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Mikawa vs Daaras G42 Practice

  • 2026 25 24

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 artilleries and 11 infantry moved from India to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 fighter and 1 tactical_bomber moved from India to Persia
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 tactical_bomber moved from United Kingdom to Scotland
            2 tactical_bombers moved from Gibraltar to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            3 armour placed in Persia
            2 transports placed in 109 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 artilleries and 11 infantry moved from India to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 fighter and 1 tactical_bomber moved from India to Persia
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 tactical_bomber moved from United Kingdom to Scotland
            2 tactical_bombers moved from Gibraltar to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            3 armour placed in Persia
            2 transports placed in 109 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
            EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24

    @Daaras I edited the french west african up one move towards egypt, forgot to ncm him r1


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
            1 armour and 1 mech_infantry moved from Libya to Algeria
                  Italians take Tunisia from French
            1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tobruk
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Tobruk
                Italians win, taking Tobruk from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Tobruk to 94 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 2.00
    ANZAC regular : -0.33
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 artillery and 1 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            1 armour and 7 mech_infantrys moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Iraq to Ukraine
            1 infantry moved from Hopei to Chahar
            7 infantry moved from Sakha to Amur
            1 armour and 1 infantry moved from India to West India
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.67
    

    Savegame

  • 2026 25 24

    @Daaras the dice simply never end


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 artillery, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Burma to India
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Philippines to 42 Sea Zone
            4 fighters, 1 submarine and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 fighters and 4 tactical_bombers moved from French Indo China to Chahar
            3 artilleries and 9 infantry moved from Anhwe to Chahar
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys
                British defend with 2 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys in India, round 2 : 6/25 hits, 6.17 expected hits
                    UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    2 aaGuns owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 aaGuns and 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Chahar
                Japanese attack with 3 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers
                Chinese defend with 15 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers in Chahar, round 2 : 7/19 hits, 7.00 expected hits
                    Chinese roll dice for 16 infantry in Chahar, round 2 : 2/16 hits, 5.33 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 4 tactical_bombers in Chahar, round 3 : 7/17 hits, 6.67 expected hits
                    Chinese roll dice for 9 infantry in Chahar, round 3 : 5/9 hits, 3.00 expected hits
                    5 infantry owned by the Japanese lost in Chahar
                    7 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers in Chahar, round 4 : 6/12 hits, 5.67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 7 infantry
                Casualties for Chinese: 15 infantry
                Casualties for Russians: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 bomber moved from 42 Sea Zone to Philippines
            3 fighters and 4 tactical_bombers moved from Chahar to Anhwe
            6 infantry moved from Shantung to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            6 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Japan
            2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 aaGun, 2 fighters and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.67
    Japanese regular : -1.17
    ANZAC regular : 0.83
    UK_Pacific regular : 0.33
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Manchuria
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 1 carrier, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            6 artilleries and 7 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 fighter moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Belarus
            1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
            1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from Finland to Norway
            1 artillery and 5 infantry moved from France to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 transport moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Romania
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            2 fighters moved from Novgorod to 112 Sea Zone
            1 aaGun moved from Novgorod to Archangel
            1 bomber moved from Belarus to Western Germany
            1 aaGun and 2 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun and 2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Belarus to Western Germany
            2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 mech_infantrys placed in France
            6 infantry and 3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 1.67
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to 79 Sea Zone
            1 armour moved from West India to 79 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            3 mech_infantrys moved from Egypt to Tobruk
            2 infantry moved from Scotland to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
    
        Combat - British
            Battle in Sumatra
            Battle in Tobruk
                British attack with 3 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 mech_infantrys in Tobruk, round 2 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Sumatra from Japanese, taking Tobruk from Italians with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Algeria
                British attack with 2 armour, 1 artillery and 3 infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 1 artillery and 3 infantry in Algeria, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 2.17 expected hits
                    1 infantry owned by the British lost in Algeria
                    2 infantry owned by the Italians lost in Algeria
                    British roll dice for 2 armour, 1 artillery and 2 infantry in Algeria, round 3 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the British lost in Algeria
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    British roll dice for 2 armour and 1 artillery in Algeria, round 4 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Algeria
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 armour, 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Scotland to United Kingdom
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            3 armour moved from Persia to West India
            1 fighter moved from Persia to West India
            1 tactical_bomber moved from Persia to Alexandria
            3 tactical_bombers moved from Scotland to United Kingdom
            1 tactical_bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 transport placed in 80 Sea Zone
            1 artillery placed in Persia
            1 artillery and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 2.33
    

    Savegame


  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 bombers and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            2 fighters moved from Western Ukraine to Belarus
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns and 2 artilleries moved from Smolensk to Vologda
            8 mech_infantrys moved from Russia to Vologda
            1 fighter moved from Belarus to Vologda
            1 fighter moved from Belarus to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            7 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            2 bombers placed in Russia
            1 harbour placed in Iraq
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.83
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 bombers and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            2 fighters moved from Western Ukraine to Belarus
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns and 2 artilleries moved from Smolensk to Vologda
            8 mech_infantrys moved from Russia to Vologda
            1 fighter moved from Belarus to Vologda
            1 fighter moved from Belarus to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            7 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            2 bombers placed in Russia
            1 harbour placed in Iraq
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 7 fighters; Remaining resources: 9 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 battleships, 2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            4 destroyers moved from 33 Sea Zone to 34 Sea Zone
            4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone
            3 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
            3 fighters and 4 tactical_bombers moved from Anhwe to 19 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
            1 infantry moved from Tsinghai to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 4 destroyers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 destroyers in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 4 destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 9 fighters, 3 submarines and 7 tactical_bombers
                Americans defend with 6 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                    Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese roll dice for 1 bomber, 9 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 10/17 hits, 9.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
                    Americans roll dice for 6 carriers and 2 transports in 19 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    3 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    5 carriers owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 9 fighters and 4 tactical_bombers in 19 Sea Zone, round 3 : 8/13 hits, 7.17 expected hits
                    Americans roll dice for 1 carrier, 5 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    4 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 19 Sea Zone
                    2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 19 Sea Zone
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 8 fighters in 19 Sea Zone, round 4 : 2/8 hits, 4.00 expected hits
                    Americans roll dice for 2 transports in 19 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Americans lost in 19 Sea Zone
                Japanese win with 8 fighters remaining. Battle score for attacker is 71
                Casualties for Japanese: 1 bomber, 1 fighter, 3 submarines and 7 tactical_bombers
                Casualties for Americans: 6 carriers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
            Battle in Sumatra
                Japanese attack with 2 artilleries and 4 infantry
                British defend with 1 armour and 1 infantry; ANZAC defend with 2 fighters
                    Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
                    2 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the British and 1 armour owned by the British lost in Sumatra
                    Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    2 fighters owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 20
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 armour and 1 infantry
                Casualties for ANZAC: 2 fighters
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Changing ownership of New Zealand from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            2 infantry moved from 63 Sea Zone to New Zealand
            8 fighters moved from 19 Sea Zone to Jehol
            1 fighter moved from 6 Sea Zone to Jehol
    
        Place Units - Japanese
            3 fighters placed in India
            3 fighters placed in Malaya
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Japanese collect 56 PUs (5 lost to blockades); end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    UK_Pacific regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 7 fighters; Remaining resources: 9 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 battleships, 2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            4 destroyers moved from 33 Sea Zone to 34 Sea Zone
            4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone
            3 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
            3 fighters and 4 tactical_bombers moved from Anhwe to 19 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
            1 infantry moved from Tsinghai to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 4 destroyers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 destroyers in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 4 destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 9 fighters, 3 submarines and 7 tactical_bombers
                Americans defend with 6 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                    Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese roll dice for 1 bomber, 9 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 10/17 hits, 9.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
                    Americans roll dice for 6 carriers and 2 transports in 19 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    3 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    5 carriers owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 9 fighters and 4 tactical_bombers in 19 Sea Zone, round 3 : 8/13 hits, 7.17 expected hits
                    Americans roll dice for 1 carrier, 5 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    4 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 19 Sea Zone
                    2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 19 Sea Zone
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 8 fighters in 19 Sea Zone, round 4 : 2/8 hits, 4.00 expected hits
                    Americans roll dice for 2 transports in 19 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Americans lost in 19 Sea Zone
                Japanese win with 8 fighters remaining. Battle score for attacker is 71
                Casualties for Japanese: 1 bomber, 1 fighter, 3 submarines and 7 tactical_bombers
                Casualties for Americans: 6 carriers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
            Battle in Sumatra
                Japanese attack with 2 artilleries and 4 infantry
                British defend with 1 armour and 1 infantry; ANZAC defend with 2 fighters
                    Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
                    2 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the British and 1 armour owned by the British lost in Sumatra
                    Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    2 fighters owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 20
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 armour and 1 infantry
                Casualties for ANZAC: 2 fighters
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Changing ownership of New Zealand from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            2 infantry moved from 63 Sea Zone to New Zealand
            8 fighters moved from 19 Sea Zone to Jehol
            1 fighter moved from 6 Sea Zone to Jehol
    
        Place Units - Japanese
            3 fighters placed in India
            3 fighters placed in Malaya
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Japanese collect 56 PUs (5 lost to blockades); end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Algeria: 1 armour and 1 infantry
            EDIT: Adding units owned by Italians to 94 Sea Zone: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    UK_Pacific regular : -0.50
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Chinese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 6 fighters
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 6 fighters in Jehol, round 2 : 5/6 hits, 4.00 expected hits
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Jehol
                    1 fighter owned by the Japanese lost in Jehol
                Japanese win with 5 fighters remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 6 fighters; Remaining resources: 3 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            6 artilleries and 6 infantry moved from Archangel to Vologda
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Vologda
            1 bomber moved from Western Germany to Vologda
            16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
            1 artillery and 7 infantry moved from Norway to Sweden
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Sweden
            3 mech_infantrys moved from France to Spain
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            5 infantry moved from Southern France to Spain
            1 fighter and 1 tactical_bomber moved from Western Germany to Spain
            1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            6 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Spain
                Germans attack with 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 1/10 hits, 2.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 1/10 hits, 2.50 expected hits
                    Neutral_True roll dice for 5 infantry in Spain, round 3 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 4 : 3/10 hits, 2.50 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 4 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Spain
                    3 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 5 : 2/7 hits, 2.00 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Spain
                    1 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 6 infantry
                Casualties for Germans: 4 infantry
            Battle in Vologda
                Germans attack with 6 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
                Russians defend with 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys
                    Russians roll AA dice in Vologda : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Vologda, round 2 : 9/17 hits, 7.00 expected hits
                    Russians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys in Vologda, round 2 : 2/11 hits, 4.00 expected hits
                    2 infantry owned by the Germans lost in Vologda
                    6 mech_infantrys owned by the Russians and 3 aaGuns owned by the Russians lost in Vologda
                    Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Vologda, round 3 : 6/15 hits, 6.33 expected hits
                    Russians roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    2 mech_infantrys owned by the Russians, 1 fighter owned by the Russians and 2 artilleries owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 6 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys
            Battle in Belarus
                Germans attack with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys in Belarus, round 2 : 12/40 hits, 13.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/9 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/8 hits, 2.17 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Sweden
                Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Sweden, round 2 : 3/10 hits, 2.83 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans lost in Sweden
                    3 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Sweden, round 3 : 1/7 hits, 2.33 expected hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Sweden
                    1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sweden, round 4 : 4/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Sweden, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Sweden
                    2 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 6 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Spain to France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Sweden to 112 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Vologda to Archangel
    
        Place Units - Germans
            6 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Russians regular : -3.33
    Germans regular : -3.33
    Neutral_True regular : 1.00
    Russians AA : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            6 artilleries and 6 infantry moved from Archangel to Vologda
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Vologda
            16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
            1 artillery and 7 infantry moved from Norway to Sweden
            2 carriers and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            6 infantry moved from Southern France to Spain
            3 mech_infantrys moved from France to Normandy Bordeaux
            6 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Southern France to Spain
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Spain
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Sweden
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Spain
                Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 2.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans lost in Spain
                    2 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Spain, round 3 : 2/7 hits, 2.33 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Spain
                    2 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Spain, round 4 : 3/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Spain
                    2 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Vologda
                Germans attack with 6 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                Russians defend with 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys
                    Russians roll AA dice in Vologda : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Vologda
                    Germans roll dice for 6 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Vologda, round 2 : 7/15 hits, 5.67 expected hits
                    Russians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys in Vologda, round 2 : 5/11 hits, 4.00 expected hits
                    5 infantry owned by the Germans lost in Vologda
                    4 mech_infantrys owned by the Russians and 3 aaGuns owned by the Russians lost in Vologda
                    Germans roll dice for 6 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 4/10 hits, 4.00 expected hits
                    Russians roll dice for 2 artilleries, 1 fighter and 4 mech_infantrys in Vologda, round 3 : 4/7 hits, 2.67 expected hits
                    3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    4 mech_infantrys owned by the Russians lost in Vologda
                    Germans roll dice for 3 artilleries, 1 fighter and 2 tactical_bombers in Vologda, round 4 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 2 artilleries and 1 fighter in Vologda, round 4 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                    1 fighter owned by the Russians and 2 artilleries owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 4 artilleries, 1 fighter and 6 infantry
                Casualties for Russians: 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys
            Battle in Belarus
                Germans attack with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys in Belarus, round 2 : 12/40 hits, 13.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 cruiser
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Holland Belgium
                Germans attack with 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 6 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 6 mech_infantrys
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 fighter and 6 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter and 6 mech_infantrys in Normandy Bordeaux, round 3 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Sweden
                Germans attack with 1 artillery, 1 bomber and 7 infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 7 infantry in Sweden, round 2 : 2/9 hits, 2.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans lost in Sweden
                    2 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Sweden, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 4 infantry in Sweden, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Sweden
                    1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Sweden, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Sweden, round 5 : 3/3 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Sweden, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Sweden
                    2 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 7 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Spain to France
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Sweden to Western Germany
            1 fighter and 2 tactical_bombers moved from Vologda to Archangel
            1 fighter moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 artillery, 5 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 1.67
    Germans regular : 2.00
    Neutral_True regular : 2.00
    Russians AA : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 artillery, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            6 artilleries and 6 infantry moved from Archangel to Vologda
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Vologda
            16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
            1 artillery and 7 infantry moved from Norway to Sweden
            2 carriers and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            6 infantry moved from Southern France to Spain
            3 mech_infantrys moved from France to Normandy Bordeaux
            6 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Southern France to Spain
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Spain
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Sweden
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Spain
                Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 2.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans lost in Spain
                    2 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Spain, round 3 : 2/7 hits, 2.33 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Spain
                    2 infantry owned by the Neutral_True lost in Spain
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Spain, round 4 : 3/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Spain
                    2 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Vologda
                Germans attack with 6 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                Russians defend with 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys
                    Russians roll AA dice in Vologda : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Vologda
                    Germans roll dice for 6 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Vologda, round 2 : 7/15 hits, 5.67 expected hits
                    Russians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys in Vologda, round 2 : 5/11 hits, 4.00 expected hits
                    5 infantry owned by the Germans lost in Vologda
                    4 mech_infantrys owned by the Russians and 3 aaGuns owned by the Russians lost in Vologda
                    Germans roll dice for 6 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 4/10 hits, 4.00 expected hits
                    Russians roll dice for 2 artilleries, 1 fighter and 4 mech_infantrys in Vologda, round 3 : 4/7 hits, 2.67 expected hits
                    3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    4 mech_infantrys owned by the Russians lost in Vologda
                    Germans roll dice for 3 artilleries, 1 fighter and 2 tactical_bombers in Vologda, round 4 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 2 artilleries and 1 fighter in Vologda, round 4 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                    1 fighter owned by the Russians and 2 artilleries owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 4 artilleries, 1 fighter and 6 infantry
                Casualties for Russians: 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys
            Battle in Belarus
                Germans attack with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys in Belarus, round 2 : 12/40 hits, 13.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 cruiser
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Holland Belgium
                Germans attack with 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 6 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 6 mech_infantrys
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 fighter and 6 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter and 6 mech_infantrys in Normandy Bordeaux, round 3 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Sweden
                Germans attack with 1 artillery, 1 bomber and 7 infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 7 infantry in Sweden, round 2 : 2/9 hits, 2.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans lost in Sweden
                    2 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Sweden, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 4 infantry in Sweden, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Sweden
                    1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Sweden, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Sweden, round 5 : 3/3 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Sweden, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Sweden
                    2 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 7 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Spain to France
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Sweden to Western Germany
            1 fighter and 2 tactical_bombers moved from Vologda to Archangel
            1 fighter moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 artillery, 5 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 1.67
    Germans regular : 2.00
    Neutral_True regular : 2.00
    Russians AA : 0.33
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: UK_Pacific round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - British
            British buy nothing; Remaining resources: 37 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - British
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            3 mech_infantrys moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            British creates battle in territory 41 Sea Zone
            Battle in 95 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
    
        Non Combat Move - British
            1 tactical_bomber moved from 95 Sea Zone to Malta
            1 tactical_bomber moved from Alexandria to Algeria
            2 fighters and 3 tactical_bombers moved from United Kingdom to Algeria
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from West India to Trans-Jordan
            1 artillery moved from Persia to Iraq
    
        Turn Complete - British
            British collect 32 PUs; end with 69 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 74 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

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