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Mikawa vs Daaras G42 Practice


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            8 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
            EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Egypt to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            2 bombers moved from Alexandria to Iraq
            1 bomber moved from Greece to Iraq
            2 infantry moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 1 armour and 3 bombers
                British defend with 1 artillery; French defend with 1 infantry
                    Germans roll dice for 1 armour and 3 bombers in Iraq, round 2 : 1/4 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Iraq
                    Germans roll dice for 1 armour and 3 bombers in Iraq, round 3 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour and 3 bombers remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for British: 1 artillery
            Battle in Baltic States
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone
            1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            3 bombers moved from Iraq to Greece
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 6 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from France to Southern France
            6 infantry moved from Finland to Norway
            1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from Baltic States to Germany
            1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 97 Sea Zone to Egypt
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            3 artilleries placed in France
            Germans undo move 2.
            1 artillery and 2 infantry placed in France
            3 artilleries and 7 infantry placed in Germany
            Germans undo move 3.
            3 infantry placed in Greece
            2 infantry placed in Western Germany
            3 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,4,1,2,5
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.83
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 2 infantry moved from Persia to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Iraq to India
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
            1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 armour and 3 infantry moved from Brazil to French Guiana
            1 transport moved from 101 Sea Zone to 88 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 destroyer and 1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    British regular : 0.00
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 bomber moved from Germany to Bessarabia
            1 artillery moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 aaGun and 1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Yugoslavia to Bulgaria
            3 infantry moved from Alexandria to Egypt
            1 fighter moved from Egypt to Southern Italy
            1 bomber moved from Bessarabia to Greece
    
        Place Units - Italians
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            1 artillery and 3 infantry moved from Karelia to Finland
            4 armour and 3 mech_infantrys moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            2 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Novgorod to Bessarabia
            2 infantry moved from Buryatia to Amur
            5 infantry moved from Sakha to Amur
            2 fighters moved from Russia to Kansu
            5 artilleries and 18 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Baltic States
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Baltic States to Novgorod
            2 aaGuns moved from Bryansk to Belarus
            1 fighter moved from Bessarabia to Belarus
            1 infantry moved from Belarus to Novgorod
            3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
    
        Place Units - Russians
            2 infantry and 1 tactical_bomber placed in Novgorod
            Russians undo move 1.
            1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            1 armour and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.67
    Russians regular : -0.83
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 5 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            4 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            3 fighters moved from Java to Sumatra
            1 tactical_bomber moved from Yunnan to Sumatra
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 artillery and 4 infantry moved from French Indo China to Shan State
            2 artilleries and 3 infantry moved from Yunnan to Shan State
            2 infantry moved from Shensi to Suiyuyan
            1 aaGun, 1 artillery and 2 infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            2 destroyers placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

  • 25 24

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            1 tactical_bomber moved from Egypt to Belgian Congo
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            3 bombers moved from Greece to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            9 armour, 3 artilleries, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Syria
            Battle in Bessarabia
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Bessarabia, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Syria from French, taking Bessarabia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belgian Congo
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belgian Congo
                    1 mech_infantry owned by the British lost in Belgian Congo
                Germans win, taking Belgian Congo from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 9 armour, 3 artilleries, 2 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 8/18 hits, 7.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            3 bombers moved from Bessarabia to Western Germany
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Germany to Western Germany
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 2 infantry moved from France to Southern France
            3 artilleries and 5 infantry moved from Germany to Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Greece
            3 artilleries and 3 infantry placed in Germany
            3 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to Belgian Congo
            1 bomber moved from India to Belgian Congo
            1 infantry moved from India to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from India to Persia
            2 infantry moved from Iraq to Persia
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 75 Sea Zone
    
        Combat - British
            Battle in Celebes
            Battle in Belgian Congo
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belgian Congo
                British win, taking Celebes from Japanese, taking Belgian Congo from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            2 fighters moved from Scotland to 101 Sea Zone
            3 infantry moved from Scotland to United Kingdom
            2 destroyers and 1 submarine moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from Belgian Congo to Rhodesia
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Burma from Japanese to UK_Pacific
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    British regular : 1.17
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Algeria to Morocco
            1 tactical_bomber moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Morocco
            1 bomber moved from Greece to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 destroyer moved from 81 Sea Zone to 75 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
    
        Combat - Italians
            Battle in 75 Sea Zone
                Italians attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 75 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in French Madagascar
            Battle in Iraq
            Battle in Morocco
                Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/4 hits, 1.83 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                    2 infantry owned by the French lost in Morocco
                Italians win, taking French Madagascar from French, taking Iraq from British, taking Morocco from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in Belgian Congo
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Morocco to Algeria
            1 infantry moved from Bulgaria to Greece
            5 mech_infantrys moved from Northern Italy to Bulgaria
            1 aaGun and 1 infantry moved from Eastern Poland to Poland
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 2.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            2 destroyers moved from 33 Sea Zone to 44 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Java, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the ANZAC lost in Java
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 18
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.83
    

    Savegame


  • @Daaras top one is attacking java, bottom is attacking borneo.
    what do you think we would do at gencon?


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Caucasus to Iraq
            2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            2 armour and 2 mech_infantrys moved from Sikang to Tsinghai
            1 infantry moved from Ukraine to Bryansk
            2 artilleries and 5 infantry moved from Finland to Norway
            1 infantry moved from Volgograd to Rostov
            2 tactical_bombers moved from Novgorod to Norway
            2 armour moved from Karelia to Norway
            1 artillery and 1 infantry moved from Baltic States to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 fighter moved from Belarus to Novgorod
            7 infantry moved from Amur to Sakha
            2 fighters moved from Kansu to Volgograd
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 2 armour and 1 mech_infantry
                Italians defend with 2 infantry
                    Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Iraq
                    2 infantry owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Italians: 2 infantry
            Battle in Norway
                Russians attack with 2 armour, 2 artilleries, 5 infantry and 2 tactical_bombers
                Germans defend with 1 aaGun and 8 infantry
                    Germans roll AA dice in Norway : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 2 tactical_bombers in Norway, round 2 : 3/11 hits, 4.17 expected hits
                    Germans roll dice for 1 aaGun and 8 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Russians lost in Norway
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 tactical_bombers in Norway, round 3 : 6/10 hits, 4.00 expected hits
                    Germans roll dice for 6 infantry in Norway, round 3 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians lost in Norway
                    6 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 2 armour, 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 aaGun and 8 infantry
    
        Non Combat Move - Russians
            2 tactical_bombers moved from Norway to Karelia
            2 aaGuns moved from Belarus to Bryansk
            5 artilleries moved from Belarus to Bryansk
            10 infantry moved from Belarus to Bryansk
            6 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            6 armour placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 6 armour
            EDIT: Adding units owned by Russians to Russia: 3 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Germans AA : -0.33
    Germans regular : 0.33
    Russians regular : 1.67
    

    Savegame


  • @Daaras russia will be the same either way

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 artilleries and 11 infantry moved from Shan State to Burma
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 artillery and 3 infantry moved from Korea to Amur
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Siberia
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 armour moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Burma
                Japanese attack with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys in Burma, round 2 : 6/20 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 4 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 3 transports placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 artilleries and 11 infantry moved from Shan State to Burma
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 artillery and 3 infantry moved from Korea to Amur
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Siberia
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 armour moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Burma
                Japanese attack with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys in Burma, round 2 : 6/20 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 4 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 3 transports placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Suiyuyan: 5 infantry
            EDIT: Adding units owned by Japanese to Shensi: 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Tsinghai to Kansu
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 4 infantry in Kansu, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 6 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 7 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 4 infantry in Sikang, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.83
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Tsinghai to Kansu
            5 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 4 infantry in Kansu, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 6 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 7 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 4 infantry in Sikang, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.83
    Japanese regular : -0.67
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Western Ukraine to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            5 artilleries and 10 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
            3 bombers and 1 tactical_bomber moved from Western Germany to Norway
    
        Combat - Germans
            Battle in Finland
            Battle in Norway
                Germans attack with 2 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 2 armour and 2 artilleries
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/8 hits, 3.83 expected hits
                    Russians roll dice for 2 armour and 2 artilleries in Norway, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Norway
                    2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Norway
                Germans win, taking Finland from Russians, taking Norway from Russians with 2 artilleries, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 armour and 2 artilleries
            Battle in Iraq
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 4/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    1 armour owned by the Russians lost in Iraq
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 1 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            9 armour and 3 mech_infantrys moved from Western Ukraine to Baltic States
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 aaGun and 1 infantry moved from Poland to 114 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 aaGun moved from 115 Sea Zone to Finland
            1 fighter moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from 115 Sea Zone to 113 Sea Zone
            3 bombers and 1 tactical_bomber moved from Norway to Western Germany
            1 aaGun, 3 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
            2 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Greece
            3 artilleries and 3 infantry placed in Western Germany
            Germans undo move 3.
            3 artilleries and 3 infantry placed in Western Germany
            3 armour placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Germans collect 56 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : 1.83
    

    Savegame

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