L25 BM4 fasthard(X) vs Amon-Sul(L+24)


  • UK 8

    UK 8.tsvg


  • Round: 8

        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Adding units owned by British to Shan State: 1 aaGun
    
            EDIT: Turning off Edit Mode
    

    UK 8 - 2nd version of the map.tsvg


  • This is it

    U May proceed with Italy when ready

    If U notice something i missed considering forum dicing, please let me know

    And we ll see about that USA bomber landing in Buyant Uhaa

    But i think it can since ANZAC figs can land on Java in rd 1

  • 2025 2024

    @Amon-Sul I asked Panther about the Bomber. I’m not sure because the Dutch territory is special special compared to the pro neutrals. (Buyant-Uhaa is pro allies, but not friendly pro allies so far, isn’t it?)


  • @fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):

    @Amon-Sul I asked Panther about the Bomber. I’m not sure because the Dutch territory is special special compared to the pro neutrals. (Buyant-Uhaa is pro allies, but not friendly pro allies so far, isn’t it?)

    I think i Will have to move the bomber to Yunnan

    But lets wait a bit more

    If u think it doesnt affect Italy much, or even Germany

    U can proceed

  • 2025 2024

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Adding units owned by British to Shan State: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Buyant-Uhaa: 1 bomber
            EDIT: Adding units owned by Americans to Yunnan: 1 bomber
            EDIT: Turning off Edit Mode
            Italians buy 1 airfield and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Tunisia
                  Italians take Tunisia from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            2 armour moved from Rostov to Caucasus
            1 bomber moved from Rostov to Caucasus
            1 aaGun and 2 infantry moved from Southern France to Spain
            1 fighter moved from 92 Sea Zone to Morocco
            1 aaGun moved from Spain to 92 Sea Zone
            1 infantry moved from Spain to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Northern Italy to Spain
            1 aaGun moved from Northern Italy to Southern France
            1 artillery moved from Ethiopia to British Somaliland
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 airfield placed in Morocco
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I can play anzac from 12:30

    Cheers

  • 2025 2024

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Adding units owned by British to Shan State: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Buyant-Uhaa: 1 bomber
            EDIT: Adding units owned by Americans to Yunnan: 1 bomber
            EDIT: Turning off Edit Mode
            Italians buy 1 airfield and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Tunisia
                  Italians take Tunisia from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            2 armour moved from Rostov to Caucasus
            1 bomber moved from Rostov to Caucasus
            1 aaGun and 2 infantry moved from Southern France to Spain
            1 fighter moved from 92 Sea Zone to Morocco
            1 aaGun moved from Spain to 92 Sea Zone
            1 infantry moved from Spain to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Northern Italy to Spain
            1 aaGun moved from Northern Italy to Southern France
            1 artillery moved from Ethiopia to British Somaliland
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 airfield placed in Morocco
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Spain: 1 mech_infantry
            EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    @Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):

    I can play anzac from 12:30

    Cheers

    please play 2nd map with
    EDIT: Removing units owned by Italians from Spain: 1 mech_infantry
    EDIT: Adding units owned by Italians to Romania: 1 mech_infantry


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Germany to go…

  • 2025 2024

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour moved from Caucasus to Volgograd
            2 armour moved from Caucasus to Volgograd
            2 infantry moved from Rostov to Volgograd
            6 mech_infantrys moved from Rostov to Volgograd
            3 infantry moved from Rostov to Bryansk
            3 artilleries moved from Rostov to Bryansk
            3 infantry and 4 mech_infantrys moved from Belarus to Archangel
            3 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Rostov to Bryansk
            1 armour moved from Caucasus to Volgograd
            5 mech_infantrys moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 7 armour, 2 infantry and 11 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 7 armour, 2 infantry and 11 mech_infantrys in Volgograd, round 2 : 9/20 hits, 5,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 6 infantry and 4 mech_infantrys
                Russians defend with 2 armour and 2 mech_infantrys
                    Germans roll dice for 6 infantry and 4 mech_infantrys in Archangel, round 2 : 1/10 hits, 1,67 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                    1 mech_infantry owned by the Russians lost in Archangel
                    Germans roll dice for 4 infantry and 4 mech_infantrys in Archangel, round 3 : 1/8 hits, 1,33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Germans lost in Archangel
                    1 mech_infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 infantry and 4 mech_infantrys in Archangel, round 4 : 1/6 hits, 1,00 expected hits
                    Russians roll dice for 2 armour in Archangel, round 4 : 2/2 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Archangel
                    1 armour owned by the Russians lost in Archangel
                    Germans roll dice for 4 mech_infantrys in Archangel, round 5 : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 mech_infantrys in Archangel, round 6 : 1/3 hits, 0,50 expected hits
                    Russians roll dice for 1 armour in Archangel, round 6 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 6 infantry and 1 mech_infantry
                Casualties for Russians: 2 armour and 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 4 artilleries and 4 infantry
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 4 artilleries and 4 infantry in Bryansk, round 2 : 2/8 hits, 2,67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                4 artilleries owned by the Germans and 3 infantry owned by the Germans retreated to Rostov
                Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Ukraine
            1 aaGun moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Southern France to Yugoslavia
            1 fighter moved from Southern France to Morocco
            3 aaGuns moved from Southern France to Spain
            1 fighter moved from Spain to Morocco
            1 artillery and 1 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Rostov to Western Ukraine
            2 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            2 mech_infantrys moved from Southern France to Yugoslavia
            1 mech_infantry moved from Portugal to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Portugal to Spain
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            3 infantry placed in Southern France
            3 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 1,50
    

    Savegame


  • i ll wait for ur ncm corrections

    if there are none

    i ll try to play quick Russia


  • Glory to the Soviet mechanized division in Arhangelsk!

  • 2025 2024

    @Amon-Sul no corrections, russia’s turn


  • This game is so unique

    unrepeatable


  • CM is done

    NCM in progress


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Korea to Manchuria
            2 fighters and 1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Central Mongolia to Chahar
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            3 artilleries and 3 infantry moved from Smolensk to Archangel
            4 armour moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Russians attack with 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Russians attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 4 armour, 3 artilleries and 3 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 4 armour, 3 artilleries and 3 infantry in Archangel, round 2 : 6/10 hits, 4.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Archangel
                    3 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun moved from Korea to Manchuria
            2 infantry moved from Ulaanbaatar to Buyant-Uhaa
            2 fighters moved from Anhwe to Yunnan
            1 tactical_bomber moved from Russia to Yunnan
            1 artillery moved from Russia to Samara
            1 artillery moved from Bryansk to Russia
            23 infantry moved from Russia to Samara
            1 infantry moved from Tambov to Russia
            1 aaGun and 2 artilleries moved from Smolensk to Archangel
            6 artilleries and 3 infantry moved from Smolensk to Russia
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.33
    Germans regular : 1.00
    Russians regular : 1.33
    

    Savegame


  • No edits

    Japan may proceed

    I was hoping for a draw at Chahar, but it got even better for the Allies

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