HI,
I managed to get it working. But it is strange, somehow I am playing with dice, while the gamesetting seems to be on LL, which I prefer. How do I manage to get it on LL before I restart the game?
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Northwest Persia to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Archangel to Smolensk
2 artilleries and 7 infantry moved from Russia to Smolensk
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
5 infantry moved from Sakha to Buryatia
2 fighters moved from Bessarabia to Ukraine
1 armour moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 8 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour, 1 artillery and 4 infantry moved from Korea to Amur
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 33 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Philippines
Combat - Japanese
Battle in Celebes
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
@mikawagunichi LOL
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 4 infantry moved from Manchuria to Jehol
4 artilleries and 8 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Malaya to Shan State
1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Philippines to 37 Sea Zone
1 bomber moved from Philippines to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Western Ukraine to Bessarabia
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
8 armour, 5 artilleries, 4 infantry and 10 mech_infantrys moved from Eastern Poland to Bessarabia
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Germans to Libya: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Libya: 1 mech_infantry
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 3 armour
EDIT: Adding units owned by Germans to Eastern Poland: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to India
1 artillery and 1 infantry moved from West India to India
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to Scotland
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Persia
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 carrier and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Syria
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters moved from Ukraine to 99 Sea Zone
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Russia to 99 Sea Zone
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Russians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
3 fighters owned by the Russians lost in 99 Sea Zone
1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 99 Sea Zone
1 tactical_bomber owned by the Russians retreated
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Russians: 3 fighters
Casualties for Italians: 1 carrier and 1 cruiser
2 fighters owned by the Italians forced to land in Greece
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
10 infantry moved from Russia to Vologda
4 artilleries moved from Smolensk to Vologda
1 armour moved from Volgograd to Northwest Persia
4 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun, 2 artilleries and 10 infantry moved from Ukraine to Bryansk
3 infantry moved from Suiyuyan to Kansu
2 infantry moved from Olgiy to Kansu
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 tactical_bomber moved from 99 Sea Zone to Cyprus
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Cyprus: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters moved from Ukraine to 99 Sea Zone
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Russia to 99 Sea Zone
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Russians roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
3 fighters owned by the Russians lost in 99 Sea Zone
1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 99 Sea Zone
1 tactical_bomber owned by the Russians retreated
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Russians: 3 fighters
Casualties for Italians: 1 carrier and 1 cruiser
2 fighters owned by the Italians forced to land in Greece
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
10 infantry moved from Russia to Vologda
4 artilleries moved from Smolensk to Vologda
1 armour moved from Volgograd to Northwest Persia
4 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun, 2 artilleries and 10 infantry moved from Ukraine to Bryansk
3 infantry moved from Suiyuyan to Kansu
2 infantry moved from Olgiy to Kansu
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 tactical_bomber moved from 99 Sea Zone to Cyprus
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Cyprus: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 4 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
4 infantry moved from Korea to Manchuria
1 artillery and 4 infantry moved from Jehol to Chahar
4 artilleries and 9 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 artillery and 4 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from French Indo China to Szechwan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Shan State to Malaya
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 destroyers and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 2/6 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Manchuria
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Malaya
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 submarine and 1 transport placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
French regular : -0.33
Japanese regular : 1.67
UK_Pacific regular : 0.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Removing units owned by Russians from Tobruk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Western Germany to France
7 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Vyborg
1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
6 armour, 5 artilleries, 5 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Tobruk
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Germans undo move 2.
8 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Removing units owned by Russians from Tobruk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Western Germany to France
7 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Vyborg
1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
6 armour, 5 artilleries, 5 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Tobruk
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Germans undo move 2.
8 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Norway: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Persia to Syria
1 fighter and 1 tactical_bomber moved from Eastern Persia to Syria
1 mech_infantry moved from Egypt to Syria
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Syria
British attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 5/6 hits, 2.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 : 2/4 hits, 1.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Syria
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 armour moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 fighter moved from 39 Sea Zone to India
Place Units - British
2 transports placed in 109 Sea Zone
1 artillery placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,1,6,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.50
Japanese regular : -0.33
British regular : 3.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 99 Sea Zone to Syria
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Syria
Combat - Italians
Battle in Syria
Italians attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 2 armour
Italians roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Syria, round 2 : 2/6 hits, 3.33 expected hits
British roll dice for 2 armour in Syria, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in Syria
Italians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Non Combat Move - Italians
1 bomber and 2 fighters moved from Syria to Southern Italy
1 fighter moved from Syria to Greece
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from Syria to 96 Sea Zone
Place Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 2 infantry
EDIT: Changing ownership of Malta from British to Italians
EDIT: Removing units owned by British from Malta: 1 aaGun
EDIT: Adding units owned by Italians to Malta: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Malta: 2 infantry
EDIT: Adding units owned by Italians to Libya: 2 infantry
EDIT: Changing ownership of Malta from Italians to British
EDIT: Adding units owned by British to Malta: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Kansu to Tsinghai
4 armour and 1 mech_infantry moved from Caucasus to Tsinghai
3 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
4 artilleries and 8 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 8 infantry in Archangel, round 2 : 1/12 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 artilleries and 9 infantry
Russians roll dice for 4 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/14 hits, 5.17 expected hits
Japanese roll dice for 4 artilleries and 9 infantry in Tsinghai, round 2 : 6/13 hits, 4.33 expected hits
1 mech_infantry owned by the Russians and 5 infantry owned by the Russians lost in Tsinghai
3 infantry owned by the Japanese lost in Tsinghai
Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Tsinghai, round 3 : 7/8 hits, 4.17 expected hits
Japanese roll dice for 4 artilleries and 6 infantry in Tsinghai, round 3 : 3/10 hits, 3.33 expected hits
3 armour owned by the Russians lost in Tsinghai
6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
1 armour owned by the Russians retreated to Kansu
Japanese win with 3 artilleries remaining. Battle score for attacker is -6
Casualties for Russians: 3 armour, 5 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 9 infantry
Non Combat Move - Russians
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Bryansk to Rostov
7 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries and 7 infantry moved from Russia to Samara
1 aaGun moved from Smolensk to Archangel
1 aaGun and 12 infantry moved from Smolensk to Belarus
1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Bryansk to Tambov
3 fighters and 1 tactical_bomber moved from Tsinghai to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : -0.33
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 4 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Buryatia
1 artillery and 4 infantry moved from Kweichow to Anhwe
1 artillery and 4 infantry moved from Chahar to Anhwe
3 mech_infantrys moved from Szechwan to Anhwe
1 infantry moved from Sikang to Shensi
2 fighters moved from Yunnan to Shensi
3 artilleries moved from Tsinghai to Kansu
1 artillery moved from Sikang to Szechwan
5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 destroyer, 3 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to Shan State
1 bomber moved from Yunnan to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Anhwe, round 2 : 2/13 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Kansu
Japanese attack with 3 artilleries
Russians defend with 1 armour
Japanese roll dice for 3 artilleries in Kansu, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese lost in Kansu
1 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Yunnan
5 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from French Indo China to Hunan
2 fighters moved from Shensi to Hunan
1 aaGun and 5 infantry moved from Japan to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 5 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Korea to Manchuria
Place Units - Japanese
3 fighters and 5 infantry placed in Japan
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : -2.17
British regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 harbour, 3 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from Java to Shan State
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 bombers moved from Java to French Indo China
1 bomber moved from Java to Shan State
2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 6 transports moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
3 bombers moved from United Kingdom to Norway
2 fighters moved from 109 Sea Zone to Norway
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Iwo Jima
Battle in 36 Sea Zone
Americans attack with 1 battleship and 3 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking Borneo from Japanese, taking Iwo Jima from Japanese, taking 36 Sea Zone from Neutral with 1 battleship and 3 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Indo China
Americans attack with 3 bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 bombers in French Indo China, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans lost in French Indo China
2 mech_infantrys owned by the Japanese lost in French Indo China
Americans roll dice for 2 bombers in French Indo China, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in French Indo China
1 mech_infantry owned by the Japanese lost in French Indo China
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 mech_infantrys
Battle in Shan State
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries and 5 infantry
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 2/7 hits, 2.33 expected hits
2 fighters owned by the Americans lost in Shan State
3 infantry owned by the Japanese lost in Shan State
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Shan State, round 3 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 artilleries and 5 infantry
Battle in Norway
Americans attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Germans roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Norway, round 2 : 7/21 hits, 7.00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 5/14 hits, 5.83 expected hits
5 infantry owned by the Americans lost in Norway
1 aaGun owned by the Germans and 6 infantry owned by the Germans lost in Norway
Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 2 mech_infantrys in Norway, round 3 : 6/16 hits, 6.17 expected hits
Germans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Norway, round 3 : 3/8 hits, 3.83 expected hits
2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 2 armour, 2 artilleries, 3 bombers, 4 infantry and 2 mech_infantrys in Norway, round 4 : 2/13 hits, 5.00 expected hits
Germans roll dice for 2 fighters in Norway, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Norway
2 fighters owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 armour, 2 artilleries, 3 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Americans: 2 fighters and 7 infantry
Casualties for Germans: 1 aaGun, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Americans
3 bombers moved from Norway to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Iceland to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from British Columbia to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Shan State to India
1 bomber moved from French Indo China to Burma
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to Burma
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to Midway
1 tactical_bomber moved from 33 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
3 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -1.50
Germans AA : -0.50
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 113 Sea Zone to Norway
5 fighters and 4 tactical_bombers moved from Western Germany to Norway
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
3 armour and 9 mech_infantrys moved from Novgorod to Vyborg
3 infantry moved from Vyborg to Finland
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Bryansk
5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
4 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to Southern France
Combat - Germans
Battle in Algeria
Battle in Rostov
Germans attack with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys
Russians defend with 1 aaGun and 1 armour
Germans roll dice for 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys in Rostov, round 2 : 11/23 hits, 7.17 expected hits
Russians roll dice for 1 aaGun and 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Algeria from French, taking Rostov from Russians with 5 armour, 5 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 1 armour
Battle in Norway
Germans attack with 6 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Norway, round 2 : 8/13 hits, 6.67 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters and 5 tactical_bombers moved from Norway to Western Germany
1 aaGun moved from Poland to Germany
1 bomber moved from Bryansk to Western Germany
EDIT: 1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from France to Southern France
EDIT: 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to Denmark
7 infantry moved from Western Germany to Denmark
6 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in France
2 fighters and 8 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -1.17
Germans regular : 4.67