@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Mikawa vs Daaras G42 Practice
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 8 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Shensi 1 artillery and 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour, 1 artillery and 4 infantry moved from Korea to Amur 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 submarine moved from 33 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Philippines Combat - Japanese Battle in Celebes Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
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@mikawagunichi LOL
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery and 4 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 4 infantry moved from Manchuria to Jehol 4 artilleries and 8 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Malaya to Shan State 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from Shan State to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from Philippines to 37 Sea Zone 1 bomber moved from Philippines to French Indo China 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 3 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Western Germany to France 1 infantry moved from Romania to Bessarabia 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 armour and 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour and 1 mech_infantry moved from Vyborg to Karelia 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia 1 armour moved from Western Ukraine to Bessarabia Combat - Germans Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 8 armour, 5 artilleries, 4 infantry and 10 mech_infantrys moved from Eastern Poland to Bessarabia Place Units - Germans 3 infantry placed in Novgorod 1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Tunisia: 1 mech_infantry EDIT: Adding units owned by Germans to Libya: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Libya: 1 mech_infantry EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 3 armour EDIT: Adding units owned by Germans to Eastern Poland: 3 armour EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from West India to India 1 tactical_bomber moved from Egypt to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 tactical_bomber moved from Gibraltar to Scotland 1 armour moved from Union of South Africa to Belgian Congo Place Units - British 3 armour placed in Persia 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 carrier and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 cruiser moved from 95 Sea Zone to 99 Sea Zone Combat - Italians Battle in Syria Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters moved from Ukraine to 99 Sea Zone 1 armour moved from Egypt to Tobruk Russians take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from Russia to 99 Sea Zone 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Russians Battle in 99 Sea Zone Russians attack with 3 fighters and 1 tactical_bomber Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports Russians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 3 fighters owned by the Russians lost in 99 Sea Zone 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 99 Sea Zone 1 tactical_bomber owned by the Russians retreated Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -2 Casualties for Russians: 3 fighters Casualties for Italians: 1 carrier and 1 cruiser 2 fighters owned by the Italians forced to land in Greece Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 10 infantry moved from Russia to Vologda 4 artilleries moved from Smolensk to Vologda 1 armour moved from Volgograd to Northwest Persia 4 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun, 2 artilleries and 10 infantry moved from Ukraine to Bryansk 3 infantry moved from Suiyuyan to Kansu 2 infantry moved from Olgiy to Kansu 5 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 tactical_bomber moved from 99 Sea Zone to Cyprus Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Cyprus: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 3 fighters and 1 tactical_bomber EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 fighters EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship EDIT: Removing units owned by Italians from Greece: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters moved from Ukraine to 99 Sea Zone 1 armour moved from Egypt to Tobruk Russians take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from Russia to 99 Sea Zone 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Russians Battle in 99 Sea Zone Russians attack with 3 fighters and 1 tactical_bomber Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports Russians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 3 fighters owned by the Russians lost in 99 Sea Zone 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 99 Sea Zone 1 tactical_bomber owned by the Russians retreated Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -2 Casualties for Russians: 3 fighters Casualties for Italians: 1 carrier and 1 cruiser 2 fighters owned by the Italians forced to land in Greece Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 10 infantry moved from Russia to Vologda 4 artilleries moved from Smolensk to Vologda 1 armour moved from Volgograd to Northwest Persia 4 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 aaGun, 2 artilleries and 10 infantry moved from Ukraine to Bryansk 3 infantry moved from Suiyuyan to Kansu 2 infantry moved from Olgiy to Kansu 5 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 tactical_bomber moved from 99 Sea Zone to Cyprus Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Cyprus: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 3 fighters and 1 tactical_bomber EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 fighters EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship EDIT: Removing units owned by Italians from Greece: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from Amur to Sakha Japanese take Sakha from Russians 4 infantry moved from Korea to Manchuria 1 artillery and 4 infantry moved from Jehol to Chahar 4 artilleries and 9 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 artillery and 4 infantry moved from Yunnan to Kweichow 1 artillery and 3 infantry moved from Shan State to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone 1 fighter moved from Yunnan to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 3 mech_infantrys moved from French Indo China to Szechwan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Shan State to Malaya 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 battleship, 3 carriers and 2 destroyers moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 battleship, 4 carriers, 2 destroyers and 3 transports British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 2 artilleries and 4 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Manchuria Japanese attack with 4 infantry Russians defend with 1 infantry Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from 39 Sea Zone to Malaya 4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to Malaya 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 submarine and 1 transport placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 French regular : -0.33 Japanese regular : 1.67 UK_Pacific regular : 0.67 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 12 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Removing units owned by Russians from Tobruk: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from France to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Western Germany to France 7 infantry moved from Finland to Norway 1 armour and 1 mech_infantry moved from Karelia to Norway 2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to Vyborg 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone 6 armour, 5 artilleries, 5 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod Combat - Germans Battle in Tobruk Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Poland 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 3 infantry placed in France 2 infantry placed in Germany Germans undo move 2. 8 infantry placed in Germany Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Novgorod 10 infantry placed in Germany 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun, 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Removing units owned by Russians from Tobruk: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from France to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Western Germany to France 7 infantry moved from Finland to Norway 1 armour and 1 mech_infantry moved from Karelia to Norway 2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to Vyborg 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone 6 armour, 5 artilleries, 5 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod Combat - Germans Battle in Tobruk Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Poland 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 3 infantry placed in France 2 infantry placed in Germany Germans undo move 2. 8 infantry placed in Germany Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Novgorod 10 infantry placed in Germany 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun, 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Norway: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 3 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 artillery, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Persia to Syria 1 fighter and 1 tactical_bomber moved from Eastern Persia to Syria 1 mech_infantry moved from Egypt to Syria 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 cruiser, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Syria British attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 2 infantry British roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Syria 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria British win, taking Syria from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Iraq 1 armour moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia 1 fighter moved from 39 Sea Zone to India Place Units - British 2 transports placed in 109 Sea Zone 1 artillery placed in United Kingdom 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,1,6,2 British collect 31 PUs (1 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Italians regular : 0.50 Japanese regular : -0.33 British regular : 3.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 99 Sea Zone to Syria 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber British defend with 2 armour Italians roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Syria, round 2 : 2/6 hits, 3.33 expected hits British roll dice for 2 armour in Syria, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Syria Italians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 armour Non Combat Move - Italians 1 bomber and 2 fighters moved from Syria to Southern Italy 1 fighter moved from Syria to Greece 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 4 infantry moved from 96 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from Syria to 96 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 2 infantry EDIT: Changing ownership of Malta from British to Italians EDIT: Removing units owned by British from Malta: 1 aaGun EDIT: Adding units owned by Italians to Malta: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 2 infantry EDIT: Adding units owned by Italians to Libya: 2 infantry EDIT: Changing ownership of Malta from Italians to British EDIT: Adding units owned by British to Malta: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -1.00 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Kansu to Tsinghai 4 armour and 1 mech_infantry moved from Caucasus to Tsinghai 3 fighters and 1 tactical_bomber moved from Russia to Tsinghai 1 infantry moved from Vologda to Urals Russians take Urals from Germans 4 artilleries and 8 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese Combat - Russians Battle in Archangel Russians attack with 4 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 8 infantry in Archangel, round 2 : 1/12 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 4 artilleries and 9 infantry Russians roll dice for 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/14 hits, 5.17 expected hits Japanese roll dice for 4 artilleries and 9 infantry in Tsinghai, round 2 : 6/13 hits, 4.33 expected hits 1 mech_infantry owned by the Russians and 5 infantry owned by the Russians lost in Tsinghai 3 infantry owned by the Japanese lost in Tsinghai Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Tsinghai, round 3 : 7/8 hits, 4.17 expected hits Japanese roll dice for 4 artilleries and 6 infantry in Tsinghai, round 3 : 3/10 hits, 3.33 expected hits 3 armour owned by the Russians lost in Tsinghai 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai 3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 1 armour owned by the Russians retreated to Kansu Japanese win with 3 artilleries remaining. Battle score for attacker is -6 Casualties for Russians: 3 armour, 5 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 9 infantry Non Combat Move - Russians 1 armour moved from Northwest Persia to Volgograd 1 infantry moved from Bryansk to Rostov 7 infantry moved from Yakut S.S.R. to Yenisey 3 artilleries and 7 infantry moved from Russia to Samara 1 aaGun moved from Smolensk to Archangel 1 aaGun and 12 infantry moved from Smolensk to Belarus 1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Bryansk to Tambov 3 fighters and 1 tactical_bomber moved from Tsinghai to Samara Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -0.33 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Buryatia 1 artillery and 4 infantry moved from Kweichow to Anhwe 1 artillery and 4 infantry moved from Chahar to Anhwe 3 mech_infantrys moved from Szechwan to Anhwe 1 infantry moved from Sikang to Shensi 2 fighters moved from Yunnan to Shensi 3 artilleries moved from Tsinghai to Kansu 1 artillery moved from Sikang to Szechwan 5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone 3 mech_infantrys moved from Malaya to Yunnan 1 submarine moved from 55 Sea Zone to 35 Sea Zone 2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 1 destroyer, 3 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 bomber moved from Yunnan to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Shensi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Anhwe, round 2 : 2/13 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers British defend with 1 cruiser Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 39 Sea Zone Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Kansu Japanese attack with 3 artilleries Russians defend with 1 armour Japanese roll dice for 3 artilleries in Kansu, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Kansu 1 armour owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from 39 Sea Zone to Yunnan 5 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State 3 mech_infantrys moved from French Indo China to Hunan 2 fighters moved from Shensi to Hunan 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 5 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Korea to Manchuria Place Units - Japanese 3 fighters and 5 infantry placed in Japan 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : -2.17 British regular : -0.50 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 harbour, 3 infantry and 4 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 submarines moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 5 fighters and 1 tactical_bomber moved from Java to Shan State 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 3 bombers moved from Java to French Indo China 1 bomber moved from Java to Shan State 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone 2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 6 transports moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from Iceland to 123 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 3 bombers moved from United Kingdom to Norway 2 fighters moved from 109 Sea Zone to Norway 1 submarine moved from 42 Sea Zone to 36 Sea Zone Combat - Americans Battle in Borneo Battle in Iwo Jima Battle in 36 Sea Zone Americans attack with 1 battleship and 3 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Borneo from Japanese, taking Iwo Jima from Japanese, taking 36 Sea Zone from Neutral with 1 battleship and 3 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in French Indo China Americans attack with 3 bombers Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 3 bombers in French Indo China, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in French Indo China 2 mech_infantrys owned by the Japanese lost in French Indo China Americans roll dice for 2 bombers in French Indo China, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in French Indo China 1 mech_infantry owned by the Japanese lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Japanese: 3 mech_infantrys Battle in Shan State Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 2 artilleries and 5 infantry Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 2/7 hits, 2.33 expected hits 2 fighters owned by the Americans lost in Shan State 3 infantry owned by the Japanese lost in Shan State Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Shan State, round 3 : 5/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 fighters Casualties for Japanese: 2 artilleries and 5 infantry Battle in Norway Americans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers Germans roll AA dice in Norway : 0/3 hits, 0.50 expected hits Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Norway, round 2 : 7/21 hits, 7.00 expected hits Germans roll dice for 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 5/14 hits, 5.83 expected hits 5 infantry owned by the Americans lost in Norway 1 aaGun owned by the Germans and 6 infantry owned by the Germans lost in Norway Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 2 mech_infantrys in Norway, round 3 : 6/16 hits, 6.17 expected hits Germans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 3 : 3/8 hits, 3.83 expected hits 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Norway 2 infantry owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 4 infantry and 2 mech_infantrys in Norway, round 4 : 2/13 hits, 5.00 expected hits Germans roll dice for 2 fighters in Norway, round 4 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Norway 2 fighters owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 armour, 2 artilleries, 3 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 40 Casualties for Americans: 2 fighters and 7 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers Non Combat Move - Americans 3 bombers moved from Norway to United Kingdom 2 bombers moved from Eastern United States to United Kingdom 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 5 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Iceland to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from British Columbia to Western United States 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Shan State to India 1 bomber moved from French Indo China to Burma 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from Shan State to Burma 1 carrier moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to Midway 1 tactical_bomber moved from 33 Sea Zone to Midway Place Units - Americans 1 harbour placed in Midway 3 transports placed in 10 Sea Zone 3 artilleries and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.50 Germans AA : -0.50 Germans regular : -2.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 113 Sea Zone to Norway 5 fighters and 4 tactical_bombers moved from Western Germany to Norway 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 mech_infantry moved from 94 Sea Zone to Algeria 1 armour moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Novgorod to Bryansk 3 armour and 9 mech_infantrys moved from Novgorod to Vyborg 3 infantry moved from Vyborg to Finland 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Ukraine to Bryansk 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy 4 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Northern Italy to Southern France Combat - Germans Battle in Algeria Battle in Rostov Germans attack with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys Russians defend with 1 aaGun and 1 armour Germans roll dice for 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys in Rostov, round 2 : 11/23 hits, 7.17 expected hits Russians roll dice for 1 aaGun and 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Algeria from French, taking Rostov from Russians with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 1 armour Battle in Norway Germans attack with 6 fighters, 2 infantry and 5 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Norway, round 2 : 8/13 hits, 6.67 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters and 5 tactical_bombers moved from Norway to Western Germany 1 aaGun moved from Poland to Germany 1 bomber moved from Bryansk to Western Germany EDIT: 1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy 2 artilleries and 2 infantry moved from France to Southern France EDIT: 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to Denmark 7 infantry moved from Western Germany to Denmark 6 infantry moved from Germany to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 2 armour and 1 mech_infantry placed in France 2 fighters and 8 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -1.17 Germans regular : 4.67 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Egypt to Tobruk British take Tobruk from Italians 1 bomber moved from United Kingdom to 94 Sea Zone Combat - British Battle in 94 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 94 Sea Zone to Malta 2 aaGuns, 6 artilleries, 1 fighter and 13 infantry moved from India to Burma 1 fighter moved from Burma to Shensi 1 fighter and 1 tactical_bomber moved from Eastern Persia to Shensi 2 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Persia to Shensi 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland Place Units - British 1 submarine and 1 transport placed in 109 Sea Zone 2 tactical_bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 32 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 bomberCombat Hit Differential Summary :





