Mikawa vs Daaras G42 Practice
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Kweichow 1 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 artillery and 3 infantry moved from Suiyuyan to Shensi 3 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone 2 submarines moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 3 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone 3 artilleries, 2 fighters and 9 infantry moved from 39 Sea Zone to India 2 fighters moved from India to 39 Sea Zone 1 artillery and 4 infantry moved from Shan State to Burma 1 infantry moved from Manchuria to Jehol Combat - Japanese Battle in India Japanese attack with 3 artilleries and 9 infantry British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 artilleries and 9 infantry in India, round 2 : 0/12 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 artilleries and 9 infantry in India, round 3 : 1/12 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in India Japanese roll dice for 3 artilleries and 9 infantry in India, round 4 : 1/12 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries and 9 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Burma Japanese attack with 1 artillery and 4 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 2 fighters placed in Japan 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Japanese regular : -6.83 UK_Pacific regular : -0.33 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :





