Ragnell - Not sure how to bid, but I don’t care which side. I will play either Axis or Allies.
Mikawa vs Daaras G42 Practice
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 39 Sea Zone to Shan State 1 infantry moved from Yunnan to Shan State 7 artilleries and 14 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 armour moved from French Indo China to Burma 1 infantry moved from Szechwan to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 carrier moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Korea to Manchuria 3 fighters and 1 tactical_bomber moved from Japan to Manchuria 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 bomber moved from Sumatra to Philippines 1 destroyer moved from 33 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 armour, 1 artillery and 8 infantry Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 8 infantry in Hawaiian Islands, round 2 : 1/10 hits, 2.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 3/6 hits, 2.67 expected hits 3 infantry owned by the Japanese lost in Hawaiian Islands 3 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Hawaiian Islands, round 3 : 3/7 hits, 1.83 expected hits Americans roll dice for 1 artillery and 2 fighters in Hawaiian Islands, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Americans: 1 artillery, 2 fighters and 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Shan State to French Indo China 1 bomber moved from Kweichow to French Indo China 3 fighters and 1 tactical_bomber moved from Manchuria to Kiangsu 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone EDIT: 1 destroyer moved from 30 Sea Zone to 26 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 3 tactical_bombers placed in French Indo China 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : 0.67 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 12 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 1 bomber moved from Kiangsi to Manchuria 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Yunnan to Shan State 7 artilleries and 12 infantry moved from Yunnan to Kweichow 3 armour moved from French Indo China to Kweichow 2 fighters moved from 39 Sea Zone to Shan State 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Sumatra to Philippines 4 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 battleships, 4 carriers, 4 destroyers, 5 fighters, 4 infantry, 4 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Shan State Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 bomber and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kweichow Japanese attack with 3 armour, 7 artilleries and 13 infantry Russians defend with 1 infantry Japanese roll dice for 3 armour, 7 artilleries and 13 infantry in Kweichow, round 2 : 6/23 hits, 7.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Shan State to French Indo China 4 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Manchuria to Kwangtung 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from Japan to Philippines Place Units - Japanese 3 destroyers placed in 36 Sea Zone 3 transports placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00 UK_Pacific regular : -0.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 1 armour, 1 bomber, 10 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 infantry moved from Karelia to Novgorod 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Romania 2 fighters and 1 tactical_bomber moved from Western Germany to Romania 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Western Ukraine 20 armour, 8 artilleries and 10 mech_infantrys moved from Eastern Poland to Bessarabia 1 destroyer, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Belarus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Romania Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 armour owned by the Russians lost in Romania Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Bessarabia Germans attack with 20 armour, 8 artilleries and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 20 armour, 8 artilleries and 10 mech_infantrys in Bessarabia, round 2 : 18/38 hits, 15.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 20 armour, 8 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 1 bomber and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Bessarabia 2 fighters and 1 tactical_bomber moved from Romania to Poland 1 fighter moved from Western Ukraine to Poland 1 fighter and 1 tactical_bomber moved from Belarus to Poland 1 bomber moved from Novgorod to Poland 2 carriers, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Norway to Finland 1 aaGun, 4 artilleries and 4 infantry moved from France to Southern France 1 armour and 4 mech_infantrys moved from Western Germany to Southern France 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Northern Italy Place Units - Germans 1 transport placed in 113 Sea Zone 1 bomber placed in Germany 1 armour, 7 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in France Germans undo move 4. 3 infantry placed in Germany Germans undo move 4. 3 infantry placed in France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 3.17 British regular : -0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 12 infantry moved from India to Burma 2 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma British attack with 1 artillery and 12 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 12 infantry in Burma, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Java 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Gibraltar to Egypt 2 fighters moved from 110 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from United Kingdom to Scotland 1 submarine moved from 92 Sea Zone to 98 Sea Zone Place Units - British 1 airfield placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.33 British regular : -0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bulgaria to Bessarabia Germans take Romania from Russians 2 mech_infantrys moved from Northern Italy to Southern France 3 mech_infantrys moved from Northern Italy to Bulgaria 3 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia 1 artillery and 3 infantry moved from Bulgaria to Greece Combat - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bulgaria to Bessarabia Germans take Romania from Russians 2 mech_infantrys moved from Northern Italy to Southern France 3 mech_infantrys moved from Northern Italy to Bulgaria 3 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia 1 artillery and 3 infantry moved from Bulgaria to Greece Combat - Italians Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :





