Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
@Amon-Sul yep, to have more defence in Spain
I have
By mistake
Put 3 anzac figs to Caroline Islands
Please pull them back to uSA ACs
Thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Slovakia Hungary to 91 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Archangel
Germans attack with 1 armour and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports
Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits
Units damaged: 2 battleships owned by the British
Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 bombers owned by the Germans lost in 91 Sea Zone
1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone
4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports
Casualties for Americans: 1 cruiser, 1 infantry and 8 transports
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Novgorod to Vyborg
1 aaGun moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Place Units - Germans
1 transport placed in 113 Sea Zone
3 fighters placed in Western Germany
1 marine placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : 1,00
Germans regular : 0,17
@Amon-Sul marines were brave, but not lucky enough

TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Slovakia Hungary to 91 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Archangel
Germans attack with 1 armour and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports
Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits
Units damaged: 2 battleships owned by the British
Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 bombers owned by the Germans lost in 91 Sea Zone
1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone
4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports
Casualties for Americans: 1 cruiser, 1 infantry and 8 transports
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Novgorod to Vyborg
1 aaGun moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Place Units - Germans
1 transport placed in 113 Sea Zone
3 fighters placed in Western Germany
1 marine placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : 1,00
Germans regular : 0,17
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
6 infantry moved from Bryansk to Smolensk
2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Rostov
6 artilleries moved from Russia to Smolensk
3 artilleries and 20 infantry moved from Bryansk to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 artilleries and 20 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 20 infantry in Tambov, round 2 : 2/23 hits, 4.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 6 artilleries and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 2 mech_infantrys
Russians roll dice for 6 artilleries and 6 infantry in Smolensk, round 2 : 5/12 hits, 4.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Smolensk
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Timguska to Olgiy
Russians take Olgiy from Mongolians
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Evenkiyskiy to Urals
4 armour moved from Bryansk to Tambov
5 armour moved from Bryansk to Russia
10 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
11 infantry moved from Bryansk to Russia
3 aaGuns, 1 artillery and 10 infantry moved from Manchuria to Korea
Place Units - Russians
9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : -2.83
A high quality game
very interesting too
this axis attack on the neutrals just boosted it
never been in this situation
a unique one for me
i really enjoy this game :)
no ncm edits
Japan may proceed when ready
I am available in case of scramble decisions
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Jehol
1 tactical_bomber moved from 20 Sea Zone to Jehol
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsi to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 bomber moved from Kiangsi to Shan State
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Japanese lost in 22 Sea Zone
1 cruiser owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 2/2 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Manchuria to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
4 transports moved from 20 Sea Zone to 6 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Kiangsu
4 artilleries moved from 19 Sea Zone to Kiangsu
4 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
3 carriers moved from 20 Sea Zone to 19 Sea Zone
1 aaGun and 1 artillery moved from Kiangsi to Kwangtung
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter moved from Kiangsu to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,17
Japanese regular : -1,83
UK_Pacific regular : 0,67
ANZAC regular : 0,67
@Amon-Sul no edits for Japan. TripleA’s turn ;-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Jehol
1 tactical_bomber moved from 20 Sea Zone to Jehol
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsi to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 bomber moved from Kiangsi to Shan State
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Japanese lost in 22 Sea Zone
1 cruiser owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 2/2 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Manchuria to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
4 transports moved from 20 Sea Zone to 6 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Kiangsu
4 artilleries moved from 19 Sea Zone to Kiangsu
4 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
3 carriers moved from 20 Sea Zone to 19 Sea Zone
1 aaGun and 1 artillery moved from Kiangsi to Kwangtung
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter moved from Kiangsu to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,17
Japanese regular : -1,83
UK_Pacific regular : 0,67
ANZAC regular : 0,67
@Amon-Sul found one edit. please play 2nd map with:
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
@Amon-Sul btw assumed no scramble to sz6
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul no edits for Japan. TripleA’s turn ;-)
Will definitely have to play it from home.
Too messy move to play from Work.
At saturday i can play
I hope i ll be able before
@Amon-Sul no need to hurry, although I can’t wait for your move ;-)
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul no need to hurry, although I can’t wait for your move ;-)
Me too xD
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 2 carriers, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 1 bomber and 1 fighter moved from Korea to Manchuria
6 infantry moved from Gibraltar to Spain
1 fighter moved from Scotland to Spain
1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber and 1 fighter
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Spain
Americans attack with 1 fighter and 6 infantry
Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 marines
Americans roll dice for 1 fighter and 6 infantry in Spain, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery, 3 fighters, 2 marines and 2 tactical_bombers in Spain, round 2 : 4/8 hits, 4.00 expected hits
4 infantry owned by the Americans lost in Spain
1 artillery owned by the Italians lost in Spain
1 fighter owned by the Americans retreated
2 infantry owned by the Americans retreated to Gibraltar
Italians win with 3 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Americans: 4 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
3 fighters moved from Anhwe to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
2 carriers and 5 transports placed in 101 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.00
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Suiyuyan
3 infantry moved from Shensi to Suiyuyan
4 infantry moved from Kweichow to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 6 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 8 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 9 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery placed in Shensi
1 artillery placed in Hopei
Chinese undo move 2.
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -3.67
Have family time now
Will try to play UK in an hour