@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
No scramble from Leningrad.
I assume submerge the sub then?
Yes, submerge.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
3 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Poland to Baltic States
2 bombers and 1 tactical_bomber moved from Western Germany to Baltic States
2 artilleries and 9 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 9 infantry in Bessarabia, round 2 : 2/11 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 107 Sea Zone to 113 Sea Zone
5 infantry moved from Finland to Vyborg
1 aaGun and 3 infantry moved from Western Germany to 115 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
1 aaGun and 3 infantry moved from 118 Sea Zone to Vyborg
2 aaGuns, 1 armour, 3 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
5 armour and 14 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Baltic States to Germany
2 bombers moved from Baltic States to Western Germany
2 artilleries moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
1 artillery moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
1 fighter and 1 tactical_bomber moved from Alexandria to Romania
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
Place Units - Germans
1 transport placed in 115 Sea Zone
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Ukraine to Southern Belarus
2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Leningrad to Vyborg
1 infantry moved from Bryansk to Southern Belarus
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Combat Hit Differential Summary :
Scramble to Vyborg?
@simon33 Yes scramble.
@surfer ftr
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Ukraine to Southern Belarus
2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Leningrad to Vyborg
1 infantry moved from Bryansk to Southern Belarus
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Germans scrambles 1 units out of 118 Sea Zone to defend against the attack in Vyborg
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports
1 submarine owned by the Russians submerged
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 fighter in Southern Belarus, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter in Southern Belarus, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter in Southern Belarus, round 6 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 6 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Germans winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports remaining with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports remaining with no units remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 fighter and 11 infantry
Germans roll AA dice in Vyborg : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 2/14 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 1 fighter and 11 infantry in Vyborg, round 2 : 3/12 hits, 4.33 expected hits
3 infantry owned by the Russians lost in Vyborg
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 3/11 hits, 4.50 expected hits
Germans roll dice for 1 fighter and 10 infantry in Vyborg, round 3 : 3/11 hits, 4.00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Vyborg
3 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 4 : 6/8 hits, 3.50 expected hits
Germans roll dice for 1 fighter and 7 infantry in Vyborg, round 4 : 0/8 hits, 3.00 expected hits
6 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 5 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 5 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Vyborg
1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Russians: 3 artilleries and 4 infantry
Casualties for Germans: 1 aaGun, 1 fighter and 11 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vyborg to Russia
2 aaGuns moved from Leningrad to Vyborg
1 artillery and 14 infantry moved from Novgorod to Yaroslavl
5 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Kursk to Tula
3 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Stalingrad
1 aaGun, 4 artilleries and 10 infantry moved from Siberia to Amur
5 infantry moved from Siberia to Amur
Place Units - Russians
2 infantry and 1 mech_infantry placed in Siberia
9 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -4.00
Russians regular : -4.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 tactical_bomber moved from Caroline Islands to Davao
1 tactical_bomber moved from 7 Sea Zone to Manilla
1 fighter moved from 37 Sea Zone to Davao
1 fighter moved from 37 Sea Zone to Manilla
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 bombers moved from Kwangsi to Inner Mongolia
1 infantry moved from Chahar to Inner Mongolia
1 artillery moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kiangsu to Inner Mongolia
1 armour moved from Hopei to Eastern Sinkiang
Japanese take Tsinghai from Chinese
Japanese take Eastern Sinkiang from Chinese
2 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hopei to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Hopei to Kwangtung
1 fighter moved from 132 Sea Zone to 56 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 57 Sea Zone
1 marine moved from 57 Sea Zone to Western Australia
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 fighter moved from Kwangsi to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 battleship moved from 132 Sea Zone to 38 Sea Zone
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
Combat - Japanese
Battle in Western Australia
Battle in Java
Battle in Celebes
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Java from ANZAC, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Inner Mongolia
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
4 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 3 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 4/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Malaya to 132 Sea Zone
1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter moved from Kwangtung to 132 Sea Zone
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Paulau
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 fighter moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar
2 bombers moved from Inner Mongolia to Anhwe
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Hopei to Tsinghai
2 artilleries moved from Hopei to Tsinghai
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsi
2 tactical_bombers moved from Kwangtung to Fukien
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 aaGun moved from Kwangsi to Kwangtung
1 aaGun moved from Kwangsi to Hunan
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
Place Units - Japanese
2 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : 2.17
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Eastern India to Iraq
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Eastern India to French Indo China
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from 88 Sea Zone to French West Africa
1 bomber moved from British Guiana to French West Africa
2 infantry moved from Brazil to British Guiana
Combat - British
British creates battle in territory 109 Sea Zone
Combat Hit Differential Summary :
Scramble to Shan State?
@simon33 no thanks.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 2 marines in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits
2 marines owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 infantry and 2 marines
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
3 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 armour moved from Western United States to 11 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 4 submarines moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
3 fighters placed in Western United States
1 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Northern Sinkiang to Szechwan
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Eastern India to Iraq
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 tactical_bomber moved from Eastern India to French Indo China
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from 88 Sea Zone to French West Africa
1 bomber moved from British Guiana to French West Africa
2 infantry moved from Brazil to British Guiana
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 109 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in French West Africa
British attack with 1 bomber, 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in French West Africa, round 2 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Shan State, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from Shan State to Eastern India
1 infantry moved from Burma to Eastern India
1 fighter moved from Iraq to Southern Persia
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 bomber moved from French West Africa to Nigeria
1 fighter moved from French West Africa to 93 Sea Zone
1 carrier, 2 cruisers and 1 fighter moved from 88 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
British undo move 2.
1 infantry placed in Southern Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,6,2,6,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -2.83
Italians regular : 0.67
Japanese regular : 0.83
Neutral_Axis regular : -1.00
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Iraq
Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Iraq
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Iraq from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Syria
2 transports moved from 100 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to 99 Sea Zone
3 infantry moved from Yugoslavia to 99 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from 101 Sea Zone to Syria
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Malta to Egypt
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
Place Units - Italians
1 factory_minor placed in Egypt
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,1,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
3 fighters moved from Eastern India to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Iraq
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 0/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 4 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Iraq to Southern Persia
2 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 64 Sea Zone to 49 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.33
ANZAC regular : -2.50
Does it seem like the game is having wild swings on the dice? Lots of fights where one side just doesn’t roll well. I guess it averaging out over all, but its making the game weird
@surfer said in L25 PTV surfer (X+12) vs Simon33 (L):
Does it seem like the game is having wild swings on the dice? Lots of fights where one side just doesn’t roll well. I guess it averaging out over all, but its making the game weird
I think that happens a lot.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Vyborg
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
2 bombers and 1 tactical_bomber moved from Western Germany to Vyborg
1 tactical_bomber moved from 118 Sea Zone to Vyborg
1 fighter moved from Western Germany to Vyborg
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Vyborg
Germans attack with 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys
Russians roll AA dice in Vyborg : 1/5 hits, 0.83 expected hits
1 tactical_bomber owned by the Germans lost in Vyborg
Germans roll dice for 1 battleship and 1 cruiser in Vyborg, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Vyborg, round 2 : 5/10 hits, 4.17 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys in Vyborg, round 2 : 3/5 hits, 2.33 expected hits
3 infantry owned by the Germans lost in Vyborg
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Vyborg
Germans roll dice for 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Vyborg, round 3 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 armour in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans lost in Vyborg
1 armour owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery and 2 mech_infantrys
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers moved from Vyborg to Eastern Poland
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Greece
1 fighter moved from Western Germany to Greece
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from 101 Sea Zone to Syria
1 infantry moved from Archangel to Nenetsia
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Vyborg to Eastern Poland
1 armour moved from Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Leningrad
5 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun, 1 armour, 3 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bulgaria to Greece
1 fighter moved from Vyborg to 118 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 submarine moved from 113 Sea Zone to 116 Sea Zone
Place Units - Germans
1 airfield placed in Greece
3 infantry placed in France
Germans undo move 2.
2 fighters placed in France
2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Western Germany
4 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : -0.50
Russians AA : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
4 artilleries and 14 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Siberia to Northern Manchuria
1 mech_infantry moved from Siberia to Northern Manchuria
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
1 submarine owned by the Russians submerged
Non Combat Move - Russians
10 infantry moved from Russia to Tula
1 artillery and 14 infantry moved from Yaroslavl to Russia
3 infantry moved from Kursk to Tula
8 infantry moved from Russia to Tula
1 armour and 1 mech_infantry moved from Stalingrad to Tula
2 infantry moved from Stalingrad to Rostov
1 aaGun moved from Russia to Tula
1 infantry moved from Russia to Samara
1 aaGun moved from Amur to Northern Manchuria
Place Units - Russians
3 infantry placed in Urals
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6
Russians collect 38 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :