@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
Mikawa vs Daaras G42 Practice
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 5 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 bomber moved from French Indo China to Hopei Combat - Japanese Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 5 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 3 infantry moved from Korea to Manchuria 6 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 bomber moved from Hopei to French Indo China 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from New Britain to 42 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 2 fighters moved from Caroline Islands to Java 2 tactical_bombers moved from Japan to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 4 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 harbour placed in French Indo China 1 airfield placed in Java Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 transports EDIT: Changing PUs for ANZAC from 11 to 25 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 fighter and 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Finland to Western Ukraine Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 96 Sea Zone 1 destroyer owned by the French lost in 96 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 6 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 3 infantry moved from Finland to Vyborg 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 armour moved from Western Germany to Northern Italy 2 fighters and 1 tactical_bomber moved from Finland to Western Germany 4 armour moved from Baltic States to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 2 infantry placed in France 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
French regular : 0.67 Russians regular : 0.33 Germans regular : -2.17 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Malta to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 96 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from India to West India 1 mech_infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from West India to Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from 92 Sea Zone to British Guiana Place Units - British 1 carrier, 1 fighter and 1 transport placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.50 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French Combat - Italians Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 destroyers placed in 95 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1 Italians collect 7 PUs (5 lost to blockades); end with 8 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Szechwan 1 infantry moved from Shensi to Szechwan 3 mech_infantrys moved from Tsinghai to Shensi 3 armour and 1 mech_infantry moved from Vologda to Volgograd Combat - Russians Battle in Szechwan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Russians roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Novgorod Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 7 infantry moved from Archangel to Smolensk 5 armour and 2 mech_infantrys moved from Smolensk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 aaGun and 3 infantry moved from Rostov to Ukraine 4 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Szechwan to Shensi Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 Russians regular : -1.17 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Burma to India 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 artilleries and 7 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Jehol to Chahar 1 armour moved from Jehol to Hopei 1 bomber moved from French Indo China to Chahar Combat - Japanese Battle in Chahar Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 3 artilleries and 13 infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries and 13 infantry in India, round 2 : 1/16 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Burma to Java 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Caroline Islands to Java 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 3 fighters moved from Japan to Philippines 4 infantry moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 36 Sea Zone to Java 1 bomber moved from Chahar to Jehol Place Units - Japanese 1 transport placed in 6 Sea Zone 4 fighters, 2 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -3.00 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter moved from Shensi to Kansu 8 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Sikang: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 4 infantry moved from Baltic States to Novgorod 6 armour, 6 artilleries, 3 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria Combat - Germans Battle in Syria Battle in Novgorod Germans attack with 3 artilleries and 4 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 3 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Syria from French, taking Novgorod from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 artillery and 2 infantry moved from France to Southern France 1 armour moved from Northern Italy to Romania 10 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Vyborg to Karelia Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,6,1,1,5,4,2 Germans collect 49 PUs (5 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 fighter and 3 infantry; Remaining resources: 14 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Persia to Syria 1 fighter moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour, 1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 bomber moved from British Guiana to United Kingdom Combat - British Battle in 99 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Syria British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Syria, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Syria to Egypt 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from Eastern Persia to Persia Place Units - British 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to Union of South Africa: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 14 to 0 EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -0.33 British regular : 1.33 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 3 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber, 3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Southern France 1 artillery and 2 infantry moved from Bulgaria to Greece 2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria 2 armour moved from Romania to Northern Italy Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Chahar 5 infantry moved from Sakha to Amur Combat - Russians Battle in Chahar Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun, 4 infantry and 2 mech_infantrys moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Kweichow 1 aaGun, 5 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 2 aaGuns, 1 artillery and 11 infantry moved from Smolensk to Bryansk 3 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 artilleries and 5 infantry moved from Russia to Bryansk Place Units - Russians 5 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -1.67 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Amur 4 fighters and 1 tactical_bomber moved from Japan to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 bomber moved from Jehol to Amur 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in French Madagascar Battle in Siberia Battle in Amur Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 5 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 3/8 hits, 3.67 expected hits Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Amur 3 infantry owned by the Russians lost in Amur Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Amur, round 3 : 3/6 hits, 3.33 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking French Madagascar from French, taking Siberia from Russians with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 5 infantry Non Combat Move - Japanese 1 bomber moved from Amur to Japan 3 artilleries and 8 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 39 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships, 2 carriers, 1 submarine and 1 transport moved from 36 Sea Zone to 6 Sea Zone 3 fighters moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters moved from Philippines to 6 Sea Zone 1 fighter moved from Philippines to Japan 4 infantry moved from India to 39 Sea Zone 4 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from Java to Philippines 3 artilleries and 7 infantry moved from India to West India Place Units - Japanese 1 airfield placed in Korea 3 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 bombers moved from Queensland to 45 Sea Zone 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 2 armour, 1 artillery, 1 carrier, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 fighters moved from British Guiana to Gibraltar 3 bombers moved from United Kingdom to France Combat - Americans Battle in 35 Sea Zone Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 2 armour, 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 harbour and 2 infantry Germans roll AA dice in Gibraltar : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Gibraltar Americans roll dice for 2 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 aaGun and 5 infantry in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Gibraltar, round 3 : 5/12 hits, 3.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Casualties for Italians: 2 infantry Battle in 22 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in France Americans attack with 3 bombers Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 3 bombers in France, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in France Americans roll dice for 3 bombers in France, round 3 : 1/3 hits, 2.00 expected hits Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in France 1 infantry owned by the Germans lost in France Americans roll dice for 2 bombers in France, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Americans: 1 bomber Battle in 45 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 45 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 2 bombers moved from 45 Sea Zone to Caroline Islands 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 2 bombers moved from France to United Kingdom Place Units - Americans 2 transports placed in 10 Sea Zone 1 fighter, 4 infantry and 3 mech_infantrys placed in Western United States 2 bombers placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 1.00 Italians regular : 0.00 Germans AA : 0.67 Germans regular : -1.00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 10 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 fighter moved from Sikang to Szechwan Combat - Chinese Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 45 Sea Zone EDIT: 2 artilleries and 3 infantry moved from Caroline Islands to 45 Sea Zone EDIT: 2 bombers and 1 fighter moved from Caroline Islands to Queensland Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 3 artilleries, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans 4 infantry moved from Karelia to Finland 6 artilleries and 2 infantry moved from Western Ukraine to Bessarabia 1 armour moved from Romania to Eastern Poland 11 armour and 14 mech_infantrys moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Southern France to France 1 aaGun and 4 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Germany to Holland Belgium 8 mech_infantrys moved from Germany to France 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in France 10 mech_infantrys placed in Western Germany 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry EDIT: Changing PUs for British from 38 to 40 EDIT: Turning off Edit Mode Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 1 armour, 1 bomber and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 tactical_bomber moved from Holland Belgium to Northern Italy 2 artilleries and 3 infantry moved from Bulgaria to Greece Place Units - Italians 2 armour placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00 -
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 airfields, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Japan to French Indo China 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Philippines to Hunan 3 artilleries and 9 infantry moved from Anhwe to Hopei 3 fighters moved from Korea to Hopei 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 artilleries, 3 fighters and 9 infantry Chinese defend with 10 infantry Japanese roll dice for 3 artilleries, 3 fighters and 9 infantry in Hopei, round 2 : 4/15 hits, 4.50 expected hits Chinese roll dice for 10 infantry in Hopei, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese lost in Hopei 4 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Hopei, round 3 : 7/11 hits, 3.83 expected hits Chinese roll dice for 6 infantry in Hopei, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Hopei 6 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry Casualties for Chinese: 10 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 harbour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from Hunan to Kwangsi 3 fighters moved from Hopei to Anhwe 1 artillery and 1 infantry moved from India to West India 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun moved from 5 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from Philippines to Celebes 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to Kiangsu 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 2 battleships, 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Philippines to Kwangtung 1 bomber moved from French Indo China to Malaya Place Units - Japanese 3 submarines placed in 39 Sea Zone 1 airfield placed in Kwangsi 1 airfield placed in Kwangtung 1 airfield placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 4.33 Russians regular : -0.33





