Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
Mikawa vs Daaras G42 Practice
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 41 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 4 artilleries moved from Shensi to Tsinghai 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Manchuria to Amur 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Siberia 1 fighter moved from Japan to Amur 1 fighter moved from Japan to Amur 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 3 submarines moved from 36 Sea Zone to 37 Sea Zone 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra 1 fighter moved from French Indo China to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 2 destroyers moved from 35 Sea Zone to 34 Sea Zone 2 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 2 bombers moved from Yunnan to Persia Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in Malaya Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Korea, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery and 1 fighter in Korea, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win with 1 infantry remaining. Battle score for attacker is -22 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in 34 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 34 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 45 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 45 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 4 submarines and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 4 submarines in 42 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese roll dice for 4 submarines in 42 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 submarines and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 2 fighters 6 submarines owned by the Americans submerged Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone Americans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Sumatra Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sumatra Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 4 artilleries Chinese defend with 1 infantry Japanese roll dice for 4 artilleries in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship and 3 submarines Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 3 submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 2 fighters and 1 infantry Americans defend with 1 armour Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Persia Japanese attack with 2 bombers British defend with 3 armour and 1 factory_minor Japanese roll dice for 2 bombers in Persia, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 3 armour in Persia, round 2 : 1/3 hits, 1.50 expected hits 1 bomber owned by the Japanese lost in Persia 2 armour owned by the British lost in Persia Japanese roll dice for 1 bomber in Persia, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Persia 1 armour owned by the British lost in Persia British win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 2 bombers Casualties for British: 3 armour Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 4 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Java Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry 2 tactical_bombers owned by the Americans forced to land in Sumatra Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 1 infantry EDIT: Removing units owned by Japanese from Amur: 1 infantry EDIT: Changing ownership of Amur from Japanese to Russians EDIT: Changing ownership of Korea from Russians to Japanese EDIT: Adding units owned by Japanese to Korea: 1 artillery EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber could not land in Sumatra and were removed 2 fighters moved from Amur to 6 Sea Zone 1 bomber moved from Siberia to Japan 1 fighter and 2 tactical_bombers moved from Malaya to India 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - Japanese 3 fighters placed in India 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -2.17 Japanese regular : -8.33 ANZAC regular : -1.17 Russians regular : 0.83 British regular : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 4 artilleries moved from Shensi to Tsinghai 2 bombers moved from Yunnan to Persia 3 submarines moved from 36 Sea Zone to 37 Sea Zone 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 battleships and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Amur 1 bomber moved from Japan to Amur 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Siberia 1 fighter moved from Japan to Korea 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 destroyers moved from 35 Sea Zone to 44 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Sumatra 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 destroyers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 destroyers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in Malaya Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 3 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Soviet Far East from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Tsinghai Japanese attack with 4 artilleries Chinese defend with 1 infantry Japanese roll dice for 4 artilleries in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Japanese attack with 2 bombers British defend with 3 armour and 1 factory_minor Japanese roll dice for 2 bombers in Persia, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits 2 bombers owned by the Japanese lost in Persia 1 armour owned by the British lost in Persia British win with 2 armour remaining. Battle score for attacker is -18 Casualties for Japanese: 2 bombers Casualties for British: 1 armour Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 4 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 infantry Battle in Korea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Korea 3 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 2 fighters 6 submarines owned by the Americans submerged Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone Americans win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in 42 Sea Zone Japanese attack with 1 carrier and 4 submarines Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 carrier and 4 submarines remaining. Battle score for attacker is 27 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 cruiser and 1 transport Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Celebes 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Celebes 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sumatra Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 destroyers and 3 submarines Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the Americans lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers and 2 submarines remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 bomber and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 1 infantry in Amur, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Amur 1 armour owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Americans: 1 armour Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 armour EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber could not land in Sumatra and were removed 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Siberia to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to India Place Units - Japanese 3 fighters placed in India 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.83 Japanese regular : -5.17 ANZAC regular : -2.17 Russians regular : 0.67 British regular : 0.50 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Himalayas Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Bulgaria to Turkey 1 fighter moved from Southern Italy to Rostov 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 1 artillery and 4 mech_infantrys moved from Baltic States to Novgorod 5 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Baltic States to Novgorod 7 armour and 20 mech_infantrys moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Turkey 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Sweden 1 bomber moved from Germany to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Sweden 1 fighter moved from Germany to Sweden 1 fighter moved from Germany to Sweden Combat - Germans Battle in Belarus Germans attack with 7 armour, 5 artilleries and 20 mech_infantrys Russians defend with 11 artilleries, 13 infantry and 10 mech_infantrys Germans roll dice for 7 armour, 5 artilleries and 20 mech_infantrys in Belarus, round 2 : 9/32 hits, 9.33 expected hits Russians roll dice for 11 artilleries, 13 infantry and 10 mech_infantrys in Belarus, round 2 : 12/34 hits, 11.33 expected hits 12 mech_infantrys owned by the Germans lost in Belarus 9 infantry owned by the Russians lost in Belarus Germans roll dice for 7 armour, 5 artilleries and 8 mech_infantrys in Belarus, round 3 : 7/20 hits, 7.33 expected hits Russians roll dice for 11 artilleries, 4 infantry and 10 mech_infantrys in Belarus, round 3 : 8/25 hits, 8.33 expected hits 8 mech_infantrys owned by the Germans lost in Belarus 3 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Belarus Germans roll dice for 7 armour and 5 artilleries in Belarus, round 4 : 6/12 hits, 5.17 expected hits Russians roll dice for 11 artilleries and 7 mech_infantrys in Belarus, round 4 : 9/18 hits, 6.00 expected hits 5 artilleries owned by the Germans and 4 armour owned by the Germans lost in Belarus 6 mech_infantrys owned by the Russians lost in Belarus Germans roll dice for 3 armour in Belarus, round 5 : 2/3 hits, 1.50 expected hits Russians roll dice for 11 artilleries and 1 mech_infantry in Belarus, round 5 : 5/12 hits, 4.00 expected hits 3 armour owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Russians win with 10 artilleries remaining. Battle score for attacker is -59 Casualties for Germans: 7 armour, 5 artilleries and 20 mech_infantrys Casualties for Russians: 1 artillery, 13 infantry and 10 mech_infantrys Battle in 112 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 112 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -37 Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier and 1 destroyer Battle in Rostov Germans attack with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 3 fighters and 1 tactical_bomber Germans roll dice for 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 2.50 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Rostov Germans roll dice for 3 armour and 1 fighter in Rostov, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Rostov 1 fighter owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 3 fighters and 1 tactical_bomber Battle in Norway Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 armour and 2 infantry Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 armour and 2 infantry in Norway, round 2 : 3/3 hits, 1.17 expected hits 3 infantry owned by the Germans lost in Norway 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 4 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Norway 1 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 3 infantry and 1 tactical_bomber Casualties for Americans: 1 armour and 2 infantry Battle in Turkey Germans attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry Germans roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 6/10 hits, 3.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 mech_infantry owned by the Germans lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey Germans roll dice for 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 2/9 hits, 3.67 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Sweden Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Sweden, round 2 : 1/8 hits, 2.83 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Sweden 1 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Sweden, round 3 : 2/7 hits, 2.67 expected hits Neutral_True roll dice for 5 infantry in Sweden, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Sweden 2 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Sweden, round 4 : 3/5 hits, 2.33 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 3 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry and 1 tactical_bomber Casualties for Neutral_True: 6 infantry Battle in Novgorod Germans attack with 1 artillery and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery and 5 mech_infantrys in Novgorod, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery and 4 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry 2 fighters owned by the Americans could not land and were killed Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 armour, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 fighter moved from Norway to Normandy Bordeaux 1 fighter moved from Sweden to Holland Belgium 1 fighter moved from Norway to Holland Belgium 2 fighters moved from Sweden to Western Germany 1 fighter and 1 tactical_bomber moved from Turkey to Greece 1 aaGun moved from Ukraine to Rostov Place Units - Germans 3 fighters placed in France 10 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour EDIT: Adding units owned by Germans to Holland Belgium: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 3.50 Russians regular : 4.83 Germans regular : -3.83 Neutral_True regular : -3.00 -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 1 airfield and 3 armour; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from Egypt to Trans-Jordan 1 armour moved from Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Syria 2 tactical_bombers moved from Caucasus to Syria 2 fighters and 1 tactical_bomber moved from West India to Iraq 1 fighter moved from Morocco to 110 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Southern France Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters; Americans loiter and taunt Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win, taking Southern France from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Iraq British attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 6/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Trans-Jordan British attack with 1 artillery and 7 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 7 infantry in Trans-Jordan, round 2 : 2/8 hits, 1.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 fighter and 3 tactical_bombers Italians defend with 1 aaGun, 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians roll AA dice in Syria : 0/3 hits, 0.50 expected hits British roll dice for 1 fighter and 3 tactical_bombers in Syria, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Syria, round 2 : 4/7 hits, 3.00 expected hits 3 tactical_bombers owned by the British and 1 fighter owned by the British lost in Syria 1 aaGun owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Syria Italians win with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -23 Casualties for British: 1 fighter and 3 tactical_bombers Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry Non Combat Move - British 5 armour and 2 mech_infantrys moved from West India to Persia 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 airfield placed in Egypt 3 armour placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 1.17 Germans regular : -0.33 British regular : 4.83 Italians AA : -0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Combat Move - Italians 1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Syria to Iraq 1 fighter moved from Southern Italy to Iraq 2 artilleries and 6 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 6 infantry moved from 96 Sea Zone to Libya Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports Americans defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iraq Italians attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry British defend with 2 armour and 2 infantry Italians roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 armour and 2 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Iraq 2 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 2.17 expected hits British roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Iraq 2 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 fighter, 1 infantry and 1 mech_infantry Casualties for British: 2 armour and 2 infantry Battle in Libya Italians attack with 2 artilleries and 6 infantry British defend with 1 armour and 1 mech_infantry; Americans defend with 1 armour and 2 mech_infantrys Italians roll dice for 2 artilleries and 6 infantry in Libya, round 2 : 1/8 hits, 2.00 expected hits Americans roll dice for 2 armour and 3 mech_infantrys in Libya, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Italians lost in Libya 1 mech_infantry owned by the British lost in Libya Italians roll dice for 2 artilleries and 3 infantry in Libya, round 3 : 3/5 hits, 1.50 expected hits Americans roll dice for 2 armour and 2 mech_infantrys in Libya, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Libya 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Libya Italians roll dice for 2 artilleries and 1 infantry in Libya, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Libya 1 armour owned by the British lost in Libya Italians win, taking Libya from Americans with 2 artilleries remaining. Battle score for attacker is 6 Casualties for Italians: 6 infantry Casualties for British: 1 armour and 1 mech_infantry Casualties for Americans: 1 armour and 2 mech_infantrys Non Combat Move - Italians 2 fighters could not land in Iraq and were removed Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 Italians collect 10 PUs (2 lost to blockades); end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Italians regular : 0.50 British regular : 0.33 -
TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - French Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 112 Sea Zone British loiter and taunt; French attack with 1 cruiser and 1 fighter Germans defend with 2 fighters French roll dice for 1 cruiser and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Germans lost in 112 Sea Zone French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for Germans: 2 fighters Battle in Norway French attack with 2 infantry Germans defend with 1 infantry French roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Norway 1 infantry owned by the Germans lost in Norway French win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 1.67 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter and 2 infantry moved from Novgorod to Baltic States 4 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Urals to Belarus 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 2 armour and 1 mech_infantry moved from Russia to Ukraine 1 artillery and 4 infantry moved from Russia to Smolensk 1 armour moved from Archangel to Smolensk 3 armour moved from Urals to Smolensk 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/13 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 3 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 fighter in Ukraine, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Russians attack with 4 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 4 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 6/8 hits, 3.00 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour and 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus 1 armour owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Siberia to Sakha 1 aaGun moved from Volgograd to Kazakhstan 1 aaGun moved from Russia to Tambov 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Evenkiyskiy to Timguska 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 mech_infantrys placed in Volgograd 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 4.17 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 cruiser moved from 33 Sea Zone to 49 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 bomber moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Manchuria to Anhwe Combat - Japanese Battle in Celebes Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Celebes from UK_Pacific, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 2 submarines in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 2 cruisers and 1 fighter in 49 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Anhwe Japanese attack with 2 artilleries, 1 fighter and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 3/8 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from Formosa to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 49 Sea Zone to New Britain 1 infantry moved from Okinawa to 19 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 3 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Anhwe to Kwangsi Place Units - Japanese 1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.00 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 9 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Hunan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 3 infantry EDIT: Changing PUs for Chinese from 18 to 9 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 8 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter moved from Eastern Poland to Baltic States 1 bomber moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States 1 fighter moved from Romania to Baltic States 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Cyprus Battle in Baltic States Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Cyprus from British, taking Baltic States from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 119 Sea Zone Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 119 Sea Zone 1 transport owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 2 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 mech_infantry moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 armour moved from Bulgaria to Romania 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Yugoslavia to Romania 1 infantry moved from Greater Southern Germany to Slovakia Hungary 2 armour moved from Germany to Romania 1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 armour moved from Holland Belgium to Germany 1 infantry moved from Holland Belgium to Western Germany 2 armour moved from France to Greater Southern Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 armour moved from Southern France to Yugoslavia 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 1 tactical_bomber moved from Baltic States to Western Germany 2 mech_infantrys moved from Poland to Romania 1 armour and 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier placed in 112 Sea Zone 8 artilleries and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.50 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Quebec to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Scotland to 119 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Malta to Tobruk 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tobruk British attack with 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 artillery and 1 fighter in Tobruk, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Tobruk 1 fighter owned by the British retreated Italians win with 1 artillery remaining. Battle score for attacker is -5 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 fighter moved from Tobruk to Egypt 1 bomber and 1 tactical_bomber moved from 119 Sea Zone to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 armour moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Japanese regular : 0.67 Italians regular : 1.00 Germans regular : -0.17 Neutral_Axis regular : 0.67 British regular : 2.00 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Malta Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Algeria Italians attack with 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Libya to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Albania to Bulgaria 1 aaGun moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bessarabia to Ukraine 1 armour moved from Smolensk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk Combat - Russians Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 3 armour moved from Smolensk to Novgorod 1 artillery and 2 infantry moved from Smolensk to Bryansk 1 aaGun moved from Tambov to Bryansk 2 artilleries and 3 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Rostov 2 infantry moved from Timguska to Kansu 1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kansu to Shensi 3 mech_infantrys moved from Volgograd to Tsinghai 3 infantry moved from Buryatia to Sakha Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bessarabia to Ukraine 1 armour moved from Smolensk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk Combat - Russians Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 3 armour moved from Smolensk to Novgorod 1 artillery and 2 infantry moved from Smolensk to Bryansk 1 aaGun moved from Tambov to Bryansk 2 artilleries and 3 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Rostov 2 infantry moved from Timguska to Kansu 1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kansu to Shensi 3 mech_infantrys moved from Volgograd to Tsinghai 3 infantry moved from Buryatia to Sakha Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry EDIT: Adding units owned by Russians to Bessarabia: 1 infantry EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 3 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 artillery and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.83 -
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry, 2 mech_infantrys, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 4 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries and 5 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Hunan 2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Java to French Indo China 1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to French Indo China 1 armour moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 armour and 3 infantry moved from 20 Sea Zone to Kiangsi 1 artillery and 3 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Korea to Manchuria 1 fighter moved from New Britain to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 3 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 33 Sea Zone Place Units - Japanese 2 tactical_bombers and 2 transports placed in 6 Sea Zone 2 armour, 2 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.00 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 8 infantry moved from Shensi to Tsinghai EDIT: 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Karelia 1 infantry moved from Vyborg to Karelia 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 5 armour and 3 mech_infantrys moved from Romania to Baltic States Combat - Germans Battle in Karelia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Baltic States, round 2 : 6/18 hits, 6.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 2 infantry moved from Bulgaria to Romania 3 infantry moved from Romania to Slovakia Hungary 2 armour moved from Greater Southern Germany to Slovakia Hungary 2 fighters moved from Germany to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 infantry moved from Finland to Norway 1 bomber moved from Karelia to Poland 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 armour moved from Yugoslavia to Poland 1 armour moved from Western Germany to Poland 2 infantry moved from Germany to Western Germany 8 artilleries moved from Germany to Poland 1 tactical_bomber moved from 113 Sea Zone to Western Germany Place Units - Germans 2 transports placed in 113 Sea Zone 2 fighters and 3 infantry placed in Western Germany 1 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 infantry EDIT: Adding units owned by Germans to Vyborg: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.83 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Egypt to 96 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria 1 armour moved from 92 Sea Zone to Algeria 1 destroyer moved from 119 Sea Zone to 109 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Algeria British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 1 artillery EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 bomber, 2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to West India 1 fighter and 1 tactical_bomber moved from West India to Persia 1 fighter moved from 96 Sea Zone to Egypt EDIT: 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 36 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.50 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern France to France 1 armour moved from Slovakia Hungary to Romania 1 artillery moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :





