@Ghostglider said in L25 PTV - 2024 Final Ghostglider (axis+11) vs axis-dominion:
Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
maybe @gamerman01 can fix it for us?
@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 32 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 32 Sea Zone to 27 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone
1 transport moved from 88 Sea Zone to 69 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 destroyer placed in 11 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Hunan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Hunan to Burma
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 bomber moved from Quebec to 107 Sea Zone
1 fighter moved from Malta to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Southern Persia to Iraq
2 fighters moved from United Kingdom to 107 Sea Zone
Combat - British
Battle in 107 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 transport moved from 82 Sea Zone to 77 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
3 aaGuns, 1 artillery and 9 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Sumatra to Yunnan
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery moved from Ontario to Eastern United States
1 infantry moved from Ontario to Eastern United States
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 32 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 32 Sea Zone to 27 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone
1 transport moved from 88 Sea Zone to 69 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 destroyer placed in 11 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Hunan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Hunan to Burma
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 bomber moved from Quebec to 107 Sea Zone
1 fighter moved from Malta to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Southern Persia to Iraq
2 fighters moved from United Kingdom to 107 Sea Zone
Combat - British
Battle in 107 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 transport moved from 82 Sea Zone to 77 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
3 aaGuns, 1 artillery and 9 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Sumatra to Yunnan
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery moved from Ontario to Eastern United States
1 infantry moved from Ontario to Eastern United States
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 fighter and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : -1.17
@Stucifer said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
In our last game nikola also got Australia but also grabbed Moscow early. That doomed me. I think he’ll get the former but not the latter.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 32 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 32 Sea Zone to 27 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone
1 transport moved from 88 Sea Zone to 69 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 destroyer placed in 11 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Hunan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Hunan to Burma
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 bomber moved from Quebec to 107 Sea Zone
1 fighter moved from Malta to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Southern Persia to Iraq
2 fighters moved from United Kingdom to 107 Sea Zone
Combat - British
Battle in 107 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 transport moved from 82 Sea Zone to 77 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
3 aaGuns, 1 artillery and 9 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Sumatra to Yunnan
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery moved from Ontario to Eastern United States
1 infantry moved from Ontario to Eastern United States
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 fighter and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery and 3 infantry
EDIT: Removing units owned by British from Egypt: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 32 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 32 Sea Zone to 27 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone
1 transport moved from 88 Sea Zone to 69 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 destroyer placed in 11 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Hunan
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Hunan to Burma
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 bomber moved from Quebec to 107 Sea Zone
1 fighter moved from Malta to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Southern Persia to Iraq
2 fighters moved from United Kingdom to 107 Sea Zone
Combat - British
Battle in 107 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 transport moved from 82 Sea Zone to 77 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
3 aaGuns, 1 artillery and 9 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Sumatra to Yunnan
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery moved from Ontario to Eastern United States
1 infantry moved from Ontario to Eastern United States
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 fighter and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery and 3 infantry
EDIT: Removing units owned by British from Egypt: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 2.83
Italians regular : -0.33
Japanese regular : 0.00
Germans regular : -0.17
Neutral_Axis regular : 1.00
British regular : -1.17
A couple of assumed no scrambles, 107 and 32 IIRC
@Stucifer Nice to see you here as well :)
Yes, there is a first game, which started in a similar fashion. Not sure Axis can repeat that, but let’s see, as you said.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Slovakia Hungary to Southern Belarus
Italians take Southern Belarus from Russians
1 artillery and 1 infantry moved from Tunisia to Algeria
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Malta
Combat - Italians
Battle in Gibraltar
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Gibraltar from British, taking Anglo-Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
French win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 5 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 6 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 7 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -7.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - ANZAC
Battle in Anglo-Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 107 Sea Zone
1 bomber moved from France to 107 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
4 infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern France to Western Germany
2 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 12 infantry moved from Romania to Eastern Poland
12 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Tunisia to Morocco
1 fighter moved from 93 Sea Zone to Morocco
1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Morocco
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 0/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 3 : 2/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Tunisia to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Morocco to Tunisia
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Eastern Poland
1 bomber moved from 107 Sea Zone to Western Germany
1 tactical_bomber moved from 107 Sea Zone to France
1 fighter moved from Southern Italy to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Southern Belarus
Place Units - Germans
1 submarine placed in 108 Sea Zone
3 armour placed in Romania
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 10 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Vyborg to Finland
Russians take Karelia from Germans
4 artilleries, 4 infantry and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Finland, round 2 : 4/10 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Vologda to Gorky
1 artillery and 5 infantry moved from Yaroslavl to Russia
1 armour and 1 mech_infantry moved from Leningrad to Gorky
1 artillery and 1 infantry moved from Kursk to Tula
2 infantry moved from Rostov to Kursk
5 infantry moved from Ukraine to Kursk
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 aaGun moved from Amur to Northern Manchuria
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 marine moved from Wake Island to 24 Sea Zone
1 cruiser and 1 marine moved from 24 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to New Britain
1 marine moved from Solomon Islands to 50 Sea Zone
1 cruiser and 1 marine moved from 50 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
2 artilleries and 3 infantry moved from Queensland to New South Wales
2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone
2 artilleries and 4 infantry moved from 64 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to New South Wales
1 battleship moved from 50 Sea Zone to 64 Sea Zone
1 battleship moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Borneo
1 carrier moved from 50 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from Kwangsi to Borneo
Combat - Japanese
Battle in Java
Battle in New Britain
Battle in Dutch New Guinea
Battle in Sumatra
Battle in Celebes
Battle in Borneo
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/7 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New South Wales
Japanese attack with 4 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
ANZAC roll AA dice in New South Wales : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 battleship in New South Wales, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/15 hits, 5.33 expected hits
ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in New South Wales, round 2 : 1/9 hits, 3.50 expected hits
1 infantry owned by the Japanese lost in New South Wales
1 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in New South Wales, round 3 : 5/14 hits, 5.17 expected hits
ANZAC roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in New South Wales, round 3 : 1/8 hits, 3.17 expected hits
1 infantry owned by the Japanese lost in New South Wales
4 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in New South Wales, round 4 : 4/13 hits, 5.00 expected hits
ANZAC roll dice for 2 armour and 1 mech_infantry in New South Wales, round 4 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Japanese lost in New South Wales
2 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
1 armour and 1 infantry moved from Kyushu to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Borneo to French Indo China
3 fighters moved from Borneo to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
2 tactical_bombers moved from Kwangsi to Southern Manchuria
1 artillery and 2 infantry moved from Jehol to Southern Manchuria
1 fighter moved from Davao to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 carrier and 3 destroyers moved from 50 Sea Zone to 55 Sea Zone
1 transport moved from 47 Sea Zone to 36 Sea Zone
1 fighter moved from 24 Sea Zone to Southern Manchuria
1 carrier moved from 24 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Davao to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Manchuria: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 airfield placed in French Indo China
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 56 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
ANZAC AA : -0.67
ANZAC regular : -4.17
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
2 fighters moved from Iceland to Norway
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
Americans take 27 Sea Zone from Japanese
1 marine moved from 32 Sea Zone to Wake Island
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Marshall Islands
1 bomber moved from Hawaiian Islands to Marshall Islands
Combat - Americans
Battle in Midway
Battle in Wake Island
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 4 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans lost in Norway
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
2 infantry owned by the Germans lost in Norway
Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Norway from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 4 infantry
Battle in Marshall Islands
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Marshall Islands to Hawaiian Islands
2 fighters moved from Marshall Islands to 32 Sea Zone
1 carrier moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Eastern United States to Western United States
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
2 fighters moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
2 fighters moved from Norway to 128 Sea Zone
1 carrier and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 transport moved from 69 Sea Zone to 88 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Hopei to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery placed in Yunnan
1 artillery placed in Kansu
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from Eastern India to 42 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Ethiopia
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 42 Sea Zone
1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking Ethiopia from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 fighter
Casualties for Japanese: 1 battleship and 1 transport
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 42 Sea Zone to Eastern India
1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 77 Sea Zone to 73 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
1 aaGun and 2 infantry moved from Burma to Eastern India
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 armour and 1 infantry moved from 128 Sea Zone to Norway
1 fighter moved from Yunnan to Eastern India
Place Units - British
1 destroyer placed in 112 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 mech_infantry
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.17
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : 0.00
British regular : 0.33
I think you played an illegal move for PtV, attacking a Japanese battleship. I am pretty sure that you can not make an attack by planes if the only place for them to land is on a newly placed carrier. I will look for it in the rules now, but I do remember adhering to that rule all the time.
Yes, here it is:
Revised Plane Landing Rules: Planes may not make attacks that require landing on a newly purchase carrier that is not yet on the board.
https://www.axisandallies.org/forums/topic/35323/ww2-path-to-victory-rules-discussion
Oh yeah! So re-do UK?
@simon33 Yes :)
I want to keep the rolled dice for the SBR though, I did assume no intercept, forgot to mention that. Will edit that in.