Dont have a good feeling about this game.
Mikawa vs Daaras G42 Practice
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 5 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 45 Sea Zone to 49 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 armour, 2 artilleries and 13 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries and 3 infantry moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 3 fighters and 1 tactical_bomber moved from Philippines to French Indo China 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 artilleries and 9 infantry moved from Kweichow to Anhwe 1 infantry moved from Jehol to Anhwe 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 2 fighters and 3 submarines moved from 37 Sea Zone to 46 Sea Zone 1 transport moved from 37 Sea Zone to 46 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Korea to Manchuria Combat - Japanese Non Combat Move - Japanese 6 infantry moved from 19 Sea Zone to Shantung Place Units - Japanese 1 airfield and 3 tactical_bombers placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 fighters moved from 115 Sea Zone to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Bessarabia 2 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland 1 bomber and 1 fighter moved from Belarus to Novgorod 2 fighters moved from Archangel to Novgorod 3 mech_infantrys moved from Poland to Eastern Poland 4 armour moved from Germany to Eastern Poland 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Vyborg to Novgorod 6 armour and 4 mech_infantrys moved from Novgorod to Eastern Poland 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.00 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 artilleries and 11 infantry moved from India to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 fighter and 1 tactical_bomber moved from India to Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 tactical_bomber moved from United Kingdom to Scotland 2 tactical_bombers moved from Gibraltar to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 3 armour placed in Persia 2 transports placed in 109 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 artilleries and 11 infantry moved from India to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 fighter and 1 tactical_bomber moved from India to Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 destroyer and 1 transport moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 tactical_bomber moved from United Kingdom to Scotland 2 tactical_bombers moved from Gibraltar to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 3 armour placed in Persia 2 transports placed in 109 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Daaras I edited the french west african up one move towards egypt, forgot to ncm him r1
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 armour and 1 mech_infantry moved from Libya to Algeria Italians take Tunisia from French 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tobruk Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Tobruk to 94 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 2.00 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 artillery and 1 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 armour and 7 mech_infantrys moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Iraq to Ukraine 1 infantry moved from Hopei to Chahar 7 infantry moved from Sakha to Amur 1 armour and 1 infantry moved from India to West India Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.67 -
@Daaras the dice simply never end
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Burma to India 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 4 fighters, 1 submarine and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 3 fighters and 4 tactical_bombers moved from French Indo China to Chahar 3 artilleries and 9 infantry moved from Anhwe to Chahar Combat - Japanese Battle in India Japanese attack with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys British defend with 2 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys in India, round 2 : 6/25 hits, 6.17 expected hits UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 2 aaGuns owned by the British and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 aaGuns and 2 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Chahar Japanese attack with 3 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers Chinese defend with 15 infantry; Russians defend with 1 infantry Japanese roll dice for 3 artilleries, 3 fighters, 9 infantry and 4 tactical_bombers in Chahar, round 2 : 7/19 hits, 7.00 expected hits Chinese roll dice for 16 infantry in Chahar, round 2 : 2/16 hits, 5.33 expected hits 2 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Chahar Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 4 tactical_bombers in Chahar, round 3 : 7/17 hits, 6.67 expected hits Chinese roll dice for 9 infantry in Chahar, round 3 : 5/9 hits, 3.00 expected hits 5 infantry owned by the Japanese lost in Chahar 7 infantry owned by the Chinese lost in Chahar Japanese roll dice for 3 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers in Chahar, round 4 : 6/12 hits, 5.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 7 infantry Casualties for Chinese: 15 infantry Casualties for Russians: 1 infantry Battle in 54 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from 42 Sea Zone to Philippines 3 fighters and 4 tactical_bombers moved from Chahar to Anhwe 6 infantry moved from Shantung to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 6 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Japan 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 46 Sea Zone to 47 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 47 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 infantry placed in French Indo China 1 aaGun, 2 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.67 Japanese regular : -1.17 ANZAC regular : 0.83 UK_Pacific regular : 0.33 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Manchuria Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 1 carrier, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 6 artilleries and 7 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Romania 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from Finland to Norway 1 artillery and 5 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 1 transport moved from 97 Sea Zone to 93 Sea Zone Combat - Germans Battle in Belarus Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Romania Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 2 fighters moved from Novgorod to 112 Sea Zone 1 aaGun moved from Novgorod to Archangel 1 bomber moved from Belarus to Western Germany 1 aaGun and 2 infantry moved from Western Germany to 112 Sea Zone 1 aaGun and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Belarus to Western Germany 2 tactical_bombers moved from Western Germany to 112 Sea Zone Place Units - Germans 1 carrier placed in 112 Sea Zone 3 mech_infantrys placed in France 6 infantry and 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.67 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 2 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 armour moved from West India to 79 Sea Zone 1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 3 mech_infantrys moved from Egypt to Tobruk 2 infantry moved from Scotland to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria Combat - British Battle in Sumatra Battle in Tobruk British attack with 3 mech_infantrys Italians defend with 1 infantry British roll dice for 3 mech_infantrys in Tobruk, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Sumatra from Japanese, taking Tobruk from Italians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Algeria British attack with 2 armour, 1 artillery and 3 infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 armour, 1 artillery and 3 infantry in Algeria, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the British lost in Algeria 2 infantry owned by the Italians lost in Algeria British roll dice for 2 armour, 1 artillery and 2 infantry in Algeria, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 2/4 hits, 1.50 expected hits 2 infantry owned by the British lost in Algeria 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Algeria British roll dice for 2 armour and 1 artillery in Algeria, round 4 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 2/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Algeria 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 armour, 1 artillery and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 3 armour moved from Persia to West India 1 fighter moved from Persia to West India 1 tactical_bomber moved from Persia to Alexandria 3 tactical_bombers moved from Scotland to United Kingdom 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - British 1 transport placed in 80 Sea Zone 1 artillery placed in Persia 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 2.33 -
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 2 bombers and 1 harbour; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 fighters moved from Western Ukraine to Belarus 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns and 2 artilleries moved from Smolensk to Vologda 8 mech_infantrys moved from Russia to Vologda 1 fighter moved from Belarus to Vologda 1 fighter moved from Belarus to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 7 infantry moved from Amur to Manchuria Place Units - Russians 2 bombers placed in Russia 1 harbour placed in Iraq 1 artillery placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.83 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 2 bombers and 1 harbour; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 fighters moved from Western Ukraine to Belarus 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns and 2 artilleries moved from Smolensk to Vologda 8 mech_infantrys moved from Russia to Vologda 1 fighter moved from Belarus to Vologda 1 fighter moved from Belarus to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 7 infantry moved from Amur to Manchuria Place Units - Russians 2 bombers placed in Russia 1 harbour placed in Iraq 1 artillery placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.83 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 4 destroyers moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone 3 submarines moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone 3 fighters and 4 tactical_bombers moved from Anhwe to 19 Sea Zone 1 bomber moved from Philippines to 19 Sea Zone 1 infantry moved from Tsinghai to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 34 Sea Zone Japanese attack with 4 destroyers Americans defend with 1 destroyer Japanese roll dice for 4 destroyers in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 bomber, 9 fighters, 3 submarines and 7 tactical_bombers Americans defend with 6 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese roll dice for 1 bomber, 9 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 10/17 hits, 9.83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits Americans roll dice for 6 carriers and 2 transports in 19 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 3 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone 5 carriers owned by the Americans lost in 19 Sea Zone Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 submarine owned by the Americans lost in 19 Sea Zone Japanese roll dice for 9 fighters and 4 tactical_bombers in 19 Sea Zone, round 3 : 8/13 hits, 7.17 expected hits Americans roll dice for 1 carrier, 5 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits 4 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 19 Sea Zone 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 19 Sea Zone 1 submarine owned by the Americans submerged Japanese roll dice for 8 fighters in 19 Sea Zone, round 4 : 2/8 hits, 4.00 expected hits Americans roll dice for 2 transports in 19 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 8 fighters remaining. Battle score for attacker is 71 Casualties for Japanese: 1 bomber, 1 fighter, 3 submarines and 7 tactical_bombers Casualties for Americans: 6 carriers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports Battle in Sumatra Japanese attack with 2 artilleries and 4 infantry British defend with 1 armour and 1 infantry; ANZAC defend with 2 fighters Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.17 expected hits 2 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the British and 1 armour owned by the British lost in Sumatra Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 fighters owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 3 infantry Casualties for British: 1 armour and 1 infantry Casualties for ANZAC: 2 fighters Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry EDIT: Changing ownership of New Zealand from ANZAC to Japanese EDIT: Turning off Edit Mode 2 infantry moved from 63 Sea Zone to New Zealand 8 fighters moved from 19 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol Place Units - Japanese 3 fighters placed in India 3 fighters placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 56 PUs (5 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33 UK_Pacific regular : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 4 destroyers moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone 3 submarines moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone 3 fighters and 4 tactical_bombers moved from Anhwe to 19 Sea Zone 1 bomber moved from Philippines to 19 Sea Zone 1 infantry moved from Tsinghai to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 34 Sea Zone Japanese attack with 4 destroyers Americans defend with 1 destroyer Japanese roll dice for 4 destroyers in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 bomber, 9 fighters, 3 submarines and 7 tactical_bombers Americans defend with 6 carriers, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese roll dice for 1 bomber, 9 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 10/17 hits, 9.83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits Americans roll dice for 6 carriers and 2 transports in 19 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 3 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone 5 carriers owned by the Americans lost in 19 Sea Zone Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 submarine owned by the Americans lost in 19 Sea Zone Japanese roll dice for 9 fighters and 4 tactical_bombers in 19 Sea Zone, round 3 : 8/13 hits, 7.17 expected hits Americans roll dice for 1 carrier, 5 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits 4 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 19 Sea Zone 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans and 5 fighters owned by the Americans lost in 19 Sea Zone 1 submarine owned by the Americans submerged Japanese roll dice for 8 fighters in 19 Sea Zone, round 4 : 2/8 hits, 4.00 expected hits Americans roll dice for 2 transports in 19 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 8 fighters remaining. Battle score for attacker is 71 Casualties for Japanese: 1 bomber, 1 fighter, 3 submarines and 7 tactical_bombers Casualties for Americans: 6 carriers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports Battle in Sumatra Japanese attack with 2 artilleries and 4 infantry British defend with 1 armour and 1 infantry; ANZAC defend with 2 fighters Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.17 expected hits 2 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the British and 1 armour owned by the British lost in Sumatra Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 fighters owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 3 infantry Casualties for British: 1 armour and 1 infantry Casualties for ANZAC: 2 fighters Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry EDIT: Changing ownership of New Zealand from ANZAC to Japanese EDIT: Turning off Edit Mode 2 infantry moved from 63 Sea Zone to New Zealand 8 fighters moved from 19 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol Place Units - Japanese 3 fighters placed in India 3 fighters placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 56 PUs (5 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 armour and 1 infantry EDIT: Adding units owned by Italians to 94 Sea Zone: 1 armour and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33 UK_Pacific regular : -0.50 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 6 fighters Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 6 fighters in Jehol, round 2 : 5/6 hits, 4.00 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Jehol 1 fighter owned by the Japanese lost in Jehol Japanese win with 5 fighters remaining. Battle score for attacker is -6 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 6 fighters; Remaining resources: 3 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 6 artilleries and 6 infantry moved from Archangel to Vologda 2 fighters and 2 tactical_bombers moved from Eastern Poland to Vologda 1 bomber moved from Western Germany to Vologda 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus 1 artillery and 7 infantry moved from Norway to Sweden 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Sweden 3 mech_infantrys moved from France to Spain 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 5 infantry moved from Southern France to Spain 1 fighter and 1 tactical_bomber moved from Western Germany to Spain 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 6 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in Spain Germans attack with 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 1/10 hits, 2.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 1 infantry owned by the Neutral_True lost in Spain Germans roll dice for 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 1/10 hits, 2.50 expected hits Neutral_True roll dice for 5 infantry in Spain, round 3 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_True lost in Spain Germans roll dice for 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 4 : 3/10 hits, 2.50 expected hits Neutral_True roll dice for 4 infantry in Spain, round 4 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Germans roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 5 : 2/7 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Spain, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_True: 6 infantry Casualties for Germans: 4 infantry Battle in Vologda Germans attack with 6 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers Russians defend with 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys Russians roll AA dice in Vologda : 0/5 hits, 0.83 expected hits Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Vologda, round 2 : 9/17 hits, 7.00 expected hits Russians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys in Vologda, round 2 : 2/11 hits, 4.00 expected hits 2 infantry owned by the Germans lost in Vologda 6 mech_infantrys owned by the Russians and 3 aaGuns owned by the Russians lost in Vologda Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Vologda, round 3 : 6/15 hits, 6.33 expected hits Russians roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Vologda 2 mech_infantrys owned by the Russians, 1 fighter owned by the Russians and 2 artilleries owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 6 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 56 Casualties for Germans: 3 infantry Casualties for Russians: 3 aaGuns, 2 artilleries, 1 fighter and 8 mech_infantrys Battle in Belarus Germans attack with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys in Belarus, round 2 : 12/40 hits, 13.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 16 armour, 4 artilleries, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/9 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/8 hits, 2.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Sweden Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Sweden, round 2 : 3/10 hits, 2.83 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Sweden 3 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Sweden, round 3 : 1/7 hits, 2.33 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Sweden 1 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sweden, round 4 : 4/6 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Sweden, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Sweden 2 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 6 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Spain to France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Sweden to 112 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Vologda to Archangel Place Units - Germans 6 fighters placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Russians regular : -3.33 Germans regular : -3.33 Neutral_True regular : 1.00 Russians AA : -0.83





