@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Mikawa vs Daaras G42 Practice
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Kansu to Tsinghai 4 armour and 1 mech_infantry moved from Caucasus to Tsinghai 3 fighters and 1 tactical_bomber moved from Russia to Tsinghai 1 infantry moved from Vologda to Urals Russians take Urals from Germans 4 artilleries and 8 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese Combat - Russians Battle in Archangel Russians attack with 4 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 8 infantry in Archangel, round 2 : 1/12 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 4 artilleries and 9 infantry Russians roll dice for 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/14 hits, 5.17 expected hits Japanese roll dice for 4 artilleries and 9 infantry in Tsinghai, round 2 : 6/13 hits, 4.33 expected hits 1 mech_infantry owned by the Russians and 5 infantry owned by the Russians lost in Tsinghai 3 infantry owned by the Japanese lost in Tsinghai Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Tsinghai, round 3 : 7/8 hits, 4.17 expected hits Japanese roll dice for 4 artilleries and 6 infantry in Tsinghai, round 3 : 3/10 hits, 3.33 expected hits 3 armour owned by the Russians lost in Tsinghai 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai 3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 1 armour owned by the Russians retreated to Kansu Japanese win with 3 artilleries remaining. Battle score for attacker is -6 Casualties for Russians: 3 armour, 5 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 9 infantry Non Combat Move - Russians 1 armour moved from Northwest Persia to Volgograd 1 infantry moved from Bryansk to Rostov 7 infantry moved from Yakut S.S.R. to Yenisey 3 artilleries and 7 infantry moved from Russia to Samara 1 aaGun moved from Smolensk to Archangel 1 aaGun and 12 infantry moved from Smolensk to Belarus 1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Bryansk to Tambov 3 fighters and 1 tactical_bomber moved from Tsinghai to Samara Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -0.33 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Buryatia 1 artillery and 4 infantry moved from Kweichow to Anhwe 1 artillery and 4 infantry moved from Chahar to Anhwe 3 mech_infantrys moved from Szechwan to Anhwe 1 infantry moved from Sikang to Shensi 2 fighters moved from Yunnan to Shensi 3 artilleries moved from Tsinghai to Kansu 1 artillery moved from Sikang to Szechwan 5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone 3 mech_infantrys moved from Malaya to Yunnan 1 submarine moved from 55 Sea Zone to 35 Sea Zone 2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 destroyer, 3 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 bomber moved from Yunnan to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Shensi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Anhwe, round 2 : 2/13 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers British defend with 1 cruiser Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 39 Sea Zone Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Kansu Japanese attack with 3 artilleries Russians defend with 1 armour Japanese roll dice for 3 artilleries in Kansu, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Kansu 1 armour owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from 39 Sea Zone to Yunnan 5 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State 3 mech_infantrys moved from French Indo China to Hunan 2 fighters moved from Shensi to Hunan 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 5 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Korea to Manchuria Place Units - Japanese 3 fighters and 5 infantry placed in Japan 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : -2.17 British regular : -0.50 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 harbour, 3 infantry and 4 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 submarines moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from Java to Shan State 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 3 bombers moved from Java to French Indo China 1 bomber moved from Java to Shan State 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone 2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 6 transports moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from Iceland to 123 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 3 bombers moved from United Kingdom to Norway 2 fighters moved from 109 Sea Zone to Norway 1 submarine moved from 42 Sea Zone to 36 Sea Zone Combat - Americans Battle in Borneo Battle in Iwo Jima Battle in 36 Sea Zone Americans attack with 1 battleship and 3 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Borneo from Japanese, taking Iwo Jima from Japanese, taking 36 Sea Zone from Neutral with 1 battleship and 3 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in French Indo China Americans attack with 3 bombers Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 3 bombers in French Indo China, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in French Indo China 2 mech_infantrys owned by the Japanese lost in French Indo China Americans roll dice for 2 bombers in French Indo China, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in French Indo China 1 mech_infantry owned by the Japanese lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Japanese: 3 mech_infantrys Battle in Shan State Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 2 artilleries and 5 infantry Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 2/7 hits, 2.33 expected hits 2 fighters owned by the Americans lost in Shan State 3 infantry owned by the Japanese lost in Shan State Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Shan State, round 3 : 5/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 fighters Casualties for Japanese: 2 artilleries and 5 infantry Battle in Norway Americans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers Germans roll AA dice in Norway : 0/3 hits, 0.50 expected hits Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Norway, round 2 : 7/21 hits, 7.00 expected hits Germans roll dice for 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 5/14 hits, 5.83 expected hits 5 infantry owned by the Americans lost in Norway 1 aaGun owned by the Germans and 6 infantry owned by the Germans lost in Norway Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 2 mech_infantrys in Norway, round 3 : 6/16 hits, 6.17 expected hits Germans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 3 : 3/8 hits, 3.83 expected hits 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Norway 2 infantry owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 4 infantry and 2 mech_infantrys in Norway, round 4 : 2/13 hits, 5.00 expected hits Germans roll dice for 2 fighters in Norway, round 4 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Norway 2 fighters owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 armour, 2 artilleries, 3 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 40 Casualties for Americans: 2 fighters and 7 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers Non Combat Move - Americans 3 bombers moved from Norway to United Kingdom 2 bombers moved from Eastern United States to United Kingdom 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 5 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Iceland to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from British Columbia to Western United States 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Shan State to India 1 bomber moved from French Indo China to Burma 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from Shan State to Burma 1 carrier moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to Midway 1 tactical_bomber moved from 33 Sea Zone to Midway Place Units - Americans 1 harbour placed in Midway 3 transports placed in 10 Sea Zone 3 artilleries and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.50 Germans AA : -0.50 Germans regular : -2.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 113 Sea Zone to Norway 5 fighters and 4 tactical_bombers moved from Western Germany to Norway 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 mech_infantry moved from 94 Sea Zone to Algeria 1 armour moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Novgorod to Bryansk 3 armour and 9 mech_infantrys moved from Novgorod to Vyborg 3 infantry moved from Vyborg to Finland 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Ukraine to Bryansk 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy 4 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Northern Italy to Southern France Combat - Germans Battle in Algeria Battle in Rostov Germans attack with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys Russians defend with 1 aaGun and 1 armour Germans roll dice for 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys in Rostov, round 2 : 11/23 hits, 7.17 expected hits Russians roll dice for 1 aaGun and 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Algeria from French, taking Rostov from Russians with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 1 armour Battle in Norway Germans attack with 6 fighters, 2 infantry and 5 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Norway, round 2 : 8/13 hits, 6.67 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters and 5 tactical_bombers moved from Norway to Western Germany 1 aaGun moved from Poland to Germany 1 bomber moved from Bryansk to Western Germany EDIT: 1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy 2 artilleries and 2 infantry moved from France to Southern France EDIT: 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to Denmark 7 infantry moved from Western Germany to Denmark 6 infantry moved from Germany to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 2 armour and 1 mech_infantry placed in France 2 fighters and 8 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -1.17 Germans regular : 4.67 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Egypt to Tobruk British take Tobruk from Italians 1 bomber moved from United Kingdom to 94 Sea Zone Combat - British Battle in 94 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 94 Sea Zone to Malta 2 aaGuns, 6 artilleries, 1 fighter and 13 infantry moved from India to Burma 1 fighter moved from Burma to Shensi 1 fighter and 1 tactical_bomber moved from Eastern Persia to Shensi 2 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Persia to Shensi 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland Place Units - British 1 submarine and 1 transport placed in 109 Sea Zone 2 tactical_bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 32 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 bomberCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 2 fighters moved from Southern Italy to Tunisia 1 fighter moved from Greece to Tobruk 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 mech_infantry moved from Northern Italy to Albania Combat - Italians Battle in Syria Battle in Tunisia Italians attack with 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Syria from British, taking Tunisia from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tobruk Italians attack with 1 fighter and 1 infantry British defend with 1 armour Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Libya 2 fighters moved from Tunisia to Libya 1 fighter moved from Tobruk to Libya 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 British regular : -2.17 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Urals to Evenkiyskiy 5 infantry moved from Yenisey to Evenkiyskiy 3 fighters and 1 tactical_bomber moved from Samara to Evenkiyskiy 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 11 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 4 artilleries and 8 infantry moved from Archangel to Novgorod 2 artilleries moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Evenkiyskiy Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber Germans defend with 2 armour and 2 mech_infantrys Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 4/10 hits, 3.17 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Evenkiyskiy 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 mech_infantrys Non Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Archangel to Novgorod 3 artilleries and 7 infantry moved from Samara to Volgograd 3 fighters and 1 tactical_bomber moved from Evenkiyskiy to Yenisey 8 mech_infantrys moved from Russia to Volgograd Place Units - Russians 1 aaGun and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 2.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 1 artillery and 3 infantry moved from Buryatia to Amur 1 artillery and 5 infantry moved from Manchuria to Korea 3 mech_infantrys moved from Anhwe to Szechwan 2 fighters and 3 mech_infantrys moved from Hunan to Szechwan 1 submarine moved from 35 Sea Zone to 17 Sea Zone Japanese take 22 Sea Zone from ANZAC 3 fighters moved from Japan to 17 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo 2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 7 infantry moved from Anhwe to Kweichow 1 bomber moved from Yunnan to 19 Sea Zone 3 mech_infantrys moved from Yunnan to Szechwan Combat - Japanese Battle in 36 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 battleship and 3 submarines Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans lost in 36 Sea Zone Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 36 Sea Zone 2 submarines owned by the Americans lost in 36 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 battleship in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 36 Sea Zone 1 battleship owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 battleship and 3 submarines Casualties for Japanese: 2 carriers Battle in 19 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Borneo Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Borneo 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in 17 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 17 Sea Zone Japanese roll dice for 3 fighters in 17 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 2 fighters in 17 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 1 transport in 17 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 17 Sea Zone 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter and 1 tactical_bomber could not land in Borneo and were removed 1 fighter and 1 tactical_bomber could not land in Yakut S.S.R. and were removed 1 bomber moved from 19 Sea Zone to Korea 1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 fighters moved from 17 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kweichow 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 fighter moved from 36 Sea Zone to Kweichow Place Units - Japanese 1 destroyer placed in 6 Sea Zone 4 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1 Japanese collect 54 PUs (3 lost to blockades); end with 54 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -2.00 UK_Pacific regular : 0.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 fighter and 11 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 artillery, 2 fighters, 8 mech_infantrys and 1 tactical_bomber Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 2/12 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 5/12 hits, 4.83 expected hits 5 infantry owned by the Chinese lost in Szechwan 2 mech_infantrys owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 5/10 hits, 4.17 expected hits 5 infantry owned by the Chinese lost in Szechwan 3 mech_infantrys owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 3/7 hits, 3.17 expected hits 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan 1 mech_infantry owned by the Japanese lost in Szechwan Japanese win with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Chinese: 1 fighter and 11 infantry Casualties for Japanese: 6 mech_infantrys Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.83 -
@mikawagunichi triplea_42032_6ger.tsvg I can’t post to the forums from work anymore apparently, but I got germany up to 129
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy nothing; Remaining resources: 38 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 18 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 armour, 2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone 3 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Scotland to 109 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Scotland to Holland Belgium 2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 bomber moved from Malta to Albania 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from India to Trans-Jordan Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Albania British attack with 1 bomber Italians defend with 1 mech_infantry British roll dice for 1 bomber in Albania, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in Albania, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Albania British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in 110 Sea Zone British attack with 3 destroyers, 1 submarine and 4 transports Germans defend with 1 carrier, 1 cruiser and 1 transport British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 3 destroyers and 4 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 110 Sea Zone 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers and 4 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 110 Sea Zone 1 transport owned by the Germans lost in 110 Sea Zone British win with 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 27 Casualties for British: 1 destroyer Casualties for Germans: 1 carrier, 1 cruiser and 1 transport Battle in Holland Belgium British attack with 2 armour, 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers Germans defend with 13 infantry British roll dice for 2 armour, 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 9/14 hits, 6.17 expected hits Germans roll dice for 13 infantry in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits 2 artilleries owned by the British and 4 infantry owned by the British lost in Holland Belgium 9 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Holland Belgium, round 3 : 3/8 hits, 4.50 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits 2 fighters owned by the British lost in Holland Belgium 3 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 armour, 1 fighter and 3 tactical_bombers in Holland Belgium, round 4 : 4/6 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12 Casualties for British: 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Casualties for Germans: 13 infantry Non Combat Move - British 1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from Shensi to Persia 1 bomber moved from Albania to Malta Turn Complete - British British collect 34 PUs; end with 72 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 77 PUs Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 2.67 British regular : 1.83 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 17 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Libya to Turkey 1 armour and 2 infantry moved from Syria to Turkey 1 infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 infantry Americans defend with 2 armour and 3 infantry Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 2 armour and 3 infantry in Algeria, round 2 : 3/5 hits, 2.00 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Americans lost in Algeria Americans win with 2 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Turkey Italians attack with 1 armour, 1 bomber, 3 fighters and 2 infantry Neutral_True defend with 6 infantry Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Turkey, round 2 : 4/7 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Italians lost in Turkey 4 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 armour, 1 bomber and 3 fighters in Turkey, round 3 : 3/5 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Turkey to Greece Turn Complete - Italians Italians collect 13 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 2.17 Neutral_True regular : -0.67





