@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Eastern India to Iraq
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Eastern India to French Indo China
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from 88 Sea Zone to French West Africa
1 bomber moved from British Guiana to French West Africa
2 infantry moved from Brazil to British Guiana
Combat - British
British creates battle in territory 109 Sea Zone
Combat Hit Differential Summary :
Scramble to Shan State?
@simon33 no thanks.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 2 marines in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits
2 marines owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 infantry and 2 marines
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
3 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 armour moved from Western United States to 11 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 4 submarines moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
3 fighters placed in Western United States
1 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Northern Sinkiang to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Eastern India to Iraq
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Eastern India to French Indo China
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from 88 Sea Zone to French West Africa
1 bomber moved from British Guiana to French West Africa
2 infantry moved from Brazil to British Guiana
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 109 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in French West Africa
British attack with 1 bomber, 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in French West Africa, round 2 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Shan State, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from Shan State to Eastern India
1 infantry moved from Burma to Eastern India
1 fighter moved from Iraq to Southern Persia
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 bomber moved from French West Africa to Nigeria
1 fighter moved from French West Africa to 93 Sea Zone
1 carrier, 2 cruisers and 1 fighter moved from 88 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
British undo move 2.
1 infantry placed in Southern Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,6,2,6,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -2.83
Italians regular : 0.67
Japanese regular : 0.83
Neutral_Axis regular : -1.00
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Iraq
Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Iraq
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Iraq from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Syria
2 transports moved from 100 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to 99 Sea Zone
3 infantry moved from Yugoslavia to 99 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from 101 Sea Zone to Syria
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Malta to Egypt
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
Place Units - Italians
1 factory_minor placed in Egypt
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,1,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
3 fighters moved from Eastern India to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Iraq
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 0/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 4 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Iraq to Southern Persia
2 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 64 Sea Zone to 49 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.33
ANZAC regular : -2.50
Does it seem like the game is having wild swings on the dice? Lots of fights where one side just doesn’t roll well. I guess it averaging out over all, but its making the game weird
@surfer said in L25 PTV surfer (X+12) vs Simon33 (L):
Does it seem like the game is having wild swings on the dice? Lots of fights where one side just doesn’t roll well. I guess it averaging out over all, but its making the game weird
I think that happens a lot.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Vyborg
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
2 bombers and 1 tactical_bomber moved from Western Germany to Vyborg
1 tactical_bomber moved from 118 Sea Zone to Vyborg
1 fighter moved from Western Germany to Vyborg
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Vyborg
Germans attack with 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys
Russians roll AA dice in Vyborg : 1/5 hits, 0.83 expected hits
1 tactical_bomber owned by the Germans lost in Vyborg
Germans roll dice for 1 battleship and 1 cruiser in Vyborg, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Vyborg, round 2 : 5/10 hits, 4.17 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys in Vyborg, round 2 : 3/5 hits, 2.33 expected hits
3 infantry owned by the Germans lost in Vyborg
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Vyborg
Germans roll dice for 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Vyborg, round 3 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 armour in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans lost in Vyborg
1 armour owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from Vyborg to Eastern Poland
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Greece
1 fighter moved from Western Germany to Greece
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from 101 Sea Zone to Syria
1 infantry moved from Archangel to Nenetsia
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Vyborg to Eastern Poland
1 armour moved from Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Leningrad
5 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun, 1 armour, 3 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bulgaria to Greece
1 fighter moved from Vyborg to 118 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 submarine moved from 113 Sea Zone to 116 Sea Zone
Place Units - Germans
1 airfield placed in Greece
3 infantry placed in France
Germans undo move 2.
2 fighters placed in France
2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Western Germany
4 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : -0.50
Russians AA : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
4 artilleries and 14 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Siberia to Northern Manchuria
1 mech_infantry moved from Siberia to Northern Manchuria
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
1 submarine owned by the Russians submerged
Non Combat Move - Russians
10 infantry moved from Russia to Tula
1 artillery and 14 infantry moved from Yaroslavl to Russia
3 infantry moved from Kursk to Tula
8 infantry moved from Russia to Tula
1 armour and 1 mech_infantry moved from Stalingrad to Tula
2 infantry moved from Stalingrad to Rostov
1 aaGun moved from Russia to Tula
1 infantry moved from Russia to Samara
1 aaGun moved from Amur to Northern Manchuria
Place Units - Russians
3 infantry placed in Urals
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6
Russians collect 38 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 harbour, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Southern Manchuria to Korea
2 bombers moved from Anhwe to Korea
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Tsinghai to Szechwan
1 infantry moved from Hopei to Szechwan
1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
1 marine moved from Western Australia to 57 Sea Zone
1 cruiser and 1 marine moved from 57 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to Korea
1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Szechwan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Dutch New Guinea from ANZAC, taking Szechwan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Korea
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 fighter moved from Korea to Japan
1 fighter moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Paulau to Caroline Islands
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 132 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 submarine and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
2 tactical_bombers moved from Fukien to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
1 infantry moved from Shansi to Chahar
1 artillery moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Eastern Sinkiang
1 artillery moved from Tsinghai to Honan
1 infantry moved from Honan to Tsinghai
1 artillery moved from Tsinghai to Hopei
1 artillery moved from Tsinghai to Eastern Sinkiang
1 aaGun and 2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
1 tactical_bomber moved from 36 Sea Zone to Davao
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 battleship and 2 carriers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 aaGun moved from Kiangsi to Hopei
1 armour moved from Eastern Sinkiang to Tsinghai
1 mech_infantry moved from Kwangtung to Hopei
1 aaGun moved from Kwangtung to Kiangsi
Place Units - Japanese
1 harbour placed in Hainan
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
3 infantry placed in Shantung
1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.00
UK_Pacific regular : -0.83
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 93 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 3 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Algeria
2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 4 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to 94 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 transport moved from 34 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 31 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 4 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 7 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 8 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 9 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Nigeria to Egypt
2 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Strategic bombing raid in Egypt
Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
1 artillery, 1 fighter and 2 infantry moved from Southern Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery and 3 infantry moved from Kenya to Belgian Congo
1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 transport moved from 89 Sea Zone to 90 Sea Zone
2 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Italian Somaliland to Kenya
1 bomber moved from Egypt to Iraq
Place Units - British
1 airfield and 3 infantry placed in Southern Persia
British undo move 1.
1 airfield, 1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -3.50
Americans regular : -1.33
Japanese regular : -2.00
Italians regular : -0.67
British regular : 1.17
Italians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 airfield and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Kursk
Italians take Kursk from Russians
Combat - Italians
Non Combat Move - Italians
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from Syria to Trans-Jordan
1 aaGun moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Syria to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 4 infantry moved from 100 Sea Zone to Egypt
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield and 3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
@simon33 I expect to have to think about the German and Japanese moves…but the Italians are in a dog fight that I rarely have to consider. They are usually toast early.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Syria
3 fighters moved from Southern Persia to Syria
2 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Battle in Syria
ANZAC attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
ANZAC win, taking Syria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Dutch New Guinea
ANZAC attack with 2 infantry
Japanese defend with 1 marine
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 infantry owned by the ANZAC retreated to New Guinea
Japanese win with 1 marine remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 49 Sea Zone to 31 Sea Zone
3 fighters moved from Syria to Southern Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,6,3,3,3,4
ANZAC collect 11 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : -0.33
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 factory_minors, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 artillery and 3 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Eastern Poland to Stalingrad
Combat - Germans
Germans creates battle in territory 118 Sea Zone
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Stalingrad causes 5 damage total.
Battle in Rostov
Germans attack with 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Rostov, round 2 : 4/11 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Leningrad to Novgorod
2 mech_infantrys moved from Leningrad to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 aaGun, 5 armour, 4 artilleries, 15 infantry and 8 mech_infantrys moved from Ukraine to Kursk
3 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Stalingrad to Ukraine
1 bomber moved from Eastern Poland to Leningrad
2 artilleries moved from Vyborg to Leningrad
1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 submarine moved from 116 Sea Zone to 122 Sea Zone
1 infantry moved from Western Germany to Austria
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Holland Belgium to Western Germany
3 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Poland to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from 118 Sea Zone to Leningrad
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Eastern Poland to Northern Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
Place Units - Germans
2 infantry placed in Normandy Bordeaux
6 infantry placed in Germany
3 infantry placed in Western Germany
1 factory_minor placed in Yugoslavia
1 factory_minor placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.33
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Siberia to Korea
1 armour moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Northern Manchuria
1 artillery and 1 infantry moved from Northern Manchuria to Korea
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 3 transports
1 submarine owned by the Russians submerged
Battle in Korea
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
2 infantry owned by the Japanese lost in Korea
Russians winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Siberia
20 infantry moved from Russia to Tula
1 infantry moved from Samara to Russia
3 infantry moved from Urals to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
3 infantry placed in Urals
9 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Siberia
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Siberia
1 marine moved from Dutch New Guinea to New Guinea
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 infantry moved from Malaya to Shan State
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hopei to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 transport moved from 37 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 37 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
Combat - Japanese
Battle in Korea
Japanese attack with 2 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in New Guinea
Japanese attack with 3 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 1 marine and 1 tactical_bomber in New Guinea, round 2 : 1/5 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
Russians roll AA dice in Siberia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Siberia
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Siberia, round 2 : 2/8 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery, 1 fighter and 4 infantry in Siberia, round 2 : 3/6 hits, 2.33 expected hits
3 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Siberia, round 3 : 3/5 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Siberia
2 infantry owned by the Russians lost in Siberia
2 bombers owned by the Japanese retreated
Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -28
Casualties for Japanese: 2 fighters, 4 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
4 infantry moved from Caroline Islands to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Jehol
1 artillery moved from Inner Mongolia to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 artillery moved from Shansi to Jehol
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 76 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from Davao to Japan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
2 bombers moved from Siberia to Japan
3 fighters and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 7 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -2.83
UK_Pacific regular : -0.33
ANZAC regular : -0.33
Russians regular : 1.33
Russians AA : 0.50
@simon33 Just when I thought I was getting good with the Japanese, I lose Siberia…that hurt. I guess it makes up for the American loss in Carolines…but honestly I would have traded Carolines for Siberia any day.
@surfer said in L25 PTV surfer (X+12) vs Simon33 (L):
@simon33 Just when I thought I was getting good with the Japanese, I lose Siberia…that hurt. I guess it makes up for the American loss in Carolines…but honestly I would have traded Carolines for Siberia any day.
That AA hit really hurt you.