@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
Mikawa vs Daaras G42 Practice
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 2 fighters moved from Novgorod to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg 1 infantry owned by the Germans lost in Vyborg Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Karelia to Russia 2 fighters moved from Vyborg to Russia 3 armour moved from Novgorod to Bryansk 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai 2 infantry moved from Kansu to Tsinghai 1 aaGun, 4 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Smolensk 1 artillery and 1 infantry moved from Russia to Smolensk 2 aaGuns and 1 infantry moved from Novgorod to Archangel Place Units - Russians 3 armour placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -0.50 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour, 1 carrier, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units 3 artilleries and 6 infantry moved from Burma to India Japanese take India from UK_Pacific 1 artillery and 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in Soviet Far East Battle in Siberia Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 armour moved from Kiangsi to Kweichow 2 artilleries and 5 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Chahar to Hopei 1 fighter moved from French Indo China to Chahar 1 artillery and 2 infantry moved from Shan State to Yunnan 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Java to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from 38 Sea Zone to 54 Sea Zone 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 transport moved from 38 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 carrier moved from 38 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter moved from 38 Sea Zone to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Jehol 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 tactical_bomber moved from 6 Sea Zone to Japan 1 bomber moved from Kweichow to Anhwe Place Units - Japanese 1 carrier placed in 6 Sea Zone 4 armour, 4 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 Japanese collect 65 PUs (2 lost to blockades); end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 armour and 1 mech_infantry moved from Libya to Algeria 1 infantry moved from Romania to Bessarabia 1 bomber moved from Poland to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Germans attack with 1 armour and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Algeria 1 armour owned by the British lost in Algeria Germans win, taking Algeria from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 1 infantry moved from Romania to Eastern Poland 2 armour and 4 infantry moved from Slovakia Hungary to Eastern Poland 8 artilleries moved from Poland to Eastern Poland 1 aaGun and 1 infantry moved from Baltic States to Novgorod 3 artilleries moved from Baltic States to Novgorod 2 armour moved from Poland to Novgorod 2 fighters moved from Western Germany to Southern Italy 1 bomber moved from Bessarabia to Western Germany 5 mech_infantrys moved from Baltic States to Novgorod 7 armour moved from Baltic States to Vyborg 6 infantry moved from Western Germany to 113 Sea Zone 6 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from France to Western Germany Place Units - Germans 3 infantry placed in France 1 artillery and 9 infantry placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50 British regular : 0.50 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 mech_infantry moved from Iraq to Eastern Persia 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 109 Sea Zone to 92 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Germans defend with 1 destroyer; Italians defend with 1 battleship and 1 cruiser British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone 1 destroyer owned by the Germans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship and 1 cruiser Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Changing ownership of Tobruk from Italians to British EDIT: Changing ownership of Libya from Italians to Italians EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode 1 bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Persia 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone 2 aaGuns and 6 infantry moved from West India to Eastern Persia 1 armour moved from Egypt to Iraq 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 3 mech_infantrys placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 mech_infantry moved from Iraq to Eastern Persia 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 109 Sea Zone to 92 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Germans defend with 1 destroyer; Italians defend with 1 battleship and 1 cruiser British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone 1 destroyer owned by the Germans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship and 1 cruiser Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Changing ownership of Tobruk from Italians to British EDIT: Changing ownership of Libya from Italians to Italians EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode 1 bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Persia 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone 2 aaGuns and 6 infantry moved from West India to Eastern Persia 1 armour moved from Egypt to Iraq 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 3 mech_infantrys placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry EDIT: Adding units owned by British to Libya: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.33 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery moved from Yugoslavia to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia 5 infantry moved from Sakha to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 1 fighter moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Shensi Combat - Russians Battle in Belarus Russians attack with 1 fighter Germans defend with 1 infantry Russians roll dice for 1 fighter in Belarus, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Russians retreated Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Changing ownership of Belarus from Germans to Russians EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Belarus from Russians to Germans EDIT: Turning off Edit Mode 2 aaGuns moved from Archangel to Smolensk 1 aaGun moved from Smolensk to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 3 armour moved from Volgograd to Tsinghai 1 aaGun, 1 armour, 4 infantry and 5 mech_infantrys moved from Tsinghai to Shensi 1 fighter moved from Belarus to Russia 4 infantry moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Ukraine 1 armour and 2 bombers placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 2 destroyers, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 artillery and 1 infantry moved from Amur to Buryatia 1 mech_infantry moved from Korea to Buryatia 1 armour moved from Korea to Buryatia 1 fighter moved from Jehol to Buryatia 1 fighter moved from Chahar to Buryatia 1 bomber moved from Anhwe to Buryatia 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand Combat - Japanese Battle in Ceylon Battle in New Zealand Battle in Buryatia Japanese attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 6 infantry Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 5/8 hits, 3.50 expected hits Russians roll dice for 6 infantry in Buryatia, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Buryatia 5 infantry owned by the Russians lost in Buryatia Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Buryatia, round 3 : 1/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Ceylon from UK_Pacific, taking New Zealand from ANZAC, taking Buryatia from Russians with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 1 fighter moved from Buryatia to Amur 1 fighter moved from Buryatia to Amur 1 bomber moved from Buryatia to Korea 2 infantry moved from Korea to Manchuria 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers moved from Yunnan to Kweichow 2 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 54 Sea Zone to 39 Sea Zone 1 destroyer moved from 49 Sea Zone to 50 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from Japan to Kweichow 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 armour and 2 infantry moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Siberia to Soviet Far East 1 battleship, 2 carriers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to Caroline Islands 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 tactical_bombers placed in Japan 1 destroyer and 2 transports placed in 39 Sea Zone 1 destroyer placed in 6 Sea Zone 1 airfield placed in Kweichow 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 Russians regular : -1.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Novgorod to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 artillery and 7 infantry moved from France to Normandy Bordeaux 1 bomber, 5 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 8 fighters, 7 infantry and 3 tactical_bombers Americans defend with 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys Germans roll dice for 1 artillery, 1 bomber, 8 fighters, 7 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 9/20 hits, 8.33 expected hits Americans roll dice for 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/15 hits, 5.33 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 8 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 8 fighters, 5 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 9/18 hits, 8.00 expected hits Americans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 2 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 8 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 4 infantry Casualties for Americans: 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys Non Combat Move - Germans 1 bomber, 7 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France 7 armour moved from Vyborg to Baltic States 1 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Novgorod to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 carrier, 1 cruiser and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 artillery and 5 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in France 3 armour placed in Novgorod 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -3.67 Germans regular : 1.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 7 transports; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 107 Sea Zone: 2 submarines EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone Non Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to Iceland 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys moved from Eastern United States to Central United States 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to Hawaiian Islands 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 7 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter moved from Eastern Poland to Baltic States 1 fighter moved from Romania to Baltic States 1 bomber and 1 fighter moved from Germany to Baltic States 2 infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in Cyprus Battle in Baltic States Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians lost in Baltic States 1 bomber owned by the Germans, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win, taking Cyprus from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 119 Sea Zone Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone 1 transport owned by the British and 1 battleship owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to Western Germany 1 infantry moved from Slovakia Hungary to Romania 1 armour and 1 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Romania 1 mech_infantry moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 aaGun, 2 armour, 3 artilleries and 3 infantry moved from Germany to Poland 1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 2 fighters moved from Baltic States to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 2 armour moved from France to Greater Southern Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from France to Western Germany 1 infantry moved from France to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Romania to Bessarabia Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.00 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 carrier; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 fighter moved from Malta to Tobruk 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from India to Iraq 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from Scotland to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tobruk 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 fighter owned by the British lost in Tobruk 1 artillery owned by the Italians lost in Tobruk 1 tactical_bomber owned by the British retreated 1 armour owned by the British retreated to Alexandria Italians win with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 artillery, 1 fighter and 1 mech_infantry Casualties for Germans: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter moved from Shan State to India 1 tactical_bomber moved from Tobruk to Egypt 1 bomber and 1 tactical_bomber moved from 119 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.67 Germans regular : -0.17 Neutral_Axis regular : -1.00 British regular : 0.17 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Albania to Northern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Libya to Southern Italy 1 infantry moved from Libya to Tunisia Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 2 fighters moved from Novgorod to Bessarabia 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 3 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Baltic States to Novgorod 2 fighters moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 infantry moved from Caucasus to Kazakhstan 1 aaGun and 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Timguska to Kansu 3 infantry moved from Buryatia to Sakha 3 mech_infantrys moved from Volgograd to Tsinghai 1 aaGun moved from Tambov to Bryansk 2 artilleries and 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Smolensk to Belarus 1 artillery moved from Western Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 4 armour moved from Smolensk to Novgorod Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.33 -
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries and 5 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 artilleries and 4 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Malaya to Shan State 1 bomber and 2 fighters moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State Combat - Japanese Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Shan State, round 2 : 3/8 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from New Britain to Caroline Islands 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 armour and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour and 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 artillery and 3 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Korea to Manchuria 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from Shan State to French Indo China 2 fighters moved from 37 Sea Zone to Shan State 1 fighter moved from Java to Shan State 3 fighters moved from Shan State to Yunnan Place Units - Japanese 1 harbour placed in French Indo China 1 destroyer and 2 transports placed in 6 Sea Zone 1 armour, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -0.33 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Norway to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 artillery moved from Germany to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 2 fighters moved from Poland to 110 Sea Zone 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 3 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 9 armour, 3 artilleries, 6 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 3 artilleries, 6 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 6/23 hits, 7.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 3 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 2 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 2 bombers and 1 fighter British roll AA dice in United Kingdom : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/14 hits, 6.67 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers, 2 fighters and 5 infantry in United Kingdom, round 2 : 4/11 hits, 4.17 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in United Kingdom 1 aaGun owned by the British, 2 bombers owned by the Americans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 1 bomber, 4 fighters and 3 tactical_bombers in United Kingdom, round 3 : 9/10 hits, 5.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in United Kingdom, round 3 : 2/5 hits, 2.50 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 1 fighter owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 33PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Casualties for French: 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery and 3 infantry Casualties for Americans: 2 bombers and 1 fighter Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 1 aaGun and 2 infantry moved from Western Germany to Holland Belgium 5 infantry moved from Germany to Western Germany 1 aaGun moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy 2 infantry moved from Finland to Norway 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Place Units - Germans 1 bomber and 3 tactical_bombers placed in Western Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 51 PUs (2 lost to blockades); end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.33 Germans regular : 1.33 British regular : -0.67





