L25 BM4 fasthard(X) vs Amon-Sul(L+24)


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Tambov to Samara
            1 aaGun, 4 armour, 3 artilleries and 16 infantry moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Olgiy to Dzavhan
                  Russians take Dzavhan from Mongolians
            1 infantry moved from Olgiy to Tsagaan Olom
                  Russians take Tsagaan Olom from Mongolians
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Urals to Novosibirsk
            1 infantry moved from Smolensk to Archangel
            1 aaGun, 5 artilleries and 10 infantry moved from Smolensk to Russia
            9 armour and 8 mech_infantrys moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.00
    Russians regular : -2.33
    

    Savegame


  • no ncm edits for Russia

    Japan may proceed :)

  • 2025 2024

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Jehol to Hopei
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Hopei
            3 artilleries and 3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from Kwangtung to Hunan
            1 bomber and 2 fighters moved from French Indo China to Hunan
            2 tactical_bombers moved from 36 Sea Zone to Hunan
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Hopei
            1 bomber moved from Japan to Hunan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from Japan to Manchuria
            3 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Hopei
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 4/8 hits, 3,83 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kwangsi
                Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 4,17 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                    2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
            Battle in Anhwe
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Manchuria to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hopei to Chahar
            1 mech_infantry moved from Jehol to Chahar
            2 bombers and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Hunan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to Kwangtung
    
        Place Units - Japanese
            1 destroyer and 3 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 1,33
    

    Savegame

  • 2025 2024

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Jehol to Hopei
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Hopei
            3 artilleries and 3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from Kwangtung to Hunan
            1 bomber and 2 fighters moved from French Indo China to Hunan
            2 tactical_bombers moved from 36 Sea Zone to Hunan
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Hopei
            1 bomber moved from Japan to Hunan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from Japan to Manchuria
            3 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Hopei
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 4/8 hits, 3,83 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kwangsi
                Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 4,17 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                    2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
            Battle in Anhwe
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Manchuria to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hopei to Chahar
            1 mech_infantry moved from Jehol to Chahar
            2 bombers and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Hunan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to Kwangtung
    
        Place Units - Japanese
            1 destroyer and 3 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Chahar: 1 fighter
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 1,33
    

    Savegame

  • 2025 2024

    @Amon-Sul please play 2nd map with
    EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
    EDIT: Adding units owned by Japanese to Chahar: 1 fighter


  • Man U re fast :)

    But as you say Russia couldnt surprise U much :D

    Triple allied move tomorrow afternoon :)

    Its good i play it before working week ha


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery, 1 bomber and 1 mech_infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            3 fighters moved from Yunnan to Hopei
            1 destroyer moved from 25 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in Manchuria
                Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Manchuria
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                Americans win, taking Sumatra from Japanese, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hopei
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 3 : 0/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 4 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Hopei
                    1 mech_infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from 55 Sea Zone to Yunnan
            1 bomber moved from Manchuria to Korea
            1 submarine moved from 34 Sea Zone to 55 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Chile to Argentina
                  Americans take Argentina from Neutral_True
            1 artillery and 1 infantry moved from Chile to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                  Americans take Venezuela from Neutral_True
            1 destroyer and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
            2 carriers moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter and 2 tactical_bombers placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery placed in Central United States
            1 aaGun and 1 mech_infantry placed in Korea
            1 submarine placed in 10 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4,6,1,1
            Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 artillery and 1 fighter moved from Shensi to Tsinghai
            3 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Hopei from Japanese, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery, 1 bomber and 1 mech_infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            3 fighters moved from Yunnan to Hopei
            1 destroyer moved from 25 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in Manchuria
                Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Manchuria
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                Americans win, taking Sumatra from Japanese, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hopei
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 3 : 0/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 4 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Hopei
                    1 mech_infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from 55 Sea Zone to Yunnan
            1 bomber moved from Manchuria to Korea
            1 submarine moved from 34 Sea Zone to 55 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Chile to Argentina
                  Americans take Argentina from Neutral_True
            1 artillery and 1 infantry moved from Chile to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                  Americans take Venezuela from Neutral_True
            1 destroyer and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
            2 carriers moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter and 2 tactical_bombers placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery placed in Central United States
            1 aaGun and 1 mech_infantry placed in Korea
            1 submarine placed in 10 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4,6,1,1
            Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 artillery and 1 fighter moved from Shensi to Tsinghai
            3 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Hopei from Japanese, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            British creates battle in territory 39 Sea Zone
    
        Non Combat Move - British
            1 armour and 3 mech_infantrys moved from India to Yunnan
            2 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            1 aaGun moved from Kweichow to Yunnan
            1 mech_infantry moved from Saudi Arabia to Turkey
                  British take Turkey from Neutral_True
            1 infantry moved from Alexandria to Egypt
            1 aaGun, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Afghanistan to Persia
            4 infantry moved from Afghanistan to Eastern Persia
            2 infantry moved from Saudi Arabia to Iraq
            1 infantry moved from Trans-Jordan to Syria
            1 armour moved from Belgian Congo to Mozambique
                  British take Mozambique from Neutral_True
            1 infantry moved from Belgian Congo to Angola
                  British take Angola from Neutral_True
            2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 1 armour moved from Morocco to 91 Sea Zone
            1 aaGun and 1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 91 Sea Zone to 89 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 bomber moved from Shensi to Trans-Jordan
            1 aaGun moved from Shensi to Hopei
    
        Place Units - British
            3 infantry placed in Egypt
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -1.67
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery, 1 bomber and 1 mech_infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            3 fighters moved from Yunnan to Hopei
            1 destroyer moved from 25 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in Manchuria
                Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Manchuria
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                Americans win, taking Sumatra from Japanese, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hopei
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 3 : 0/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 4 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Hopei
                    1 mech_infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
            1 fighter moved from 55 Sea Zone to Yunnan
            1 bomber moved from Manchuria to Korea
            1 submarine moved from 34 Sea Zone to 55 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Chile to Argentina
                  Americans take Argentina from Neutral_True
            1 artillery and 1 infantry moved from Chile to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                  Americans take Venezuela from Neutral_True
            1 destroyer and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
            2 carriers moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter and 2 tactical_bombers placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
            1 artillery placed in Central United States
            1 aaGun and 1 mech_infantry placed in Korea
            1 submarine placed in 10 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,4,6,1,1
            Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 artillery and 1 fighter moved from Shensi to Tsinghai
            3 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Hopei from Japanese, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            British creates battle in territory 39 Sea Zone
    
        Non Combat Move - British
            1 armour and 3 mech_infantrys moved from India to Yunnan
            2 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            1 aaGun moved from Kweichow to Yunnan
            1 mech_infantry moved from Saudi Arabia to Turkey
                  British take Turkey from Neutral_True
            1 infantry moved from Alexandria to Egypt
            1 aaGun, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Afghanistan to Persia
            4 infantry moved from Afghanistan to Eastern Persia
            2 infantry moved from Saudi Arabia to Iraq
            1 infantry moved from Trans-Jordan to Syria
            1 armour moved from Belgian Congo to Mozambique
                  British take Mozambique from Neutral_True
            1 infantry moved from Belgian Congo to Angola
                  British take Angola from Neutral_True
            2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 aaGun and 1 armour moved from Morocco to 91 Sea Zone
            1 aaGun and 1 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 91 Sea Zone to 89 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 bomber moved from Shensi to Trans-Jordan
            1 aaGun moved from Shensi to Hopei
    
        Place Units - British
            3 infantry placed in Egypt
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -1.67
    Japanese regular : 0.17
    

    Savegame


  • Please use the 2nd map with 2 destroyer edits

    thanks :)


  • The allies made an interesting triple allied move ;)

    The Axis on the move…

    Godspeed :)


  • that was a sneaky move of yours with the Japanese sub in the Indian ocean

    I somehow found the way to cover it for the next round :D

  • 2025 2024

    @Amon-Sul had a quick look at the map, ut I don’t think I’ll move today. Try to do tomorrow


  • np

    take ur time

    i like when U post a photo of a part of the map :)

    if U ever are on mobile , and u need to look at it ,

    just ask i ll post the part of map u need


  • This game is like a big tennis 5 set GS match

    i really enjoy it

    U are pushing me towards my best play

    and there are many new moments

    thanks for this game, no matter how it ends

Suggested Topics

  • 15
  • 46
  • 50
  • 133
  • 70
  • 101
  • 214
  • 1.1k
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.9k

Users

40.6k

Topics

1.8m

Posts