No scrambles
PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2
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@simon33 No scrambles.
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Unexpected!
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 9 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Quebec to 109 Sea Zone EDIT: 1 battleship, 1 carrier and 1 cruiser moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from South Australia to Queensland 1 bomber, 4 fighters and 1 tactical_bomber moved from New South Wales to Queensland 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour, 1 battleship, 5 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 27 Sea Zone to 50 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 50 Sea Zone to Solomon Islands 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 113 Sea Zone to Gibraltar 1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Solomon Islands Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry; Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Solomon Islands from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery Casualties for Germans: 1 artillery and 1 infantry Battle in Queensland Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Holland Belgium Americans attack with 2 armour, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys Germans defend with 1 artillery and 3 infantry Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 5/9 hits, 3.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 armour, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Americans 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 2 submarines moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 transport moved from 113 Sea Zone to 105 Sea Zone 2 infantry moved from Brazil to British Guiana 1 transport moved from 113 Sea Zone to 105 Sea Zone 1 bomber moved from Queensland to New South Wales 4 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Alaska to 1 Sea Zone 1 artillery and 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States 1 artillery moved from 11 Sea Zone to Western United States 1 bomber moved from Eastern United States to Normandy Bordeaux 1 carrier moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 3 fighters placed in Western United States 2 infantry placed in Central United States 2 infantry placed in Eastern United States 3 infantry placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Anhwe to Kiangsu 2 artilleries and 7 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Yunnan, round 2 : 1/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Tsinghai 2 artilleries and 12 infantry moved from Shantung to Anhwe 1 artillery moved from Chahar to Shansi 1 infantry moved from Jehol to Anhwe Place Units - Chinese 2 infantry placed in Shansi 6 infantry placed in Anhwe Chinese undo move 2. 1 infantry placed in Shansi 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Purchase Units - British British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Baluchistan to Central India UK_Pacific take Western India from Japanese UK_Pacific take Central India from Japanese Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Southern Persia 3 fighters and 1 tactical_bomber moved from Baluchistan to Southern Persia 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 cruiser and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone 1 armour, 8 infantry and 3 mech_infantrys moved from Baluchistan to Central India 2 artilleries and 6 infantry moved from Southern Persia to Baluchistan Place Units - British 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom 1 transport placed in 113 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 4.00 Japanese regular : -0.67 Italians regular : 1.00 Germans regular : -1.33
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Assumed no scramble to Yunnan or Kwangsi.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar 1 fighter moved from 98 Sea Zone to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 1 carrier moved from 98 Sea Zone to 94 Sea Zone 2 destroyers moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Tobruk to Malta 1 tactical_bomber moved from Southern Italy to Malta Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to 94 Sea Zone 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Southern France to France 1 infantry moved from Southern France to France 1 infantry moved from Southern France to France 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry moved from Northern Italy to Southern France 2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Southern France to France Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Italians undo move 2. 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Northern Italy 3 infantry placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to Solomon Islands 1 transport moved from 83 Sea Zone to 78 Sea Zone 1 cruiser moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from Solomon Islands to 50 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,4,1,6 Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,6,5,6,2,2,6,4,5,5,1,1,3,1,1,3,4,5,3,6,6,4,5,3,3,5,6,1,3,1,6,4,1 ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 67 PUs; Germans buy 6 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Archangel 17 armour and 7 mech_infantrys moved from Russia to Samara Germans take Samara from Russians 24 infantry moved from Russia to Samara 5 artilleries moved from Russia to Samara 4 armour and 2 mech_infantrys moved from Smolensk to Samara 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 artilleries and 4 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Holland Belgium 1 infantry moved from Vologda to Archangel 1 artillery and 1 infantry moved from Northern Belarus to Leningrad Combat - Germans Battle in Holland Belgium Germans attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers Americans defend with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/15 hits, 6.33 expected hits Americans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Holland Belgium Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 3 : 7/13 hits, 6.00 expected hits Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 2 infantry Casualties for Americans: 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Non Combat Move - Germans 2 bombers moved from Holland Belgium to Romania 1 artillery and 1 infantry moved from Northern Italy to Southern France 3 infantry moved from Western Germany to France 1 fighter moved from Holland Belgium to 94 Sea Zone 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 battleship moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to France 1 armour and 1 mech_infantry moved from Germany to Western Germany 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone 2 tactical_bombers moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 aaGun moved from Northern Belarus to Leningrad 1 aaGun moved from Russia to Samara Place Units - Germans 1 artillery and 2 infantry placed in France 2 artilleries and 6 infantry placed in Western Germany 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Russia 1 artillery and 1 infantry placed in Romania 1 artillery placed in Western Germany Germans undo move 6. Germans undo move 4. 1 infantry placed in Germany 1 artillery placed in Western Germany 1 artillery and 1 infantry placed in Russia Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Germans regular : 0.67
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Combat Move - Russians 1 fighter and 1 infantry moved from Northern Manchuria to Korea 1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to 116 Sea Zone 2 fighters and 1 infantry moved from Stalingrad to Rostov Combat - Russians
Combat Hit Differential Summary :
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Scramble from W Germany?
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@simon33 Hm, yes, difficult one. It was bit stupid to forget about that lurking Soviet navy still there.
Scramble all three, yes, let’s see what happens.
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Combat Move - Russians 1 fighter and 1 infantry moved from Northern Manchuria to Korea 1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to 116 Sea Zone 2 fighters and 1 infantry moved from Stalingrad to Rostov Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 5 transports Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Russians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 116 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 3 tactical_bombers and 5 transports in 116 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 1 submarine owned by the Russians and 1 destroyer owned by the Russians lost in 116 Sea Zone Germans roll dice for 2 submarines in 116 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone Russians roll dice for 3 fighters and 1 tactical_bomber in 116 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.50
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Assumed that the subs will still fight in the second round and that the Germans will tip the CV in the first one.
OOL now?
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@simon33 I can’t open the savegame, I am getting an error. But I guess you can take the maximum damage approach.
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Does that help?
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Your subs hit and sunk my Cruiser.
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Max D = sink CV, DD and a tac.
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Is the carrier damaged? If not, then sink the carrier and dd.
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No, the sub hit and damaged the CV. Unless you want to take that hit on the subs.
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Yes, you are right. Not knowing how the first round of Russian planes will hit (miss everything), I would have left the subs then.
So, do as you suggested.
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@nikola1975 said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
Yes, you are right. Not knowing how the first round of Russian planes will hit (miss everything), I would have left the subs then.
So, do as you suggested.
Technically, you are allowed to know how that planes rolled before assigning casualties since you had a DD.