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Mikawa vs Daaras G42 Practice

  • 2026 25 24

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Karelia
            1 infantry moved from Vyborg to Karelia
            1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            5 armour and 3 mech_infantrys moved from Romania to Baltic States
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Baltic States, round 2 : 6/18 hits, 6.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Baltic States
            2 infantry moved from Bulgaria to Romania
            3 infantry moved from Romania to Slovakia Hungary
            2 armour moved from Greater Southern Germany to Slovakia Hungary
            2 fighters moved from Germany to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 infantry moved from Finland to Norway
            1 bomber moved from Karelia to Poland
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            1 armour moved from Yugoslavia to Poland
            1 armour moved from Western Germany to Poland
            2 infantry moved from Germany to Western Germany
            8 artilleries moved from Germany to Poland
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            2 fighters and 3 infantry placed in Western Germany
            1 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 infantry
            EDIT: Adding units owned by Germans to Vyborg: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 96 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
            1 armour moved from 92 Sea Zone to Algeria
            1 destroyer moved from 119 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Algeria
                British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Alexandria: 1 artillery
            EDIT: Changing ownership of Alexandria from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 bomber, 2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to West India
            1 fighter and 1 tactical_bomber moved from West India to Persia
            1 fighter moved from 96 Sea Zone to Egypt
            EDIT: 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.50
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Southern France to France
            1 armour moved from Slovakia Hungary to Romania
            1 artillery moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    1 infantry owned by the Germans lost in Vyborg
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Karelia to Russia
            2 fighters moved from Vyborg to Russia
            3 armour moved from Novgorod to Bryansk
            2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
            2 infantry moved from Kansu to Tsinghai
            1 aaGun, 4 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from Russia to Smolensk
            2 aaGuns and 1 infantry moved from Novgorod to Archangel
    
        Place Units - Russians
            3 armour placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : -0.50
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 carrier, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            3 artilleries and 6 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 artillery and 1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 armour moved from Kiangsi to Kweichow
            2 artilleries and 5 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 fighter moved from French Indo China to Chahar
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Java to 54 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from 38 Sea Zone to 54 Sea Zone
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 battleship and 1 carrier moved from 38 Sea Zone to 37 Sea Zone
            2 fighters moved from French Indo China to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from French Indo China to Yunnan
            1 fighter moved from 38 Sea Zone to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 bomber moved from Kweichow to Anhwe
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            4 armour, 4 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            Japanese collect 65 PUs (2 lost to blockades); end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            Chinese undo move 1.
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.67
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 armour and 1 mech_infantry moved from Libya to Algeria
            1 infantry moved from Romania to Bessarabia
            1 bomber moved from Poland to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Algeria
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Algeria
                    1 armour owned by the British lost in Algeria
                Germans win, taking Algeria from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Eastern Poland
            2 armour and 4 infantry moved from Slovakia Hungary to Eastern Poland
            8 artilleries moved from Poland to Eastern Poland
            1 aaGun and 1 infantry moved from Baltic States to Novgorod
            3 artilleries moved from Baltic States to Novgorod
            2 armour moved from Poland to Novgorod
            2 fighters moved from Western Germany to Southern Italy
            1 bomber moved from Bessarabia to Western Germany
            5 mech_infantrys moved from Baltic States to Novgorod
            7 armour moved from Baltic States to Vyborg
            6 infantry moved from Western Germany to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Norway
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery and 9 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.50
    British regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
            1 mech_infantry moved from Iraq to Eastern Persia
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer; Italians defend with 1 battleship and 1 cruiser
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone
                    1 destroyer owned by the Germans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 battleship and 1 cruiser
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 infantry
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Changing ownership of Libya from Italians to Italians
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from 95 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Persia
            1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            2 aaGuns and 6 infantry moved from West India to Eastern Persia
            1 armour moved from Egypt to Iraq
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
            1 mech_infantry moved from Iraq to Eastern Persia
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer; Italians defend with 1 battleship and 1 cruiser
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone
                    1 destroyer owned by the Germans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 battleship and 1 cruiser
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 infantry
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Changing ownership of Libya from Italians to Italians
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from 95 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Persia
            1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            2 aaGuns and 6 infantry moved from West India to Eastern Persia
            1 armour moved from Egypt to Iraq
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Libya: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.33
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Yugoslavia to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            5 infantry moved from Sakha to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
            1 fighter moved from Russia to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Shensi
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 fighter owned by the Russians retreated
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 infantry
            EDIT: Changing ownership of Belarus from Germans to Russians
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Belarus from Russians to Germans
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Archangel to Smolensk
            1 aaGun moved from Smolensk to Bryansk
            1 artillery and 3 infantry moved from Russia to Bryansk
            3 armour moved from Volgograd to Tsinghai
            1 aaGun, 1 armour, 4 infantry and 5 mech_infantrys moved from Tsinghai to Shensi
            1 fighter moved from Belarus to Russia
            4 infantry moved from Bryansk to Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour and 2 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 2 destroyers, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 artillery and 1 infantry moved from Amur to Buryatia
            1 mech_infantry moved from Korea to Buryatia
            1 armour moved from Korea to Buryatia
            1 fighter moved from Jehol to Buryatia
            1 fighter moved from Chahar to Buryatia
            1 bomber moved from Anhwe to Buryatia
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
    
        Combat - Japanese
            Battle in Ceylon
            Battle in New Zealand
            Battle in Buryatia
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Russians defend with 6 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 5/8 hits, 3.50 expected hits
                    Russians roll dice for 6 infantry in Buryatia, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    5 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Buryatia, round 3 : 1/7 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Ceylon from UK_Pacific, taking New Zealand from ANZAC, taking Buryatia from Russians with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Buryatia to Amur
            1 fighter moved from Buryatia to Amur
            1 bomber moved from Buryatia to Korea
            2 infantry moved from Korea to Manchuria
            1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers moved from Yunnan to Kweichow
            2 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            2 armour moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 54 Sea Zone to 39 Sea Zone
            1 destroyer moved from 49 Sea Zone to 50 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 tactical_bombers moved from Japan to Kweichow
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 armour and 2 infantry moved from Japan to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from Siberia to Soviet Far East
            1 battleship, 2 carriers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 6 Sea Zone to Caroline Islands
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 tactical_bombers placed in Japan
            1 destroyer and 2 transports placed in 39 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 airfield placed in Kweichow
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    Russians regular : -1.33
    

    Savegame

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