holy moly… shockingly bad dice lol
PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway 2 fighters moved from Iceland to Norway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone Americans take 27 Sea Zone from Japanese 1 marine moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone 1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 2 fighters moved from Hawaiian Islands to Marshall Islands 1 bomber moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Midway Battle in Wake Island Battle in Norway Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 4 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Norway 2 infantry owned by the Germans lost in Norway Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Norway 2 infantry owned by the Germans lost in Norway Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 4 infantry Battle in Marshall Islands Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Marshall Islands to Hawaiian Islands 2 fighters moved from Marshall Islands to 32 Sea Zone 1 carrier moved from 28 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Eastern United States to Western United States 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone 2 fighters moved from 28 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Norway to 128 Sea Zone 1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 transport moved from 69 Sea Zone to 88 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Hunan 1 fighter moved from Burma to Hunan 1 infantry moved from Hopei to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Yunnan 1 artillery placed in Kansu 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to Western Germany 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to Ethiopia 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 fighter moved from Eastern India to 42 Sea Zone Combat - British Air Battle in Western Germany British attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Ethiopia Battle in 42 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 42 Sea Zone 1 battleship owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking Ethiopia from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Japanese: 1 battleship and 1 transport Cleaning up after air battles Non Combat Move - British 1 fighter moved from 42 Sea Zone to Eastern India 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 3 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 1 aaGun and 2 infantry moved from Burma to Eastern India 1 fighter moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 armour and 1 infantry moved from 128 Sea Zone to Norway 1 fighter moved from Yunnan to Eastern India Place Units - British 1 destroyer placed in 112 Sea Zone 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 mech_infantry Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.17 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : 0.00 British regular : 0.33
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I think you played an illegal move for PtV, attacking a Japanese battleship. I am pretty sure that you can not make an attack by planes if the only place for them to land is on a newly placed carrier. I will look for it in the rules now, but I do remember adhering to that rule all the time.
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Yes, here it is:
Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion
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Oh yeah! So re-do UK?
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@simon33 Yes :)
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I want to keep the rolled dice for the SBR though, I did assume no intercept, forgot to mention that. Will edit that in.
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I’m actually kinda happy about that because could have smoked the CV with planes from FIC landing on Sumatra.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway 2 fighters moved from Iceland to Norway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone Americans take 27 Sea Zone from Japanese 1 marine moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone 1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 2 fighters moved from Hawaiian Islands to Marshall Islands 1 bomber moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Midway Battle in Wake Island Battle in Norway Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 4 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Norway 2 infantry owned by the Germans lost in Norway Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Norway 2 infantry owned by the Germans lost in Norway Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 4 infantry Battle in Marshall Islands Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Marshall Islands to Hawaiian Islands 2 fighters moved from Marshall Islands to 32 Sea Zone 1 carrier moved from 28 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Eastern United States to Western United States 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone 2 fighters moved from 28 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Norway to 128 Sea Zone 1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone 1 transport moved from 69 Sea Zone to 88 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Hunan 1 fighter moved from Burma to Hunan 1 infantry moved from Hopei to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Kansu 1 artillery placed in Yunnan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5 EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from United Kingdom to Norway 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to Ethiopia Combat - British Battle in Ethiopia Non Combat Move - British 1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 armour and 1 infantry moved from 128 Sea Zone to Norway 1 artillery and 3 infantry moved from Alexandria to Egypt 1 armour moved from Iraq to Egypt 1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 aaGun moved from Burma to Eastern India 2 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan Place Units - British 2 artilleries and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia 1 destroyer placed in 112 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 artilleries, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 3 artilleries, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.17 Japanese regular : -1.00 Germans regular : 0.00
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@simon33 Yes, I saw possible interception. As it was only one fighter on both sides, it would be good to ask in the future, for such a small margin.
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It’s easy enough to roll with forum dice. I’ll ask if there’s a likelihood of it undoing the AA and damage rolls.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 destroyer and 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 armour moved from Southern Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria Combat - Italians Battle in Algeria Battle in 100 Sea Zone Italians attack with 1 destroyer and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 100 Sea Zone Italians win, taking Algeria from French, taking 100 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 armour moved from Greece to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Alexandria 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Anglo-Egyptian Sudan to Kenya Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.33
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@simon33 Ok, fair.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Combat Move - ANZAC 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to Italian Somaliland 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Italian Somaliland Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Hawaiian Islands to Wake Island 1 cruiser moved from 28 Sea Zone to 32 Sea Zone EDIT: 1 destroyer moved from 28 Sea Zone to 32 Sea Zone Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Edit to left behind US DD. Thought it was an anzac one, that’s why I didn’t move it on USA.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 armour, 3 artilleries and 14 infantry moved from Southern Belarus to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 2 fighters moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Bryansk 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Syria 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 submarine moved from 108 Sea Zone to 116 Sea Zone Combat - Germans Battle in Crete Battle in Syria Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 tactical_bomber moved from France to Southern Belarus 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 12 infantry moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Southern Belarus to Eastern Poland 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 battleship moved from 98 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 carrier moved from 98 Sea Zone to 100 Sea Zone 1 fighter moved from 98 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Malta to Eastern Poland 1 tactical_bomber moved from Tunisia to France 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 117 Sea Zone 1 tactical_bomber placed in Germany 3 armour placed in Romania 1 artillery and 2 infantry placed in Germany 1 artillery placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
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@simon33 It is getting interesting, very early in the game :)
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 infantry moved from Baltic States to Poland 1 fighter moved from Siberia to Korea 1 artillery and 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea Combat - Russians
Combat Hit Differential Summary :
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Scramble to Korea?
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@simon33 No.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 infantry moved from Baltic States to Poland 1 fighter moved from Siberia to Korea 1 artillery and 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 1 artillery and 1 fighter in Korea, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Japanese: 2 infantry Battle in Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 1 mech_infantry Germans roll AA dice in Poland : 0/2 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Poland Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 aaGun and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Poland to Leningrad 1 infantry moved from Leningrad to Baltic States 1 armour and 1 mech_infantry moved from Finland to Leningrad 4 artilleries and 3 infantry moved from Finland to Vyborg 1 fighter moved from Leningrad to Russia 1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from Gorky to Russia 1 artillery and 4 infantry moved from Tula to Russia 1 infantry moved from Kursk to Tula 1 infantry moved from Kursk to Rostov 4 infantry moved from Kursk to Tambov 1 fighter moved from Korea to Siberia 1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia 6 infantry moved from Siberia to Amur 1 aaGun, 2 artilleries and 8 infantry moved from Northern Manchuria to Amur Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 fighter and 1 infantry placed in Leningrad 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 Germans AA : -0.33 Germans regular : -0.67 Russians regular : -0.83