@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - British
British buy 2 factory_minors and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone
1 tactical_bomber moved from Scotland to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Malta to Tobruk
1 armour moved from Alexandria to Egypt
Combat - British
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 3/6 hits, 3.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tobruk
1 infantry owned by the Italians lost in Tobruk
1 fighter owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tobruk to Egypt
1 fighter moved from 105 Sea Zone to Morocco
1 bomber, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters and 2 tactical_bombers moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - British
British buy 2 factory_minors and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone
1 tactical_bomber moved from Scotland to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Malta to Tobruk
1 armour moved from Alexandria to Egypt
Combat - British
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 3/6 hits, 3.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tobruk
1 infantry owned by the Italians lost in Tobruk
1 fighter owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tobruk to Egypt
1 fighter moved from 105 Sea Zone to Morocco
1 bomber, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters and 2 tactical_bombers moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by British to 76 Sea Zone: 1 carrier and 2 cruisers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : -0.33
Neutral_Axis regular : -0.33
British regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 91 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Libya to Algeria
1 fighter and 1 tactical_bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Algeria
Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Algeria to Libya
1 artillery moved from Tobruk to Libya
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to Greece
1 armour moved from Albania to Bulgaria
1 armour moved from Northern Italy to Albania
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 91 Sea Zone to France
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Karelia to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 artillery and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Smolensk to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Urals to Vologda
1 infantry moved from Samara to Vologda
1 armour moved from Smolensk to Ukraine
1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Smolensk to Belarus
2 infantry moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
3 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 3 artilleries and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 artilleries
EDIT: Adding units owned by Russians to Russia: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Amur to Sakha
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from Manchuria to Hunan
Combat - Japanese
Battle in Celebes
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Celebes from UK_Pacific, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to Anhwe
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 2 carriers and 3 fighters moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from New Britain to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
1 infantry moved from Manchuria to Amur
1 battleship and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.83
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
Non Combat Move - Germans
2 armour, 1 fighter, 2 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 armour, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Sweden to Finland
1 fighter moved from Western Germany to Finland
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
5 armour moved from Spain to Northern Italy
1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Italy
1 infantry moved from Gibraltar to Spain
2 artilleries moved from Spain to Southern France
1 aaGun moved from Southern France to Spain
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 transport placed in 113 Sea Zone
1 carrier and 1 transport placed in 97 Sea Zone
1 artillery placed in Yugoslavia
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
Combat - British
Battle in Gibraltar
Non Combat Move - British
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Mozambique to Rhodesia
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Saudi Arabia to Iraq
5 infantry moved from Afghanistan to West India
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Turkey
1 artillery and 2 infantry moved from Greece to Turkey
1 armour moved from Albania to Turkey
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Libya to Turkey
1 fighter moved from Southern Italy to Turkey
1 bomber moved from France to Turkey
1 artillery and 2 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 8/14 hits, 5.67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Italians lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
Italians win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
1 bomber moved from Turkey to Southern Italy
3 fighters and 1 tactical_bomber moved from Turkey to Greece
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 3.17
Neutral_True regular : -0.67