My file version (from the XML) is:
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So 1.5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Syria to Iraq
1 fighter moved from Southern Italy to Iraq
2 artilleries and 6 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 6 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Italians attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 2 armour and 2 infantry
Italians roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 2 armour and 2 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Italians lost in Iraq
2 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 2.17 expected hits
British roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Iraq
2 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour and 2 infantry
Battle in Libya
Italians attack with 2 artilleries and 6 infantry
British defend with 1 armour and 1 mech_infantry; Americans defend with 1 armour and 2 mech_infantrys
Italians roll dice for 2 artilleries and 6 infantry in Libya, round 2 : 1/8 hits, 2.00 expected hits
Americans roll dice for 2 armour and 3 mech_infantrys in Libya, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Italians lost in Libya
1 mech_infantry owned by the British lost in Libya
Italians roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 3/5 hits, 1.50 expected hits
Americans roll dice for 2 armour and 2 mech_infantrys in Libya, round 3 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Libya
1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Libya
Italians roll dice for 2 artilleries and 1 infantry in Libya, round 4 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Libya
1 armour owned by the British lost in Libya
Italians win, taking Libya from Americans with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Italians: 6 infantry
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
2 fighters could not land in Iraq and were removed
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Italians collect 10 PUs (2 lost to blockades); end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : 0.50
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Combat - French
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British loiter and taunt; French attack with 1 cruiser and 1 fighter
Germans defend with 2 fighters
French roll dice for 1 cruiser and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Germans lost in 112 Sea Zone
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Battle in Norway
French attack with 2 infantry
Germans defend with 1 infantry
French roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Norway
1 infantry owned by the Germans lost in Norway
French win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 1.67
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 2 infantry moved from Novgorod to Baltic States
4 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Urals to Belarus
1 artillery and 4 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 4 infantry moved from Russia to Smolensk
1 armour moved from Archangel to Smolensk
3 armour moved from Urals to Smolensk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/13 hits, 3.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 3 : 3/10 hits, 3.00 expected hits
Germans roll dice for 1 fighter in Ukraine, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 4 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk
Russians roll dice for 4 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 6/8 hits, 3.00 expected hits
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Smolensk
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Belarus
1 armour owned by the Germans lost in Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Siberia to Sakha
1 aaGun moved from Volgograd to Kazakhstan
1 aaGun moved from Russia to Tambov
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Evenkiyskiy to Timguska
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
Russians regular : 4.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 bomber moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Manchuria to Anhwe
Combat - Japanese
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Celebes from UK_Pacific, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 49 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 2 submarines in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 49 Sea Zone
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 3/8 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter moved from Formosa to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 49 Sea Zone to New Britain
1 infantry moved from Okinawa to 19 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Anhwe to Kwangsi
Place Units - Japanese
1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 9 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Hunan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 3 infantry
EDIT: Changing PUs for Chinese from 18 to 9
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Germans buy 8 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 113 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 bomber moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
1 fighter moved from Romania to Baltic States
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Cyprus
Battle in Baltic States
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Cyprus from British, taking Baltic States from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 119 Sea Zone
1 transport owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 mech_infantry moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Yugoslavia to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 armour moved from Germany to Romania
1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Holland Belgium to Germany
1 infantry moved from Holland Belgium to Western Germany
2 armour moved from France to Greater Southern Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 armour moved from Southern France to Yugoslavia
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Baltic States to Germany
1 fighter moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Western Germany
2 mech_infantrys moved from Poland to Romania
1 armour and 1 mech_infantry moved from Tobruk to Libya
Place Units - Germans
1 carrier placed in 112 Sea Zone
8 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Scotland to 119 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Malta to Tobruk
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Tobruk
1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 artillery and 1 fighter in Tobruk, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tobruk
1 fighter owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber and 1 tactical_bomber moved from 119 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 airfield placed in Gibraltar
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : 1.00
Germans regular : -0.17
Neutral_Axis regular : 0.67
British regular : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Algeria
Italians attack with 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Albania to Bulgaria
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Baltic States
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Ukraine
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
Combat - Russians
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
3 armour moved from Smolensk to Novgorod
1 artillery and 2 infantry moved from Smolensk to Bryansk
1 aaGun moved from Tambov to Bryansk
2 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
2 infantry moved from Timguska to Kansu
1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kansu to Shensi
3 mech_infantrys moved from Volgograd to Tsinghai
3 infantry moved from Buryatia to Sakha
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Baltic States
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Ukraine
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
Combat - Russians
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
3 armour moved from Smolensk to Novgorod
1 artillery and 2 infantry moved from Smolensk to Bryansk
1 aaGun moved from Tambov to Bryansk
2 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
2 infantry moved from Timguska to Kansu
1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kansu to Shensi
3 mech_infantrys moved from Volgograd to Tsinghai
3 infantry moved from Buryatia to Sakha
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 3 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry, 2 mech_infantrys, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 4 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Java to French Indo China
1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour and 3 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from New Britain to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 tactical_bombers and 2 transports placed in 6 Sea Zone
2 armour, 2 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 8 infantry moved from Shensi to Tsinghai
EDIT: 1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Karelia
1 infantry moved from Vyborg to Karelia
1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
5 armour and 3 mech_infantrys moved from Romania to Baltic States
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Baltic States, round 2 : 6/18 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
2 infantry moved from Bulgaria to Romania
3 infantry moved from Romania to Slovakia Hungary
2 armour moved from Greater Southern Germany to Slovakia Hungary
2 fighters moved from Germany to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Finland to Norway
1 bomber moved from Karelia to Poland
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 armour moved from Yugoslavia to Poland
1 armour moved from Western Germany to Poland
2 infantry moved from Germany to Western Germany
8 artilleries moved from Germany to Poland
1 tactical_bomber moved from 113 Sea Zone to Western Germany
Place Units - Germans
2 transports placed in 113 Sea Zone
2 fighters and 3 infantry placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 artillery
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from West India to Persia
1 fighter moved from 96 Sea Zone to Egypt
EDIT: 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
3 submarines placed in 98 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern France to France
1 armour moved from Slovakia Hungary to Romania
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
2 fighters moved from Novgorod to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Russia
2 fighters moved from Vyborg to Russia
3 armour moved from Novgorod to Bryansk
2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 aaGun, 4 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
2 aaGuns and 1 infantry moved from Novgorod to Archangel
Place Units - Russians
3 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
3 artilleries and 6 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 artillery and 1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 armour moved from Kiangsi to Kweichow
2 artilleries and 5 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Chahar to Hopei
1 fighter moved from French Indo China to Chahar
1 artillery and 2 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Java to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 38 Sea Zone to 54 Sea Zone
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 carrier moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from 38 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Jehol
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from Kweichow to Anhwe
Place Units - Japanese
1 carrier placed in 6 Sea Zone
4 armour, 4 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Japanese collect 65 PUs (2 lost to blockades); end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 3/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Libya to Algeria
1 infantry moved from Romania to Bessarabia
1 bomber moved from Poland to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Algeria
1 armour owned by the British lost in Algeria
Germans win, taking Algeria from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
2 armour and 4 infantry moved from Slovakia Hungary to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
1 aaGun and 1 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 armour moved from Poland to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Bessarabia to Western Germany
5 mech_infantrys moved from Baltic States to Novgorod
7 armour moved from Baltic States to Vyborg
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from France to Western Germany
Place Units - Germans
3 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.50
British regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
Combat Hit Differential Summary :