@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries and 9 infantry moved from Hopei to Shensi
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 battleship, 3 carriers, 5 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
EDIT: 1 destroyer moved from 35 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 battleship and 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 bomber moved from 19 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 19 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 armour placed in French Indo China
1 bomber and 1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Changing PUs for Japanese from 2 to 0
EDIT: Removing units owned by Japanese from French Indo China: 3 armour
EDIT: Adding units owned by Japanese to French Indo China: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -0.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Novgorod to Ukraine
5 armour, 5 artilleries and 4 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
9 artilleries and 1 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 bomber moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 bomber moved from Belarus to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Greece to Western Germany
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
4 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from West India to India
2 tactical_bombers moved from United Kingdom to Iceland
Place Units - British
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,4,6
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from West India to India
2 tactical_bombers moved from United Kingdom to Iceland
Place Units - British
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,4,6
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Morocco to Algeria
1 bomber moved from Libya to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Eastern Poland to Novgorod
Non Combat Move - Italians
6 infantry moved from Northern Italy to 97 Sea Zone
6 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
7 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
3 fighters and 1 tactical_bomber moved from Ukraine to Belarus
2 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
3 fighters and 1 tactical_bomber moved from Belarus to Russia
4 infantry moved from Smolensk to Archangel
1 aaGun, 3 artilleries and 8 infantry moved from Finland to Karelia
1 armour and 5 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 armour
EDIT: Adding units owned by Russians to Smolensk: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries and 10 infantry moved from Shensi to Tsinghai
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Amur
1 bomber moved from Philippines to Jehol
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Manchuria
4 artilleries and 7 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 armour and 2 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 battleship, 3 carriers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter moved from Philippines to French Indo China
2 fighters moved from Caroline Islands to French Indo China
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 bomber; Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 bomber and 2 infantry in Amur, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 3 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 bomber and 2 infantry in Amur, round 3 : 0/3 hits, 0.83 expected hits
2 infantry owned by the Russians and 1 bomber owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Americans: 1 bomber
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Korea to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Jehol to Kwangsi
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
3 tactical_bombers placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,6
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -0.00
Russians regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 12 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 4/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bulgaria
7 infantry moved from Poland to Eastern Poland
14 artilleries moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Belarus
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
5 artilleries, 2 infantry and 5 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Vyborg to Karelia
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 fighters moved from Norway to Karelia
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 1 armour, 5 artilleries, 3 fighters, 2 infantry and 5 mech_infantrys
Russians defend with 1 aaGun, 3 artilleries and 8 infantry
Russians roll AA dice in Karelia : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 5 artilleries, 3 fighters, 2 infantry and 5 mech_infantrys in Karelia, round 2 : 6/16 hits, 5.67 expected hits
Russians roll dice for 1 aaGun, 3 artilleries and 8 infantry in Karelia, round 2 : 4/11 hits, 3.67 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia
Germans roll dice for 1 armour, 4 artilleries, 3 fighters and 4 mech_infantrys in Karelia, round 3 : 2/12 hits, 4.67 expected hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 3 : 4/6 hits, 2.00 expected hits
4 mech_infantrys owned by the Germans lost in Karelia
2 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 armour, 4 artilleries and 3 fighters in Karelia, round 4 : 4/8 hits, 3.33 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Germans lost in Karelia
1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries, 2 infantry and 5 mech_infantrys
Casualties for Russians: 1 aaGun, 3 artilleries and 8 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
8 armour moved from Novgorod to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
3 fighters moved from Karelia to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 infantry moved from Western Germany to France
1 armour moved from Tunisia to Tobruk
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 3.00
Germans regular : -1.00
Russians AA : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
Combat - British
Battle in Tobruk
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tobruk
British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 armour moved from Iceland to 123 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 tactical_bombers moved from Iceland to United Kingdom
1 mech_infantry moved from Belgian Congo to Egypt
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Persia to Iraq
2 infantry moved from India to West India
1 aaGun moved from India to West India
1 infantry moved from India to West India
Place Units - British
2 transports placed in 109 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 7 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novgorod
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour
Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 3/8 hits, 1.67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novgorod
1 armour owned by the Italians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun and 3 fighters
Germans roll AA dice in Baltic States : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Baltic States
Russians roll dice for 2 fighters and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 fighters in Baltic States, round 2 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Russians lost in Baltic States
1 aaGun owned by the Germans and 1 fighter owned by the Germans lost in Baltic States
Russians roll dice for 1 tactical_bomber in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters in Baltic States, round 3 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Russians lost in Baltic States
Germans win with 2 fighters remaining. Battle score for attacker is -26
Casualties for Russians: 3 fighters and 1 tactical_bomber
Casualties for Germans: 1 aaGun and 1 fighter
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 aaGuns moved from Archangel to Novgorod
8 armour and 18 mech_infantrys moved from Smolensk to Novgorod
3 mech_infantrys moved from Russia to Ukraine
3 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Siberia to Sakha
Place Units - Russians
3 fighters placed in Ukraine
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
Germans regular : 1.67
Russians regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 7 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novgorod
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour
Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 3/8 hits, 1.67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novgorod
1 armour owned by the Italians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun and 3 fighters
Germans roll AA dice in Baltic States : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Baltic States
Russians roll dice for 2 fighters and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 fighters in Baltic States, round 2 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Russians lost in Baltic States
1 aaGun owned by the Germans and 1 fighter owned by the Germans lost in Baltic States
Russians roll dice for 1 tactical_bomber in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters in Baltic States, round 3 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Russians lost in Baltic States
Germans win with 2 fighters remaining. Battle score for attacker is -26
Casualties for Russians: 3 fighters and 1 tactical_bomber
Casualties for Germans: 1 aaGun and 1 fighter
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 aaGuns moved from Archangel to Novgorod
8 armour and 18 mech_infantrys moved from Smolensk to Novgorod
3 mech_infantrys moved from Russia to Ukraine
3 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Siberia to Sakha
Place Units - Russians
3 fighters placed in Ukraine
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry
EDIT: Adding units owned by French to Scotland: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : 0.50
Germans regular : 1.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 4 artilleries, 7 infantry and 5 mech_infantrys moved from Burma to India
5 fighters and 3 tactical_bombers moved from Shan State to West India
2 infantry moved from Shan State to 37 Sea Zone
2 battleships, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
3 fighters and 3 tactical_bombers moved from French Indo China to India
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
6 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 bomber moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
2 fighters moved from 6 Sea Zone to Chahar
1 fighter moved from Japan to Chahar
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 artillery and 3 infantry moved from Tsinghai to Sikang
4 carriers, 4 destroyers and 3 submarines moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Soviet Far East
Battle in Siberia
Battle in 35 Sea Zone
Japanese attack with 4 carriers, 4 destroyers and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 4 carriers, 4 destroyers and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 13 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers in India, round 2 : 12/25 hits, 9.17 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries, 13 infantry and 3 mech_infantrys in India, round 2 : 4/18 hits, 6.00 expected hits
4 infantry owned by the Japanese lost in India
1 aaGun owned by the British and 11 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers in India, round 3 : 6/21 hits, 8.50 expected hits
UK_Pacific roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in India, round 3 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
3 mech_infantrys owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in India, round 4 : 8/17 hits, 7.83 expected hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in India
1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 7 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries, 13 infantry and 3 mech_infantrys
Battle in Sakha
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 1 fighter and 1 tactical_bomber in Sakha, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in West India
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry
British roll AA dice in West India : 2/3 hits, 0.50 expected hits
2 fighters owned by the Japanese lost in West India
Japanese roll dice for 2 battleships in West India, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in West India, round 2 : 6/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in West India
1 aaGun owned by the British and 3 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 fighter and 1 tactical_bomber
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Adding units owned by Japanese to Sakha: 1 infantry
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers could not land in India and were removed
3 fighters and 3 tactical_bombers could not land in West India and were removed
1 bomber moved from India to Szechwan
Place Units - Japanese
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
British AA : 1.00
UK_Pacific regular : 0.33
Russians regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Shensi to Szechwan
6 infantry moved from Shensi to Kansu
3 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 9 infantry in Kansu, round 2 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 8 infantry in Kansu, round 3 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese roll dice for 8 infantry in Kansu, round 4 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Kansu, round 5 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 bomber
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Shensi to Szechwan
6 infantry moved from Shensi to Kansu
3 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 9 infantry in Kansu, round 2 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 8 infantry in Kansu, round 3 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese roll dice for 8 infantry in Kansu, round 4 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Kansu, round 5 : 2/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 bomber
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 armour and 1 infantry
EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Adding units owned by Americans to Southern France: 1 armour and 1 infantry
EDIT: Changing PUs for Americans from 153 to 154
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Germans
7 infantry moved from Norway to Sweden
1 infantry moved from Finland to Sweden
1 armour moved from Karelia to Sweden
4 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Karelia to Finland
3 artilleries moved from Bessarabia to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
11 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 carrier, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern Poland to Sweden
1 bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 armour moved from Eastern Poland to Western Ukraine
6 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 fighters moved from Baltic States to Sweden
1 mech_infantry moved from Western Germany to Southern France
Combat - Germans
Battle in Sweden
Germans attack with 1 armour, 1 bomber, 2 fighters and 8 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 8 infantry in Sweden, round 2 : 5/12 hits, 3.50 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 5/6 hits, 2.00 expected hits
5 infantry owned by the Germans lost in Sweden
5 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Sweden, round 3 : 2/7 hits, 2.67 expected hits
Neutral_True roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Sweden
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Neutral_True: 6 infantry
Battle in Ukraine
Germans attack with 6 armour, 11 artilleries, 1 infantry and 10 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor, 3 fighters, 14 infantry and 3 mech_infantrys
Germans roll dice for 6 armour, 11 artilleries, 1 infantry and 10 mech_infantrys in Ukraine, round 2 : 13/28 hits, 10.33 expected hits
Russians roll dice for 1 aaGun, 3 fighters, 14 infantry and 3 mech_infantrys in Ukraine, round 2 : 9/20 hits, 7.67 expected hits
4 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine
12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 6 armour, 7 artilleries and 6 mech_infantrys in Ukraine, round 3 : 3/19 hits, 7.33 expected hits
Russians roll dice for 3 fighters, 2 infantry and 3 mech_infantrys in Ukraine, round 3 : 4/8 hits, 3.67 expected hits
4 artilleries owned by the Germans lost in Ukraine
1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 6 armour, 3 artilleries and 6 mech_infantrys in Ukraine, round 4 : 5/15 hits, 5.50 expected hits
Russians roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 4 : 3/5 hits, 2.67 expected hits
3 mech_infantrys owned by the Germans lost in Ukraine
2 mech_infantrys owned by the Russians and 3 fighters owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 8 artilleries, 1 infantry and 7 mech_infantrys
Casualties for Russians: 1 aaGun, 3 fighters, 14 infantry and 3 mech_infantrys
Battle in Southern France
Germans attack with 1 bomber, 2 infantry and 3 mech_infantrys
Americans defend with 1 armour, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Southern France, round 2 : 1/6 hits, 1.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Southern France, round 3 : 2/6 hits, 1.50 expected hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Southern France
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans lost in Belarus
2 mech_infantrys owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 2 armour, 3 artilleries and 3 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Western Ukraine, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Sweden to Holland Belgium
1 aaGun moved from France to Holland Belgium
4 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Southern France to Holland Belgium
2 fighters moved from Sweden to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 armour moved from Bulgaria to Greece
Place Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 1.67
Germans regular : -1.33
Neutral_True regular : 3.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - British
British buy 2 airfields; Remaining resources: 5 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Normandy Bordeaux
Battle in Norway
Battle in Holland Belgium
British attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 2 bombers and 4 mech_infantrys
British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun, 2 bombers and 4 mech_infantrys in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits
1 infantry owned by the British lost in Holland Belgium
1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers and 4 mech_infantrys in Holland Belgium, round 3 : 2/6 hits, 1.67 expected hits
1 armour owned by the British lost in Holland Belgium
Germans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 aaGun
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Libya
1 tactical_bomber moved from United Kingdom to Algeria
1 tactical_bomber moved from United Kingdom to Algeria
2 fighters moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
Place Units - British
1 airfield placed in Egypt
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 40 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 17 PUs;
Combat Move - Italians
1 bomber and 6 infantry moved from Greece to Turkey
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 armour and 5 mech_infantrys moved from Northern Italy to Spain
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Spain
1 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Turkey
1 fighter moved from Southern Italy to Spain
1 fighter moved from 95 Sea Zone to Spain
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/2 hits, 0.67 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
1 armour owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Spain
Italians attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Italians roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 3.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 mech_infantrys owned by the Italians lost in Spain
2 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/6 hits, 2.50 expected hits
Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits
2 fighters owned by the Italians lost in Spain
3 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Spain, round 4 : 2/4 hits, 1.50 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Spain
1 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Italians: 2 fighters and 4 mech_infantrys
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Italians attack with 1 artillery, 1 bomber and 10 infantry
Neutral_True defend with 8 infantry
Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 10 infantry in Turkey, round 2 : 1/12 hits, 2.83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Italians lost in Turkey
3 infantry owned by the Neutral_True lost in Turkey
Italians roll dice for 1 artillery, 1 bomber and 9 infantry in Turkey, round 3 : 4/11 hits, 2.67 expected hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Italians lost in Turkey
4 infantry owned by the Neutral_True lost in Turkey
Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Turkey, round 4 : 4/8 hits, 2.17 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Turkey
1 infantry owned by the Neutral_True lost in Turkey
Italians win, taking Turkey from Neutral_True with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 5 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
1 bomber could not land in Turkey and was removed
1 tactical_bomber could not land in Spain and was removed
Turn Complete - Italians
Italians collect 14 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
Neutral_True regular : 2.67
British regular : -0.33