@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 2 carriers, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 1 bomber and 1 fighter moved from Korea to Manchuria
6 infantry moved from Gibraltar to Spain
1 fighter moved from Scotland to Spain
1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber and 1 fighter
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Spain
Americans attack with 1 fighter and 6 infantry
Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 marines
Americans roll dice for 1 fighter and 6 infantry in Spain, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/8 hits, 4.00 expected hits
4 infantry owned by the Americans lost in Spain
1 artillery owned by the Italians lost in Spain
1 fighter owned by the Americans retreated
2 infantry owned by the Americans retreated to Gibraltar
Italians win with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Americans: 4 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
3 fighters moved from Anhwe to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
2 carriers and 5 transports placed in 101 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
4 infantry moved from Kweichow to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 6 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 8 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 9 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery placed in Shensi
1 artillery placed in Hopei
Chinese undo move 2.
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 3 infantry moved from Gibraltar to Spain
2 fighters moved from Scotland to Spain
3 fighters and 1 tactical_bomber moved from United Kingdom to Spain
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
Combat - British
Battle in Spain
British attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 2 marines
British roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 4.17 expected hits
Italians roll dice for 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/7 hits, 3.67 expected hits
1 fighter owned by the British and 3 infantry owned by the British lost in Spain
2 marines owned by the Italians and 1 tactical_bomber owned by the Germans lost in Spain
British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Spain, round 3 : 4/6 hits, 3.00 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Spain, round 3 : 3/4 hits, 2.50 expected hits
3 fighters owned by the British lost in Spain
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Spain
British win, taking Spain from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 4 fighters and 3 infantry
Casualties for Italians: 2 marines
Casualties for Germans: 3 fighters and 2 tactical_bombers
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 119 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 aaGun and 2 infantry moved from Burma to Yunnan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Caucasus to Shensi
1 aaGun moved from Kweichow to Shensi
1 aaGun moved from Yunnan to Kweichow
Place Units - British
1 carrier and 2 transports placed in 106 Sea Zone
1 destroyer placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,5,2,1,5,6,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.50
Italians regular : 0.83
Japanese regular : -3.67
Germans regular : -0.33
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 2 carriers, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 1 bomber and 1 fighter moved from Korea to Manchuria
6 infantry moved from Gibraltar to Spain
1 fighter moved from Scotland to Spain
1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber and 1 fighter
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Spain
Americans attack with 1 fighter and 6 infantry
Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 marines
Americans roll dice for 1 fighter and 6 infantry in Spain, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/8 hits, 4.00 expected hits
4 infantry owned by the Americans lost in Spain
1 artillery owned by the Italians lost in Spain
1 fighter owned by the Americans retreated
2 infantry owned by the Americans retreated to Gibraltar
Italians win with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Americans: 4 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
3 fighters moved from Anhwe to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
2 carriers and 5 transports placed in 101 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
4 infantry moved from Kweichow to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 6 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 8 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 9 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery placed in Shensi
1 artillery placed in Hopei
Chinese undo move 2.
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 3 infantry moved from Gibraltar to Spain
2 fighters moved from Scotland to Spain
3 fighters and 1 tactical_bomber moved from United Kingdom to Spain
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
Combat - British
Battle in Spain
British attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 2 marines
British roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 4.17 expected hits
Italians roll dice for 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/7 hits, 3.67 expected hits
1 fighter owned by the British and 3 infantry owned by the British lost in Spain
2 marines owned by the Italians and 1 tactical_bomber owned by the Germans lost in Spain
British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Spain, round 3 : 4/6 hits, 3.00 expected hits
Italians roll dice for 3 fighters and 1 tactical_bomber in Spain, round 3 : 3/4 hits, 2.50 expected hits
3 fighters owned by the British lost in Spain
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Spain
British win, taking Spain from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 4 fighters and 3 infantry
Casualties for Italians: 2 marines
Casualties for Germans: 3 fighters and 2 tactical_bombers
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 119 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 aaGun and 2 infantry moved from Burma to Yunnan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Caucasus to Shensi
1 aaGun moved from Kweichow to Shensi
1 aaGun moved from Yunnan to Kweichow
Place Units - British
1 carrier and 2 transports placed in 106 Sea Zone
1 destroyer placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,5,2,1,5,6,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.50
Italians regular : 0.83
Japanese regular : -3.67
Germans regular : -0.33
British regular : -0.00
please use the 2nd map
with a sub edit
thanks
Godspeed :)
tough battle at Spain, heavy axis resistance
Brits make it up in Caucasus
Please move 1 UK infantry from Tanganyika to Belgian Congo
Thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
2 cruisers and 2 transports moved from 93 Sea Zone to 95 Sea Zone
4 infantry and 2 marines moved from Southern Italy to 95 Sea Zone
2 cruisers, 4 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Spain
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
4 infantry and 2 marines moved from 92 Sea Zone to Spain
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour, 2 artilleries and 3 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Spain
Italians attack with 5 infantry and 2 marines
British defend with 1 artillery
Italians roll dice for 5 infantry and 2 marines in Spain, round 2 : 1/7 hits, 1,50 expected hits
British roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Spain
Italians win, taking Spain from British with 5 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Southern France to Spain
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Ukraine to Rostov
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,67
Russians regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
2 cruisers and 2 transports moved from 93 Sea Zone to 95 Sea Zone
4 infantry and 2 marines moved from Southern Italy to 95 Sea Zone
2 cruisers, 4 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Spain
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
4 infantry and 2 marines moved from 92 Sea Zone to Spain
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour, 2 artilleries and 3 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Spain
Italians attack with 5 infantry and 2 marines
British defend with 1 artillery
Italians roll dice for 5 infantry and 2 marines in Spain, round 2 : 1/7 hits, 1,50 expected hits
British roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Spain
Italians win, taking Spain from British with 5 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Southern France to Spain
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Ukraine to Rostov
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,67
Russians regular : -0,67
British regular : -0,33
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
@Amon-Sul assumed no scramble to 92
Italy strong!
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
4 fighters moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
[dice 1d6<=2]
[dice 4d6<=3]
vs
[dice 1d6<=2]
1d6<=2: 2; Hits: 1
4d6<=3: 1, 3, 3, 1; Hits: 4
1d6<=2: 6; Hits: 0
5-0 for ANZAC
:))
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
4 fighters moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
4 fighters moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 harbour placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Game History
Round: 6
Combat Move - French
Territory Summary for French :
Gibraltar : 1 infantry
United Kingdom : 2 infantry
To a 7th round of this amazing game we go 🙂
Awaiting Germany
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Western Germany to 113 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 113 Sea Zone to 105 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
2 fighters moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 5 submarines
Russians defend with 1 submarine
Germans roll dice for 5 submarines in 105 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 marine moved from 105 Sea Zone to Spain
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from 105 Sea Zone to Spain
1 fighter moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to Southern Italy
3 aaGuns moved from Western Germany to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Southern France to Spain
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Rostov
2 mech_infantrys moved from Novgorod to Vyborg
1 armour moved from Archangel to Vyborg
4 infantry moved from Archangel to Novgorod
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 armour, 17 artilleries, 20 infantry and 16 mech_infantrys moved from Ukraine to Rostov
3 armour and 2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Southern France
2 fighters and 1 tactical_bomber placed in 105 Sea Zone
1 tactical_bomber placed in France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 2,00
@Amon-Sul Germany did it’s thing to make the game even more interesting.I hope you’re not disappointed ;-)
Interesting Germany!
I was watching FIFA world cup draw
I am all into it
I ll try to play tomorrow :)
Good Night