L25 PTV surfer (X+12) vs Simon33 (L)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 factory_minors, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 artillery and 3 infantry moved from Ukraine to Rostov
            2 armour and 2 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Eastern Poland to Stalingrad
    
        Combat - Germans
            Germans creates battle in territory 118 Sea Zone
            Strategic bombing raid in Stalingrad
                    Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
                Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 5 damage total. 
            Battle in Rostov
                Germans attack with 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Rostov, round 2 : 4/11 hits, 3.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 armour moved from Leningrad to Novgorod
            2 mech_infantrys moved from Leningrad to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 aaGun, 5 armour, 4 artilleries, 15 infantry and 8 mech_infantrys moved from Ukraine to Kursk
            3 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Stalingrad to Ukraine
            1 bomber moved from Eastern Poland to Leningrad
            2 artilleries moved from Vyborg to Leningrad
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 submarine moved from 116 Sea Zone to 122 Sea Zone
            1 infantry moved from Western Germany to Austria
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Holland Belgium to Western Germany
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Poland to 117 Sea Zone
            4 infantry moved from Germany to 117 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from 118 Sea Zone to Leningrad
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 aaGun moved from Eastern Poland to Northern Belarus
            1 artillery moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 infantry placed in Normandy Bordeaux
            6 infantry placed in Germany
            3 infantry placed in Western Germany
            1 factory_minor placed in Yugoslavia
            1 factory_minor placed in Ukraine
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.33
    Russians AA : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Siberia to Korea
            1 armour moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 armour moved from Southern Manchuria to Northern Manchuria
            1 artillery and 1 infantry moved from Northern Manchuria to Korea
    
        Combat - Russians
            Russians creates battle in territory 118 Sea Zone
            Battle in 118 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                1 submarine owned by the Russians submerged
            Battle in Korea
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    2 infantry owned by the Japanese lost in Korea
                Russians winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Korea to Siberia
            20 infantry moved from Russia to Tula
            1 infantry moved from Samara to Russia
            3 infantry moved from Urals to Samara
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            3 infantry placed in Urals
            9 infantry placed in Russia
            Russians undo move 2.
            1 infantry placed in Russia
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : 0.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Siberia
            2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Siberia
            1 marine moved from Dutch New Guinea to New Guinea
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
            1 transport moved from 37 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 battleship and 1 cruiser moved from 37 Sea Zone to 6 Sea Zone
            1 infantry moved from Jehol to Southern Manchuria
                  Japanese take Southern Manchuria from Chinese
            1 infantry moved from Kansu to Northern Sinkiang
                  Japanese take Northern Sinkiang from Chinese
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 2 infantry
                Russians defend with 1 artillery
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in New Guinea
                Japanese attack with 3 fighters, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 marine and 1 tactical_bomber in New Guinea, round 2 : 1/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Siberia
                Japanese attack with 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
                    Russians roll AA dice in Siberia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Siberia
                    Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Siberia, round 2 : 2/8 hits, 2.83 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery, 1 fighter and 4 infantry in Siberia, round 2 : 3/6 hits, 2.33 expected hits
                    3 infantry owned by the Japanese lost in Siberia
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Siberia, round 3 : 3/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Siberia
                    2 infantry owned by the Russians lost in Siberia
                2 bombers owned by the Japanese retreated
                Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -28
                Casualties for Japanese: 2 fighters, 4 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            4 infantry moved from Caroline Islands to 35 Sea Zone
            4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Jehol
            1 artillery moved from Inner Mongolia to Kansu
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 artillery moved from Shansi to Jehol
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 132 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 76 Sea Zone to 59 Sea Zone
            1 tactical_bomber moved from Davao to Japan
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to Jehol
            1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            2 bombers moved from Siberia to Japan
            3 fighters and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 7 Sea Zone
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            3 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -2.83
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    Russians regular : 1.33
    Russians AA : 0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @simon33 Just when I thought I was getting good with the Japanese, I lose Siberia…that hurt. I guess it makes up for the American loss in Carolines…but honestly I would have traded Carolines for Siberia any day.

  • '19 '17 '16

    @surfer said in L25 PTV surfer (X+12) vs Simon33 (L):

    @simon33 Just when I thought I was getting good with the Japanese, I lose Siberia…that hurt. I guess it makes up for the American loss in Carolines…but honestly I would have traded Carolines for Siberia any day.

    That AA hit really hurt you.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            11 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Well I lost Rome which I should have won.

    788cff64-f02a-4164-b56b-e111374c9db4-image.png

    Scramble to Kwangsi?

  • '19 '17 '16

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            11 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 no scramble


  • @simon33 Wow. How did I overlook Rome??? It doesn’t really matter about the US. The brits will take, which is just a good for you.

  • '19 '17 '16

    @surfer said in L25 PTV surfer (X+12) vs Simon33 (L):

    @simon33 Wow. How did I overlook Rome??? It doesn’t really matter about the US. The brits will take, which is just a good for you.

    The brits were supposed to attack N Italy but now they need to redirect to Rome. And you will retake easily.

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Combat Move - British
            2 infantry moved from Morocco to 93 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 armour moved from Belgian Congo to French Equatorial Africa
                  British take Anglo-Egyptian Sudan from Italians
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
            1 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 3 infantry moved from Iraq to Trans-Jordan
            1 bomber and 1 fighter moved from Iraq to Egypt
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Egypt?
    Scramble from Egypt to T-J?


  • @simon33 Yes, intercept in Egypt
    No scramble to TJ

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 armour and 2 infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 cruiser moved from 94 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
            2 submarines moved from 94 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/6 hits, 2.33 expected hits
                    Italians roll dice for 1 aaGun and 4 infantry in Southern Italy, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                    1 aaGun owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour and 2 fighters in Southern Italy, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour and 1 fighter in Southern Italy, round 4 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Southern Italy, round 5 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 5 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                    1 infantry owned by the Italians lost in Southern Italy
                Italians win with no units remaining. Battle score for attacker is -19
                Casualties for Americans: 1 armour, 1 artillery, 2 fighters and 2 infantry
                Casualties for Italians: 1 aaGun and 4 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            2 submarines moved from 94 Sea Zone to 99 Sea Zone
            1 carrier and 2 destroyers moved from 94 Sea Zone to 97 Sea Zone
            1 carrier and 3 fighters moved from 31 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
            1 transport moved from 31 Sea Zone to 27 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 submarines moved from 31 Sea Zone to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 27 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 submarines placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            11 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Szechwan, round 2 : 0/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 11 infantry in Szechwan, round 3 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Burma
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Morocco to 93 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 armour moved from Belgian Congo to French Equatorial Africa
                  British take Anglo-Egyptian Sudan from Italians
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
            1 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 3 infantry moved from Iraq to Trans-Jordan
            1 bomber and 1 fighter moved from Iraq to Egypt
    
        Combat - British
            Air Battle in Egypt
                British attacks with 2 units heading to Egypt
                Italians launches 2 interceptors out of Egypt
                    Attackers Fire,  : 1/2 hits, 0.50 expected hits
                    Defenders Fire,  : 0/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Southern Italy
                British captures 29PUs while taking Italians capital
            Battle in Trans-Jordan
                British attack with 2 artilleries and 4 infantry
                Italians defend with 1 aaGun and 2 infantry
                    British roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Trans-Jordan
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                2 artilleries owned by the British and 2 infantry owned by the British retreated to Iraq
                Italians win, taking Southern Italy from Italians with 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 aaGun and 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
            1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Szechwan
            11 infantry moved from Eastern India to Burma
            1 artillery and 2 infantry moved from Southern Persia to Iraq
            1 armour and 1 mech_infantry moved from Baluchistan to Iraq
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            2 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 infantry moved from Kenya to Tanganyika Territory
            1 armour, 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
            3 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 destroyer and 1 transport placed in 109 Sea Zone
            2 artilleries and 1 infantry placed in Southern Persia
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,2
            British collect 34 PUs (2 lost to blockades); end with 63 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -4.17
    Japanese regular : -0.33
    Italians regular : 1.33
    Defenders Fire,  : -0.67
    Attackers Fire,  : 0.50
    British regular : 1.50
    Italians AA : -0.50
    

    Savegame

  • '19 '17 '16

    the dice gods have been smiling on me lately.

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