@VictoryFirst I’ll try out the edit mode next time!
Mikawa vs Daaras G42 Practice
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 3 fighters moved from Western Germany to Southern Italy Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 7 artilleries moved from Poland to Eastern Poland 1 aaGun, 8 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Baltic States to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 2 infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Germany to Western Germany 2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from Persia to West India 2 fighters and 1 tactical_bomber moved from Syria to West India 1 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Syria to Trans-Jordan 2 tactical_bombers moved from United Kingdom to Scotland 2 fighters moved from Scotland to United Kingdom 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 tactical_bomber moved from Alexandria to Egypt 1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Trans-Jordan to 80 Sea Zone Place Units - British 1 destroyer placed in 80 Sea Zone 2 armour placed in Persia 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Algeria to Alexandria 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from Algeria to 98 Sea Zone 1 tactical_bomber moved from Algeria to Southern Italy 1 mech_infantry moved from Morocco to Tunisia Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Libya 1 armour moved from Romania to Greece 1 infantry moved from Albania to Greece 1 armour moved from Romania to Northern Italy Place Units - Italians 3 transports placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.33 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 8 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 8 armour, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 8 armour, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 7/19 hits, 7.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 8 armour, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bryansk 8 artilleries moved from Russia to Smolensk 2 artilleries and 10 infantry moved from Belarus to Smolensk 1 aaGun moved from Belarus to Baltic States 3 fighters and 1 tactical_bomber moved from Novgorod to Russia 5 infantry moved from Sakha to Amur Place Units - Russians 10 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Ceylon to 39 Sea Zone 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 4 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 2 carriers and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 44 Sea Zone 2 fighters moved from French Indo China to India 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to French Indo China 1 infantry moved from Burma to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 artilleries and 2 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 4 artilleries and 9 infantry moved from Hopei to Suiyuyan 4 infantry moved from Chahar to Suiyuyan 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone 1 bomber and 1 tactical_bomber moved from Japan to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Suiyuyan Japanese attack with 4 artilleries and 13 infantry Russians defend with 2 infantry Japanese roll dice for 4 artilleries and 13 infantry in Suiyuyan, round 2 : 6/17 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 4 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from 44 Sea Zone to Celebes Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 harbour placed in Celebes 3 artilleries placed in India 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.83 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 2 artilleries and 2 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 3/13 hits, 2.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 3 : 6/12 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 4.17 Japanese regular : -0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 5 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 artillery and 2 infantry moved from Eastern Poland to Belarus 2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 12 armour, 8 artilleries and 13 mech_infantrys moved from Eastern Poland to Western Ukraine 2 armour and 8 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Germans Battle in 92 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 92 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Belarus 1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Western Ukraine Germans attack with 12 armour, 8 artilleries and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 8 artilleries and 13 mech_infantrys in Western Ukraine, round 2 : 18/33 hits, 12.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 12 armour, 8 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Changing ownership of Belarus from Russians to Germans EDIT: Turning off Edit Mode EDIT: 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Bessarabia to Western Germany 1 aaGun and 2 infantry moved from France to Southern France 1 fighter moved from 92 Sea Zone to Southern France 1 artillery and 1 infantry moved from Western Germany to France 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 armour EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 6.50 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Tunisia Combat - British Battle in Tunisia British attack with 1 bomber Italians defend with 1 mech_infantry British roll dice for 1 bomber in Tunisia, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber moved from Tunisia to Algeria 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Egypt 2 armour moved from Persia to West India Place Units - British 1 destroyer placed in 109 Sea Zone 3 armour placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4,2,2,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Libya to 81 Sea Zone 1 tactical_bomber moved from Southern Italy to 81 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 94 Sea Zone 3 transports moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour and 1 infantry moved from Greece to 97 Sea Zone 2 armour, 4 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone 2 armour, 1 artillery and 4 infantry moved from 94 Sea Zone to Algeria Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Italians lost in 81 Sea Zone 1 destroyer owned by the British and 1 carrier owned by the British lost in 81 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32 Casualties for Italians: 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Battle in Algeria Italians attack with 2 armour, 1 artillery and 4 infantry British defend with 1 bomber; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 1 artillery and 4 infantry in Algeria, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Algeria 1 bomber owned by the British, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 infantry Casualties for British: 1 bomber Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 81 Sea Zone: 1 bomber EDIT: Turning off Edit Mode 2 fighters moved from 81 Sea Zone to 94 Sea Zone Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 British regular : -0.67 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Smolensk to Belarus 8 armour and 6 mech_infantrys moved from Novgorod to Karelia Russians take Karelia from Germans 8 armour and 6 mech_infantrys moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Novgorod to Baltic States 3 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Baltic States Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Russia 10 mech_infantrys moved from Russia to Smolensk Place Units - Russians 2 infantry and 1 mech_infantry placed in Novgorod 10 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 3 bombers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 4 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 1 fighter moved from 44 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 4 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Manchuria 1 fighter moved from French Indo China to India Combat - Japanese Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 33 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers Americans defend with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser, 2 fighters and 2 transports Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 10/18 hits, 10.00 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 15/22 hits, 11.00 expected hits Units damaged: 2 battleships owned by the Japanese 5 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone 6 submarines owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 14/18 hits, 10.00 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 11/22 hits, 11.00 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 4 carriers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits Americans roll dice for 1 battleship, 6 fighters and 4 transports in 33 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 33 Sea Zone 1 fighter owned by the ANZAC and 4 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships and 1 bomber in 33 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits Americans roll dice for 1 battleship, 1 fighter and 4 transports in 33 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Japanese lost in 33 Sea Zone 1 fighter owned by the ANZAC, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 2 transports owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is 45 Casualties for Japanese: 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports Casualties for ANZAC: 1 cruiser, 2 fighters and 2 transports Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Kansu from Chinese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 11 infantry EDIT: Changing ownership of Shensi from Chinese to Japanese EDIT: Turning off Edit Mode 1 fighter moved from 34 Sea Zone to Philippines 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China EDIT: 1 infantry moved from Suiyuyan to Kansu 4 artilleries moved from Suiyuyan to Shensi 1 fighter moved from Korea to Japan 1 fighter moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in India 10 infantry placed in Japan 3 bombers placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Suiyuyan: 10 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.67 Japanese regular : 5.00 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 7 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 artilleries and 10 infantry moved from Suiyuyan to Shensi 2 bombers moved from French Indo China to Tsinghai 4 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Manchuria 2 fighters moved from Japan to Korea 6 fighters, 1 submarine and 4 tactical_bombers moved from 44 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 10 infantry Chinese defend with 11 infantry Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits Chinese roll dice for 11 infantry in Shensi, round 2 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Japanese lost in Shensi 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 7 infantry in Shensi, round 3 : 5/11 hits, 3.17 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Shensi 5 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 5 infantry in Shensi, round 4 : 2/9 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 5 infantry Casualties for Chinese: 11 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in 34 Sea Zone Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Tsinghai to Anhwe 2 infantry moved from Celebes to 44 Sea Zone 3 destroyers and 3 transports moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 3 destroyers, 1 infantry and 3 transports moved from 43 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from Manchuria to Anhwe 2 fighters moved from Korea to Japan Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 5 infantry and 3 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : 1.67 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 destroyers, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 artilleries and 2 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 4 artilleries and 9 infantry moved from Hopei to Suiyuyan 4 infantry moved from Chahar to Suiyuyan 2 infantry moved from Ceylon to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 6 transports moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 6 transports moved from 41 Sea Zone to 36 Sea Zone 1 bomber moved from Japan to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 infantry moved from Burma to India Combat - Japanese Battle in Suiyuyan Japanese attack with 4 artilleries and 13 infantry Russians defend with 2 infantry Japanese roll dice for 4 artilleries and 13 infantry in Suiyuyan, round 2 : 1/17 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese roll dice for 4 artilleries and 12 infantry in Suiyuyan, round 3 : 2/16 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 4 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -5.17 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Americans creates battle in territory 119 Sea Zone Battle in Morocco Battle in 16 Sea Zone Americans attack with 4 bombers and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 4 bombers and 1 destroyer in 16 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 119 Sea Zone from Germans, taking Morocco from Italians with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Northern Territory to Queensland 1 infantry moved from Northern Territory to South Australia 2 infantry moved from Queensland to South Australia 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 fighter moved from Eastern United States to 109 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to Novgorod 4 bombers moved from 16 Sea Zone to Midway Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 1 armour placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 artillery, 2 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 artillery and 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Eastern Poland to Bessarabia 8 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Libya to Tobruk Combat - Germans Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Belarus 1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Baltic States 1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Western Ukraine Germans attack with 8 artilleries Russians defend with 1 infantry Germans roll dice for 8 artilleries in Western Ukraine, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland 1 aaGun, 1 artillery and 8 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 bomber moved from Bessarabia to Western Germany 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 4 armour and 4 mech_infantrys moved from Eastern Poland to Romania 1 aaGun, 8 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 2 fighters moved from Southern Italy to Western Germany 1 aaGun moved from France to Western Germany 1 fighter moved from Western Germany to Finland Place Units - Germans 10 mech_infantrys placed in Germany 1 artillery, 2 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.83 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 armour moved from Persia to West India 1 fighter moved from 80 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 tactical_bombers moved from Scotland to Novgorod 1 aaGun and 1 infantry moved from Scotland to United Kingdom Place Units - British 1 transport placed in 109 Sea Zone 3 armour placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,1,5,1,5 British collect 30 PUs (3 lost to blockades); end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 aaGun, 1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 armour, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour, 2 fighters, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria 2 fighters moved from Syria to 99 Sea Zone 1 bomber moved from Libya to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Vyborg 1 infantry moved from Novgorod to Vyborg 3 fighters and 1 tactical_bomber moved from Russia to Vyborg 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Vyborg Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Vyborg to Novgorod 1 infantry moved from Belarus to Baltic States 1 infantry moved from Smolensk to Belarus 10 mech_infantrys moved from Russia to Smolensk 1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,4,5,6,6,2 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 artilleries and 10 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 10 infantry Chinese defend with 11 infantry Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits Chinese roll dice for 11 infantry in Shensi, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese lost in Shensi 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 3 : 1/10 hits, 3.00 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 2 infantry in Shensi, round 5 : 2/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries in Shensi, round 6 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 artilleries in Shensi, round 7 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 10 infantry Casualties for Chinese: 11 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Tsinghai to Yunnan 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone EDIT: 1 infantry moved from Iwo Jima to Japan 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 fighters placed in French Indo China Japanese undo move 1. 3 infantry placed in India 3 submarines placed in 36 Sea Zone 1 armour, 2 fighters and 3 infantry placed in Japan 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 1 armour EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.50 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 artilleries and 10 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 10 infantry Chinese defend with 11 infantry Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits Chinese roll dice for 11 infantry in Shensi, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese lost in Shensi 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 3 : 1/10 hits, 3.00 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries and 2 infantry in Shensi, round 5 : 2/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries in Shensi, round 6 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 artilleries in Shensi, round 7 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 10 infantry Casualties for Chinese: 11 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Tsinghai to Yunnan 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone EDIT: 1 infantry moved from Iwo Jima to Japan 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 fighters placed in French Indo China Japanese undo move 1. 3 infantry placed in India 3 submarines placed in 36 Sea Zone 1 armour, 2 fighters and 3 infantry placed in Japan 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 1 armour EDIT: Adding units owned by Japanese to Japan: 2 artilleries and 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.50 Russians regular : 0.67





