expected hits
                    Italians roll dice for 2 armour and 1 artillery in Turkey, round 3 : 2/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Turkey
                    1 artillery owned by the Italians and 2 armour owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for British: 3 infantry and 1 mech_infantry
                Casualties for Italians: 2 armour, 2 artilleries and 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber, 3 fighters and 2 tactical_bombers moved from Turkey to Syria
            1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Persia to Syria
            1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Syria
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            4 infantry moved from West India to India
            1 infantry moved from Eastern Persia to Turkmenistan
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 artilleries placed in Egypt
            1 battleship placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4,3,2,4
            British collect 36 PUs (2 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Rhodesia: 1 infantry
            EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
            EDIT: Changing ownership of Angola from Neutral_True to British
            EDIT: Adding units owned by British to Angola: 3 infantry
            EDIT: Changing PUs for British from 37 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    British regular : 1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
            3 fighters and 1 tactical_bomber moved from Greece to Turkey
            1 bomber moved from Southern Italy to Turkey
    
        Combat - Italians
            Battle in Algeria
            Battle in Turkey
                Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 2/7 hits, 3.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Turkey, round 2 : 2/2 hits, 0.67 expected hits
                    1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Turkey
                    1 mech_infantry owned by the British and 1 artillery owned by the British lost in Turkey
                Italians win, taking Algeria from Americans, taking Turkey from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 bomber and 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            3 fighters and 1 tactical_bomber moved from Turkey to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 4 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            3 armour moved from Novgorod to Finland
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            1 aaGun, 1 artillery and 6 infantry moved from Ukraine to Bessarabia
            5 armour and 2 mech_infantrys moved from Bryansk to Novgorod
            1 artillery and 9 infantry moved from Bryansk to Western Ukraine
            3 aaGuns, 2 artilleries and 7 infantry moved from Archangel to Novgorod
            2 infantry moved from Ulaanbaatar to Central Mongolia
            7 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Suiyuyan to Central Mongolia
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to 54 Sea Zone
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 bomber, 2 fighters and 2 tactical_bombers moved from Chahar to Kansu
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 mech_infantrys moved from Chahar to Shensi
            1 artillery, 1 infantry and 3 mech_infantrys moved from Kweichow to Shensi
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 4 fighters
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Kansu
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kansu, round 2 : 2/5 hits, 3.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
                    1 bomber owned by the Japanese lost in Kansu
                    2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kansu, round 3 : 2/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in Kansu
                    1 fighter owned by the Chinese lost in Kansu
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 bomber and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 infantry and 6 mech_infantrys
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 6 mech_infantrys in Shensi, round 2 : 2/8 hits, 1.67 expected hits
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery and 5 mech_infantrys in Shensi, round 3 : 2/6 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Kansu to Chahar
            3 mech_infantrys moved from Shantung to Chahar
            1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            4 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 6 infantry moved from Japan to 6 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 6 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 5 infantry moved from Yunnan to Burma
            2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from French Indo China to Burma
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Manchuria to Chahar
            1 tactical_bomber moved from Manchuria to Japan
    
        Place Units - Japanese
            2 destroyers and 2 transports placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
            2 bombers moved from Morocco to Southern France
            2 artilleries, 8 infantry and 1 mech_infantry moved from Portugal to Spain
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            10 infantry moved from Central United States to 101 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Spain
                Americans attack with 2 artilleries, 8 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Americans roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Spain, round 2 : 1/11 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Southern France
                Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                Germans defend with 1 artillery, 1 fighter, 1 harbour and 1 tactical_bomber
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Southern France
                    1 artillery owned by the Germans and 1 tactical_bomber owned by the Germans lost in Southern France
                    Americans roll dice for 2 bombers and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.83 expected hits
                    Germans roll dice for 1 fighter in Southern France, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Southern France
                Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery, 1 fighter and 1 tactical_bomber
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 armour and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Southern France to Morocco
            1 tactical_bomber moved from Southern France to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Portugal to Spain
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            EDIT: 1 fighter moved from 16 Sea Zone to Hawaiian Islands
            1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.67
    Germans regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 86 Sea Zone: 2 transports
            EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
            EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
            EDIT: Adding units owned by Americans to Brazil: 4 infantry
            EDIT: Removing units owned by Americans from Spain: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi nvm the last one

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            2 infantry moved from Baltic States to Eastern Poland
            1 bomber moved from France to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 armour, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Eastern Poland to Western Germany
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from Poland to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            3 infantry moved from Yugoslavia to Romania
            5 armour and 5 mech_infantrys moved from Baltic States to Romania
            2 infantry moved from Poland to Germany
            4 artilleries and 5 infantry moved from Baltic States to Poland
            2 fighters moved from 99 Sea Zone to Western Germany
            1 carrier moved from 99 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 artilleries and 1 infantry placed in France
            1 destroyer placed in 113 Sea Zone
            3 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 3 fighters and 2 tactical_bombers moved from Syria to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            2 destroyers and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Syria to Turkey
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 3 fighters and 2 tactical_bombers
                Germans defend with 1 carrier; Italians defend with 1 transport
                    British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    Italians roll dice for 1 carrier and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Italians and 1 carrier owned by the Germans lost in 97 Sea Zone
                British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 1 carrier
                Casualties for Italians: 1 transport
            Battle in 99 Sea Zone
                British attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                British attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                Italians defend with 1 battleship
                    British roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                    1 battleship owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship
            Battle in Turkey
                British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Turkey, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Greece
                British attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield; Italians defend with 2 infantry
                    British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Greece
                British win, taking Greece from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 94 Sea Zone to 99 Sea Zone
            1 bomber moved from 97 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Iraq
            3 mech_infantrys moved from Persia to Afghanistan
            2 aaGuns, 3 artilleries and 11 infantry moved from India to West India
            EDIT: 2 artilleries and 2 infantry moved from Russia to Vologda
            EDIT: 2 artilleries and 2 infantry moved from Vologda to Samara
            EDIT: 2 artilleries and 2 infantry moved from Samara to Vologda
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Germans regular : -0.67
    British regular : 1.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 3 fighters and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the British and 1 transport owned by the British lost in 96 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 tactical_bomber
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            3 fighters moved from 96 Sea Zone to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 artilleries and 8 infantry moved from Novgorod to Baltic States
            2 infantry moved from Finland to Norway
            2 infantry moved from Finland to Sweden
            1 armour and 1 artillery moved from Finland to Norway
            2 armour moved from Finland to Sweden
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 tactical_bomber moved from Novgorod to Sweden
            1 fighter moved from Novgorod to Norway
            2 fighters moved from Novgorod to Eastern Poland
            1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
            3 armour moved from Ukraine to Volgograd
            2 artilleries and 2 infantry moved from Vologda to Urals
            11 infantry moved from Central Mongolia to Buyant-Uhaa
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters and 4 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Eastern Poland, round 2 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                    2 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Poland, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    1 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in Baltic States
                Russians attack with 3 artilleries and 8 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 artilleries and 8 infantry in Baltic States, round 2 : 4/11 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    2 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Norway
                Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Norway, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Norway
                    1 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 armour, 1 artillery and 1 fighter in Norway, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Norway
                    1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Sweden
                Russians attack with 2 armour, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Sweden, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Sweden, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Sweden
                    1 infantry owned by the Germans lost in Sweden
                    Russians roll dice for 2 armour and 1 tactical_bomber in Sweden, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Sweden, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Sweden
                    Russians roll dice for 2 armour and 1 tactical_bomber in Sweden, round 4 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Sweden, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Sweden
                Russians win, taking Sweden from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Sweden to Novgorod
            1 fighter moved from Norway to Karelia
            2 fighters moved from Eastern Poland to Novgorod
            1 aaGun moved from Bessarabia to Western Ukraine
            1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
            4 armour and 1 mech_infantry moved from Novgorod to Karelia
            4 armour and 1 mech_infantry moved from Novgorod to Karelia
            2 aaGuns moved from Novgorod to Baltic States
    
        Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.67
    Russians regular : -1.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 4 fighters and 3 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 4 mech_infantrys moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Chahar to Buyant-Uhaa
            1 armour and 2 mech_infantrys moved from Shantung to Buyant-Uhaa
            3 infantry moved from Manchuria to Buyant-Uhaa
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to British Columbia
            1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
    
        Combat - Japanese
            Battle in British Columbia
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 2 transports
                ANZAC defend with 1 cruiser, 1 destroyer and 3 transports
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 transports in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 cruiser and 3 transports in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    3 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking British Columbia from British, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 transports remaining. Battle score for attacker is 33
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 transports
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters and 3 infantry
                ANZAC defend with 2 artilleries and 3 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Java, round 2 : 2/8 hits, 3.00 expected hits
                    ANZAC roll dice for 2 artilleries and 3 infantry in Java, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 3 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 4 : 1/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 artilleries and 3 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Kansu, round 2 : 2/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Alaska
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 armour, 4 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 11 infantry
                    Japanese roll dice for 1 armour, 4 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 2 : 5/14 hits, 4.50 expected hits
                    Russians roll dice for 11 infantry in Buyant-Uhaa, round 2 : 2/11 hits, 3.67 expected hits
                    2 infantry owned by the Japanese lost in Buyant-Uhaa
                    5 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese roll dice for 1 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 3 : 2/12 hits, 4.17 expected hits
                    Russians roll dice for 6 infantry in Buyant-Uhaa, round 3 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buyant-Uhaa
                    2 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese roll dice for 1 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Buyant-Uhaa, round 4 : 5/10 hits, 3.83 expected hits
                    Russians roll dice for 4 infantry in Buyant-Uhaa, round 4 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 3 infantry and 1 mech_infantry
                Casualties for Russians: 11 infantry
            Battle in India
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from India to Burma
            2 infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            4 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Kweichow
            1 artillery and 5 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
            1 battleship moved from 20 Sea Zone to 42 Sea Zone
            4 fighters moved from Java to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
            1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            3 artilleries, 1 fighter and 3 infantry placed in Japan
            1 bomber and 1 tactical_bomber placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -3.00
    UK_Pacific regular : 0.33
    ANZAC regular : -0.33
    Russians regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novgorod to Baltic States
            1 artillery and 4 infantry moved from Russia to Smolensk
            1 artillery and 4 infantry moved from Rostov to Ukraine
            1 artillery and 4 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            3 armour moved from Urals to Smolensk
            2 armour and 1 mech_infantry moved from Russia to Ukraine
            1 fighter moved from Novgorod to Baltic States
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 armour and 4 infantry moved from Archangel to Belarus
            1 fighter moved from Urals to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
                Germans defend with 1 armour and 3 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 : 1/8 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Belarus, round 3 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 3/3 hits, 1.17 expected hits
                    3 infantry owned by the Russians lost in Belarus
                    2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Belarus, round 4 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Smolensk
                Russians attack with 3 armour, 1 artillery and 4 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 0/5 hits, 1.83 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 3 : 3/8 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                1 fighter owned by the Russians retreated
                Germans win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 7/15 hits, 4.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                    4 infantry owned by the Russians lost in Ukraine
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 aaGun moved from Volgograd to Rostov
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Siberia to Sakha
            2 infantry moved from Evenkiyskiy to Timguska
            1 aaGun moved from Russia to Smolensk
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Baltic States to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : 1.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 factory_minors and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 3 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Amur
            1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from 42 Sea Zone to 49 Sea Zone
            1 submarine moved from 49 Sea Zone to 62 Sea Zone
            1 cruiser moved from 33 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            1 bomber moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Siberia
            Battle in Celebes
            Battle in 49 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                    1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 fighters in 49 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 49 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Japanese lost in 49 Sea Zone
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Siberia from Russians, taking Celebes from UK_Pacific with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -38
                Casualties for Japanese: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 1 cruiser and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser in 62 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Yunnan, round 2 : 2/8 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/9 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier and 1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 carrier moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from French Indo China to 44 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from Formosa to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Kiangsu
            1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.00
    Japanese regular : -2.50
    ANZAC regular : -0.33
    

    Savegame


  • @Daaras Diced into oblivion already


  • @mikawagunichi @Daaras

    notes
    dicing in Baltic states is rough. I’m not so sure about leaving fighters in Novgorod like that. Germany do something clever and if you scramble they still die (although I guess you get the cruiser and transport if you are lucky)

    8cc6e23c-3015-4db6-8d37-25ae71b05d03-{D934A610-CC90-4444-A474-A62FBAC7E8B9}.png

    does UK send the cruiser in to take on the DD in 36 and hope for the double kill?

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 factory_minors and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
            1 cruiser moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 bomber moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Celebes
            Battle in 49 Sea Zone
                Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines
                Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                    1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese roll dice for 2 submarines in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 49 Sea Zone
                    Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 transport in 49 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win, taking Celebes from UK_Pacific with 2 cruisers, 1 fighter and 2 submarines remaining. Battle score for attacker is 39
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Yunnan, round 2 : 1/8 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Yunnan, round 3 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/9 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 carrier moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from 49 Sea Zone to New Britain
            1 battleship and 1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Formosa to 44 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Japan
            1 infantry moved from Korea to Manchuria
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            1 tactical_bomber moved from Manchuria to Japan
            1 tactical_bomber moved from Japan to 44 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.50
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

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