@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L25 PTV surfer (X+12) vs Simon33 (L)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 fighter moved from Guam to 27 Sea Zone 1 destroyer moved from 49 Sea Zone to 27 Sea Zone 1 submarine moved from 50 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour and 1 infantry moved from Central United States to Western United States 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone Place Units - Americans 3 submarines placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan 5 infantry moved from Szechwan to Yunnan 1 fighter and 1 infantry moved from Tsinghai to Honan 5 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Yunnan Chinese attack with 8 infantry Japanese defend with 1 artillery Chinese roll dice for 8 infantry in Yunnan, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Inner Mongolia Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Northern Sinkiang 1 infantry moved from Hunan to Szechwan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Southern Persia to Iraq 1 artillery and 4 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Baluchistan to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 infantry moved from 78 Sea Zone to Ethiopia Combat - British Battle in Ethiopia Battle in Anglo-Egyptian Sudan British attack with 1 artillery and 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 4 infantry in Anglo-Egyptian Sudan, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 4 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 artillery owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Ethiopia from Italians, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 0/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq British roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Iraq, round 6 : 0/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from Quebec to British Guiana 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Shan State to Burma 1 armour, 2 infantry and 1 mech_infantry moved from Eastern India to Burma Place Units - British 1 factory_minor placed in Southern Persia 1 armour and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : 0.00 Japanese regular : -0.33 Neutral_Axis regular : 1.00 British regular : -3.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to Trans-Jordan 1 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 2 infantry owned by the ANZAC lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 1 bomber moved from Trans-Jordan to Malta 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 2 infantry moved from Bulgaria to Greece 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 3 infantry moved from Northern Italy to Yugoslavia 1 tactical_bomber moved from Southern Italy to Syria 1 destroyer moved from 96 Sea Zone to 100 Sea Zone Place Units - Italians 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 3 fighters moved from Java to Eastern India Non Combat Move - ANZAC 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 78 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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I don’t think the Italian tac is allowed to land on Syria
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 3 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 2 infantry moved from Poland to Baltic States 2 bombers and 1 tactical_bomber moved from Western Germany to Baltic States 2 artilleries and 9 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - GermansCombat Hit Differential Summary :
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@simon33 A couple scramble options + submerge
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No scramble from Leningrad.
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I assume submerge the sub then?
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Yes, submerge.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 3 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 2 infantry moved from Poland to Baltic States 2 bombers and 1 tactical_bomber moved from Western Germany to Baltic States 2 artilleries and 9 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 9 infantry in Bessarabia, round 2 : 2/11 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 118 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 107 Sea Zone to 113 Sea Zone 5 infantry moved from Finland to Vyborg 1 aaGun and 3 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone 1 aaGun and 3 infantry moved from 118 Sea Zone to Vyborg 2 aaGuns, 1 armour, 3 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine 5 armour and 14 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 1 tactical_bomber moved from Baltic States to Germany 2 bombers moved from Baltic States to Western Germany 2 artilleries moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 armour moved from Western Germany to Poland 1 artillery moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Malta to Western Germany 1 fighter and 1 tactical_bomber moved from Alexandria to Romania 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to Bulgaria 2 armour moved from Greece to Romania Place Units - Germans 1 transport placed in 115 Sea Zone 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 2.33 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Ukraine to Southern Belarus 2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Leningrad to Vyborg 1 infantry moved from Bryansk to Southern Belarus Combat - Russians Russians creates battle in territory 118 Sea ZoneCombat Hit Differential Summary :
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Scramble to Vyborg?
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@simon33 Yes scramble.
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@surfer ftr
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Ukraine to Southern Belarus 2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Leningrad to Vyborg 1 infantry moved from Bryansk to Southern Belarus Combat - Russians Russians creates battle in territory 118 Sea Zone Germans scrambles 1 units out of 118 Sea Zone to defend against the attack in Vyborg Battle in 118 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports 1 submarine owned by the Russians submerged Battle in Southern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Russians roll dice for 1 fighter in Southern Belarus, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter in Southern Belarus, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter in Southern Belarus, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 6 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Germans winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports remaining with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports remaining with no units remaining. Battle score for attacker is -13 Casualties for Russians: 1 fighter and 2 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 fighter and 11 infantry Germans roll AA dice in Vyborg : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 2/14 hits, 5.50 expected hits Germans roll dice for 1 aaGun, 1 fighter and 11 infantry in Vyborg, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Russians lost in Vyborg 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 3/11 hits, 4.50 expected hits Germans roll dice for 1 fighter and 10 infantry in Vyborg, round 3 : 3/11 hits, 4.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Vyborg 3 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 4 : 6/8 hits, 3.50 expected hits Germans roll dice for 1 fighter and 7 infantry in Vyborg, round 4 : 0/8 hits, 3.00 expected hits 6 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 5 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians lost in Vyborg 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Russians: 3 artilleries and 4 infantry Casualties for Germans: 1 aaGun, 1 fighter and 11 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vyborg to Russia 2 aaGuns moved from Leningrad to Vyborg 1 artillery and 14 infantry moved from Novgorod to Yaroslavl 5 infantry moved from Bryansk to Russia 1 artillery and 2 infantry moved from Kursk to Tula 3 infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Stalingrad 1 aaGun, 4 artilleries and 10 infantry moved from Siberia to Amur 5 infantry moved from Siberia to Amur Place Units - Russians 2 infantry and 1 mech_infantry placed in Siberia 9 infantry placed in Russia 1 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -4.00 Russians regular : -4.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 tactical_bomber moved from Caroline Islands to Davao 1 tactical_bomber moved from 7 Sea Zone to Manilla 1 fighter moved from 37 Sea Zone to Davao 1 fighter moved from 37 Sea Zone to Manilla 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 bombers moved from Kwangsi to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 artillery moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Kiangsu to Inner Mongolia 1 armour moved from Hopei to Eastern Sinkiang Japanese take Tsinghai from Chinese Japanese take Eastern Sinkiang from Chinese 2 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hopei to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Hopei to Kwangtung 1 fighter moved from 132 Sea Zone to 56 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 57 Sea Zone 1 marine moved from 57 Sea Zone to Western Australia 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter moved from Kwangsi to Borneo 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 fighter moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 battleship moved from 132 Sea Zone to 38 Sea Zone 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Siam to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam Combat - Japanese Battle in Western Australia Battle in Java Battle in Celebes Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Java from ANZAC, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 4 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 3 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 4/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter moved from Kwangtung to 132 Sea Zone 1 fighter moved from 132 Sea Zone to 43 Sea Zone 1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to Paulau 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 fighter moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar 2 bombers moved from Inner Mongolia to Anhwe 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 1 artillery and 3 infantry moved from Hopei to Tsinghai 2 artilleries moved from Hopei to Tsinghai 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsi 2 tactical_bombers moved from Kwangtung to Fukien 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from Neutral_Axis 1 aaGun moved from Kwangsi to Kwangtung 1 aaGun moved from Kwangsi to Hunan 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Place Units - Japanese 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 2.17 UK_Pacific regular : -0.33 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Belgian Congo to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 fighter moved from Eastern India to Iraq 1 armour and 1 mech_infantry moved from Burma to French Indo China 1 tactical_bomber moved from Eastern India to French Indo China 1 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from 88 Sea Zone to French West Africa 1 bomber moved from British Guiana to French West Africa 2 infantry moved from Brazil to British Guiana Combat - British British creates battle in territory 109 Sea ZoneCombat Hit Differential Summary :
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Scramble to Shan State?
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@simon33 no thanks.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Caroline Islands Americans roll dice for 2 marines in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits 2 marines owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 infantry and 2 marines Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 3 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 armour moved from Western United States to 11 Sea Zone 1 armour, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 2 destroyers and 4 submarines moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 3 fighters placed in Western United States 1 armour and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Northern Sinkiang to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Chahar Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 cruiser and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Belgian Congo to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 fighter moved from Eastern India to Iraq 1 armour and 1 mech_infantry moved from Burma to French Indo China 1 tactical_bomber moved from Eastern India to French Indo China 1 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from 88 Sea Zone to French West Africa 1 bomber moved from British Guiana to French West Africa 2 infantry moved from Brazil to British Guiana Combat - British British creates battle in territory 109 Sea Zone Battle in Iraq British attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking 109 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa British attack with 1 bomber, 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in French West Africa, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tanganyika Territory British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 infantry in Shan State, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters moved from Shan State to Eastern India 1 infantry moved from Burma to Eastern India 1 fighter moved from Iraq to Southern Persia 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 bomber moved from French West Africa to Nigeria 1 fighter moved from French West Africa to 93 Sea Zone 1 carrier, 2 cruisers and 1 fighter moved from 88 Sea Zone to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa British undo move 2. 1 infantry placed in Southern Persia 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,6,2,6,4 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -2.83 Italians regular : 0.67 Japanese regular : 0.83 Neutral_Axis regular : -1.00 British regular : -1.50





