Scramble from Rome?
L25 PTV surfer (X+12) vs Simon33 (L)
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 2 infantry moved from Egypt to 100 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 battleship moved from 100 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Southern Italy 2 cruisers moved from 100 Sea Zone to 97 Sea Zone 2 submarines moved from 100 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Kursk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Italians
Combat Hit Differential Summary :
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@simon33 Lots of options
I hope some of that dice luck runs my way this round. -
No scramble.
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@simon33 I never do this but this battle is unusually complex because of the sub + DD + carrier interaction–and it really impacts the game going forward…
I have 2 SS, 2 CA 1 ftr, 1 tac vs. your 2 CV, 3 DD, 3 CA, 3 ftr.
Because my subs don’t get first strike but Triplea requires choices before you know the result. So rolling all attacks on server here. Whatever the results are here, I will just edit on the game after.
Attacker – need some dice love here.
2 subs [2d6<=2] -
Helps if I do it right
[dice 2d6<=2] -
2d6<=2: 4, 5; Hits: 0
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2 CA + ftr
[dice 3d6<=3] -
3d6<=3: 4, 5, 2; Hits: 1
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1 tac
[dice 1d6<=4] -
1d6<=4: 4; Hits: 1
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Not what I was hoping for… 2 hits
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lose a us and a uk dd
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actually, if it isn’t too late, I’ll tip the US cv and lose a ftr
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@simon33 All good.
Your defense.
2 CV + 3 DD
[dice 5d6<=2] -
5d6<=2: 3, 3, 6, 3, 4; Hits: 0
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3 CA
[dice 3d6<=3] -
3d6<=3: 2, 5, 2; Hits: 2
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3 ftrs
[dice 3d6<=4] -
3d6<=4: 6, 4, 5; Hits: 1
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Ok. 3 hits – 2 subs + 1 CA. You tip CV + 1ftr
Next round
1CA +1 ftr + 1tac vs 2 CV [1 damaged] + 3 DD + 3 CA + 2 ftr
My CA + ftr
[dice 2d6<=3]