@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Western Ukraine to Bessarabia
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
8 armour, 5 artilleries, 4 infantry and 10 mech_infantrys moved from Eastern Poland to Bessarabia
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Germans to Libya: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Libya: 1 mech_infantry
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 3 armour
EDIT: Adding units owned by Germans to Eastern Poland: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to India
1 artillery and 1 infantry moved from West India to India
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to Scotland
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Persia
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 carrier and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Syria
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters moved from Ukraine to 99 Sea Zone
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Russia to 99 Sea Zone
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Russians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
3 fighters owned by the Russians lost in 99 Sea Zone
1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 99 Sea Zone
1 tactical_bomber owned by the Russians retreated
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Russians: 3 fighters
Casualties for Italians: 1 carrier and 1 cruiser
2 fighters owned by the Italians forced to land in Greece
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
10 infantry moved from Russia to Vologda
4 artilleries moved from Smolensk to Vologda
1 armour moved from Volgograd to Northwest Persia
4 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun, 2 artilleries and 10 infantry moved from Ukraine to Bryansk
3 infantry moved from Suiyuyan to Kansu
2 infantry moved from Olgiy to Kansu
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 tactical_bomber moved from 99 Sea Zone to Cyprus
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Cyprus: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters moved from Ukraine to 99 Sea Zone
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Russia to 99 Sea Zone
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Russians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
3 fighters owned by the Russians lost in 99 Sea Zone
1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 99 Sea Zone
1 tactical_bomber owned by the Russians retreated
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Russians: 3 fighters
Casualties for Italians: 1 carrier and 1 cruiser
2 fighters owned by the Italians forced to land in Greece
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
10 infantry moved from Russia to Vologda
4 artilleries moved from Smolensk to Vologda
1 armour moved from Volgograd to Northwest Persia
4 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun, 2 artilleries and 10 infantry moved from Ukraine to Bryansk
3 infantry moved from Suiyuyan to Kansu
2 infantry moved from Olgiy to Kansu
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 tactical_bomber moved from 99 Sea Zone to Cyprus
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Cyprus: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 4 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
4 infantry moved from Korea to Manchuria
1 artillery and 4 infantry moved from Jehol to Chahar
4 artilleries and 9 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 artillery and 4 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from French Indo China to Szechwan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Shan State to Malaya
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 destroyers and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Manchuria
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Malaya
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 submarine and 1 transport placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
French regular : -0.33
Japanese regular : 1.67
UK_Pacific regular : 0.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Removing units owned by Russians from Tobruk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Western Germany to France
7 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Vyborg
1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
6 armour, 5 artilleries, 5 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Tobruk
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Germans undo move 2.
8 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Removing units owned by Russians from Tobruk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Western Germany to France
7 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Vyborg
1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
6 armour, 5 artilleries, 5 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Tobruk
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Germans undo move 2.
8 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Norway: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Persia to Syria
1 fighter and 1 tactical_bomber moved from Eastern Persia to Syria
1 mech_infantry moved from Egypt to Syria
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Syria
British attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 5/6 hits, 2.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 : 2/4 hits, 1.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Syria
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 armour moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 fighter moved from 39 Sea Zone to India
Place Units - British
2 transports placed in 109 Sea Zone
1 artillery placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,1,6,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.50
Japanese regular : -0.33
British regular : 3.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 99 Sea Zone to Syria
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Syria
Combat - Italians
Battle in Syria
Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 2 armour
Italians roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Syria, round 2 : 2/6 hits, 3.33 expected hits
British roll dice for 2 armour in Syria, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in Syria
Italians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Non Combat Move - Italians
1 bomber and 2 fighters moved from Syria to Southern Italy
1 fighter moved from Syria to Greece
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from Syria to 96 Sea Zone
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 2 infantry
EDIT: Changing ownership of Malta from British to Italians
EDIT: Removing units owned by British from Malta: 1 aaGun
EDIT: Adding units owned by Italians to Malta: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Malta: 2 infantry
EDIT: Adding units owned by Italians to Libya: 2 infantry
EDIT: Changing ownership of Malta from Italians to British
EDIT: Adding units owned by British to Malta: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Kansu to Tsinghai
4 armour and 1 mech_infantry moved from Caucasus to Tsinghai
3 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
4 artilleries and 8 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 8 infantry in Archangel, round 2 : 1/12 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 artilleries and 9 infantry
Russians roll dice for 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/14 hits, 5.17 expected hits
Japanese roll dice for 4 artilleries and 9 infantry in Tsinghai, round 2 : 6/13 hits, 4.33 expected hits
1 mech_infantry owned by the Russians and 5 infantry owned by the Russians lost in Tsinghai
3 infantry owned by the Japanese lost in Tsinghai
Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Tsinghai, round 3 : 7/8 hits, 4.17 expected hits
Japanese roll dice for 4 artilleries and 6 infantry in Tsinghai, round 3 : 3/10 hits, 3.33 expected hits
3 armour owned by the Russians lost in Tsinghai
6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
1 armour owned by the Russians retreated to Kansu
Japanese win with 3 artilleries remaining. Battle score for attacker is -6
Casualties for Russians: 3 armour, 5 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 9 infantry
Non Combat Move - Russians
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Bryansk to Rostov
7 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries and 7 infantry moved from Russia to Samara
1 aaGun moved from Smolensk to Archangel
1 aaGun and 12 infantry moved from Smolensk to Belarus
1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Bryansk to Tambov
3 fighters and 1 tactical_bomber moved from Tsinghai to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : -0.33
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 4 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Buryatia
1 artillery and 4 infantry moved from Kweichow to Anhwe
1 artillery and 4 infantry moved from Chahar to Anhwe
3 mech_infantrys moved from Szechwan to Anhwe
1 infantry moved from Sikang to Shensi
2 fighters moved from Yunnan to Shensi
3 artilleries moved from Tsinghai to Kansu
1 artillery moved from Sikang to Szechwan
5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 destroyer, 3 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to Shan State
1 bomber moved from Yunnan to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Anhwe, round 2 : 2/13 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Kansu
Japanese attack with 3 artilleries
Russians defend with 1 armour
Japanese roll dice for 3 artilleries in Kansu, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese lost in Kansu
1 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Yunnan
5 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from French Indo China to Hunan
2 fighters moved from Shensi to Hunan
1 aaGun and 5 infantry moved from Japan to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 5 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Korea to Manchuria
Place Units - Japanese
3 fighters and 5 infantry placed in Japan
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : -2.17
British regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 harbour, 3 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to Shan State
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 bombers moved from Java to French Indo China
1 bomber moved from Java to Shan State
2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 6 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
3 bombers moved from United Kingdom to Norway
2 fighters moved from 109 Sea Zone to Norway
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Iwo Jima
Battle in 36 Sea Zone
Americans attack with 1 battleship and 3 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking Borneo from Japanese, taking Iwo Jima from Japanese, taking 36 Sea Zone from Neutral with 1 battleship and 3 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Indo China
Americans attack with 3 bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 bombers in French Indo China, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans lost in French Indo China
2 mech_infantrys owned by the Japanese lost in French Indo China
Americans roll dice for 2 bombers in French Indo China, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in French Indo China
1 mech_infantry owned by the Japanese lost in French Indo China
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 mech_infantrys
Battle in Shan State
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries and 5 infantry
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 2/7 hits, 2.33 expected hits
2 fighters owned by the Americans lost in Shan State
3 infantry owned by the Japanese lost in Shan State
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Shan State, round 3 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 artilleries and 5 infantry
Battle in Norway
Americans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Germans roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Norway, round 2 : 7/21 hits, 7.00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 5/14 hits, 5.83 expected hits
5 infantry owned by the Americans lost in Norway
1 aaGun owned by the Germans and 6 infantry owned by the Germans lost in Norway
Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 2 mech_infantrys in Norway, round 3 : 6/16 hits, 6.17 expected hits
Germans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 3 : 3/8 hits, 3.83 expected hits
2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 4 infantry and 2 mech_infantrys in Norway, round 4 : 2/13 hits, 5.00 expected hits
Germans roll dice for 2 fighters in Norway, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Norway
2 fighters owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 armour, 2 artilleries, 3 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Americans: 2 fighters and 7 infantry
Casualties for Germans: 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Americans
3 bombers moved from Norway to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Iceland to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from British Columbia to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Shan State to India
1 bomber moved from French Indo China to Burma
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to Burma
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to Midway
1 tactical_bomber moved from 33 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
3 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -1.50
Germans AA : -0.50
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 113 Sea Zone to Norway
5 fighters and 4 tactical_bombers moved from Western Germany to Norway
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
3 armour and 9 mech_infantrys moved from Novgorod to Vyborg
3 infantry moved from Vyborg to Finland
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Bryansk
5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
4 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to Southern France
Combat - Germans
Battle in Algeria
Battle in Rostov
Germans attack with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys
Russians defend with 1 aaGun and 1 armour
Germans roll dice for 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys in Rostov, round 2 : 11/23 hits, 7.17 expected hits
Russians roll dice for 1 aaGun and 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Algeria from French, taking Rostov from Russians with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 1 armour
Battle in Norway
Germans attack with 6 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Norway, round 2 : 8/13 hits, 6.67 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters and 5 tactical_bombers moved from Norway to Western Germany
1 aaGun moved from Poland to Germany
1 bomber moved from Bryansk to Western Germany
EDIT: 1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from France to Southern France
EDIT: 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to Denmark
7 infantry moved from Western Germany to Denmark
6 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in France
2 fighters and 8 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -1.17
Germans regular : 4.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British buy 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 bomber moved from United Kingdom to 94 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 94 Sea Zone to Malta
2 aaGuns, 6 artilleries, 1 fighter and 13 infantry moved from India to Burma
1 fighter moved from Burma to Shensi
1 fighter and 1 tactical_bomber moved from Eastern Persia to Shensi
2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Persia to Shensi
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
Place Units - British
1 submarine and 1 transport placed in 109 Sea Zone
2 tactical_bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 32 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 1 bomber
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
2 fighters moved from Southern Italy to Tunisia
1 fighter moved from Greece to Tobruk
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Northern Italy to Albania
Combat - Italians
Battle in Syria
Battle in Tunisia
Italians attack with 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Syria from British, taking Tunisia from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tobruk
Italians attack with 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Libya
2 fighters moved from Tunisia to Libya
1 fighter moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.67
British regular : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Urals to Evenkiyskiy
5 infantry moved from Yenisey to Evenkiyskiy
3 fighters and 1 tactical_bomber moved from Samara to Evenkiyskiy
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
11 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
4 artilleries and 8 infantry moved from Archangel to Novgorod
2 artilleries moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Evenkiyskiy
Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 4/10 hits, 3.17 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Evenkiyskiy
2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Archangel to Novgorod
3 artilleries and 7 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Evenkiyskiy to Yenisey
8 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
1 aaGun and 2 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 artillery and 3 infantry moved from Buryatia to Amur
1 artillery and 5 infantry moved from Manchuria to Korea
3 mech_infantrys moved from Anhwe to Szechwan
2 fighters and 3 mech_infantrys moved from Hunan to Szechwan
1 submarine moved from 35 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from ANZAC
3 fighters moved from Japan to 17 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 7 infantry moved from Anhwe to Kweichow
1 bomber moved from Yunnan to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Szechwan
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 battleship and 3 submarines
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 36 Sea Zone
2 submarines owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 battleship in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 36 Sea Zone
1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 battleship and 3 submarines
Casualties for Japanese: 2 carriers
Battle in 19 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 17 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 3 fighters in 17 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 cruiser and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 fighters in 17 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 17 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 17 Sea Zone
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in Borneo and were removed
1 fighter and 1 tactical_bomber could not land in Yakut S.S.R. and were removed
1 bomber moved from 19 Sea Zone to Korea
1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from 17 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter moved from 36 Sea Zone to Kweichow
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
4 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -2.00
UK_Pacific regular : 0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 fighter and 11 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 5/12 hits, 4.83 expected hits
5 infantry owned by the Chinese lost in Szechwan
2 mech_infantrys owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 5/10 hits, 4.17 expected hits
5 infantry owned by the Chinese lost in Szechwan
3 mech_infantrys owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 3/7 hits, 3.17 expected hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Japanese: 6 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 0.83