@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@Stucifer said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
You have a couple spectators! ๐ค
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! ๐
In our last game nikola also got Australia but also grabbed Moscow early. That doomed me. I think heโll get the former but not the latter.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone
        1 bomber and 3 fighters moved from Hawaiian Islands to 32 Sea Zone
    Combat - Americans
        Battle in 32 Sea Zone
            Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
                Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 32 Sea Zone
            Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Western United States to 11 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
        2 fighters moved from 32 Sea Zone to 27 Sea Zone
        1 bomber, 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
        1 transport moved from 28 Sea Zone to 11 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone
        1 transport moved from 88 Sea Zone to 69 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
        2 fighters moved from Eastern United States to Iceland
    Place Units - Americans
        1 artillery and 1 infantry placed in Western United States
        2 carriers and 1 destroyer placed in 11 Sea Zone
        1 fighter and 2 infantry placed in Eastern United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Szechwan to Hunan
        7 infantry moved from Szechwan to Yunnan
        2 infantry moved from Tsinghai to Hopei
        1 infantry moved from Tsinghai to Hopei
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 7 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        3 infantry moved from Tsinghai to Kansu
        1 fighter moved from Hunan to Burma
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 107 Sea Zone
        1 bomber moved from Quebec to 107 Sea Zone
        1 fighter moved from Malta to Anglo-Egyptian Sudan
        1 infantry moved from Egypt to Anglo-Egyptian Sudan
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 artillery and 2 infantry moved from Southern Persia to Iraq
        2 fighters moved from United Kingdom to 107 Sea Zone
    Combat - British
        Battle in 107 Sea Zone
            British attack with 1 bomber, 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                British roll dice for 1 bomber, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
            British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Iraq
            British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the British lost in Iraq
                1 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British lost in Iraq
                1 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for British: 1 artillery and 2 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Anglo-Egyptian Sudan
            British attack with 1 fighter and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
            British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 fighter moved from Anglo-Egyptian Sudan to Egypt
        1 destroyer moved from 83 Sea Zone to 100 Sea Zone
        1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
        1 transport moved from 82 Sea Zone to 77 Sea Zone
        1 armour and 1 mech_infantry moved from Eastern India to Yunnan
        3 aaGuns, 1 artillery and 9 infantry moved from Eastern India to Burma
        2 fighters and 1 tactical_bomber moved from Sumatra to Yunnan
        2 infantry moved from Sumatra to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
        2 infantry moved from 40 Sea Zone to Eastern India
        1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
        1 mech_infantry moved from Eire to United Kingdom
        1 armour and 1 infantry moved from Quebec to 109 Sea Zone
        1 artillery moved from Ontario to Eastern United States
        1 infantry moved from Ontario to Eastern United States
        1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
    Place Units - British
        1 factory_minor placed in Egypt
        1 factory_minor placed in Southern Persia
        1 armour and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        British collect 31 PUs; end with 32 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 fighter and 3 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Some Units in Eastern India change ownership: 1 fighter and 3 infantry
        Turning on Edit Mode
        EDIT: Adding units owned by British to Alexandria: 1 artillery and 3 infantry
        EDIT: Removing units owned by British from Egypt: 1 artillery and 3 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone
        1 bomber and 3 fighters moved from Hawaiian Islands to 32 Sea Zone
    Combat - Americans
        Battle in 32 Sea Zone
            Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
                Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 32 Sea Zone
            Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Western United States to 11 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
        2 fighters moved from 32 Sea Zone to 27 Sea Zone
        1 bomber, 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
        1 transport moved from 28 Sea Zone to 11 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone
        1 transport moved from 88 Sea Zone to 69 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
        2 fighters moved from Eastern United States to Iceland
    Place Units - Americans
        1 artillery and 1 infantry placed in Western United States
        2 carriers and 1 destroyer placed in 11 Sea Zone
        1 fighter and 2 infantry placed in Eastern United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Szechwan to Hunan
        7 infantry moved from Szechwan to Yunnan
        2 infantry moved from Tsinghai to Hopei
        1 infantry moved from Tsinghai to Hopei
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 7 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        3 infantry moved from Tsinghai to Kansu
        1 fighter moved from Hunan to Burma
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 107 Sea Zone
        1 bomber moved from Quebec to 107 Sea Zone
        1 fighter moved from Malta to Anglo-Egyptian Sudan
        1 infantry moved from Egypt to Anglo-Egyptian Sudan
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 artillery and 2 infantry moved from Southern Persia to Iraq
        2 fighters moved from United Kingdom to 107 Sea Zone
    Combat - British
        Battle in 107 Sea Zone
            British attack with 1 bomber, 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                British roll dice for 1 bomber, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
            British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Iraq
            British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the British lost in Iraq
                1 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the British lost in Iraq
                1 infantry owned by the Neutral_Axis lost in Iraq
                British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for British: 1 artillery and 2 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Anglo-Egyptian Sudan
            British attack with 1 fighter and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
            British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 fighter moved from Anglo-Egyptian Sudan to Egypt
        1 destroyer moved from 83 Sea Zone to 100 Sea Zone
        1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
        1 transport moved from 82 Sea Zone to 77 Sea Zone
        1 armour and 1 mech_infantry moved from Eastern India to Yunnan
        3 aaGuns, 1 artillery and 9 infantry moved from Eastern India to Burma
        2 fighters and 1 tactical_bomber moved from Sumatra to Yunnan
        2 infantry moved from Sumatra to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
        2 infantry moved from 40 Sea Zone to Eastern India
        1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
        1 mech_infantry moved from Eire to United Kingdom
        1 armour and 1 infantry moved from Quebec to 109 Sea Zone
        1 artillery moved from Ontario to Eastern United States
        1 infantry moved from Ontario to Eastern United States
        1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
    Place Units - British
        1 factory_minor placed in Egypt
        1 factory_minor placed in Southern Persia
        1 armour and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        British collect 31 PUs; end with 32 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 fighter and 3 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Some Units in Eastern India change ownership: 1 fighter and 3 infantry
        Turning on Edit Mode
        EDIT: Adding units owned by British to Alexandria: 1 artillery and 3 infantry
        EDIT: Removing units owned by British from Egypt: 1 artillery and 3 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 28 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        EDIT: Removing units owned by Americans from 27 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : -1.17
A couple of assumed no scrambles, 107 and 32 IIRC
@Stucifer Nice to see you here as well :)
Yes, there is a first game, which started in a similar fashion. Not sure Axis can repeat that, but letโs see, as you said.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Italians
        1 artillery and 2 infantry moved from Kenya to Anglo-Egyptian Sudan
        1 infantry moved from Southern Italy to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
        1 infantry moved from 94 Sea Zone to Gibraltar
        1 armour moved from Slovakia Hungary to Southern Belarus
              Italians take Southern Belarus from Russians
        1 artillery and 1 infantry moved from Tunisia to Algeria
        2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
        2 artilleries and 2 infantry moved from 98 Sea Zone to Malta
    Combat - Italians
        Battle in Gibraltar
        Battle in Anglo-Egyptian Sudan
            Italians attack with 1 artillery and 2 infantry
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/3 hits, 0.83 expected hits
                British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                1 infantry owned by the British lost in Anglo-Egyptian Sudan
            Italians win, taking Gibraltar from British, taking Anglo-Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -3
            Casualties for Italians: 2 infantry
            Casualties for British: 1 infantry
        Battle in Algeria
            Italians attack with 1 artillery and 1 infantry
            French defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Algeria
                Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Algeria
                1 infantry owned by the French lost in Algeria
            French win with no units remaining. Battle score for attacker is -4
            Casualties for Italians: 1 artillery and 1 infantry
            Casualties for French: 1 infantry
        Battle in Malta
            Italians attack with 2 artilleries and 2 infantry
            British defend with 1 aaGun, 1 airfield and 1 infantry
                Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 0/4 hits, 1.33 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 2 artilleries and 2 infantry in Malta, round 4 : 1/4 hits, 1.33 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the British lost in Malta
                Italians roll dice for 2 artilleries and 2 infantry in Malta, round 5 : 0/4 hits, 1.33 expected hits
                British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Malta
                Italians roll dice for 2 artilleries and 1 infantry in Malta, round 6 : 0/3 hits, 1.00 expected hits
                British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 2 artilleries and 1 infantry in Malta, round 7 : 1/3 hits, 1.00 expected hits
                British roll dice for 1 infantry in Malta, round 7 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Malta
                1 infantry owned by the British lost in Malta
            Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 aaGun and 1 infantry
            Casualties for Italians: 1 artillery and 1 infantry
    Non Combat Move - Italians
        1 armour and 1 mech_infantry moved from Tunisia to Tobruk
    Place Units - Italians
        1 destroyer and 1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -7.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Egypt to Anglo-Egyptian Sudan
    Combat - ANZAC
        Battle in Anglo-Egyptian Sudan
            ANZAC attack with 2 infantry
            Italians defend with 1 artillery
                ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
            1 infantry owned by the ANZAC retreated to Egypt
            Italians win with 1 artillery remaining. Battle score for attacker is -3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - ANZAC
        1 cruiser moved from 65 Sea Zone to 28 Sea Zone
        2 infantry moved from Java to 59 Sea Zone
        2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
        2 infantry moved from 40 Sea Zone to Eastern India
        1 destroyer moved from 43 Sea Zone to 40 Sea Zone
    Place Units - ANZAC
        2 armour and 1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
    Combat Move - French
        1 destroyer moved from 83 Sea Zone to 100 Sea Zone
        1 infantry moved from Nigeria to French Equatorial Africa
    Non Combat Move - French
        1 infantry moved from Trans-Jordan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        1 submarine moved from 93 Sea Zone to 107 Sea Zone
        1 bomber moved from France to 107 Sea Zone
        2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
        2 infantry moved from 94 Sea Zone to Morocco
        1 armour moved from Eastern Poland to Northern Belarus
              Germans take Northern Belarus from Russians
        1 armour moved from Northern Belarus to Southern Belarus
        4 infantry moved from Finland to Norway
        1 infantry moved from Karelia to Finland
        1 transport moved from 93 Sea Zone to 97 Sea Zone
        1 mech_infantry moved from Southern France to Western Germany
        2 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Southern Belarus
        1 artillery and 12 infantry moved from Romania to Eastern Poland
        12 armour and 8 mech_infantrys moved from Germany to Eastern Poland
        1 tactical_bomber moved from Tunisia to Morocco
        1 fighter moved from 93 Sea Zone to Morocco
        1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
    Combat - Germans
        Battle in 107 Sea Zone
            Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
            British defend with 1 destroyer
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
                1 destroyer owned by the British lost in 107 Sea Zone
            Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for British: 1 destroyer
        Battle in Morocco
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            French defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 0/4 hits, 1.50 expected hits
                French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Morocco
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 3 : 2/3 hits, 1.33 expected hits
                French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the French lost in Morocco
            Germans win, taking Morocco from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for French: 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from Tunisia to Malta
        1 fighter moved from Morocco to 98 Sea Zone
        1 tactical_bomber moved from Morocco to Tunisia
        1 fighter moved from Southern Italy to Western Germany
        1 fighter moved from Southern Italy to Eastern Poland
        1 bomber moved from 107 Sea Zone to Western Germany
        1 tactical_bomber moved from 107 Sea Zone to France
        1 fighter moved from Southern Italy to Eastern Poland
        1 aaGun moved from Poland to Eastern Poland
        2 aaGuns moved from Eastern Poland to Southern Belarus
    Place Units - Germans
        1 submarine placed in 108 Sea Zone
        3 armour placed in Romania
        3 armour and 2 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3
        Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
        1 infantry moved from Amur to Korea
              Russians take Korea from Japanese
        3 artilleries and 10 infantry moved from Amur to Northern Manchuria
              Chinese take Northern Manchuria from Japanese
        1 armour moved from Vyborg to Finland
              Russians take Karelia from Germans
        4 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland
        1 infantry moved from Leningrad to Baltic States
              Russians take Baltic States from Germans
        1 infantry moved from Leningrad to Northern Belarus
              Russians take Northern Belarus from Germans
    Combat - Russians
        Battle in Finland
            Russians attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Finland, round 2 : 4/10 hits, 3.50 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Finland
                1 infantry owned by the Germans lost in Finland
            Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun and 9 infantry moved from Vologda to Gorky
        1 artillery and 5 infantry moved from Yaroslavl to Russia
        1 armour and 1 mech_infantry moved from Leningrad to Gorky
        1 artillery and 1 infantry moved from Kursk to Tula
        2 infantry moved from Rostov to Kursk
        5 infantry moved from Ukraine to Kursk
        1 submarine moved from 128 Sea Zone to 113 Sea Zone
        1 aaGun moved from Amur to Northern Manchuria
        1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
    Place Units - Russians
        3 infantry placed in Siberia
        1 fighter and 9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 49 PUs; end with 49 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Kyushu to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 transport moved from 6 Sea Zone to 21 Sea Zone
        2 infantry moved from Manilla to 21 Sea Zone
        2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Borneo
        1 marine moved from Wake Island to 24 Sea Zone
        1 cruiser and 1 marine moved from 24 Sea Zone to 48 Sea Zone
        1 marine moved from 48 Sea Zone to New Britain
        1 marine moved from Solomon Islands to 50 Sea Zone
        1 cruiser and 1 marine moved from 50 Sea Zone to 56 Sea Zone
        1 marine moved from 56 Sea Zone to Dutch New Guinea
        1 infantry moved from New Guinea to 55 Sea Zone
        1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Sumatra
        1 infantry moved from New Guinea to 55 Sea Zone
        1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Java
        1 infantry moved from Queensland to 55 Sea Zone
        1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Celebes
        2 artilleries and 3 infantry moved from Queensland to New South Wales
        2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
        2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone
        2 artilleries and 4 infantry moved from 64 Sea Zone to New South Wales
        3 fighters and 1 tactical_bomber moved from 50 Sea Zone to New South Wales
        1 battleship moved from 50 Sea Zone to 64 Sea Zone
        1 battleship moved from 55 Sea Zone to 42 Sea Zone
        1 submarine moved from 55 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
        1 infantry moved from Kwangsi to Hunan
        1 bomber moved from Kwangsi to Borneo
        1 carrier moved from 50 Sea Zone to 56 Sea Zone
        1 fighter and 1 tactical_bomber moved from Japan to Korea
        2 fighters moved from Kwangsi to Borneo
    Combat - Japanese
        Battle in Java
        Battle in New Britain
        Battle in Dutch New Guinea
        Battle in Sumatra
        Battle in Celebes
        Battle in Borneo
            Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/7 hits, 3.00 expected hits
                UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Borneo
            Japanese win, taking Java from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in New South Wales
            Japanese attack with 4 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
            ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                ANZAC roll AA dice in New South Wales : 0/4 hits, 0.67 expected hits
                Japanese roll dice for 1 battleship in New South Wales, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 4 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/15 hits, 5.33 expected hits
                ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in New South Wales, round 2 : 1/9 hits, 3.50 expected hits
                1 infantry owned by the Japanese lost in New South Wales
                1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                Japanese roll dice for 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in New South Wales, round 3 : 5/14 hits, 5.17 expected hits
                ANZAC roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in New South Wales, round 3 : 1/8 hits, 3.17 expected hits
                1 infantry owned by the Japanese lost in New South Wales
                4 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                Japanese roll dice for 4 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in New South Wales, round 4 : 4/13 hits, 5.00 expected hits
                ANZAC roll dice for 2 armour and 1 mech_infantry in New South Wales, round 4 : 2/3 hits, 1.50 expected hits
                2 infantry owned by the Japanese lost in New South Wales
                2 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
            Japanese captures 11PUs while taking ANZAC capital
            Japanese win, taking New South Wales from ANZAC with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
            Casualties for Japanese: 4 infantry
            Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Battle in Korea
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Korea
            Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
        1 armour and 1 infantry moved from Kyushu to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 armour and 1 infantry moved from 20 Sea Zone to Southern Manchuria
        1 bomber moved from Borneo to French Indo China
        3 fighters moved from Borneo to French Indo China
        1 tactical_bomber moved from Borneo to French Indo China
        2 tactical_bombers moved from Kwangsi to Southern Manchuria
        1 artillery and 2 infantry moved from Jehol to Southern Manchuria
        1 fighter moved from Davao to 56 Sea Zone
        3 fighters and 1 tactical_bomber moved from New South Wales to Queensland
        1 carrier and 3 destroyers moved from 50 Sea Zone to 55 Sea Zone
        1 transport moved from 47 Sea Zone to 36 Sea Zone
        1 fighter moved from 24 Sea Zone to Southern Manchuria
        1 carrier moved from 24 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 24 Sea Zone to 55 Sea Zone
        1 fighter moved from Caroline Islands to 35 Sea Zone
        1 tactical_bomber moved from Davao to French Indo China
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Southern Manchuria: 1 tactical_bomber
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
        EDIT: Turning off Edit Mode
        1 airfield placed in French Indo China
        3 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Southern Manchuria
    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 67 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
ANZAC AA : -0.67
ANZAC regular : -4.17
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
        2 fighters moved from Iceland to Norway
        1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
              Americans take 27 Sea Zone from Japanese
        1 marine moved from 32 Sea Zone to Wake Island
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone
        1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
        1 marine moved from 26 Sea Zone to Midway
        2 fighters moved from Hawaiian Islands to Marshall Islands
        1 bomber moved from Hawaiian Islands to Marshall Islands
    Combat - Americans
        Battle in Midway
        Battle in Wake Island
        Battle in Norway
            Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
            Germans defend with 4 infantry
                Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
            Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
            Casualties for Germans: 4 infantry
        Battle in Marshall Islands
            Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Marshall Islands
            Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 bomber moved from Marshall Islands to Hawaiian Islands
        2 fighters moved from Marshall Islands to 32 Sea Zone
        1 carrier moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Eastern United States to Western United States
        1 carrier moved from 11 Sea Zone to 27 Sea Zone
        1 destroyer moved from 11 Sea Zone to 26 Sea Zone
        1 carrier moved from 11 Sea Zone to 32 Sea Zone
        1 fighter moved from Western United States to 32 Sea Zone
        1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
        2 fighters moved from 28 Sea Zone to 26 Sea Zone
        1 carrier moved from 27 Sea Zone to 26 Sea Zone
        2 fighters moved from Norway to 128 Sea Zone
        1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
        1 transport moved from 69 Sea Zone to 88 Sea Zone
    Place Units - Americans
        2 carriers placed in 11 Sea Zone
        4 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hopei to Kiangsi
        1 infantry moved from Hopei to Hunan
        1 fighter moved from Burma to Hunan
        1 infantry moved from Hopei to Kiangsi
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kiangsi
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits
                Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Szechwan
        6 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        1 artillery placed in Yunnan
        1 artillery placed in Kansu
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    Purchase Units - British
        British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber and 1 fighter moved from United Kingdom to Western Germany
        2 infantry moved from Eastern India to 40 Sea Zone
        2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
        2 infantry moved from 78 Sea Zone to Ethiopia
        1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
        1 fighter moved from Eastern India to 42 Sea Zone
    Combat - British
        Air Battle in Western Germany
            British attacks with 2 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
            Bombing raid in Western Germany causes 5 damage total. 
        Battle in Ethiopia
        Battle in 42 Sea Zone
            British attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 battleship, 1 submarine and 1 transport
            1 submarine owned by the Japanese submerged
                British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the British lost in 42 Sea Zone
                1 battleship owned by the Japanese lost in 42 Sea Zone
                1 transport owned by the Japanese lost in 42 Sea Zone
            British win, taking Ethiopia from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for British: 1 fighter
            Casualties for Japanese: 1 battleship and 1 transport
        Cleaning up after air battles
    Non Combat Move - British
        1 fighter moved from 42 Sea Zone to Eastern India
        1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
        2 infantry moved from Rhodesia to Belgian Congo
        1 transport moved from 77 Sea Zone to 73 Sea Zone
        1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 artillery and 3 infantry moved from Alexandria to Egypt
        1 armour and 1 mech_infantry moved from Iraq to Egypt
        1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
        1 armour and 1 mech_infantry moved from Yunnan to Szechwan
        2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
        1 aaGun and 2 infantry moved from Burma to Eastern India
        1 fighter moved from Western Germany to Norway
        1 bomber moved from Western Germany to Norway
        1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
        1 armour and 1 infantry moved from 128 Sea Zone to Norway
        1 fighter moved from Yunnan to Eastern India
    Place Units - British
        1 destroyer placed in 112 Sea Zone
        2 infantry placed in Union of South Africa
        2 artilleries and 1 infantry placed in Egypt
        1 artillery and 2 infantry placed in Southern Persia
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        1 carrier placed in 40 Sea Zone
        1 mech_infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Units Change Ownership
            Some Units in Eastern India change ownership: 1 mech_infantry
            Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : 0.00
British regular : 0.33
I think you played an illegal move for PtV, attacking a Japanese battleship. I am pretty sure that you can not make an attack by planes if the only place for them to land is on a newly placed carrier. I will look for it in the rules now, but I do remember adhering to that rule all the time.
Yes, here it is:
Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion
Oh yeah! So re-do UK?
@simon33 Yes :)
I want to keep the rolled dice for the SBR though, I did assume no intercept, forgot to mention that. Will edit that in.
Iโm actually kinda happy about that because could have smoked the CV with planes from FIC landing on Sumatra.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
        2 fighters moved from Iceland to Norway
        1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
              Americans take 27 Sea Zone from Japanese
        1 marine moved from 32 Sea Zone to Wake Island
        1 marine moved from Hawaiian Islands to 28 Sea Zone
        1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone
        1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
        1 marine moved from 26 Sea Zone to Midway
        2 fighters moved from Hawaiian Islands to Marshall Islands
        1 bomber moved from Hawaiian Islands to Marshall Islands
    Combat - Americans
        Battle in Midway
        Battle in Wake Island
        Battle in Norway
            Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
            Germans defend with 4 infantry
                Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Norway
                2 infantry owned by the Germans lost in Norway
            Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
            Casualties for Germans: 4 infantry
        Battle in Marshall Islands
            Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Marshall Islands
            Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        1 bomber moved from Marshall Islands to Hawaiian Islands
        2 fighters moved from Marshall Islands to 32 Sea Zone
        1 carrier moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Eastern United States to Western United States
        1 carrier moved from 11 Sea Zone to 27 Sea Zone
        1 destroyer moved from 11 Sea Zone to 26 Sea Zone
        1 carrier moved from 11 Sea Zone to 32 Sea Zone
        1 fighter moved from Western United States to 32 Sea Zone
        1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
        2 fighters moved from 28 Sea Zone to 26 Sea Zone
        1 carrier moved from 27 Sea Zone to 26 Sea Zone
        2 fighters moved from Norway to 128 Sea Zone
        1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
        1 transport moved from 69 Sea Zone to 88 Sea Zone
    Place Units - Americans
        2 carriers placed in 11 Sea Zone
        4 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hopei to Kiangsi
        1 infantry moved from Hopei to Hunan
        1 fighter moved from Burma to Hunan
        1 infantry moved from Hopei to Kiangsi
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kiangsi
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits
                Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Szechwan
        6 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        1 artillery placed in Kansu
        1 artillery placed in Yunnan
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    Purchase Units - British
        British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; 
        UK_Pacific buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
        EDIT: Turning off Edit Mode
        1 bomber and 1 fighter moved from United Kingdom to Norway
        2 infantry moved from Eastern India to 40 Sea Zone
        2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
        2 infantry moved from 78 Sea Zone to Ethiopia
    Combat - British
        Battle in Ethiopia
    Non Combat Move - British
        1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
        1 armour and 1 infantry moved from 128 Sea Zone to Norway
        1 artillery and 3 infantry moved from Alexandria to Egypt
        1 armour moved from Iraq to Egypt
        1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
        2 infantry moved from Rhodesia to Belgian Congo
        1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 transport moved from 77 Sea Zone to 73 Sea Zone
        1 armour and 1 mech_infantry moved from Yunnan to Szechwan
        2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
        1 aaGun moved from Burma to Eastern India
        2 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan
    Place Units - British
        2 artilleries and 1 infantry placed in Egypt
        1 artillery and 2 infantry placed in Southern Persia
        1 destroyer placed in 112 Sea Zone
        2 infantry placed in Union of South Africa
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        3 artilleries, 1 infantry and 1 mech_infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in Eastern India change ownership: 3 artilleries, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -1.00
Germans regular : 0.00
@simon33 Yes, I saw possible interception. As it was only one fighter on both sides, it would be good to ask in the future, for such a small margin.
Itโs easy enough to roll with forum dice. Iโll ask if thereโs a likelihood of it undoing the AA and damage rolls.