0%

Mikawa vs Daaras G42 Practice


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Libya to 98 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from Greece to 98 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 carrier, 1 cruiser and 1 fighter
                    Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
                    1 cruiser owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                Casualties for Italians: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 fighter
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            EDIT: 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : -0.17
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from Northwest Persia to India
            1 armour moved from Iraq to Eastern Persia
            2 fighters moved from Novgorod to Ukraine
            2 aaGuns, 3 artilleries and 4 infantry moved from Novgorod to Archangel
            2 artilleries and 6 infantry moved from Smolensk to Bryansk
            7 infantry moved from Russia to Bryansk
            6 armour and 1 mech_infantry moved from Novgorod to Smolensk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 1 infantry
            EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            3 artilleries and 7 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from New Guinea to Philippines
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
            2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
            1 armour, 1 artillery and 4 infantry moved from French Indo China to Shan State
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 49 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 infantry moved from 6 Sea Zone to Korea
            6 infantry moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            3 mech_infantrys placed in French Indo China
            2 destroyers placed in 6 Sea Zone
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Chinese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Hopei, round 2 : 3/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
            4 artilleries and 8 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Yugoslavia to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
            Battle in Eastern Poland
                Germans attack with 1 armour, 4 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 4 artilleries and 8 infantry in Eastern Poland, round 2 : 3/13 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Novgorod from Russians, taking Eastern Poland from Russians with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 4 armour and 3 mech_infantrys moved from Baltic States to Novgorod
            2 armour and 1 mech_infantry moved from Poland to Novgorod
            5 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Poland to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Poland to Western Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            EDIT: 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
    
        Place Units - Germans
            4 armour, 3 artilleries and 3 infantry placed in Germany
            3 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.83
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            3 mech_infantrys moved from Persia to West India
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            2 tactical_bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 20
  • 77
  • 13
  • 42
  • 98
  • 111
  • 236
  • 342
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

18.0k

Users

40.8k

Topics

1.8m

Posts