@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
7 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Syria: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Poland to Baltic States
3 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
2 armour moved from Poland to Baltic States
3 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber, 3 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Tunisia to Libya
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 8 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 8 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 7/17 hits, 6.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
2 infantry moved from Finland to Norway
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Poland to Baltic States
7 artilleries moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
2 armour and 1 infantry moved from Yugoslavia to Romania
2 armour moved from Romania to Eastern Poland
2 armour moved from Western Germany to Poland
1 infantry moved from France to Western Germany
1 bomber moved from Western Ukraine to Western Germany
3 fighters and 1 tactical_bomber moved from Western Ukraine to Germany
Place Units - Germans
2 fighters placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Iceland to Scotland
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery and 8 infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
Place Units - British
1 carrier placed in 109 Sea Zone
2 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Neutral_Axis regular : 0.00
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Libya to Morocco
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/6 hits, 3.00 expected hits
French roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Italians lost in Morocco
1 infantry owned by the Americans and 1 infantry owned by the French lost in Morocco
Italians roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Morocco, round 3 : 3/5 hits, 2.50 expected hits
French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Morocco to Algeria
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 fighters moved from Novgorod to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Rostov to Ukraine
7 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Smolensk to Belarus
7 armour and 2 mech_infantrys moved from Bryansk to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
3 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Eastern Persia to West India
Place Units - Russians
3 infantry placed in Ukraine
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Jehol to Chahar
4 artilleries and 9 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 battleship and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 39 Sea Zone to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 6 transports
British defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Chahar
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 4 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 9 infantry in Hopei, round 2 : 1/13 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ceylon
Battle in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 bomber and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Southern Italy
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour and 7 artilleries moved from Poland to Eastern Poland
1 aaGun, 8 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Baltic States to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Persia to West India
2 fighters and 1 tactical_bomber moved from Syria to West India
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Syria to Trans-Jordan
2 tactical_bombers moved from United Kingdom to Scotland
2 fighters moved from Scotland to United Kingdom
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Egypt
1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Trans-Jordan to 80 Sea Zone
Place Units - British
1 destroyer placed in 80 Sea Zone
2 armour placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Algeria to Alexandria
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Algeria to 98 Sea Zone
1 tactical_bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Morocco to Tunisia
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Libya
1 armour moved from Romania to Greece
1 infantry moved from Albania to Greece
1 armour moved from Romania to Northern Italy
Place Units - Italians
3 transports placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
8 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 8 armour, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 8 armour, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 7/19 hits, 7.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 8 armour, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bryansk
8 artilleries moved from Russia to Smolensk
2 artilleries and 10 infantry moved from Belarus to Smolensk
1 aaGun moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Russia
5 infantry moved from Sakha to Amur
Place Units - Russians
10 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Ceylon to 39 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
4 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 44 Sea Zone
2 fighters moved from French Indo China to India
1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to French Indo China
1 infantry moved from Burma to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
4 artilleries and 9 infantry moved from Hopei to Suiyuyan
4 infantry moved from Chahar to Suiyuyan
3 transports moved from 39 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 4 artilleries and 13 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 artilleries and 13 infantry in Suiyuyan, round 2 : 6/17 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Suiyuyan
2 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
4 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 44 Sea Zone to Celebes
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
1 harbour placed in Celebes
3 artilleries placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 3/13 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Shensi
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 3 : 6/12 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 4.17
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
12 armour, 8 artilleries and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Belarus
1 artillery owned by the Germans and 2 infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Western Ukraine
Germans attack with 12 armour, 8 artilleries and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 8 artilleries and 13 mech_infantrys in Western Ukraine, round 2 : 18/33 hits, 12.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 12 armour, 8 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Western Germany
1 aaGun and 2 infantry moved from France to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 1 infantry moved from Western Germany to France
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 6.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 bomber
Italians defend with 1 mech_infantry
British roll dice for 1 bomber in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Tunisia to Algeria
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
2 armour moved from Persia to West India
Place Units - British
1 destroyer placed in 109 Sea Zone
3 armour placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4,2,2,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Libya to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 94 Sea Zone
3 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
2 armour, 4 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 tactical_bomber owned by the Italians lost in 81 Sea Zone
1 destroyer owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
Casualties for Italians: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Battle in Algeria
Italians attack with 2 armour, 1 artillery and 4 infantry
British defend with 1 bomber; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Algeria, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Algeria
1 bomber owned by the British, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Casualties for British: 1 bomber
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from 81 Sea Zone to 94 Sea Zone
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.33
British regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Smolensk to Belarus
8 armour and 6 mech_infantrys moved from Novgorod to Karelia
Russians take Karelia from Germans
8 armour and 6 mech_infantrys moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Russia
10 mech_infantrys moved from Russia to Smolensk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 4 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Manchuria
1 fighter moved from French Indo China to India
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser, 2 fighters and 2 transports
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 10/18 hits, 10.00 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 15/22 hits, 11.00 expected hits
Units damaged: 2 battleships owned by the Japanese
5 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
6 submarines owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 14/18 hits, 10.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 11/22 hits, 11.00 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 4 carriers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits
Americans roll dice for 1 battleship, 6 fighters and 4 transports in 33 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 33 Sea Zone
1 fighter owned by the ANZAC and 4 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships and 1 bomber in 33 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 1 fighter and 4 transports in 33 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 33 Sea Zone
1 fighter owned by the ANZAC, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
2 transports owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is 45
Casualties for Japanese: 2 bombers, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports
Casualties for ANZAC: 1 cruiser, 2 fighters and 2 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 11 infantry
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 34 Sea Zone to Philippines
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
EDIT: 1 infantry moved from Suiyuyan to Kansu
4 artilleries moved from Suiyuyan to Shensi
1 fighter moved from Korea to Japan
1 fighter moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in India
10 infantry placed in Japan
3 bombers placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Suiyuyan: 10 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 2.67
Japanese regular : 5.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 artilleries and 10 infantry moved from Suiyuyan to Shensi
2 bombers moved from French Indo China to Tsinghai
4 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan to Korea
6 fighters, 1 submarine and 4 tactical_bombers moved from 44 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 10 infantry
Chinese defend with 11 infantry
Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 2 : 4/14 hits, 3.67 expected hits
Chinese roll dice for 11 infantry in Shensi, round 2 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Japanese lost in Shensi
4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 7 infantry in Shensi, round 3 : 5/11 hits, 3.17 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Shensi
5 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 4 artilleries and 5 infantry in Shensi, round 4 : 2/9 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 5 infantry
Casualties for Chinese: 11 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Tsinghai to Anhwe
2 infantry moved from Celebes to 44 Sea Zone
3 destroyers and 3 transports moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
3 destroyers, 1 infantry and 3 transports moved from 43 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
6 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from Manchuria to Anhwe
2 fighters moved from Korea to Japan
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
5 infantry and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 1.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
4 artilleries and 9 infantry moved from Hopei to Suiyuyan
4 infantry moved from Chahar to Suiyuyan
2 infantry moved from Ceylon to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 6 transports moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 destroyer, 4 infantry, 1 submarine and 6 transports moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Burma to India
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 4 artilleries and 13 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 artilleries and 13 infantry in Suiyuyan, round 2 : 1/17 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 4 artilleries and 12 infantry in Suiyuyan, round 3 : 2/16 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
4 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -5.17