@mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.
L25 BM4 fasthard(X) vs Amon-Sul(L+24)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Kiangsu to Jehol 1 tactical_bomber moved from 20 Sea Zone to Jehol 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 cruiser moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsi to Manchuria 1 fighter moved from Kiangsu to Manchuria 1 bomber moved from Kiangsi to Shan State 1 submarine moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone 1 cruiser owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 battleships in Kwangsi, round 2 : 2/2 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Manchuria to Japan 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 4 transports moved from 20 Sea Zone to 6 Sea Zone 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Kiangsu 4 artilleries moved from 19 Sea Zone to Kiangsu 4 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 2 carriers moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 3 carriers moved from 20 Sea Zone to 19 Sea Zone 1 aaGun and 1 artillery moved from Kiangsi to Kwangtung 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter moved from Kiangsu to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone Place Units - Japanese 3 fighters placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,17 Japanese regular : -1,83 UK_Pacific regular : 0,67 ANZAC regular : 0,67 -
@Amon-Sul found one edit. please play 2nd map with:
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber -
@Amon-Sul btw assumed no scramble to sz6
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@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul no edits for Japan. TripleA’s turn ;-)
Will definitely have to play it from home.
Too messy move to play from Work.
At saturday i can play
I hope i ll be able before
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@Amon-Sul no need to hurry, although I can’t wait for your move ;-)
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@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul no need to hurry, although I can’t wait for your move ;-)
Me too xD
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 2 carriers, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 bomber and 1 fighter moved from Korea to Manchuria 6 infantry moved from Gibraltar to Spain 1 fighter moved from Scotland to Spain 1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from Yunnan to Anhwe Combat - Americans Battle in Manchuria Americans attack with 1 artillery, 1 bomber and 1 fighter Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 2 infantry Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Spain Americans attack with 1 fighter and 6 infantry Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 marines Americans roll dice for 1 fighter and 6 infantry in Spain, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/8 hits, 4.00 expected hits 4 infantry owned by the Americans lost in Spain 1 artillery owned by the Italians lost in Spain 1 fighter owned by the Americans retreated 2 infantry owned by the Americans retreated to Gibraltar Italians win with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Americans: 4 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Manchuria to Korea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 transport moved from 34 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Northern Territory 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to Chile Americans take Chile from Neutral_True 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 3 fighters moved from Anhwe to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 2 carriers and 5 transports placed in 101 Sea Zone 1 aaGun, 1 artillery and 1 mech_infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.00 Japanese regular : 0.00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Yunnan to Hunan 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Suiyuyan 3 infantry moved from Shensi to Suiyuyan 4 infantry moved from Kweichow to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 3 infantry in Hopei, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 9 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery placed in Shensi 1 artillery placed in Hopei Chinese undo move 2. 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -3.67 -
Have family time now
Will try to play UK in an hour
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 2 carriers, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 bomber and 1 fighter moved from Korea to Manchuria 6 infantry moved from Gibraltar to Spain 1 fighter moved from Scotland to Spain 1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from Yunnan to Anhwe Combat - Americans Battle in Manchuria Americans attack with 1 artillery, 1 bomber and 1 fighter Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 2 infantry Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Spain Americans attack with 1 fighter and 6 infantry Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 marines Americans roll dice for 1 fighter and 6 infantry in Spain, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/8 hits, 4.00 expected hits 4 infantry owned by the Americans lost in Spain 1 artillery owned by the Italians lost in Spain 1 fighter owned by the Americans retreated 2 infantry owned by the Americans retreated to Gibraltar Italians win with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Americans: 4 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Manchuria to Korea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 transport moved from 34 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Northern Territory 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to Chile Americans take Chile from Neutral_True 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 3 fighters moved from Anhwe to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 2 carriers and 5 transports placed in 101 Sea Zone 1 aaGun, 1 artillery and 1 mech_infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Yunnan to Hunan 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Suiyuyan 3 infantry moved from Shensi to Suiyuyan 4 infantry moved from Kweichow to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 3 infantry in Hopei, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 9 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery placed in Shensi 1 artillery placed in Hopei Chinese undo move 2. 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 3 infantry moved from Gibraltar to Spain 2 fighters moved from Scotland to Spain 3 fighters and 1 tactical_bomber moved from United Kingdom to Spain 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from India to Caucasus Combat - British Battle in Spain British attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 2 marines British roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 4.17 expected hits Italians roll dice for 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/7 hits, 3.67 expected hits 1 fighter owned by the British and 3 infantry owned by the British lost in Spain 2 marines owned by the Italians and 1 tactical_bomber owned by the Germans lost in Spain British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Spain, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 3 fighters and 1 tactical_bomber in Spain, round 3 : 3/4 hits, 2.50 expected hits 3 fighters owned by the British lost in Spain 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Spain British win, taking Spain from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 4 fighters and 3 infantry Casualties for Italians: 2 marines Casualties for Germans: 3 fighters and 2 tactical_bombers Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 119 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Spain to Gibraltar 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Egypt to Saudi Arabia British take Saudi Arabia from Neutral_True 1 armour moved from Egypt to Belgian Congo 1 infantry moved from Kenya to Tanganyika Territory 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 1 aaGun and 2 infantry moved from Burma to Yunnan 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Eastern Persia to Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Caucasus to Shensi 1 aaGun moved from Kweichow to Shensi 1 aaGun moved from Yunnan to Kweichow Place Units - British 1 carrier and 2 transports placed in 106 Sea Zone 1 destroyer placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,5,2,1,5,6,1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.50 Italians regular : 0.83 Japanese regular : -3.67 Germans regular : -0.33 British regular : -0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 2 carriers, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery, 1 bomber and 1 fighter moved from Korea to Manchuria 6 infantry moved from Gibraltar to Spain 1 fighter moved from Scotland to Spain 1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from Yunnan to Anhwe Combat - Americans Battle in Manchuria Americans attack with 1 artillery, 1 bomber and 1 fighter Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 2 infantry Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Spain Americans attack with 1 fighter and 6 infantry Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 marines Americans roll dice for 1 fighter and 6 infantry in Spain, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/8 hits, 4.00 expected hits 4 infantry owned by the Americans lost in Spain 1 artillery owned by the Italians lost in Spain 1 fighter owned by the Americans retreated 2 infantry owned by the Americans retreated to Gibraltar Italians win with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Americans: 4 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Manchuria to Korea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 transport moved from 34 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Northern Territory 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to Chile Americans take Chile from Neutral_True 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 3 fighters moved from Anhwe to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 2 carriers and 5 transports placed in 101 Sea Zone 1 aaGun, 1 artillery and 1 mech_infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Yunnan to Hunan 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Suiyuyan 3 infantry moved from Shensi to Suiyuyan 4 infantry moved from Kweichow to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 3 infantry in Hopei, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 9 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery placed in Shensi 1 artillery placed in Hopei Chinese undo move 2. 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 3 infantry moved from Gibraltar to Spain 2 fighters moved from Scotland to Spain 3 fighters and 1 tactical_bomber moved from United Kingdom to Spain 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from India to Caucasus Combat - British Battle in Spain British attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 2 marines British roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 4.17 expected hits Italians roll dice for 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/7 hits, 3.67 expected hits 1 fighter owned by the British and 3 infantry owned by the British lost in Spain 2 marines owned by the Italians and 1 tactical_bomber owned by the Germans lost in Spain British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Spain, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 3 fighters and 1 tactical_bomber in Spain, round 3 : 3/4 hits, 2.50 expected hits 3 fighters owned by the British lost in Spain 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Spain British win, taking Spain from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 4 fighters and 3 infantry Casualties for Italians: 2 marines Casualties for Germans: 3 fighters and 2 tactical_bombers Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 119 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Spain to Gibraltar 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Egypt to Saudi Arabia British take Saudi Arabia from Neutral_True 1 armour moved from Egypt to Belgian Congo 1 infantry moved from Kenya to Tanganyika Territory 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 1 aaGun and 2 infantry moved from Burma to Yunnan 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Eastern Persia to Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Caucasus to Shensi 1 aaGun moved from Kweichow to Shensi 1 aaGun moved from Yunnan to Kweichow Place Units - British 1 carrier and 2 transports placed in 106 Sea Zone 1 destroyer placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,5,2,1,5,6,1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.50 Italians regular : 0.83 Japanese regular : -3.67 Germans regular : -0.33 British regular : -0.00 -
please use the 2nd map
with a sub edit
thanks
Godspeed :)
tough battle at Spain, heavy axis resistance
Brits make it up in Caucasus
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Please move 1 UK infantry from Tanganyika to Belgian Congo
Thanks
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 cruisers and 2 transports moved from 93 Sea Zone to 95 Sea Zone 4 infantry and 2 marines moved from Southern Italy to 95 Sea Zone 2 cruisers, 4 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Spain 1 carrier moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 4 infantry and 2 marines moved from 92 Sea Zone to Spain 1 bomber moved from Southern Italy to 92 Sea Zone 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour, 2 artilleries and 3 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 2 artilleries and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Spain Italians attack with 5 infantry and 2 marines British defend with 1 artillery Italians roll dice for 5 infantry and 2 marines in Spain, round 2 : 1/7 hits, 1,50 expected hits British roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Spain Italians win, taking Spain from British with 5 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 aaGun moved from Southern France to Spain 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from Ukraine to Rostov 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,67 Russians regular : -0,67 British regular : -0,33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 cruisers and 2 transports moved from 93 Sea Zone to 95 Sea Zone 4 infantry and 2 marines moved from Southern Italy to 95 Sea Zone 2 cruisers, 4 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 battleship moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Spain 1 carrier moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 4 infantry and 2 marines moved from 92 Sea Zone to Spain 1 bomber moved from Southern Italy to 92 Sea Zone 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour, 2 artilleries and 3 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 2 artilleries and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Spain Italians attack with 5 infantry and 2 marines British defend with 1 artillery Italians roll dice for 5 infantry and 2 marines in Spain, round 2 : 1/7 hits, 1,50 expected hits British roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Spain Italians win, taking Spain from British with 5 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 aaGun moved from Southern France to Spain 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 aaGun moved from Ukraine to Rostov 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,67 Russians regular : -0,67 British regular : -0,33 -
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry -
@Amon-Sul assumed no scramble to 92
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Italy strong!
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 46 Sea Zone 4 fighters moved from 55 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes -
[dice 1d6<=2]
[dice 4d6<=3]vs
[dice 1d6<=2]





