Mikawa vs Daaras G42 Practice
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Amur 4 fighters and 1 tactical_bomber moved from Japan to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 bomber moved from Jehol to Amur 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in French Madagascar Battle in Siberia Battle in Amur Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 5 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 3/8 hits, 3.67 expected hits Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Amur 3 infantry owned by the Russians lost in Amur Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Amur, round 3 : 3/6 hits, 3.33 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking French Madagascar from French, taking Siberia from Russians with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 5 infantry Non Combat Move - Japanese 1 bomber moved from Amur to Japan 3 artilleries and 8 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 39 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships, 2 carriers, 1 submarine and 1 transport moved from 36 Sea Zone to 6 Sea Zone 3 fighters moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters moved from Philippines to 6 Sea Zone 1 fighter moved from Philippines to Japan 4 infantry moved from India to 39 Sea Zone 4 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from Java to Philippines 3 artilleries and 7 infantry moved from India to West India Place Units - Japanese 1 airfield placed in Korea 3 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 bombers moved from Queensland to 45 Sea Zone 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 2 armour, 1 artillery, 1 carrier, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 fighters moved from British Guiana to Gibraltar 3 bombers moved from United Kingdom to France Combat - Americans Battle in 35 Sea Zone Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 2 armour, 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 harbour and 2 infantry Germans roll AA dice in Gibraltar : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Gibraltar Americans roll dice for 2 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 aaGun and 5 infantry in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Gibraltar, round 3 : 5/12 hits, 3.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Casualties for Italians: 2 infantry Battle in 22 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in France Americans attack with 3 bombers Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 3 bombers in France, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in France Americans roll dice for 3 bombers in France, round 3 : 1/3 hits, 2.00 expected hits Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in France 1 infantry owned by the Germans lost in France Americans roll dice for 2 bombers in France, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Americans: 1 bomber Battle in 45 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 45 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 2 bombers moved from 45 Sea Zone to Caroline Islands 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 2 bombers moved from France to United Kingdom Place Units - Americans 2 transports placed in 10 Sea Zone 1 fighter, 4 infantry and 3 mech_infantrys placed in Western United States 2 bombers placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 1.00 Italians regular : 0.00 Germans AA : 0.67 Germans regular : -1.00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 10 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 fighter moved from Sikang to Szechwan Combat - Chinese Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 45 Sea Zone EDIT: 2 artilleries and 3 infantry moved from Caroline Islands to 45 Sea Zone EDIT: 2 bombers and 1 fighter moved from Caroline Islands to Queensland Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 3 artilleries, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans 4 infantry moved from Karelia to Finland 6 artilleries and 2 infantry moved from Western Ukraine to Bessarabia 1 armour moved from Romania to Eastern Poland 11 armour and 14 mech_infantrys moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Southern France to France 1 aaGun and 4 infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Germany to Holland Belgium 8 mech_infantrys moved from Germany to France 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in France 10 mech_infantrys placed in Western Germany 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry EDIT: Changing PUs for British from 38 to 40 EDIT: Turning off Edit Mode Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 1 armour, 1 bomber and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 tactical_bomber moved from Holland Belgium to Northern Italy 2 artilleries and 3 infantry moved from Bulgaria to Greece Place Units - Italians 2 armour placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00 -
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 airfields, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Japan to French Indo China 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Philippines to Hunan 3 artilleries and 9 infantry moved from Anhwe to Hopei 3 fighters moved from Korea to Hopei 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 artilleries, 3 fighters and 9 infantry Chinese defend with 10 infantry Japanese roll dice for 3 artilleries, 3 fighters and 9 infantry in Hopei, round 2 : 4/15 hits, 4.50 expected hits Chinese roll dice for 10 infantry in Hopei, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese lost in Hopei 4 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Hopei, round 3 : 7/11 hits, 3.83 expected hits Chinese roll dice for 6 infantry in Hopei, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Hopei 6 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry Casualties for Chinese: 10 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 harbour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from Hunan to Kwangsi 3 fighters moved from Hopei to Anhwe 1 artillery and 1 infantry moved from India to West India 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun moved from 5 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from Philippines to Celebes 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to Kiangsu 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 2 battleships, 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Philippines to Kwangtung 1 bomber moved from French Indo China to Malaya Place Units - Japanese 3 submarines placed in 39 Sea Zone 1 airfield placed in Kwangsi 1 airfield placed in Kwangtung 1 airfield placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 4.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 airfields, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Japan to French Indo China 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Philippines to Hunan 3 artilleries and 9 infantry moved from Anhwe to Hopei 3 fighters moved from Korea to Hopei 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 artilleries, 3 fighters and 9 infantry Chinese defend with 10 infantry Japanese roll dice for 3 artilleries, 3 fighters and 9 infantry in Hopei, round 2 : 4/15 hits, 4.50 expected hits Chinese roll dice for 10 infantry in Hopei, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese lost in Hopei 4 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Hopei, round 3 : 7/11 hits, 3.83 expected hits Chinese roll dice for 6 infantry in Hopei, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Hopei 6 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry Casualties for Chinese: 10 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 harbour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from Hunan to Kwangsi 3 fighters moved from Hopei to Anhwe 1 artillery and 1 infantry moved from India to West India 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun moved from 5 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from Philippines to Celebes 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to Kiangsu 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 2 battleships, 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Philippines to Kwangtung 1 bomber moved from French Indo China to Malaya Place Units - Japanese 3 submarines placed in 39 Sea Zone 1 airfield placed in Kwangsi 1 airfield placed in Kwangtung 1 airfield placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to India: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 4.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 airfields, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Japan to French Indo China 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Philippines to Hunan 3 artilleries and 9 infantry moved from Anhwe to Hopei 3 fighters moved from Korea to Hopei 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 artilleries, 3 fighters and 9 infantry Chinese defend with 10 infantry Japanese roll dice for 3 artilleries, 3 fighters and 9 infantry in Hopei, round 2 : 4/15 hits, 4.50 expected hits Chinese roll dice for 10 infantry in Hopei, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese lost in Hopei 4 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Hopei, round 3 : 7/11 hits, 3.83 expected hits Chinese roll dice for 6 infantry in Hopei, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Hopei 6 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry Casualties for Chinese: 10 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 harbour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from Hunan to Kwangsi 3 fighters moved from Hopei to Anhwe 1 artillery and 1 infantry moved from India to West India 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun moved from 5 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from Philippines to Celebes 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to Kiangsu 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 2 battleships, 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from Philippines to Kwangtung 1 bomber moved from French Indo China to Malaya Place Units - Japanese 3 submarines placed in 39 Sea Zone 1 airfield placed in Kwangsi 1 airfield placed in Kwangtung 1 airfield placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to India: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Soviet Far East: 1 aaGun EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Iwo Jima: 1 aaGun EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 4.33 Russians regular : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 19 PUs Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to Americans EDIT: Adding units owned by Americans to Norway: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Norway: 1 aaGun, 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 1 aaGun, 9 armour and 3 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 4 infantry moved from Finland to Sweden 1 fighter and 1 tactical_bomber moved from Western Germany to Sweden 1 fighter and 1 tactical_bomber moved from Western Germany to Sweden 2 mech_infantrys moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark 2 artilleries and 6 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Holland Belgium 8 mech_infantrys moved from Western Germany to Holland Belgium 3 artilleries and 2 infantry moved from Novgorod to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 artilleries moved from Bessarabia to Western Ukraine 3 artilleries moved from Bessarabia to Ukraine 12 armour and 24 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Spain 10 mech_infantrys moved from France to Spain 2 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Sweden Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Neutral_True defend with 6 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Sweden, round 2 : 3/8 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sweden, round 3 : 2/6 hits, 2.67 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Sweden 2 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Sweden, round 4 : 2/4 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in Sweden 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is -13 Casualties for Germans: 3 infantry and 2 tactical_bombers Casualties for Neutral_True: 6 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters and 6 infantry Americans defend with 1 armour, 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.00 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 2 artilleries and 8 mech_infantrys Americans defend with 1 armour and 1 infantry Germans roll dice for 2 artilleries and 8 mech_infantrys in Holland Belgium, round 2 : 3/10 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 1 infantry Battle in Belarus Germans attack with 3 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 2 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 5 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 12 armour, 3 artilleries and 24 mech_infantrys Russians defend with 3 aaGuns, 8 armour, 7 artilleries, 1 factory_minor, 24 infantry and 3 mech_infantrys Germans roll dice for 12 armour, 3 artilleries and 24 mech_infantrys in Ukraine, round 2 : 6/39 hits, 11.50 expected hits Russians roll dice for 3 aaGuns, 8 armour, 7 artilleries, 24 infantry and 3 mech_infantrys in Ukraine, round 2 : 13/42 hits, 15.33 expected hits 13 mech_infantrys owned by the Germans lost in Ukraine 3 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Ukraine Germans roll dice for 12 armour, 3 artilleries and 11 mech_infantrys in Ukraine, round 3 : 10/26 hits, 9.33 expected hits Russians roll dice for 8 armour, 7 artilleries, 21 infantry and 3 mech_infantrys in Ukraine, round 3 : 14/39 hits, 14.33 expected hits 3 artilleries owned by the Germans and 11 mech_infantrys owned by the Germans lost in Ukraine 10 infantry owned by the Russians lost in Ukraine Germans roll dice for 12 armour in Ukraine, round 4 : 3/12 hits, 6.00 expected hits Russians roll dice for 8 armour, 7 artilleries, 11 infantry and 3 mech_infantrys in Ukraine, round 4 : 17/29 hits, 11.00 expected hits 12 armour owned by the Germans lost in Ukraine 3 infantry owned by the Russians lost in Ukraine Russians win with 8 armour, 7 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is -117 Casualties for Germans: 12 armour, 3 artilleries and 24 mech_infantrys Casualties for Russians: 3 aaGuns and 16 infantry Battle in Denmark Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Spain Germans attack with 1 bomber and 10 mech_infantrys Neutral_True defend with 6 infantry Germans roll dice for 1 bomber and 10 mech_infantrys in Spain, round 2 : 1/11 hits, 2.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 4 mech_infantrys owned by the Germans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Germans roll dice for 1 bomber and 6 mech_infantrys in Spain, round 3 : 2/7 hits, 1.67 expected hits Neutral_True roll dice for 5 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Germans lost in Spain 2 infantry owned by the Neutral_True lost in Spain Germans roll dice for 1 bomber and 5 mech_infantrys in Spain, round 4 : 2/6 hits, 1.50 expected hits Neutral_True roll dice for 3 infantry in Spain, round 4 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Spain 2 infantry owned by the Neutral_True lost in Spain Germans roll dice for 1 bomber and 3 mech_infantrys in Spain, round 5 : 2/4 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Spain, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 3 mech_infantrys remaining. Battle score for attacker is -22 Casualties for Germans: 1 bomber and 7 mech_infantrys Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 2 fighters moved from Sweden to Western Germany 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 aaGun and 9 armour placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 2.00 Germans regular : -10.17 Neutral_True regular : 4.67





