Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
need kamikaze and scramble orders for sz 6
@Amon-Sul
no scramble,
4 kami: 1 to each Dd

for history
all missed
i ve checked with Panther
Ur India move was legal
I should of declare war to Japan with France
as for this USA move it was in my plans before Ur India attack
but my USA 3 buyings were uncertain
The India thing affected USA 3 purchase definitely
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
3 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 11 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 3 : 1/11 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 0.67
Britain to go…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
3 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 11 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 3 : 1/11 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber and 3 fighters moved from Egypt to French Equatorial Africa
1 fighter moved from Gibraltar to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
British take 106 Sea Zone from Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
1 artillery and 5 infantry moved from Burma to India
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Algeria
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 fighters and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Algeria
1 armour owned by the Italians lost in Algeria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Italians: 1 armour
Battle in French Equatorial Africa
British attack with 1 bomber and 3 fighters
Italians defend with 1 infantry
British roll dice for 1 bomber and 3 fighters in French Equatorial Africa, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in India
British attack with 1 artillery and 5 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 5 infantry in India, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Shan State to Yunnan
4 aaGuns and 2 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 71 Sea Zone to 83 Sea Zone
3 fighters moved from French Equatorial Africa to French West Africa
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 119 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 bomber moved from French Equatorial Africa to Egypt
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to Morocco
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
2 transports placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Scotland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,1,4,6
UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.17
Italians regular : 0.17
Japanese regular : 1.83
Germans regular : -0.17
British regular : 1.00
Finally done!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
@Amon-Sul scramble?
@fasthard no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Non Combat Move - Italians
1 bomber and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 aaGun, 1 artillery and 3 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery moved from Italian Somaliland to British Somaliland
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter and 1 infantry moved from New South Wales to Queensland
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from South Australia to Queensland
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
French Equatorial Africa : 1 flag, 1 infantry
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French West Africa
Territory Summary for French :
41 Sea Zone : 1 destroyer
Nigeria : 1 infantry
United Kingdom : 2 infantry
The map is at the end of the post :)
@Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul totally agree!
I try my best to play unusal games…
Hope it fits to the rulebook!? (TripleA allows it)
If yes, do you want to scramble?Unusual games meaning playing against A Sul ? :D
Reminder ha
As for territory summary for French
I copied wrong
French inf is not in Nigeria. It is at FWA
Ok, world at war
Very interesting first three rounds :)
We continue the Epic game :)
Godspeed :)