@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Libya to Algeria
1 bomber moved from Northern Italy to Algeria
1 tactical_bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 2.00 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from French with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
1 infantry moved from Albania to Bulgaria
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Algeria to Tunisia
2 infantry moved from Libya to Tunisia
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -1.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Novgorod to Bessarabia
Combat - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Vyborg
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians retreated to Novgorod
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians winGermans win with 1 infantry remaining, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
2 fighters moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from Timguska to Kansu
1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai
2 aaGuns, 2 artilleries and 2 infantry moved from Novgorod to Archangel
EDIT: 1 infantry moved from Bessarabia to Ukraine
EDIT: 1 infantry moved from Vyborg to Bessarabia
EDIT: 1 infantry moved from Novgorod to Vyborg
1 infantry moved from Buryatia to Sakha
1 infantry moved from Belarus to Smolensk
3 infantry moved from Russia to Smolensk
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Samara to Volgograd
Place Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Germans to Russians
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 2 aaGuns, 2 artilleries and 2 infantry
EDIT: Adding units owned by Russians to Novgorod: 2 aaGuns, 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 armour
EDIT: Adding units owned by Russians to Ukraine: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 fighter moved from New Britain to 49 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 5 infantry moved from Yunnan to Burma
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Hunan
Combat - Japanese
Battle in Celebes
Battle in Hunan
Japanese attack with 2 artilleries, 1 bomber and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Hunan, round 2 : 3/8 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Celebes from UK_Pacific, taking Hunan from Chinese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from Hunan to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Malaya to Shan State
1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 49 Sea Zone to New Britain
3 fighters moved from 42 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to Caroline Islands
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer, 2 fighters and 1 transport placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour, 1 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
1 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Baltic States
3 armour moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
1 bomber moved from Eastern Poland to Karelia
1 fighter moved from Eastern Poland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Eastern Poland to Vyborg
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 9 armour, 3 artilleries, 4 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 3 artilleries, 4 infantry and 5 mech_infantrys in Baltic States, round 2 : 8/21 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 3 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 infantry moved from Denmark to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Western Germany to 91 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Poland
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Vyborg to Finland
1 fighter moved from Vyborg to Finland
1 bomber moved from Karelia to Finland
1 fighter moved from Karelia to Finland
6 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -1.50
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 carrier, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 119 Sea Zone to 123 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 92 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British lost in 92 Sea Zone
1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 bomber moved from 92 Sea Zone to Malta
1 fighter moved from 92 Sea Zone to Morocco
1 armour moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 artillery and 2 infantry moved from Iraq to Persia
Place Units - British
3 submarines placed in 98 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Iraq: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Tunisia to Morocco
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Morocco
1 infantry owned by the French and 1 fighter owned by the British lost in Morocco
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 fighter
Casualties for French: 1 infantry
Non Combat Move - Italians
2 infantry moved from Tunisia to Algeria
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
1 bomber moved from Morocco to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 2 artilleries and 5 infantry moved from Novgorod to Archangel
4 infantry moved from Smolensk to Archangel
3 mech_infantrys moved from Volgograd to Tsinghai
1 aaGun moved from Volgograd to Rostov
2 infantry moved from Kansu to Shensi
1 aaGun and 3 infantry moved from Tsinghai to Shensi
5 armour and 2 mech_infantrys moved from Ukraine to Smolensk
1 armour and 1 mech_infantry moved from Russia to Vologda
2 armour moved from Smolensk to Vologda
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 tactical_bombers
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 5 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 5 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
3 infantry moved from Korea to Manchuria
6 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 bomber moved from Hopei to French Indo China
1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from New Britain to 42 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from Caroline Islands to Java
2 tactical_bombers moved from Japan to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
4 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 harbour placed in French Indo China
1 airfield placed in Java
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 transports
EDIT: Changing PUs for ANZAC from 11 to 25
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter and 1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Finland to Western Ukraine
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 96 Sea Zone
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
6 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 infantry moved from Finland to Vyborg
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Finland to Western Germany
4 armour moved from Baltic States to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
2 infantry placed in France
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : 0.33
Germans regular : -2.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Malta to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 96 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from West India to Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from 92 Sea Zone to British Guiana
Place Units - British
1 carrier, 1 fighter and 1 transport placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1
Italians collect 7 PUs (5 lost to blockades); end with 8 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Szechwan
1 infantry moved from Shensi to Szechwan
3 mech_infantrys moved from Tsinghai to Shensi
3 armour and 1 mech_infantry moved from Vologda to Volgograd
Combat - Russians
Battle in Szechwan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Russians roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 7 infantry moved from Archangel to Smolensk
5 armour and 2 mech_infantrys moved from Smolensk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 aaGun and 3 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.67
Russians regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 7 infantry moved from Burma to India
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 artilleries and 7 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Hopei
1 bomber moved from French Indo China to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 artilleries and 13 infantry
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 artilleries and 13 infantry in India, round 2 : 1/16 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Burma to Java
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Caroline Islands to Java
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
3 fighters moved from Japan to Philippines
4 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 36 Sea Zone to Java
1 bomber moved from Chahar to Jehol
Place Units - Japanese
1 transport placed in 6 Sea Zone
4 fighters, 2 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -3.00
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Shensi to Kansu
8 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Sikang: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 4 infantry moved from Baltic States to Novgorod
6 armour, 6 artilleries, 3 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
Combat - Germans
Battle in Syria
Battle in Novgorod
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 3 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Syria from French, taking Novgorod from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 artillery and 2 infantry moved from France to Southern France
1 armour moved from Northern Italy to Romania
10 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Vyborg to Karelia
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,6,1,1,5,4,2
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 14 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 fighter moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to United Kingdom
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Syria
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Syria, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Algeria
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from 99 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
Place Units - British
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 14 to 0
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.33
British regular : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
3 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber, 3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Bulgaria to Greece
2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
2 armour moved from Romania to Northern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Chahar
5 infantry moved from Sakha to Amur
Combat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun, 4 infantry and 2 mech_infantrys moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 aaGun, 5 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 11 infantry moved from Smolensk to Bryansk
3 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
Place Units - Russians
5 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -1.67