@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Slovakia Hungary to Southern Belarus
Italians take Southern Belarus from Russians
1 artillery and 1 infantry moved from Tunisia to Algeria
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Malta
Combat - Italians
Battle in Gibraltar
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Gibraltar from British, taking Anglo-Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
French win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 5 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 6 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 7 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -7.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - ANZAC
Battle in Anglo-Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 107 Sea Zone
1 bomber moved from France to 107 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
4 infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern France to Western Germany
2 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 12 infantry moved from Romania to Eastern Poland
12 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Tunisia to Morocco
1 fighter moved from 93 Sea Zone to Morocco
1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Morocco
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 0/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 3 : 2/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Tunisia to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Morocco to Tunisia
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Eastern Poland
1 bomber moved from 107 Sea Zone to Western Germany
1 tactical_bomber moved from 107 Sea Zone to France
1 fighter moved from Southern Italy to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Southern Belarus
Place Units - Germans
1 submarine placed in 108 Sea Zone
3 armour placed in Romania
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 10 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Vyborg to Finland
Russians take Karelia from Germans
4 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Finland, round 2 : 4/10 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Vologda to Gorky
1 artillery and 5 infantry moved from Yaroslavl to Russia
1 armour and 1 mech_infantry moved from Leningrad to Gorky
1 artillery and 1 infantry moved from Kursk to Tula
2 infantry moved from Rostov to Kursk
5 infantry moved from Ukraine to Kursk
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 aaGun moved from Amur to Northern Manchuria
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 marine moved from Wake Island to 24 Sea Zone
1 cruiser and 1 marine moved from 24 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to New Britain
1 marine moved from Solomon Islands to 50 Sea Zone
1 cruiser and 1 marine moved from 50 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
2 artilleries and 3 infantry moved from Queensland to New South Wales
2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone
2 artilleries and 4 infantry moved from 64 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to New South Wales
1 battleship moved from 50 Sea Zone to 64 Sea Zone
1 battleship moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Borneo
1 carrier moved from 50 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from Kwangsi to Borneo
Combat - Japanese
Battle in Java
Battle in New Britain
Battle in Dutch New Guinea
Battle in Sumatra
Battle in Celebes
Battle in Borneo
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/7 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New South Wales
Japanese attack with 4 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
ANZAC roll AA dice in New South Wales : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 battleship in New South Wales, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/15 hits, 5.33 expected hits
ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in New South Wales, round 2 : 1/9 hits, 3.50 expected hits
1 infantry owned by the Japanese lost in New South Wales
1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in New South Wales, round 3 : 5/14 hits, 5.17 expected hits
ANZAC roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in New South Wales, round 3 : 1/8 hits, 3.17 expected hits
1 infantry owned by the Japanese lost in New South Wales
4 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in New South Wales, round 4 : 4/13 hits, 5.00 expected hits
ANZAC roll dice for 2 armour and 1 mech_infantry in New South Wales, round 4 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Japanese lost in New South Wales
2 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
1 armour and 1 infantry moved from Kyushu to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Borneo to French Indo China
3 fighters moved from Borneo to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
2 tactical_bombers moved from Kwangsi to Southern Manchuria
1 artillery and 2 infantry moved from Jehol to Southern Manchuria
1 fighter moved from Davao to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 carrier and 3 destroyers moved from 50 Sea Zone to 55 Sea Zone
1 transport moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from 24 Sea Zone to Southern Manchuria
1 carrier moved from 24 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Davao to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Manchuria: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 airfield placed in French Indo China
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 56 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
ANZAC AA : -0.67
ANZAC regular : -4.17
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
2 fighters moved from Iceland to Norway
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
Americans take 27 Sea Zone from Japanese
1 marine moved from 32 Sea Zone to Wake Island
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Marshall Islands
1 bomber moved from Hawaiian Islands to Marshall Islands
Combat - Americans
Battle in Midway
Battle in Wake Island
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans lost in Norway
Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 4 infantry
Battle in Marshall Islands
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Marshall Islands to Hawaiian Islands
2 fighters moved from Marshall Islands to 32 Sea Zone
1 carrier moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Eastern United States to Western United States
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
2 fighters moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Norway to 128 Sea Zone
1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 transport moved from 69 Sea Zone to 88 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Hopei to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery placed in Yunnan
1 artillery placed in Kansu
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from Eastern India to 42 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Ethiopia
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 42 Sea Zone
1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking Ethiopia from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 fighter
Casualties for Japanese: 1 battleship and 1 transport
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 42 Sea Zone to Eastern India
1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 77 Sea Zone to 73 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
1 aaGun and 2 infantry moved from Burma to Eastern India
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 armour and 1 infantry moved from 128 Sea Zone to Norway
1 fighter moved from Yunnan to Eastern India
Place Units - British
1 destroyer placed in 112 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 mech_infantry
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : 0.00
British regular : 0.33
I think you played an illegal move for PtV, attacking a Japanese battleship. I am pretty sure that you can not make an attack by planes if the only place for them to land is on a newly placed carrier. I will look for it in the rules now, but I do remember adhering to that rule all the time.
Yes, here it is:
Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion
Oh yeah! So re-do UK?
@simon33 Yes :)
I want to keep the rolled dice for the SBR though, I did assume no intercept, forgot to mention that. Will edit that in.
I’m actually kinda happy about that because could have smoked the CV with planes from FIC landing on Sumatra.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
2 fighters moved from Iceland to Norway
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
Americans take 27 Sea Zone from Japanese
1 marine moved from 32 Sea Zone to Wake Island
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Marshall Islands
1 bomber moved from Hawaiian Islands to Marshall Islands
Combat - Americans
Battle in Midway
Battle in Wake Island
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans lost in Norway
Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 4 infantry
Battle in Marshall Islands
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Marshall Islands to Hawaiian Islands
2 fighters moved from Marshall Islands to 32 Sea Zone
1 carrier moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Eastern United States to Western United States
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
2 fighters moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Norway to 128 Sea Zone
1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 transport moved from 69 Sea Zone to 88 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Hopei to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery placed in Kansu
1 artillery placed in Yunnan
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from United Kingdom to Norway
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
Combat - British
Battle in Ethiopia
Non Combat Move - British
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 armour and 1 infantry moved from 128 Sea Zone to Norway
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Iraq to Egypt
1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 77 Sea Zone to 73 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 aaGun moved from Burma to Eastern India
2 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
1 destroyer placed in 112 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
3 artilleries, 1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 3 artilleries, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -1.00
Germans regular : 0.00
@simon33 Yes, I saw possible interception. As it was only one fighter on both sides, it would be good to ask in the future, for such a small margin.
It’s easy enough to roll with forum dice. I’ll ask if there’s a likelihood of it undoing the AA and damage rolls.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 destroyer and 1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 armour moved from Southern Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Battle in 100 Sea Zone
Italians attack with 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 100 Sea Zone
Italians win, taking Algeria from French, taking 100 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 infantry moved from Malta to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Anglo-Egyptian Sudan to Kenya
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.33
@simon33 Ok, fair.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - ANZAC
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Italian Somaliland
1 destroyer moved from 40 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Italian Somaliland
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Hawaiian Islands to Wake Island
1 cruiser moved from 28 Sea Zone to 32 Sea Zone
EDIT: 1 destroyer moved from 28 Sea Zone to 32 Sea Zone
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Edit to left behind US DD. Thought it was an anzac one, that’s why I didn’t move it on USA.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 armour, 3 artilleries and 14 infantry moved from Southern Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Bryansk
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 submarine moved from 108 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Crete
Battle in Syria
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from France to Southern Belarus
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 12 infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Southern Belarus to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 battleship moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 carrier moved from 98 Sea Zone to 100 Sea Zone
1 fighter moved from 98 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Malta to Eastern Poland
1 tactical_bomber moved from Tunisia to France
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 117 Sea Zone
1 tactical_bomber placed in Germany
3 armour placed in Romania
1 artillery and 2 infantry placed in Germany
1 artillery placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :